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Monorepo missing features (#1273)
* fix tauri config * fix package patch * regen pnpm lock * use new workflow * New GH actions * Update lockfile * update scripts * Fix build script * Fix missing deps * Fix assets eslint * Update libraries lint * Fix all lint configs * update lockfile * add fmt + clippy fails * Separate App Tauri portion * fix app features * Fix lints * install tauri cli * update lockfile * corepack, fix lints * add store path * fix unused import * Fix tests * Issue templates + port over tauri release * fix actions * fix before build command * Add X86 target * Update build matrix * finalize actions * make debug build smaller * Use debug build to make cache smaller * dummy commit * change proj name * update file name * Use release builds for less space use * Remove rust cache * Readd for app build * add merge queue trigger
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180
apps/app-frontend/src/helpers/profile.js
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180
apps/app-frontend/src/helpers/profile.js
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/**
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* All theseus API calls return serialized values (both return values and errors);
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* So, for example, addDefaultInstance creates a blank Profile object, where the Rust struct is serialized,
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* and deserialized into a usable JS object.
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*/
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import { invoke } from '@tauri-apps/api/tauri'
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/// Add instance
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/*
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name: String, // the name of the profile, and relative path to create
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game_version: String, // the game version of the profile
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modloader: ModLoader, // the modloader to use
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- ModLoader is an enum, with the following variants: Vanilla, Forge, Fabric, Quilt
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loader_version: String, // the modloader version to use, set to "latest", "stable", or the ID of your chosen loader
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icon: Path, // the icon for the profile
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- icon is a path to an image file, which will be copied into the profile directory
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*/
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export async function create(name, gameVersion, modloader, loaderVersion, icon, noWatch) {
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//Trim string name to avoid "Unable to find directory"
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name = name.trim()
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return await invoke('plugin:profile_create|profile_create', {
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name,
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gameVersion,
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modloader,
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loaderVersion,
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icon,
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noWatch,
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})
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}
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// duplicate a profile
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export async function duplicate(path) {
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return await invoke('plugin:profile_create|profile_duplicate', { path })
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}
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// Remove a profile
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export async function remove(path) {
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return await invoke('plugin:profile|profile_remove', { path })
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}
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// Get a profile by path
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// Returns a Profile
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export async function get(path, clearProjects) {
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return await invoke('plugin:profile|profile_get', { path, clearProjects })
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}
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// Get a profile's full fs path
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// Returns a path
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export async function get_full_path(path) {
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return await invoke('plugin:profile|profile_get_full_path', { path })
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}
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// Get's a mod's full fs path
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// Returns a path
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export async function get_mod_full_path(path, projectPath) {
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return await invoke('plugin:profile|profile_get_mod_full_path', { path, projectPath })
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}
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// Get optimal java version from profile
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// Returns a java version
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export async function get_optimal_jre_key(path) {
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return await invoke('plugin:profile|profile_get_optimal_jre_key', { path })
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}
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// Get a copy of the profile set
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// Returns hashmap of path -> Profile
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export async function list(clearProjects) {
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return await invoke('plugin:profile|profile_list', { clearProjects })
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}
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export async function check_installed(path, projectId) {
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return await invoke('plugin:profile|profile_check_installed', { path, projectId })
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}
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// Installs/Repairs a profile
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export async function install(path, force) {
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return await invoke('plugin:profile|profile_install', { path, force })
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}
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// Updates all of a profile's projects
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export async function update_all(path) {
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return await invoke('plugin:profile|profile_update_all', { path })
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}
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// Updates a specified project
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export async function update_project(path, projectPath) {
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return await invoke('plugin:profile|profile_update_project', { path, projectPath })
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}
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// Add a project to a profile from a version
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// Returns a path to the new project file
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export async function add_project_from_version(path, versionId) {
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return await invoke('plugin:profile|profile_add_project_from_version', { path, versionId })
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}
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// Add a project to a profile from a path + project_type
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// Returns a path to the new project file
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export async function add_project_from_path(path, projectPath, projectType) {
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return await invoke('plugin:profile|profile_add_project_from_path', {
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path,
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projectPath,
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projectType,
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})
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}
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// Toggle disabling a project
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export async function toggle_disable_project(path, projectPath) {
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return await invoke('plugin:profile|profile_toggle_disable_project', { path, projectPath })
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}
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// Remove a project
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export async function remove_project(path, projectPath) {
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return await invoke('plugin:profile|profile_remove_project', { path, projectPath })
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}
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// Update a managed Modrinth profile to a specific version
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export async function update_managed_modrinth_version(path, versionId) {
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return await invoke('plugin:profile|profile_update_managed_modrinth_version', { path, versionId })
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}
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// Repair a managed Modrinth profile
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export async function update_repair_modrinth(path) {
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return await invoke('plugin:profile|profile_repair_managed_modrinth', { path })
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}
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// Export a profile to .mrpack
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/// included_overrides is an array of paths to override folders to include (ie: 'mods', 'resource_packs')
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// Version id is optional (ie: 1.1.5)
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export async function export_profile_mrpack(
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path,
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exportLocation,
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includedOverrides,
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versionId,
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description,
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name,
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) {
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return await invoke('plugin:profile|profile_export_mrpack', {
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path,
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exportLocation,
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includedOverrides,
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versionId,
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description,
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name,
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})
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}
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// Given a folder path, populate an array of all the subfolders
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// Intended to be used for finding potential override folders
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// profile
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// -- mods
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// -- resourcepacks
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// -- file1
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// => [mods, resourcepacks]
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// allows selection for 'included_overrides' in export_profile_mrpack
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export async function get_pack_export_candidates(profilePath) {
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return await invoke('plugin:profile|profile_get_pack_export_candidates', { profilePath })
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}
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// Run Minecraft using a pathed profile
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// Returns PID of child
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export async function run(path) {
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return await invoke('plugin:profile|profile_run', { path })
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}
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// Run Minecraft using a pathed profile
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// Waits for end
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export async function run_wait(path) {
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return await invoke('plugin:profile|profile_run_wait', { path })
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}
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// Edits a profile
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export async function edit(path, editProfile) {
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return await invoke('plugin:profile|profile_edit', { path, editProfile })
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}
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// Edits a profile's icon
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export async function edit_icon(path, iconPath) {
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return await invoke('plugin:profile|profile_edit_icon', { path, iconPath })
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}
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