Optimize and fix some bugs in indexing (#98)

* Improve curseforge and local indexing

This should make curseforge indexing more efficient, and reuses
some of the normal local indexing for the queued indexing of
recently created mods.

* Unify impls for single and multiple routes for mods and versions

This uses the same backend for the single and multiple query
routes so that they no longer return inconsistent information.

* Cache valid curseforge mod ids to reduce request load

This caches the ids of minecraft mods and reuses them on indexing
to reduce the amount of unused addons that are returned.
This commit is contained in:
Aeledfyr
2020-11-03 18:55:50 -06:00
committed by GitHub
parent da79386cc3
commit d477874535
15 changed files with 745 additions and 343 deletions

View File

@@ -48,7 +48,6 @@ pub struct VersionIds {
pub ids: String,
}
// TODO: Make this return the versions mod struct
#[get("versions")]
pub async fn versions_get(
web::Query(ids): web::Query<VersionIds>,
@@ -58,30 +57,14 @@ pub async fn versions_get(
.into_iter()
.map(|x| x.into())
.collect();
let versions_data = database::models::Version::get_many(version_ids, &**pool)
let versions_data = database::models::Version::get_many_full(version_ids, &**pool)
.await
.map_err(|e| ApiError::DatabaseError(e.into()))?;
use models::mods::VersionType;
let versions: Vec<models::mods::Version> = versions_data
.into_iter()
.map(|data| models::mods::Version {
id: data.id.into(),
mod_id: data.mod_id.into(),
author_id: data.author_id.into(),
name: data.name,
version_number: data.version_number,
changelog_url: data.changelog_url,
date_published: data.date_published,
downloads: data.downloads as u32,
version_type: VersionType::Release,
files: vec![],
dependencies: Vec::new(), // TODO: dependencies
game_versions: vec![],
loaders: vec![],
})
.filter_map(|v| v)
.map(convert_version)
.collect();
Ok(HttpResponse::Ok().json(versions))
@@ -98,61 +81,64 @@ pub async fn version_get(
.map_err(|e| ApiError::DatabaseError(e.into()))?;
if let Some(data) = version_data {
use models::mods::VersionType;
let response = models::mods::Version {
id: data.id.into(),
mod_id: data.mod_id.into(),
author_id: data.author_id.into(),
name: data.name,
version_number: data.version_number,
changelog_url: data.changelog_url,
date_published: data.date_published,
downloads: data.downloads as u32,
version_type: match data.release_channel.as_str() {
"release" => VersionType::Release,
"beta" => VersionType::Beta,
"alpha" => VersionType::Alpha,
_ => VersionType::Alpha,
},
files: data
.files
.into_iter()
.map(|f| {
models::mods::VersionFile {
url: f.url,
filename: f.filename,
// FIXME: Hashes are currently stored as an ascii byte slice instead
// of as an actual byte array in the database
hashes: f
.hashes
.into_iter()
.map(|(k, v)| Some((k, String::from_utf8(v).ok()?)))
.collect::<Option<_>>()
.unwrap_or_else(Default::default),
}
})
.collect(),
dependencies: Vec::new(), // TODO: dependencies
game_versions: data
.game_versions
.into_iter()
.map(models::mods::GameVersion)
.collect(),
loaders: data
.loaders
.into_iter()
.map(models::mods::ModLoader)
.collect(),
};
Ok(HttpResponse::Ok().json(response))
Ok(HttpResponse::Ok().json(convert_version(data)))
} else {
Ok(HttpResponse::NotFound().body(""))
}
}
fn convert_version(data: database::models::version_item::QueryVersion) -> models::mods::Version {
use models::mods::VersionType;
models::mods::Version {
id: data.id.into(),
mod_id: data.mod_id.into(),
author_id: data.author_id.into(),
name: data.name,
version_number: data.version_number,
changelog_url: data.changelog_url,
date_published: data.date_published,
downloads: data.downloads as u32,
version_type: match data.release_channel.as_str() {
"release" => VersionType::Release,
"beta" => VersionType::Beta,
"alpha" => VersionType::Alpha,
_ => VersionType::Alpha,
},
files: data
.files
.into_iter()
.map(|f| {
models::mods::VersionFile {
url: f.url,
filename: f.filename,
// FIXME: Hashes are currently stored as an ascii byte slice instead
// of as an actual byte array in the database
hashes: f
.hashes
.into_iter()
.map(|(k, v)| Some((k, String::from_utf8(v).ok()?)))
.collect::<Option<_>>()
.unwrap_or_else(Default::default),
}
})
.collect(),
dependencies: Vec::new(), // TODO: dependencies
game_versions: data
.game_versions
.into_iter()
.map(models::mods::GameVersion)
.collect(),
loaders: data
.loaders
.into_iter()
.map(models::mods::ModLoader)
.collect(),
}
}
#[delete("{version_id}")]
pub async fn version_delete(
req: HttpRequest,