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Child process manager api (#64)
* child process api * added hook to js * process API + restructured process state storage * formatting * added path-pid check and fixed probs * prettier * added profile checking function --------- Co-authored-by: Wyatt <wyatt@modrinth.com>
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@@ -3,10 +3,12 @@ use serde::{Serialize, Serializer};
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use thiserror::Error;
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pub mod auth;
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pub mod process;
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pub mod profile;
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pub mod profile_create;
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pub mod tags;
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pub mod settings;
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pub mod tags;
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pub type Result<T> = std::result::Result<T, TheseusGuiError>;
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72
theseus_gui/src-tauri/src/api/process.rs
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72
theseus_gui/src-tauri/src/api/process.rs
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@@ -0,0 +1,72 @@
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use std::path::{Path, PathBuf};
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use crate::api::Result;
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use theseus::prelude::*;
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// Checks if a process has finished by process PID
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#[tauri::command]
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pub async fn process_has_finished_by_pid(pid: u32) -> Result<bool> {
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Ok(process::has_finished_by_pid(pid).await?)
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}
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// Gets process exit status by process PID
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#[tauri::command]
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pub async fn process_get_exit_status_by_pid(pid: u32) -> Result<Option<i32>> {
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Ok(process::get_exit_status_by_pid(pid).await?)
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}
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// Gets all process PIDs
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#[tauri::command]
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pub async fn process_get_all_pids() -> Result<Vec<u32>> {
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Ok(process::get_all_pids().await?)
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}
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// Gets all running process PIDs
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#[tauri::command]
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pub async fn process_get_all_running_pids() -> Result<Vec<u32>> {
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Ok(process::get_all_running_pids().await?)
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}
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// Gets all process PIDs by profile path
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#[tauri::command]
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pub async fn process_get_pids_by_profile_path(
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profile_path: &Path,
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) -> Result<Vec<u32>> {
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Ok(process::get_pids_by_profile_path(profile_path).await?)
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}
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// Gets the Profile paths of each *running* stored process in the state
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#[tauri::command]
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pub async fn process_get_all_running_profile_paths() -> Result<Vec<PathBuf>> {
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Ok(process::get_all_running_profile_paths().await?)
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}
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// Gets the Profiles (cloned) of each *running* stored process in the state
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#[tauri::command]
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pub async fn process_get_all_running_profiles() -> Result<Vec<Profile>> {
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Ok(process::get_all_running_profiles().await?)
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}
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// Gets process stderr by process PID
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#[tauri::command]
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pub async fn process_get_stderr_by_pid(pid: u32) -> Result<String> {
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Ok(process::get_stderr_by_pid(pid).await?)
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}
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// Gets process stdout by process PID
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#[tauri::command]
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pub async fn process_get_stdout_by_pid(pid: u32) -> Result<String> {
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Ok(process::get_stdout_by_pid(pid).await?)
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}
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// Kill a process by process PID
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#[tauri::command]
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pub async fn process_kill_by_pid(pid: u32) -> Result<()> {
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Ok(process::kill_by_pid(pid).await?)
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}
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// Wait for a process to finish by process PID
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#[tauri::command]
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pub async fn process_wait_for_by_pid(pid: u32) -> Result<()> {
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Ok(process::wait_for_by_pid(pid).await?)
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}
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@@ -76,7 +76,7 @@ pub async fn profile_run(
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credentials: theseus::auth::Credentials,
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) -> Result<u32> {
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let proc_lock = profile::run(path, &credentials).await?;
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let pid = proc_lock.read().await.id().ok_or_else(|| {
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let pid = proc_lock.read().await.child.id().ok_or_else(|| {
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theseus::Error::from(theseus::ErrorKind::LauncherError(
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"Process failed to stay open.".to_string(),
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))
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@@ -93,31 +93,5 @@ pub async fn profile_run_wait(
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) -> Result<()> {
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let proc_lock = profile::run(path, &credentials).await?;
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let mut proc = proc_lock.write().await;
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Ok(profile::wait_for(&mut proc).await?)
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}
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// Wait for a running minecraft process (a Child)
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// invoke('profile_wait_for', pid)
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#[tauri::command]
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pub async fn profile_wait_for(pid: u32) -> Result<()> {
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let st = State::get().await?;
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if let Some(proc_lock) = st.children.read().await.get(&pid) {
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let mut proc = proc_lock.write().await;
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return Ok(profile::wait_for(&mut proc).await?);
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}
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// If child is gone from state, it's not tracked or already finished
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Ok(())
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}
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// Tries to kill a running minecraft process (if PID is still stored)
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// invoke('profile_kill', pid)
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#[tauri::command]
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pub async fn profile_kill(pid: u32) -> Result<()> {
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let st = State::get().await?;
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if let Some(proc_lock) = st.children.read().await.get(&pid) {
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let mut proc = proc_lock.write().await;
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return Ok(profile::kill(&mut proc).await?);
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}
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// If child is gone from state, it's not tracked or already finished
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Ok(())
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Ok(process::wait_for(&mut proc).await?)
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}
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@@ -29,8 +29,6 @@ fn main() {
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api::profile::profile_list,
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api::profile::profile_run,
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api::profile::profile_run_wait,
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api::profile::profile_kill,
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api::profile::profile_wait_for,
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api::auth::auth_authenticate_begin_flow,
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api::auth::auth_authenticate_await_completion,
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api::auth::auth_refresh,
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@@ -47,6 +45,17 @@ fn main() {
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api::tags::tags_get_tag_bundle,
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api::settings::settings_get,
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api::settings::settings_set,
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api::process::process_get_all_pids,
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api::process::process_get_all_running_pids,
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api::process::process_get_pids_by_profile_path,
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api::process::process_get_all_running_profile_paths,
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api::process::process_get_all_running_profiles,
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api::process::process_get_exit_status_by_pid,
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api::process::process_has_finished_by_pid,
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api::process::process_get_stderr_by_pid,
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api::process::process_get_stdout_by_pid,
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api::process::process_kill_by_pid,
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api::process::process_wait_for_by_pid,
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])
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.run(tauri::generate_context!())
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.expect("error while running tauri application");
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65
theseus_gui/src/helpers/process.js
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65
theseus_gui/src/helpers/process.js
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@@ -0,0 +1,65 @@
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/**
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* All theseus API calls return serialized values (both return values and errors);
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* So, for example, addDefaultInstance creates a blank Profile object, where the Rust struct is serialized,
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* and deserialized into a usable JS object.
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*/
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import { invoke } from '@tauri-apps/api/tauri'
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/// Gets if a process has finished by PID
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/// Returns bool
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export async function has_finished_by_pid(pid) {
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return await invoke('process_has_finished_by_pid', { pid })
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}
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/// Gets process exit status by PID
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/// Returns u32
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export async function get_exit_status_by_pid(pid) {
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return await invoke('process_get_exit_status_by_pid', { pid })
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}
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/// Gets all process IDs
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/// Returns [u32]
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export async function get_all_pids() {
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return await invoke('process_get_all_pids')
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}
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/// Gets all running process IDs
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/// Returns [u32]
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export async function get_all_running_pids() {
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return await invoke('process_get_all_running_pids')
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}
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/// Gets all running process IDs with a given profile path
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/// Returns [u32]
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export async function get_pids_by_profile_path(profile_path) {
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return await invoke('process_get_pids_by_profile_path', { profile_path })
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}
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/// Gets all running process IDs with a given profile path
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/// Returns [u32]
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export async function get_all_running_profile_paths(profile_path) {
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return await invoke('process_get_all_running_profile_paths', { profile_path })
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}
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/// Gets all running process IDs with a given profile path
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/// Returns [u32]
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export async function get_all_running_profiles(profile_path) {
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return await invoke('process_get_all_running_profiles', { profile_path })
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}
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/// Gets process stderr by PID
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/// Returns String
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export async function get_stderr_by_pid(pid) {
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return await invoke('process_get_stderr_by_pid', { pid })
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}
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/// Gets process stdout by PID
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/// Returns String
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export async function get_stdout_by_pid(pid) {
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return await invoke('process_get_stdout_by_pid', { pid })
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}
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/// Kills a process by PID
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export async function kill_by_pid(pid) {
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return await invoke('process_kill_by_pid', { pid })
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}
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@@ -66,13 +66,3 @@ export async function run(path, credentials) {
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export async function run_wait(path, credentials) {
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return await invoke('profile_run_wait', { path, credentials })
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}
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// Tries to kill a running minecraft process (if PID is still stored)
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export async function kill(child_pid) {
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return await invoke('profile_kill', { child_pid })
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}
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// Wait for a running minecraft process (a Child)
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export async function wait_for(child_pid) {
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return await invoke('profile_wait_for', { child_pid })
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}
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