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Theseus build updates (#3588)
* Add launcher_feature_version to Profile * Misc fixes - Add typing to theme and settings stuff - Push instance route on creation from installing a modpack - Fixed servers not reloading properly when first added * Make old instances scan the logs folder for joined servers on launcher startup * Create AttachedWorldData * Change AttachedWorldData interface * Rename WorldType::World to WorldType::Singleplayer * Implement world display status system * Fix Minecraft font * Fix set_world_display_status Tauri error * Add 'Play instance' option * Add option to disable worlds showing in Home * Fixes - Fix available server filter only showing if there are some available - Fixed server and singleplayer filters sometimes showing when there are only servers or singleplayer worlds - Fixed new worlds not being automatically added when detected - Rephrased Jump back into worlds option description * Fixed sometimes more than 6 items showing up in Jump back in * Fix servers.dat issue with instances you haven't played before * Update a bunch of app dependencies in non-breaking ways * Update dependencies in app-lib that had breaking updates * Update dependencies in app that had breaking updates * Fix too large of bulk requests being made, limit max to 800 #3430 * Also update tauri-plugin-opener * Update app-lib to Rust 2024 * Non-breaking updates in ariadne * Breaking updates in ariadne * Ariadne Rust 2024 * Add hiding from home page, add types to Mods.vue * Make recent worlds go into grid when display is huge * Fix lint * Remove redundant media query * Fix protocol version on home page, and home page being blocked by pinging servers * Clippy fix in app-lib * Clippy fix in app * Clippy fix * More Clippy fixes * Fix Prettier lints * Undo `from_string` changes * Update macos dependencies * Apply updates to app-playground as well * Update Wry + Tauri * Update sysinfo * Update theseus_gui to Rust 2024 * Downgrade rand in ariadne to fix labrinth Labrinth can't use rand 0.9 due to argon2 * Cargo format --------- Signed-off-by: Josiah Glosson <soujournme@gmail.com> Co-authored-by: Prospector <prospectordev@gmail.com> Co-authored-by: Prospector <6166773+Prospector@users.noreply.github.com> Co-authored-by: Alejandro González <me@alegon.dev>
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@@ -3,7 +3,7 @@
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windows_subsystem = "windows"
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)]
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use native_dialog::{MessageDialog, MessageType};
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use native_dialog::{DialogBuilder, MessageLevel};
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use std::env;
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use tauri::{Listener, Manager};
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use theseus::prelude::*;
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@@ -113,13 +113,14 @@ async fn initialize_state(app: tauri::AppHandle) -> api::Result<()> {
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fn show_window(app: tauri::AppHandle) {
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let win = app.get_window("main").unwrap();
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if let Err(e) = win.show() {
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MessageDialog::new()
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.set_type(MessageType::Error)
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DialogBuilder::message()
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.set_level(MessageLevel::Error)
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.set_title("Initialization error")
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.set_text(&format!(
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.set_text(format!(
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"Cannot display application window due to an error:\n{e}"
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))
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.show_alert()
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.alert()
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.show()
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.unwrap();
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panic!("cannot display application window")
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} else {
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@@ -321,24 +322,26 @@ fn main() {
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if format!("{e:?}").contains(
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"Runtime(CreateWebview(WebView2Error(WindowsError",
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) {
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MessageDialog::new()
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.set_type(MessageType::Error)
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DialogBuilder::message()
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.set_level(MessageLevel::Error)
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.set_title("Initialization error")
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.set_text("Your Microsoft Edge WebView2 installation is corrupt.\n\nMicrosoft Edge WebView2 is required to run Modrinth App.\n\nLearn how to repair it at https://support.modrinth.com/en/articles/8797765-corrupted-microsoft-edge-webview2-installation")
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.show_alert()
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.alert()
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.show()
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.unwrap();
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panic!("webview2 initialization failed")
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}
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}
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MessageDialog::new()
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.set_type(MessageType::Error)
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DialogBuilder::message()
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.set_level(MessageLevel::Error)
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.set_title("Initialization error")
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.set_text(&format!(
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.set_text(format!(
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"Cannot initialize application due to an error:\n{e:?}"
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))
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.show_alert()
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.alert()
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.show()
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.unwrap();
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tracing::error!("Error while running tauri application: {:?}", e);
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