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feat(labrinth): rework v3 side types to a single environment field (#3701)
* feat(labrinth): rework v3 side types to a single `environment` field This field is meant to be able to represent the existing v2 side type information and beyond, in a way that may also be slightly easier to comprehend. * chore(labrinth/migrations): use proper val for `HAVING` clause * feat(labrinth): add `side_types_migration_review_status` field to projects
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@@ -114,7 +114,7 @@ async fn creating_loader_fields() {
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Some(
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serde_json::from_value(json!([{
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"op": "remove",
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"path": "/singleplayer"
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"path": "/environment"
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}]))
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.unwrap(),
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),
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@@ -273,12 +273,8 @@ async fn creating_loader_fields() {
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"value": ["1.20.1", "1.20.2"]
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}, {
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"op": "add",
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"path": "/singleplayer",
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"value": false
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}, {
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"op": "add",
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"path": "/server_only",
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"value": true
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"path": "/environment",
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"value": "client_or_server_prefers_both"
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}]))
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.unwrap(),
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),
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@@ -286,16 +282,17 @@ async fn creating_loader_fields() {
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)
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.await;
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assert_eq!(&v.fields["game_versions"], &json!(["1.20.1", "1.20.2"]));
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assert_eq!(&v.fields["singleplayer"], &json!(false));
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assert_eq!(&v.fields["server_only"], &json!(true));
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assert_eq!(
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&v.fields["environment"],
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&json!("client_or_server_prefers_both")
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);
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// - Patch
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let resp = api
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.edit_version(
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alpha_version_id,
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json!({
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"game_versions": ["1.20.1", "1.20.2"],
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"singleplayer": false,
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"server_only": true
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"environment": "client_or_server_prefers_both"
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}),
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USER_USER_PAT,
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)
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@@ -320,8 +317,8 @@ async fn creating_loader_fields() {
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"value": ["1.20.5"]
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}, {
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"op": "add",
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"path": "/singleplayer",
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"value": false
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"path": "/environment",
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"value": "client_or_server"
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}]))
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.unwrap(),
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),
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@@ -357,8 +354,13 @@ async fn creating_loader_fields() {
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&project.fields["game_versions"],
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&[json!("1.20.1"), json!("1.20.2"), json!("1.20.5")]
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);
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assert!(project.fields["singleplayer"].contains(&json!(false)));
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assert!(project.fields["singleplayer"].contains(&json!(true)));
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assert!(
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project.fields["environment"].contains(&json!("client_or_server"))
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);
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assert!(
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project.fields["environment"]
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.contains(&json!("client_or_server_prefers_both"))
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);
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})
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.await
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}
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@@ -421,10 +423,7 @@ async fn get_available_loader_fields() {
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fabric_loader_fields,
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[
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"game_versions",
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"singleplayer",
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"client_and_server",
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"client_only",
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"server_only",
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"environment",
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"test_fabric_optional" // exists for testing
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]
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.iter()
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@@ -444,10 +443,7 @@ async fn get_available_loader_fields() {
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mrpack_loader_fields,
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[
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"game_versions",
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"singleplayer",
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"client_and_server",
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"client_only",
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"server_only",
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"environment",
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// mrpack has all the general fields as well as this
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"mrpack_loaders"
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]
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