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Profile bindings (#55)
* basic framework. still has errors * added functionality for main endpoints + some structuring * formatting * unused code * mimicked CLI function with wait_for process * made PR changes, added playground * cargo fmt * removed missed println * misc tests fixes * cargo fmt * added windows support * cargo fmt * all OS use dunce * restructured profile slightly; fixed mac bug * profile changes, new main.rs * fixed requested pr + canonicaliation bug * fixed regressed bug in ui * fixed regressed bugs * fixed git error * typo * ran prettier * clippy * playground clippy * ported profile loading fix * profile change for real, url println and clippy * PR changes --------- Co-authored-by: Wyatt <wyatt@modrinth.com>
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34
theseus_gui/src-tauri/src/api/profile_create.rs
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34
theseus_gui/src-tauri/src/api/profile_create.rs
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use crate::api::Result;
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use std::path::PathBuf;
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use theseus::prelude::*;
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// Generic basic profile creation tool.
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// Creates an essentially empty dummy profile with profile_create
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#[tauri::command]
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pub async fn profile_create_empty() -> Result<PathBuf> {
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let res = profile_create::profile_create_empty().await?;
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State::sync().await?;
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Ok(res)
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}
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// Creates a profile at the given filepath and adds it to the in-memory state
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// invoke('profile_add',profile)
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#[tauri::command]
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pub async fn profile_create(
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name: String, // the name of the profile, and relative path
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game_version: String, // the game version of the profile
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modloader: ModLoader, // the modloader to use
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loader_version: String, // the modloader version to use, set to "latest", "stable", or the ID of your chosen loader
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icon: Option<PathBuf>, // the icon for the profile
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) -> Result<PathBuf> {
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let res = profile_create::profile_create(
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name,
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game_version,
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modloader,
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loader_version,
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icon,
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)
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.await?;
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State::sync().await?;
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Ok(res)
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}
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