feat(app): skins frontend (#3657)

* chore: typo fix and formatting tidyups

* refactor(theseus): extend auth subsystem to fetch complete user profiles

* chore: fix new `prettier` lints

* chore: document differences between similar `Credentials` methods

* chore: remove dead `profile_run_credentials` plugin command

* feat(app): skin selector backend

* enh(app/skin-selector): better DB intension through deferred FKs, further PNG validations

* chore: fix comment typo spotted by Copilot

* fix: less racy auth token refresh logic

This may help with issues reported by users where the access token is
invalid and can't be used to join servers over long periods of time.

* tweak(app-lib): improve consistency of skin field serialization case

* fix(app-lib/minecraft_skins): fix custom skin removal from DB not working

* Begin skins frontend

* Cape preview

* feat: start on SkinPreviewRenderer

* feat: setting for nametag

* feat: hide nametag setting (sql)

* fix: positioning of meshes

* fix: lighting

* fix: allow dragging off-bounds

* fix: better color mapping

* feat: hide nametag setting (impl)

* feat: Start on edit modal + cape button cleanup + renderer fixes

* feat: Finish new skin modal

* feat: finish cape modal

* feat: skin rendering on load

* fix: logic for Skins.vue

* fix: types

* fix: types (for modal + renderer)

* feat: Editing?

* fix: renderer not updating variant

* fix: mojang username not modrinth username

* feat: batched skin rendering - remove vzge references (apart from capes, wip)

* feat: fix sizing on SkinButton and SkinLikeButton, also implement bust positioning

* feat: capes in preview renderer & baked renders

* fix: lint fixes

* refactor: Start on cleanup and polish

* fix: hide error notification when logged out

* revert: .gltf formatting

* chore(app-frontend): fix typos

* fix(app-lib): delay account skin data deletion to next reboot

This gives users an opportunity to not unexpectedly lose skin data in
case they log off on accident.

* fix: login button & provide/inject AccountsCard

* polish: skin buttons

* fix: imports

* polish: use figma values

* polish: tweak underneath shadow

* polish: cursor grab

* polish: remove green bg from CapeLikeTextButton when selected.

* polish: modal tweaks

* polish: grid tweaks + start on upload skin modal

* polish: drag and drop file flow

* polish: button positioning in SkinButton

* fix: lint issues

* polish: deduplicate model+cape stuff and fix layout

* fix: lint issues

* fix: camel case requirement for make-default

* polish: use indexed db to persist skin previews

* fix: lint issues

* polish: add skin icon sizing

* polish: theme fixes

* feat: animation system for skin preview renderer

* feat(app/minecraft_skins): save current custom external skin when equipping skins

* fix: cape button & dynamic nametag sizing

* feat(theseus): add `normalize_skin_texture` Tauri command

This command lets the app frontend opt in to normalizing the texture of
any skin, which may be in either the legacy 64x32 or newer 64x64 format,
to the newer 64x64 format for display purposes.

* chore: Rust build fixes

* feat: start impl of skin normalization on frontend

* feat(theseus): change parameter type of `normalize_skin_texture` Tauri command

* fix: normalization

* fix(theseus): make new `normalize_skin_texture` command usable

* feat: finish normalization impl

* fix: vueuse issue

* fix: use optimistic approach when changing skins/capes.

* fix: nametag cleanup + scroll fix

* fix: edit modal computedAsync not fast enough for skin preview renderer

* feat: classic player model animations

* chore: fix new Clippy lint

* fix(app-lib): actually delete custom skins with no cape overrides

* fix(app-lib): handle repeated addition of the same skin properly

* refactor(app-lib): simplify DB connection logic a little

* fix: various improvements

* feat: slim animations

* fix: z-fighting on models

* fix: shading + lighting improvements

* fix: shadows

* fix: polish

* fix: polish

* fix: accounts card not having the right head

* fix: lint issues

* fix: build issue

* feat: drag and drop func

* fix: temp disable drag and drop in the modal

* Revert "fix: temp disable drag and drop in the modal"

This reverts commit 33500c564e3f85e6c0a2e83dd9700deda892004d.

* fix: drag and drop working

* fix: lint

* fix: better media queries

* feat(app/skins): revert current custom external skin storing on equip

This reverts commit 0155262ddd081c8677654619a09e814088fdd8b0.

* regen pnpm lock

* pnpm fix

* Make default capes a little more clear

* Lint

---------

Co-authored-by: Alejandro González <me@alegon.dev>
Co-authored-by: Prospector <prospectordev@gmail.com>
This commit is contained in:
IMB11
2025-07-02 21:32:15 +01:00
committed by GitHub
parent 94a7d13af8
commit f95d0d78f2
90 changed files with 6105 additions and 233 deletions

View File

@@ -1 +1,2 @@
**/dist
*.gltf

View File

@@ -25,12 +25,15 @@
"@tauri-apps/plugin-os": "^2.2.1",
"@tauri-apps/plugin-updater": "^2.7.1",
"@tauri-apps/plugin-window-state": "^2.2.2",
"@types/three": "^0.172.0",
"@vintl/vintl": "^4.4.1",
"@vueuse/core": "^11.1.0",
"dayjs": "^1.11.10",
"floating-vue": "^5.2.2",
"ofetch": "^1.3.4",
"pinia": "^2.1.7",
"posthog-js": "^1.158.2",
"three": "^0.172.0",
"vite-svg-loader": "^5.1.0",
"vue": "^3.5.13",
"vue-multiselect": "3.0.0",

View File

@@ -1,8 +1,9 @@
<script setup>
import { computed, onMounted, onUnmounted, ref, watch } from 'vue'
import { computed, onMounted, onUnmounted, ref, watch, provide } from 'vue'
import { RouterView, useRoute, useRouter } from 'vue-router'
import {
ArrowBigUpDashIcon,
ChangeSkinIcon,
CompassIcon,
DownloadIcon,
HomeIcon,
@@ -67,6 +68,8 @@ import { hide_ads_window, init_ads_window } from '@/helpers/ads.js'
import FriendsList from '@/components/ui/friends/FriendsList.vue'
import { openUrl } from '@tauri-apps/plugin-opener'
import QuickInstanceSwitcher from '@/components/ui/QuickInstanceSwitcher.vue'
import { get_available_capes, get_available_skins } from './helpers/skins'
import { generateSkinPreviews } from './helpers/rendering/batch-skin-renderer'
const themeStore = useTheming()
@@ -205,6 +208,14 @@ async function setupApp() {
get_opening_command().then(handleCommand)
checkUpdates()
fetchCredentials()
try {
const skins = (await get_available_skins()) ?? []
const capes = (await get_available_capes()) ?? []
generateSkinPreviews(skins, capes)
} catch (error) {
console.warn('Failed to generate skin previews in app setup.', error)
}
}
const stateFailed = ref(false)
@@ -312,6 +323,7 @@ onMounted(() => {
})
const accounts = ref(null)
provide('accountsCard', accounts)
command_listener(handleCommand)
async function handleCommand(e) {
@@ -407,6 +419,9 @@ function handleAuxClick(e) {
>
<CompassIcon />
</NavButton>
<NavButton v-tooltip.right="'Skins (Beta)'" to="/skins">
<ChangeSkinIcon />
</NavButton>
<NavButton
v-tooltip.right="'Library'"
to="/library"

View File

@@ -0,0 +1 @@
{"asset":{"version":"2.0","generator":"Blockbench 4.12.4 glTF exporter"},"scenes":[{"nodes":[1],"name":"blockbench_export"}],"scene":0,"nodes":[{"rotation":[0,0,0.19509032201612825,0.9807852804032304],"translation":[0.15625,1,0],"name":"Cape","mesh":0},{"children":[0]}],"bufferViews":[{"buffer":0,"byteOffset":0,"byteLength":288,"target":34962,"byteStride":12},{"buffer":0,"byteOffset":288,"byteLength":288,"target":34962,"byteStride":12},{"buffer":0,"byteOffset":576,"byteLength":192,"target":34962,"byteStride":8},{"buffer":0,"byteOffset":768,"byteLength":72,"target":34963}],"buffers":[{"byteLength":840,"uri":"data:application/octet-stream;base64,AAAAPQAAAAAAAKA+AAAAPQAAAAAAAKC+AAAAPQAAgL8AAKA+AAAAPQAAgL8AAKC+AAAAvQAAAAAAAKC+AAAAvQAAAAAAAKA+AAAAvQAAgL8AAKC+AAAAvQAAgL8AAKA+AAAAvQAAAAAAAKC+AAAAPQAAAAAAAKC+AAAAvQAAAAAAAKA+AAAAPQAAAAAAAKA+AAAAvQAAgL8AAKA+AAAAPQAAgL8AAKA+AAAAvQAAgL8AAKC+AAAAPQAAgL8AAKC+AAAAvQAAAAAAAKA+AAAAPQAAAAAAAKA+AAAAvQAAgL8AAKA+AAAAPQAAgL8AAKA+AAAAPQAAAAAAAKC+AAAAvQAAAAAAAKC+AAAAPQAAgL8AAKC+AAAAvQAAgL8AAKC+AACAPwAAAAAAAAAAAACAPwAAAAAAAAAAAACAPwAAAAAAAAAAAACAPwAAAAAAAAAAAACAvwAAAAAAAAAAAACAvwAAAAAAAAAAAACAvwAAAAAAAAAAAACAvwAAAAAAAAAAAAAAAAAAgD8AAAAAAAAAAAAAgD8AAAAAAAAAAAAAgD8AAAAAAAAAAAAAgD8AAAAAAAAAAAAAgL8AAAAAAAAAAAAAgL8AAAAAAAAAAAAAgL8AAAAAAAAAAAAAgL8AAAAAAAAAAAAAAAAAAIA/AAAAAAAAAAAAAIA/AAAAAAAAAAAAAIA/AAAAAAAAAAAAAIA/AAAAAAAAAAAAAIC/AAAAAAAAAAAAAIC/AAAAAAAAAAAAAIC/AAAAAAAAAAAAAIC/AACAPAAAgD0AADA+AACAPQAAgDwAAAg/AAAwPgAACD8AAEA+AACAPQAAsD4AAIA9AABAPgAACD8AALA+AAAIPwAAgDwAAAA9AACAPAAAgD0AADA+AAAAPQAAMD4AAIA9AAAwPgAAAD0AAKg+AAAAPQAAMD4AAAAAAACoPgAAAAAAAEA+AACAPQAAMD4AAIA9AABAPgAACD8AADA+AAAIPwAAAAAAAIA9AACAPAAAgD0AAAAAAAAIPwAAgDwAAAg/AAACAAEAAgADAAEABAAGAAUABgAHAAUACAAKAAkACgALAAkADAAOAA0ADgAPAA0AEAASABEAEgATABEAFAAWABUAFgAXABUA"}],"accessors":[{"bufferView":0,"componentType":5126,"count":24,"max":[0.03125,0,0.3125],"min":[-0.03125,-1,-0.3125],"type":"VEC3"},{"bufferView":1,"componentType":5126,"count":24,"max":[1,1,1],"min":[-1,-1,-1],"type":"VEC3"},{"bufferView":2,"componentType":5126,"count":24,"max":[0.34375,0.53125],"min":[0,0],"type":"VEC2"},{"bufferView":3,"componentType":5123,"count":36,"max":[23],"min":[0],"type":"SCALAR"}],"materials":[{"pbrMetallicRoughness":{"metallicFactor":0,"roughnessFactor":1,"baseColorTexture":{"index":0}},"alphaMode":"MASK","alphaCutoff":0.05,"doubleSided":true}],"textures":[{"sampler":0,"source":0,"name":"cape.png"}],"samplers":[{"magFilter":9728,"minFilter":9728,"wrapS":33071,"wrapT":33071}],"images":[{"mimeType":"image/png","uri":"data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAAEAAAAAgCAYAAACinX6EAAAAAXNSR0IArs4c6QAABCRJREFUaEPtlktoE1EUhm/sIzFpYsBgHyn2oRZt0C5ESxWFYutKNyKIWBBR6kpBd3Ur2J0FRdCiuKmIIG4qLnzgQqTUXSlVqdoXTU0lljRpYtOHI/8dznBnOm1mphMwJWeTzJ0795zznf/cex2MMXam2S/ht38siJ8V1lgd5mOBARerc3rZnmK37rwvCyk2nE6wezMRh+4EncH9B1ql+fkU64rPsaBz5bqh4T7Daxn1Kc5zVNeEePJIci0Aq71bzenY6JChwAnA0OBHQ/OtJLnWNwqAy61R1tO3k891ueRKoDKwtqbv7MGbgCnfRgHQoqG9hyX4hc/yiho+/HNqVPFtdj2jwTpQgd/RKT7/0ZUku/o4qAJw50KYXbzr4e+3BioYzc3kwGzAUCLWFw2+UBiCb3bNTDHiPQeAP3CGNmg/6VcSBpDu3hhvDQpOCwABwrQKsRIsqYAChy/EQAXwlPiZ3a3igNPkXIyTjr8o5L7PPdzGf59c+sV/faeWeIIIAHPJ8M3kc7l1K09LKghWAIgqoPZ7djPFTlxb4D6yAgBOQfntrUVWVeRk44tplXJorOVGkVIJTBCTpw9ECFYBIEkyMfmsAXh3u1qi5MlxbbGX/x1ZSCjBAAwgfPr6h49R5UVavk0FXC2wju5p07s6iqEF0PtqSlEf+bKzDRwdgaDU7AkoySJ5Oo/D6ZRq/H0yyuJ/lxkSheG/FgCNm7kL0BoEAG32sqtY1YIHd2/mGzTMVgD3y2slqjgW9xY6ma9AThAARIMiBtOpjADwTWc0bEkB+FZsSTxTW0KBsGPXx0yvrUpEeHAAQIM7wBJLcu8DwHaP/H8i6VSND6SiSjBlRW4WWUypVIBbIgzjVgB0tpdKqLReS0KVPTMTfH0ra2cEgAmAAEd+l1z52LybqwBQYAQAyZPh6gtDW4jjuC4fHx8wXSm0JDbeI95SRYHiFZlUaWVtPQiKAugl5E8ASAUYiy8vc0C474uGasPE5PHc4g0wK/f4obom6UNimol7kTZwQLANwOuqBokqDEeQf4lfvvnNxZJcBTBAGZplWQcQ3tcgwY9oWlXinRW4ugoAgNAWWe6ocn1QvgyRTUb4RZFVljlY/3hSBYCqb6cCZo8ekuATVRZPI/gQW8FWAI1VHganVgDQUajdA6y2gAgAcZFBjTBSpG0AcAqc3VVmCMDTbxGWZvIRCaMNkJ7pFMCzVQD4liCQ8kRFUlvaBkCvL+wYw2ZmNUgCgLajFhRPJlv3ADuS1VtjPQCk823S574ffN/x1dQqy8dHR5SN2Spcbaymz2mjwNYDAD4IQn3TDpVLQIAqNjwAANRrAdoI/3sAOF7Xe1khCNQGVH1bL0JGJb1R52VtD8gVYHkAuVKpbMWZV0C2yObKunkF5EqlshVnXgHZIpsr6/4DlbxcPydnT74AAAAASUVORK5CYII="}],"meshes":[{"primitives":[{"mode":4,"attributes":{"POSITION":0,"NORMAL":1,"TEXCOORD_0":2},"indices":3,"material":0}]}]}

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@@ -9,13 +9,11 @@
<Avatar
size="36px"
:src="
selectedAccount
? `https://mc-heads.net/avatar/${selectedAccount.id}/128`
: 'https://launcher-files.modrinth.com/assets/steve_head.png'
selectedAccount ? avatarUrl : 'https://launcher-files.modrinth.com/assets/steve_head.png'
"
/>
<div class="flex flex-col w-full">
<span>{{ selectedAccount ? selectedAccount.username : 'Select account' }}</span>
<span>{{ selectedAccount ? selectedAccount.profile.name : 'Select account' }}</span>
<span class="text-secondary text-xs">Minecraft account</span>
</div>
<DropdownIcon class="w-5 h-5 shrink-0" />
@@ -28,28 +26,40 @@
:class="{ expanded: mode === 'expanded', isolated: mode === 'isolated' }"
>
<div v-if="selectedAccount" class="selected account">
<Avatar size="xs" :src="`https://mc-heads.net/avatar/${selectedAccount.id}/128`" />
<Avatar size="xs" :src="avatarUrl" />
<div>
<h4>{{ selectedAccount.username }}</h4>
<h4>{{ selectedAccount.profile.name }}</h4>
<p>Selected</p>
</div>
<Button v-tooltip="'Log out'" icon-only color="raised" @click="logout(selectedAccount.id)">
<Button
v-tooltip="'Log out'"
icon-only
color="raised"
@click="logout(selectedAccount.profile.id)"
>
<TrashIcon />
</Button>
</div>
<div v-else class="logged-out account">
<h4>Not signed in</h4>
<Button v-tooltip="'Log in'" icon-only color="primary" @click="login()">
<LogInIcon />
<Button
v-tooltip="'Log in'"
:disabled="loginDisabled"
icon-only
color="primary"
@click="login()"
>
<LogInIcon v-if="!loginDisabled" />
<SpinnerIcon v-else class="animate-spin" />
</Button>
</div>
<div v-if="displayAccounts.length > 0" class="account-group">
<div v-for="account in displayAccounts" :key="account.id" class="account-row">
<div v-for="account in displayAccounts" :key="account.profile.id" class="account-row">
<Button class="option account" @click="setAccount(account)">
<Avatar :src="`https://mc-heads.net/avatar/${account.id}/128`" class="icon" />
<p>{{ account.username }}</p>
<Avatar :src="getAccountAvatarUrl(account)" class="icon" />
<p>{{ account.profile.name }}</p>
</Button>
<Button v-tooltip="'Log out'" icon-only @click="logout(account.id)">
<Button v-tooltip="'Log out'" icon-only @click="logout(account.profile.id)">
<TrashIcon />
</Button>
</div>
@@ -63,7 +73,7 @@
</template>
<script setup>
import { DropdownIcon, PlusIcon, TrashIcon, LogInIcon } from '@modrinth/assets'
import { DropdownIcon, PlusIcon, TrashIcon, LogInIcon, SpinnerIcon } from '@modrinth/assets'
import { Avatar, Button, Card } from '@modrinth/ui'
import { ref, computed, onMounted, onBeforeUnmount, onUnmounted } from 'vue'
import {
@@ -77,6 +87,8 @@ import { handleError } from '@/store/state.js'
import { trackEvent } from '@/helpers/analytics'
import { process_listener } from '@/helpers/events'
import { handleSevereError } from '@/store/error.js'
import { get_available_skins } from '@/helpers/skins'
import { getPlayerHeadUrl } from '@/helpers/rendering/batch-skin-renderer.ts'
defineProps({
mode: {
@@ -89,32 +101,86 @@ defineProps({
const emit = defineEmits(['change'])
const accounts = ref({})
const loginDisabled = ref(false)
const defaultUser = ref()
const equippedSkin = ref(null)
const headUrlCache = ref(new Map())
async function refreshValues() {
defaultUser.value = await get_default_user().catch(handleError)
accounts.value = await users().catch(handleError)
try {
const skins = await get_available_skins()
equippedSkin.value = skins.find((skin) => skin.is_equipped)
if (equippedSkin.value) {
try {
const headUrl = await getPlayerHeadUrl(equippedSkin.value)
headUrlCache.value.set(equippedSkin.value.texture_key, headUrl)
} catch (error) {
console.warn('Failed to get head render for equipped skin:', error)
}
}
} catch {
equippedSkin.value = null
}
}
function setLoginDisabled(value) {
loginDisabled.value = value
}
defineExpose({
refreshValues,
setLoginDisabled,
loginDisabled,
})
await refreshValues()
const displayAccounts = computed(() =>
accounts.value.filter((account) => defaultUser.value !== account.id),
accounts.value.filter((account) => defaultUser.value !== account.profile.id),
)
const avatarUrl = computed(() => {
if (equippedSkin.value?.texture_key) {
const cachedUrl = headUrlCache.value.get(equippedSkin.value.texture_key)
if (cachedUrl) {
return cachedUrl
}
return `https://mc-heads.net/avatar/${equippedSkin.value.texture_key}/128`
}
if (selectedAccount.value?.profile?.id) {
return `https://mc-heads.net/avatar/${selectedAccount.value.profile.id}/128`
}
return 'https://launcher-files.modrinth.com/assets/steve_head.png'
})
function getAccountAvatarUrl(account) {
if (
account.profile.id === selectedAccount.value?.profile?.id &&
equippedSkin.value?.texture_key
) {
const cachedUrl = headUrlCache.value.get(equippedSkin.value.texture_key)
if (cachedUrl) {
return cachedUrl
}
}
return `https://mc-heads.net/avatar/${account.profile.id}/128`
}
const selectedAccount = computed(() =>
accounts.value.find((account) => account.id === defaultUser.value),
accounts.value.find((account) => account.profile.id === defaultUser.value),
)
async function setAccount(account) {
defaultUser.value = account.id
await set_default_user(account.id).catch(handleError)
defaultUser.value = account.profile.id
await set_default_user(account.profile.id).catch(handleError)
emit('change')
}
async function login() {
loginDisabled.value = true
const loggedIn = await login_flow().catch(handleSevereError)
if (loggedIn) {
@@ -123,6 +189,7 @@ async function login() {
}
trackEvent('AccountLogIn')
loginDisabled.value = false
}
const logout = async (id) => {

View File

@@ -92,7 +92,7 @@ async function loginMinecraft() {
const loggedIn = await login_flow()
if (loggedIn) {
await set_default_user(loggedIn.id).catch(handleError)
await set_default_user(loggedIn.profile.id).catch(handleError)
}
await trackEvent('AccountLogIn', { source: 'ErrorModal' })
@@ -219,8 +219,8 @@ async function copyToClipboard(text) {
<template v-else-if="metadata.notEnoughSpace">
<h3>Not enough space</h3>
<p>
It looks like there is not enough space on the disk containing the dirctory you
selected Please free up some space and try again or cancel the directory change.
It looks like there is not enough space on the disk containing the directory you
selected. Please free up some space and try again or cancel the directory change.
</p>
</template>
<template v-else>

View File

@@ -1,5 +1,5 @@
<script setup lang="ts">
import { ref } from 'vue'
import { useTemplateRef } from 'vue'
import { NewModal as Modal } from '@modrinth/ui'
import { show_ads_window, hide_ads_window } from '@/helpers/ads.js'
import { useTheming } from '@/store/theme.ts'
@@ -26,16 +26,16 @@ const props = defineProps({
default: true,
},
})
const modal = ref(null)
const modal = useTemplateRef('modal')
defineExpose({
show: () => {
show: (e: MouseEvent) => {
hide_ads_window()
modal.value.show()
modal.value?.show(e)
},
hide: () => {
onModalHide()
modal.value.hide()
modal.value?.hide()
},
})

View File

@@ -56,9 +56,17 @@ watch(
/>
</div>
<div class="mt-4 flex items-center justify-between">
<div>
<h2 class="m-0 text-lg font-extrabold text-contrast">Hide nametag</h2>
<p class="m-0 mt-1">Disables the nametag above your player on the skins page. page.</p>
</div>
<Toggle id="hide-nametag-skins-page" v-model="settings.hide_nametag_skins_page" />
</div>
<div v-if="os !== 'MacOS'" class="mt-4 flex items-center justify-between gap-4">
<div>
<h2 class="m-0 text-lg font-extrabold text-contrast">Native Decorations</h2>
<h2 class="m-0 text-lg font-extrabold text-contrast">Native decorations</h2>
<p class="m-0 mt-1">Use system window frame (app restart required).</p>
</div>
<Toggle id="native-decorations" v-model="settings.native_decorations" />

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@@ -0,0 +1,415 @@
<template>
<UploadSkinModal ref="uploadModal" />
<ModalWrapper ref="modal" @on-hide="resetState">
<template #title>
<span class="text-lg font-extrabold text-contrast">
{{ mode === 'edit' ? 'Editing skin' : 'Adding a skin' }}
</span>
</template>
<div class="flex flex-col md:flex-row gap-6">
<div class="max-h-[25rem] w-[16rem] min-w-[16rem] overflow-hidden relative">
<div class="absolute top-[-4rem] left-0 h-[32rem] w-[16rem] flex-shrink-0">
<SkinPreviewRenderer
slim-model-src="/src/assets/models/slim_player.gltf"
wide-model-src="/src/assets/models/classic_player.gltf"
cape-model-src="/src/assets/models/cape.gltf"
:variant="variant"
:texture-src="previewSkin || ''"
:cape-src="selectedCapeTexture"
:scale="1.4"
:fov="50"
:initial-rotation="Math.PI / 8"
class="h-full w-full"
/>
</div>
</div>
<div class="flex flex-col gap-4 w-full min-h-[20rem]">
<section>
<h2 class="text-base font-semibold mb-2">Texture</h2>
<Button @click="openUploadSkinModal"> <UploadIcon /> Replace texture </Button>
</section>
<section>
<h2 class="text-base font-semibold mb-2">Arm style</h2>
<RadioButtons v-model="variant" :items="['CLASSIC', 'SLIM']">
<template #default="{ item }">
{{ item === 'CLASSIC' ? 'Wide' : 'Slim' }}
</template>
</RadioButtons>
</section>
<section>
<h2 class="text-base font-semibold mb-2">Cape</h2>
<div class="flex gap-2">
<CapeButton
v-if="defaultCape"
:id="defaultCape.id"
:texture="defaultCape.texture"
:name="undefined"
:selected="!selectedCape"
faded
@select="selectCape(undefined)"
>
<span>Use default cape</span>
</CapeButton>
<CapeLikeTextButton v-else :highlighted="!selectedCape" @click="selectCape(undefined)">
<span>Use default cape</span>
</CapeLikeTextButton>
<CapeButton
v-for="cape in visibleCapeList"
:id="cape.id"
:key="cape.id"
:texture="cape.texture"
:name="cape.name || 'Cape'"
:selected="selectedCape?.id === cape.id"
@select="selectCape(cape)"
/>
<CapeLikeTextButton
v-if="(capes?.length ?? 0) > 2"
tooltip="View more capes"
@mouseup="openSelectCapeModal"
>
<template #icon><ChevronRightIcon /></template>
<span>More</span>
</CapeLikeTextButton>
</div>
</section>
</div>
</div>
<div class="flex gap-2 mt-12">
<ButtonStyled color="brand" :disabled="disableSave || isSaving">
<button v-tooltip="saveTooltip" :disabled="disableSave || isSaving" @click="save">
<SpinnerIcon v-if="isSaving" class="animate-spin" />
<CheckIcon v-else-if="mode === 'new'" />
<SaveIcon v-else />
{{ mode === 'new' ? 'Add skin' : 'Save skin' }}
</button>
</ButtonStyled>
<Button :disabled="isSaving" @click="hide"><XIcon />Cancel</Button>
</div>
</ModalWrapper>
<SelectCapeModal
ref="selectCapeModal"
:capes="capes || []"
@select="handleCapeSelected"
@cancel="handleCapeCancel"
/>
</template>
<script setup lang="ts">
import { ref, computed, watch, useTemplateRef } from 'vue'
import SelectCapeModal from '@/components/ui/skin/SelectCapeModal.vue'
import {
SkinPreviewRenderer,
Button,
RadioButtons,
CapeButton,
CapeLikeTextButton,
ButtonStyled,
} from '@modrinth/ui'
import {
add_and_equip_custom_skin,
remove_custom_skin,
unequip_skin,
type Skin,
type Cape,
type SkinModel,
get_normalized_skin_texture,
} from '@/helpers/skins.ts'
import { handleError } from '@/store/notifications'
import {
UploadIcon,
CheckIcon,
SaveIcon,
XIcon,
ChevronRightIcon,
SpinnerIcon,
} from '@modrinth/assets'
import ModalWrapper from '@/components/ui/modal/ModalWrapper.vue'
import UploadSkinModal from '@/components/ui/skin/UploadSkinModal.vue'
const modal = useTemplateRef('modal')
const selectCapeModal = useTemplateRef('selectCapeModal')
const mode = ref<'new' | 'edit'>('new')
const currentSkin = ref<Skin | null>(null)
const shouldRestoreModal = ref(false)
const isSaving = ref(false)
const uploadedTextureUrl = ref<string | null>(null)
const previewSkin = ref<string>('')
const variant = ref<SkinModel>('CLASSIC')
const selectedCape = ref<Cape | undefined>(undefined)
const props = defineProps<{ capes?: Cape[]; defaultCape?: Cape }>()
const selectedCapeTexture = computed(() => selectedCape.value?.texture)
const visibleCapeList = ref<Cape[]>([])
const sortedCapes = computed(() => {
return [...(props.capes || [])].sort((a, b) => {
const nameA = (a.name || '').toLowerCase()
const nameB = (b.name || '').toLowerCase()
return nameA.localeCompare(nameB)
})
})
function initVisibleCapeList() {
if (!props.capes || props.capes.length === 0) {
visibleCapeList.value = []
return
}
if (visibleCapeList.value.length === 0) {
if (selectedCape.value) {
const otherCape = getSortedCapeExcluding(selectedCape.value.id)
visibleCapeList.value = otherCape ? [selectedCape.value, otherCape] : [selectedCape.value]
} else {
visibleCapeList.value = getSortedCapes(2)
}
}
}
function getSortedCapes(count: number): Cape[] {
if (!sortedCapes.value || sortedCapes.value.length === 0) return []
return sortedCapes.value.slice(0, count)
}
function getSortedCapeExcluding(excludeId: string): Cape | undefined {
if (!sortedCapes.value || sortedCapes.value.length <= 1) return undefined
return sortedCapes.value.find((cape) => cape.id !== excludeId)
}
async function loadPreviewSkin() {
if (uploadedTextureUrl.value) {
previewSkin.value = uploadedTextureUrl.value
} else if (currentSkin.value) {
try {
previewSkin.value = await get_normalized_skin_texture(currentSkin.value)
} catch (error) {
console.error('Failed to load skin texture:', error)
previewSkin.value = '/src/assets/skins/steve.png'
}
} else {
previewSkin.value = '/src/assets/skins/steve.png'
}
}
const hasEdits = computed(() => {
if (mode.value !== 'edit') return true
if (uploadedTextureUrl.value) return true
if (!currentSkin.value) return false
if (variant.value !== currentSkin.value.variant) return true
if ((selectedCape.value?.id || null) !== (currentSkin.value.cape_id || null)) return true
return false
})
const disableSave = computed(
() =>
(mode.value === 'new' && !uploadedTextureUrl.value) ||
(mode.value === 'edit' && !hasEdits.value),
)
const saveTooltip = computed(() => {
if (isSaving.value) return 'Saving...'
if (mode.value === 'new' && !uploadedTextureUrl.value) return 'Upload a skin first!'
if (mode.value === 'edit' && !hasEdits.value) return 'Make an edit to the skin first!'
return undefined
})
function resetState() {
mode.value = 'new'
currentSkin.value = null
uploadedTextureUrl.value = null
previewSkin.value = ''
variant.value = 'CLASSIC'
selectedCape.value = undefined
visibleCapeList.value = []
shouldRestoreModal.value = false
isSaving.value = false
}
async function show(e: MouseEvent, skin?: Skin) {
mode.value = skin ? 'edit' : 'new'
currentSkin.value = skin ?? null
if (skin) {
variant.value = skin.variant
selectedCape.value = props.capes?.find((c) => c.id === skin.cape_id)
} else {
variant.value = 'CLASSIC'
selectedCape.value = undefined
}
visibleCapeList.value = []
initVisibleCapeList()
await loadPreviewSkin()
modal.value?.show(e)
}
async function showNew(e: MouseEvent, skinTextureUrl: string) {
mode.value = 'new'
currentSkin.value = null
uploadedTextureUrl.value = skinTextureUrl
variant.value = 'CLASSIC'
selectedCape.value = undefined
visibleCapeList.value = []
initVisibleCapeList()
await loadPreviewSkin()
modal.value?.show(e)
}
async function restoreWithNewTexture(skinTextureUrl: string) {
uploadedTextureUrl.value = skinTextureUrl
await loadPreviewSkin()
if (shouldRestoreModal.value) {
setTimeout(() => {
modal.value?.show()
shouldRestoreModal.value = false
}, 0)
}
}
function hide() {
modal.value?.hide()
setTimeout(() => resetState(), 250)
}
function selectCape(cape: Cape | undefined) {
if (cape && selectedCape.value?.id !== cape.id) {
const isInVisibleList = visibleCapeList.value.some((c) => c.id === cape.id)
if (!isInVisibleList && visibleCapeList.value.length > 0) {
visibleCapeList.value.splice(0, 1, cape)
if (visibleCapeList.value.length > 1 && visibleCapeList.value[1].id === cape.id) {
const otherCape = getSortedCapeExcluding(cape.id)
if (otherCape) {
visibleCapeList.value.splice(1, 1, otherCape)
}
}
}
}
selectedCape.value = cape
}
function handleCapeSelected(cape: Cape | undefined) {
selectCape(cape)
if (shouldRestoreModal.value) {
setTimeout(() => {
modal.value?.show()
shouldRestoreModal.value = false
}, 0)
}
}
function handleCapeCancel() {
if (shouldRestoreModal.value) {
setTimeout(() => {
modal.value?.show()
shouldRestoreModal.value = false
}, 0)
}
}
function openSelectCapeModal(e: MouseEvent) {
if (!selectCapeModal.value) return
shouldRestoreModal.value = true
modal.value?.hide()
setTimeout(() => {
selectCapeModal.value?.show(
e,
currentSkin.value?.texture_key,
selectedCape.value,
previewSkin.value,
variant.value,
)
}, 0)
}
function openUploadSkinModal(e: MouseEvent) {
shouldRestoreModal.value = true
modal.value?.hide()
emit('open-upload-modal', e)
}
function restoreModal() {
if (shouldRestoreModal.value) {
setTimeout(() => {
const fakeEvent = new MouseEvent('click')
modal.value?.show(fakeEvent)
shouldRestoreModal.value = false
}, 500)
}
}
async function save() {
isSaving.value = true
try {
let textureUrl: string
if (uploadedTextureUrl.value) {
textureUrl = uploadedTextureUrl.value
} else {
textureUrl = currentSkin.value!.texture
}
await unequip_skin()
const bytes: Uint8Array = new Uint8Array(await (await fetch(textureUrl)).arrayBuffer())
if (mode.value === 'new') {
await add_and_equip_custom_skin(bytes, variant.value, selectedCape.value)
emit('saved')
} else {
await add_and_equip_custom_skin(bytes, variant.value, selectedCape.value)
await remove_custom_skin(currentSkin.value!)
emit('saved')
}
hide()
} catch (err) {
handleError(err)
} finally {
isSaving.value = false
}
}
watch([uploadedTextureUrl, currentSkin], async () => {
await loadPreviewSkin()
})
watch(
() => props.capes,
() => {
initVisibleCapeList()
},
{ immediate: true },
)
const emit = defineEmits<{
(event: 'saved'): void
(event: 'deleted', skin: Skin): void
(event: 'open-upload-modal', mouseEvent: MouseEvent): void
}>()
defineExpose({
show,
showNew,
restoreWithNewTexture,
hide,
shouldRestoreModal,
restoreModal,
})
</script>

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<script setup lang="ts">
import { useTemplateRef, ref, computed } from 'vue'
import type { Cape, SkinModel } from '@/helpers/skins.ts'
import {
ButtonStyled,
ScrollablePanel,
CapeButton,
CapeLikeTextButton,
SkinPreviewRenderer,
} from '@modrinth/ui'
import { CheckIcon, XIcon } from '@modrinth/assets'
import ModalWrapper from '@/components/ui/modal/ModalWrapper.vue'
const modal = useTemplateRef('modal')
const emit = defineEmits<{
(e: 'select', cape: Cape | undefined): void
(e: 'cancel'): void
}>()
const props = defineProps<{
capes: Cape[]
}>()
const sortedCapes = computed(() => {
return [...props.capes].sort((a, b) => {
const nameA = (a.name || '').toLowerCase()
const nameB = (b.name || '').toLowerCase()
return nameA.localeCompare(nameB)
})
})
const currentSkinId = ref<string | undefined>()
const currentSkinTexture = ref<string | undefined>()
const currentSkinVariant = ref<SkinModel>('CLASSIC')
const currentCapeTexture = computed<string | undefined>(() => currentCape.value?.texture)
const currentCape = ref<Cape | undefined>()
function show(
e: MouseEvent,
skinId?: string,
selected?: Cape,
skinTexture?: string,
variant?: SkinModel,
) {
currentSkinId.value = skinId
currentSkinTexture.value = skinTexture
currentSkinVariant.value = variant || 'CLASSIC'
currentCape.value = selected
modal.value?.show(e)
}
function select() {
emit('select', currentCape.value)
hide()
}
function hide() {
modal.value?.hide()
emit('cancel')
}
function updateSelectedCape(cape: Cape | undefined) {
currentCape.value = cape
}
function onModalHide() {
emit('cancel')
}
defineExpose({
show,
hide,
})
</script>
<template>
<ModalWrapper ref="modal" @on-hide="onModalHide">
<template #title>
<div class="flex flex-col">
<span class="text-lg font-extrabold text-heading">Change cape</span>
</div>
</template>
<div class="flex flex-col md:flex-row gap-6">
<div class="max-h-[25rem] h-[25rem] w-[16rem] min-w-[16rem] overflow-hidden relative">
<div class="absolute top-[-4rem] left-0 h-[32rem] w-[16rem] flex-shrink-0">
<SkinPreviewRenderer
v-if="currentSkinTexture"
slim-model-src="/src/assets/models/slim_player.gltf"
wide-model-src="/src/assets/models/classic_player.gltf"
cape-model-src="/src/assets/models/cape.gltf"
:cape-src="currentCapeTexture"
:texture-src="currentSkinTexture"
:variant="currentSkinVariant"
:scale="1.4"
:fov="50"
:initial-rotation="Math.PI + Math.PI / 8"
class="h-full w-full"
/>
</div>
</div>
<div class="flex flex-col gap-4 w-full my-auto">
<ScrollablePanel class="max-h-[20rem] max-w-[30rem] mb-5 h-full">
<div class="flex flex-wrap gap-2 justify-center content-start overflow-y-auto h-full">
<CapeLikeTextButton
tooltip="No Cape"
:highlighted="!currentCape"
@click="updateSelectedCape(undefined)"
>
<template #icon>
<XIcon />
</template>
<span>None</span>
</CapeLikeTextButton>
<CapeButton
v-for="cape in sortedCapes"
:id="cape.id"
:key="cape.id"
:name="cape.name"
:texture="cape.texture"
:selected="currentCape?.id === cape.id"
@select="updateSelectedCape(cape)"
/>
</div>
</ScrollablePanel>
</div>
</div>
<div class="flex gap-2 items-center">
<ButtonStyled color="brand">
<button @click="select">
<CheckIcon />
Select
</button>
</ButtonStyled>
<ButtonStyled>
<button @click="hide">
<XIcon />
Cancel
</button>
</ButtonStyled>
</div>
</ModalWrapper>
</template>

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<template>
<ModalWrapper ref="modal" @on-hide="hide(true)">
<template #title>
<span class="text-lg font-extrabold text-contrast"> Upload skin texture </span>
</template>
<div class="relative">
<div
class="border-2 border-dashed border-highlight-gray rounded-xl h-[173px] flex flex-col items-center justify-center p-8 cursor-pointer bg-button-bg hover:bg-button-hover transition-colors relative"
@click="triggerFileInput"
>
<p class="mx-auto mb-0 text-primary font-bold text-lg text-center flex items-center gap-2">
<UploadIcon /> Select skin texture file
</p>
<p class="mx-auto mt-0 text-secondary text-sm text-center">
Drag and drop or click here to browse
</p>
<input
ref="fileInput"
type="file"
accept="image/png"
class="hidden"
@change="handleInputFileChange"
/>
</div>
</div>
</ModalWrapper>
</template>
<script setup lang="ts">
import { ref, onBeforeUnmount, watch } from 'vue'
import { UploadIcon } from '@modrinth/assets'
import { useNotifications } from '@/store/state'
import { getCurrentWebview } from '@tauri-apps/api/webview'
import ModalWrapper from '@/components/ui/modal/ModalWrapper.vue'
import { get_dragged_skin_data } from '@/helpers/skins'
const notifications = useNotifications()
const modal = ref()
const fileInput = ref<HTMLInputElement>()
const unlisten = ref<() => void>()
const modalVisible = ref(false)
const emit = defineEmits<{
(e: 'uploaded', data: ArrayBuffer): void
(e: 'canceled'): void
}>()
function show(e?: MouseEvent) {
modal.value?.show(e)
modalVisible.value = true
setupDragDropListener()
}
function hide(emitCanceled = false) {
modal.value?.hide()
modalVisible.value = false
cleanupDragDropListener()
resetState()
if (emitCanceled) {
emit('canceled')
}
}
function resetState() {
if (fileInput.value) fileInput.value.value = ''
}
function triggerFileInput() {
fileInput.value?.click()
}
async function handleInputFileChange(e: Event) {
const files = (e.target as HTMLInputElement).files
if (!files || files.length === 0) {
return
}
const file = files[0]
const buffer = await file.arrayBuffer()
await processData(buffer)
}
async function setupDragDropListener() {
try {
if (modalVisible.value) {
await cleanupDragDropListener()
unlisten.value = await getCurrentWebview().onDragDropEvent(async (event) => {
if (event.payload.type !== 'drop') {
return
}
if (!event.payload.paths || event.payload.paths.length === 0) {
return
}
const filePath = event.payload.paths[0]
try {
const data = await get_dragged_skin_data(filePath)
await processData(data.buffer)
} catch (error) {
notifications.addNotification({
title: 'Error processing file',
text: error instanceof Error ? error.message : 'Failed to read the dropped file.',
type: 'error',
})
}
})
}
} catch (error) {
console.error('Failed to set up drag and drop listener:', error)
}
}
async function cleanupDragDropListener() {
if (unlisten.value) {
unlisten.value()
unlisten.value = undefined
}
}
async function processData(buffer: ArrayBuffer) {
emit('uploaded', buffer)
hide()
}
watch(modalVisible, (isVisible) => {
if (isVisible) {
setupDragDropListener()
} else {
cleanupDragDropListener()
}
})
onBeforeUnmount(() => {
cleanupDragDropListener()
})
defineExpose({ show, hide })
</script>

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import * as THREE from 'three'
import type { Skin, Cape } from '../skins'
import { get_normalized_skin_texture, determineModelType } from '../skins'
import { reactive } from 'vue'
import { setupSkinModel, disposeCaches } from '@modrinth/utils'
import { skinPreviewStorage } from '../storage/skin-preview-storage'
export interface RenderResult {
forwards: string
backwards: string
}
class BatchSkinRenderer {
private renderer: THREE.WebGLRenderer
private readonly scene: THREE.Scene
private readonly camera: THREE.PerspectiveCamera
private currentModel: THREE.Group | null = null
constructor(width: number = 360, height: number = 504) {
const canvas = document.createElement('canvas')
canvas.width = width
canvas.height = height
this.renderer = new THREE.WebGLRenderer({
canvas: canvas,
antialias: true,
alpha: true,
preserveDrawingBuffer: true,
})
this.renderer.outputColorSpace = THREE.SRGBColorSpace
this.renderer.toneMapping = THREE.NoToneMapping
this.renderer.toneMappingExposure = 10.0
this.renderer.setClearColor(0x000000, 0)
this.renderer.setSize(width, height)
this.scene = new THREE.Scene()
this.camera = new THREE.PerspectiveCamera(20, width / height, 0.4, 1000)
const ambientLight = new THREE.AmbientLight(0xffffff, 2)
const directionalLight = new THREE.DirectionalLight(0xffffff, 1.2)
directionalLight.castShadow = true
directionalLight.position.set(2, 4, 3)
this.scene.add(ambientLight)
this.scene.add(directionalLight)
}
public async renderSkin(
textureUrl: string,
modelUrl: string,
capeUrl?: string,
capeModelUrl?: string,
): Promise<RenderResult> {
await this.setupModel(modelUrl, textureUrl, capeModelUrl, capeUrl)
const headPart = this.currentModel!.getObjectByName('Head')
let lookAtTarget: [number, number, number]
if (headPart) {
const headPosition = new THREE.Vector3()
headPart.getWorldPosition(headPosition)
lookAtTarget = [headPosition.x, headPosition.y - 0.3, headPosition.z]
} else {
throw new Error("Failed to find 'Head' object in model.")
}
const frontCameraPos: [number, number, number] = [-1.3, 1, 6.3]
const backCameraPos: [number, number, number] = [-1.3, 1, -2.5]
const forwards = await this.renderView(frontCameraPos, lookAtTarget)
const backwards = await this.renderView(backCameraPos, lookAtTarget)
return { forwards, backwards }
}
private async renderView(
cameraPosition: [number, number, number],
lookAtPosition: [number, number, number],
): Promise<string> {
this.camera.position.set(...cameraPosition)
this.camera.lookAt(...lookAtPosition)
this.renderer.render(this.scene, this.camera)
return new Promise<string>((resolve, reject) => {
this.renderer.domElement.toBlob((blob) => {
if (blob) {
const url = URL.createObjectURL(blob)
resolve(url)
} else {
reject(new Error('Failed to create blob from canvas'))
}
}, 'image/png')
})
}
private async setupModel(
modelUrl: string,
textureUrl: string,
capeModelUrl?: string,
capeUrl?: string,
): Promise<void> {
if (this.currentModel) {
this.scene.remove(this.currentModel)
}
const { model } = await setupSkinModel(modelUrl, textureUrl, capeModelUrl, capeUrl)
const group = new THREE.Group()
group.add(model)
group.position.set(0, 0.3, 1.95)
group.scale.set(0.8, 0.8, 0.8)
this.scene.add(group)
this.currentModel = group
}
public dispose(): void {
this.renderer.dispose()
disposeCaches()
}
}
function getModelUrlForVariant(variant: string): string {
switch (variant) {
case 'SLIM':
return '/src/assets/models/slim_player.gltf'
case 'CLASSIC':
case 'UNKNOWN':
default:
return '/src/assets/models/classic_player.gltf'
}
}
export const map = reactive(new Map<string, RenderResult>())
export const headMap = reactive(new Map<string, string>())
const DEBUG_MODE = false
export async function cleanupUnusedPreviews(skins: Skin[]): Promise<void> {
const validKeys = new Set<string>()
const validHeadKeys = new Set<string>()
for (const skin of skins) {
const key = `${skin.texture_key}+${skin.variant}+${skin.cape_id ?? 'no-cape'}`
const headKey = `${skin.texture_key}-head`
validKeys.add(key)
validHeadKeys.add(headKey)
}
try {
await skinPreviewStorage.cleanupInvalidKeys(validKeys)
await skinPreviewStorage.cleanupInvalidKeys(validHeadKeys)
} catch (error) {
console.warn('Failed to cleanup unused skin previews:', error)
}
}
export async function generatePlayerHeadBlob(skinUrl: string, size: number = 64): Promise<Blob> {
return new Promise((resolve, reject) => {
const img = new Image()
img.crossOrigin = 'anonymous'
img.onload = () => {
try {
const sourceCanvas = document.createElement('canvas')
const sourceCtx = sourceCanvas.getContext('2d')
if (!sourceCtx) {
throw new Error('Could not get 2D context from source canvas')
}
sourceCanvas.width = img.width
sourceCanvas.height = img.height
sourceCtx.drawImage(img, 0, 0)
const outputCanvas = document.createElement('canvas')
const outputCtx = outputCanvas.getContext('2d')
if (!outputCtx) {
throw new Error('Could not get 2D context from output canvas')
}
outputCanvas.width = size
outputCanvas.height = size
outputCtx.imageSmoothingEnabled = false
const headImageData = sourceCtx.getImageData(8, 8, 8, 8)
const headCanvas = document.createElement('canvas')
const headCtx = headCanvas.getContext('2d')
if (!headCtx) {
throw new Error('Could not get 2D context from head canvas')
}
headCanvas.width = 8
headCanvas.height = 8
headCtx.putImageData(headImageData, 0, 0)
outputCtx.drawImage(headCanvas, 0, 0, 8, 8, 0, 0, size, size)
const hatImageData = sourceCtx.getImageData(40, 8, 8, 8)
const hatCanvas = document.createElement('canvas')
const hatCtx = hatCanvas.getContext('2d')
if (!hatCtx) {
throw new Error('Could not get 2D context from hat canvas')
}
hatCanvas.width = 8
hatCanvas.height = 8
hatCtx.putImageData(hatImageData, 0, 0)
const hatPixels = hatImageData.data
let hasHat = false
for (let i = 3; i < hatPixels.length; i += 4) {
if (hatPixels[i] > 0) {
hasHat = true
break
}
}
if (hasHat) {
outputCtx.drawImage(hatCanvas, 0, 0, 8, 8, 0, 0, size, size)
}
outputCanvas.toBlob((blob) => {
if (blob) {
resolve(blob)
} else {
reject(new Error('Failed to create blob from canvas'))
}
}, 'image/png')
} catch (error) {
reject(error)
}
}
img.onerror = () => {
reject(new Error('Failed to load skin texture image'))
}
img.src = skinUrl
})
}
async function generateHeadRender(skin: Skin): Promise<string> {
const headKey = `${skin.texture_key}-head`
if (headMap.has(headKey)) {
if (DEBUG_MODE) {
const url = headMap.get(headKey)!
URL.revokeObjectURL(url)
headMap.delete(headKey)
} else {
return headMap.get(headKey)!
}
}
try {
const cached = await skinPreviewStorage.retrieve(headKey)
if (cached && typeof cached === 'string') {
headMap.set(headKey, cached)
return cached
}
} catch (error) {
console.warn('Failed to retrieve cached head render:', error)
}
const skinUrl = await get_normalized_skin_texture(skin)
const headBlob = await generatePlayerHeadBlob(skinUrl, 64)
const headUrl = URL.createObjectURL(headBlob)
headMap.set(headKey, headUrl)
try {
await skinPreviewStorage.store(headKey, headUrl)
} catch (error) {
console.warn('Failed to store head render in persistent storage:', error)
}
return headUrl
}
export async function getPlayerHeadUrl(skin: Skin): Promise<string> {
return await generateHeadRender(skin)
}
export async function generateSkinPreviews(skins: Skin[], capes: Cape[]): Promise<void> {
const renderer = new BatchSkinRenderer()
const capeModelUrl = '/src/assets/models/cape.gltf'
try {
for (const skin of skins) {
const key = `${skin.texture_key}+${skin.variant}+${skin.cape_id ?? 'no-cape'}`
if (map.has(key)) {
if (DEBUG_MODE) {
const result = map.get(key)!
URL.revokeObjectURL(result.forwards)
URL.revokeObjectURL(result.backwards)
map.delete(key)
} else continue
}
try {
const cached = await skinPreviewStorage.retrieve(key)
if (cached) {
map.set(key, cached)
continue
}
} catch (error) {
console.warn('Failed to retrieve cached skin preview:', error)
}
let variant = skin.variant
if (variant === 'UNKNOWN') {
try {
variant = await determineModelType(skin.texture)
} catch (error) {
console.error(`Failed to determine model type for skin ${key}:`, error)
variant = 'CLASSIC'
}
}
const modelUrl = getModelUrlForVariant(variant)
const cape: Cape | undefined = capes.find((_cape) => _cape.id === skin.cape_id)
const renderResult = await renderer.renderSkin(
await get_normalized_skin_texture(skin),
modelUrl,
cape?.texture,
capeModelUrl,
)
map.set(key, renderResult)
try {
await skinPreviewStorage.store(key, renderResult)
} catch (error) {
console.warn('Failed to store skin preview in persistent storage:', error)
}
await generateHeadRender(skin)
}
} finally {
renderer.dispose()
await cleanupUnusedPreviews(skins)
}
}

View File

@@ -37,6 +37,7 @@ export type AppSettings = {
theme: ColorTheme
default_page: 'home' | 'library'
collapsed_navigation: boolean
hide_nametag_skins_page: boolean
advanced_rendering: boolean
native_decorations: boolean
toggle_sidebar: boolean

View File

@@ -0,0 +1,163 @@
import { invoke } from '@tauri-apps/api/core'
import { handleError } from '@/store/notifications'
import { arrayBufferToBase64 } from '@modrinth/utils'
export interface Cape {
id: string
name: string
texture: string
is_default: boolean
is_equipped: boolean
}
export type SkinModel = 'CLASSIC' | 'SLIM' | 'UNKNOWN'
export type SkinSource = 'default' | 'custom_external' | 'custom'
export interface Skin {
texture_key: string
name?: string
variant: SkinModel
cape_id?: string
texture: string
source: SkinSource
is_equipped: boolean
}
export const DEFAULT_MODEL_SORTING = ['Steve', 'Alex'] as string[]
export const DEFAULT_MODELS: Record<string, SkinModel> = {
Steve: 'CLASSIC',
Alex: 'SLIM',
Zuri: 'CLASSIC',
Sunny: 'CLASSIC',
Noor: 'SLIM',
Makena: 'SLIM',
Kai: 'CLASSIC',
Efe: 'SLIM',
Ari: 'CLASSIC',
}
export function filterSavedSkins(list: Skin[]) {
const customSkins = list.filter((s) => s.source !== 'default')
fixUnknownSkins(customSkins).catch(handleError)
return customSkins
}
export async function determineModelType(texture: string): Promise<'SLIM' | 'CLASSIC'> {
return new Promise((resolve, reject) => {
const canvas = document.createElement('canvas')
const context = canvas.getContext('2d')
if (!context) {
return reject(new Error('Failed to create canvas rendering context.'))
}
const image = new Image()
image.crossOrigin = 'anonymous'
image.src = texture
image.onload = () => {
canvas.width = image.width
canvas.height = image.height
context.drawImage(image, 0, 0)
const armX = 44
const armY = 16
const armWidth = 4
const armHeight = 12
const imageData = context.getImageData(armX, armY, armWidth, armHeight).data
for (let y = 0; y < armHeight; y++) {
const alphaIndex = (3 + y * armWidth) * 4 + 3
if (imageData[alphaIndex] !== 0) {
resolve('CLASSIC')
return
}
}
canvas.remove()
resolve('SLIM')
}
image.onerror = () => {
canvas.remove()
reject(new Error('Failed to load the image.'))
}
})
}
export async function fixUnknownSkins(list: Skin[]) {
const unknownSkins = list.filter((s) => s.variant === 'UNKNOWN')
for (const unknownSkin of unknownSkins) {
unknownSkin.variant = await determineModelType(unknownSkin.texture)
}
}
export function filterDefaultSkins(list: Skin[]) {
return list
.filter((s) => s.source === 'default' && (!s.name || s.variant === DEFAULT_MODELS[s.name]))
.sort((a, b) => {
const aIndex = a.name ? DEFAULT_MODEL_SORTING.indexOf(a.name) : -1
const bIndex = b.name ? DEFAULT_MODEL_SORTING.indexOf(b.name) : -1
return (aIndex === -1 ? Infinity : aIndex) - (bIndex === -1 ? Infinity : bIndex)
})
}
export async function get_available_capes(): Promise<Cape[]> {
return invoke('plugin:minecraft-skins|get_available_capes', {})
}
export async function get_available_skins(): Promise<Skin[]> {
return invoke('plugin:minecraft-skins|get_available_skins', {})
}
export async function add_and_equip_custom_skin(
textureBlob: Uint8Array,
variant: SkinModel,
capeOverride?: Cape,
): Promise<void> {
await invoke('plugin:minecraft-skins|add_and_equip_custom_skin', {
textureBlob,
variant,
capeOverride,
})
}
export async function set_default_cape(cape?: Cape): Promise<void> {
await invoke('plugin:minecraft-skins|set_default_cape', {
cape,
})
}
export async function equip_skin(skin: Skin): Promise<void> {
await invoke('plugin:minecraft-skins|equip_skin', {
skin,
})
}
export async function remove_custom_skin(skin: Skin): Promise<void> {
await invoke('plugin:minecraft-skins|remove_custom_skin', {
skin,
})
}
export async function get_normalized_skin_texture(skin: Skin): Promise<string> {
const data = await normalize_skin_texture(skin.texture)
const base64 = arrayBufferToBase64(data)
return `data:image/png;base64,${base64}`
}
export async function normalize_skin_texture(texture: Uint8Array | string): Promise<Uint8Array> {
return await invoke('plugin:minecraft-skins|normalize_skin_texture', { texture })
}
export async function unequip_skin(): Promise<void> {
await invoke('plugin:minecraft-skins|unequip_skin')
}
export async function get_dragged_skin_data(path: string): Promise<Uint8Array> {
const data = await invoke('plugin:minecraft-skins|get_dragged_skin_data', { path })
return new Uint8Array(data)
}

View File

@@ -0,0 +1,118 @@
import type { RenderResult } from '../rendering/batch-skin-renderer'
interface StoredPreview {
forwards: Blob
backwards: Blob
timestamp: number
}
export class SkinPreviewStorage {
private dbName = 'skin-previews'
private version = 1
private db: IDBDatabase | null = null
async init(): Promise<void> {
return new Promise((resolve, reject) => {
const request = indexedDB.open(this.dbName, this.version)
request.onerror = () => reject(request.error)
request.onsuccess = () => {
this.db = request.result
resolve()
}
request.onupgradeneeded = () => {
const db = request.result
if (!db.objectStoreNames.contains('previews')) {
db.createObjectStore('previews')
}
}
})
}
async store(key: string, result: RenderResult): Promise<void> {
if (!this.db) await this.init()
const forwardsBlob = await fetch(result.forwards).then((r) => r.blob())
const backwardsBlob = await fetch(result.backwards).then((r) => r.blob())
const transaction = this.db!.transaction(['previews'], 'readwrite')
const store = transaction.objectStore('previews')
const storedPreview: StoredPreview = {
forwards: forwardsBlob,
backwards: backwardsBlob,
timestamp: Date.now(),
}
return new Promise((resolve, reject) => {
const request = store.put(storedPreview, key)
request.onsuccess = () => resolve()
request.onerror = () => reject(request.error)
})
}
async retrieve(key: string): Promise<RenderResult | null> {
if (!this.db) await this.init()
const transaction = this.db!.transaction(['previews'], 'readonly')
const store = transaction.objectStore('previews')
return new Promise((resolve, reject) => {
const request = store.get(key)
request.onsuccess = () => {
const result = request.result as StoredPreview | undefined
if (!result) {
resolve(null)
return
}
const forwards = URL.createObjectURL(result.forwards)
const backwards = URL.createObjectURL(result.backwards)
resolve({ forwards, backwards })
}
request.onerror = () => reject(request.error)
})
}
async cleanupInvalidKeys(validKeys: Set<string>): Promise<number> {
if (!this.db) await this.init()
const transaction = this.db!.transaction(['previews'], 'readwrite')
const store = transaction.objectStore('previews')
let deletedCount = 0
return new Promise((resolve, reject) => {
const request = store.openCursor()
request.onsuccess = (event) => {
const cursor = (event.target as IDBRequest<IDBCursorWithValue>).result
if (cursor) {
const key = cursor.primaryKey as string
if (!validKeys.has(key)) {
const deleteRequest = cursor.delete()
deleteRequest.onsuccess = () => {
deletedCount++
}
deleteRequest.onerror = () => {
console.warn('Failed to delete invalid entry:', key)
}
}
cursor.continue()
} else {
resolve(deletedCount)
}
}
request.onerror = () => reject(request.error)
})
}
}
export const skinPreviewStorage = new SkinPreviewStorage()

View File

@@ -10,6 +10,7 @@ import dayjs from 'dayjs'
import { get_search_results } from '@/helpers/cache.js'
import type { SearchResult } from '@modrinth/utils'
import RecentWorldsList from '@/components/ui/world/RecentWorldsList.vue'
import type { GameInstance } from '@/helpers/types'
const route = useRoute()
const breadcrumbs = useBreadcrumbs()
@@ -82,13 +83,15 @@ async function refreshFeaturedProjects() {
await fetchInstances()
await refreshFeaturedProjects()
const unlistenProfile = await profile_listener(async (e) => {
await fetchInstances()
const unlistenProfile = await profile_listener(
async (e: { event: string; profile_path_id: string }) => {
await fetchInstances()
if (e.event === 'added' || e.event === 'created' || e.event === 'removed') {
await refreshFeaturedProjects()
}
})
if (e.event === 'added' || e.event === 'created' || e.event === 'removed') {
await refreshFeaturedProjects()
}
},
)
onUnmounted(() => {
unlistenProfile()
@@ -97,8 +100,8 @@ onUnmounted(() => {
<template>
<div class="p-6 flex flex-col gap-2">
<h1 v-if="recentInstances" class="m-0 text-2xl">Welcome back!</h1>
<h1 v-else class="m-0 text-2xl">Welcome to Modrinth App!</h1>
<h1 v-if="recentInstances?.length > 0" class="m-0 text-2xl font-extrabold">Welcome back!</h1>
<h1 v-else class="m-0 text-2xl font-extrabold">Welcome to Modrinth App!</h1>
<RecentWorldsList :recent-instances="recentInstances" />
<RowDisplay
v-if="hasFeaturedProjects"

View File

@@ -0,0 +1,525 @@
<script setup lang="ts">
import {
EditIcon,
ExcitedRinthbot,
LogInIcon,
PlusIcon,
SpinnerIcon,
TrashIcon,
UpdatedIcon,
} from '@modrinth/assets'
import {
Button,
ButtonStyled,
ConfirmModal,
SkinButton,
SkinLikeTextButton,
SkinPreviewRenderer,
} from '@modrinth/ui'
import { computedAsync } from '@vueuse/core'
import type { Ref } from 'vue'
import { computed, inject, onMounted, onUnmounted, ref, useTemplateRef, watch } from 'vue'
import EditSkinModal from '@/components/ui/skin/EditSkinModal.vue'
import SelectCapeModal from '@/components/ui/skin/SelectCapeModal.vue'
import UploadSkinModal from '@/components/ui/skin/UploadSkinModal.vue'
import { handleError, useNotifications } from '@/store/notifications'
import type { Cape, Skin } from '@/helpers/skins.ts'
import {
normalize_skin_texture,
equip_skin,
filterDefaultSkins,
filterSavedSkins,
get_available_capes,
get_available_skins,
get_normalized_skin_texture,
remove_custom_skin,
set_default_cape,
} from '@/helpers/skins.ts'
import { get as getSettings } from '@/helpers/settings.ts'
import { get_default_user, login as login_flow, users } from '@/helpers/auth'
import type { RenderResult } from '@/helpers/rendering/batch-skin-renderer.ts'
import { generateSkinPreviews, map } from '@/helpers/rendering/batch-skin-renderer.ts'
import { handleSevereError } from '@/store/error'
import { trackEvent } from '@/helpers/analytics'
import type AccountsCard from '@/components/ui/AccountsCard.vue'
import { arrayBufferToBase64 } from '@modrinth/utils'
const editSkinModal = useTemplateRef('editSkinModal')
const selectCapeModal = useTemplateRef('selectCapeModal')
const uploadSkinModal = useTemplateRef('uploadSkinModal')
const notifications = useNotifications()
const settings = ref(await getSettings())
const skins = ref<Skin[]>([])
const capes = ref<Cape[]>([])
const accountsCard = inject('accountsCard') as Ref<typeof AccountsCard>
const currentUser = ref(undefined)
const currentUserId = ref<string | undefined>(undefined)
const username = computed(() => currentUser.value?.profile?.name ?? undefined)
const selectedSkin = ref<Skin | null>(null)
const defaultCape = ref<Cape>()
const originalSelectedSkin = ref<Skin | null>(null)
const originalDefaultCape = ref<Cape>()
const savedSkins = computed(() => filterSavedSkins(skins.value))
const defaultSkins = computed(() => filterDefaultSkins(skins.value))
const currentCape = computed(() => {
if (selectedSkin.value?.cape_id) {
const overrideCape = capes.value.find((c) => c.id === selectedSkin.value?.cape_id)
if (overrideCape) {
return overrideCape
}
}
return defaultCape.value
})
const skinTexture = computedAsync(async () => {
if (selectedSkin.value?.texture) {
return await get_normalized_skin_texture(selectedSkin.value)
} else {
return ''
}
})
const capeTexture = computed(() => currentCape.value?.texture)
const skinVariant = computed(() => selectedSkin.value?.variant)
const skinNametag = computed(() =>
settings.value.hide_nametag_skins_page ? undefined : username.value,
)
let userCheckInterval: number | null = null
const deleteSkinModal = ref()
const skinToDelete = ref<Skin | null>(null)
function confirmDeleteSkin(skin: Skin) {
skinToDelete.value = skin
deleteSkinModal.value?.show()
}
async function deleteSkin() {
if (!skinToDelete.value) return
await remove_custom_skin(skinToDelete.value).catch(handleError)
await loadSkins()
skinToDelete.value = null
}
async function loadCapes() {
try {
capes.value = (await get_available_capes()) ?? []
defaultCape.value = capes.value.find((c) => c.is_equipped)
originalDefaultCape.value = defaultCape.value
} catch (error) {
if (currentUser.value) {
handleError(error)
}
}
}
async function loadSkins() {
try {
skins.value = (await get_available_skins()) ?? []
generateSkinPreviews(skins.value, capes.value)
selectedSkin.value = skins.value.find((s) => s.is_equipped) ?? null
originalSelectedSkin.value = selectedSkin.value
} catch (error) {
if (currentUser.value) {
handleError(error)
}
}
}
async function changeSkin(newSkin: Skin) {
const previousSkin = selectedSkin.value
const previousSkinsList = [...skins.value]
skins.value = skins.value.map((skin) => {
return {
...skin,
is_equipped: skin.texture_key === newSkin.texture_key,
}
})
selectedSkin.value = skins.value.find((s) => s.texture_key === newSkin.texture_key) || null
try {
await equip_skin(newSkin)
if (accountsCard.value) {
await accountsCard.value.refreshValues()
}
} catch (error) {
selectedSkin.value = previousSkin
skins.value = previousSkinsList
if ((error as { message?: string })?.message?.includes('429 Too Many Requests')) {
notifications.addNotification({
type: 'error',
title: 'Slow down!',
text: "You're changing your skin too frequently. Mojang's servers have temporarily blocked further requests. Please wait a moment before trying again.",
})
} else {
handleError(error)
}
}
}
async function handleCapeSelected(cape: Cape | undefined) {
const previousDefaultCape = defaultCape.value
const previousCapesList = [...capes.value]
capes.value = capes.value.map((c) => ({
...c,
is_equipped: cape ? c.id === cape.id : false,
}))
defaultCape.value = cape ? capes.value.find((c) => c.id === cape.id) : undefined
try {
await set_default_cape(cape)
} catch (error) {
defaultCape.value = previousDefaultCape
capes.value = previousCapesList
if ((error as { message?: string })?.message?.includes('429 Too Many Requests')) {
notifications.addNotification({
type: 'error',
title: 'Slow down!',
text: "You're changing your cape too frequently. Mojang's servers have temporarily blocked further requests. Please wait a moment before trying again.",
})
} else {
handleError(error)
}
}
}
async function onSkinSaved() {
await Promise.all([loadCapes(), loadSkins()])
}
async function loadCurrentUser() {
try {
const defaultId = await get_default_user()
currentUserId.value = defaultId
const allAccounts = await users()
currentUser.value = allAccounts.find((acc) => acc.profile.id === defaultId)
} catch (e) {
handleError(e)
currentUser.value = undefined
currentUserId.value = undefined
}
}
function getBakedSkinTextures(skin: Skin): RenderResult | undefined {
const key = `${skin.texture_key}+${skin.variant}+${skin.cape_id ?? 'no-cape'}`
return map.get(key)
}
async function login() {
accountsCard.value.setLoginDisabled(true)
const loggedIn = await login_flow().catch(handleSevereError)
if (loggedIn && accountsCard) {
await accountsCard.value.refreshValues()
}
trackEvent('AccountLogIn')
accountsCard.value.setLoginDisabled(false)
}
function openUploadSkinModal(e: MouseEvent) {
uploadSkinModal.value?.show(e)
}
function onSkinFileUploaded(buffer: ArrayBuffer) {
const fakeEvent = new MouseEvent('click')
normalize_skin_texture(`data:image/png;base64,` + arrayBufferToBase64(buffer)).then(
(skinTextureNormalized: Uint8Array) => {
const skinTexUrl = `data:image/png;base64,` + arrayBufferToBase64(skinTextureNormalized)
if (editSkinModal.value && editSkinModal.value.shouldRestoreModal) {
editSkinModal.value.restoreWithNewTexture(skinTexUrl)
} else {
editSkinModal.value?.showNew(fakeEvent, skinTexUrl)
}
},
)
}
function onUploadCanceled() {
editSkinModal.value?.restoreModal()
}
watch(
() => selectedSkin.value?.cape_id,
() => {},
)
onMounted(() => {
userCheckInterval = window.setInterval(checkUserChanges, 250)
})
onUnmounted(() => {
if (userCheckInterval !== null) {
window.clearInterval(userCheckInterval)
}
})
async function checkUserChanges() {
try {
const defaultId = await get_default_user()
if (defaultId !== currentUserId.value) {
await loadCurrentUser()
await loadCapes()
await loadSkins()
}
} catch (error) {
if (currentUser.value) {
handleError(error)
}
}
}
await Promise.all([loadCapes(), loadSkins(), loadCurrentUser()])
</script>
<template>
<EditSkinModal
ref="editSkinModal"
:capes="capes"
:default-cape="defaultCape"
@saved="onSkinSaved"
@deleted="() => loadSkins()"
@open-upload-modal="openUploadSkinModal"
/>
<SelectCapeModal ref="selectCapeModal" :capes="capes" @select="handleCapeSelected" />
<UploadSkinModal
ref="uploadSkinModal"
@uploaded="onSkinFileUploaded"
@canceled="onUploadCanceled"
/>
<ConfirmModal
ref="deleteSkinModal"
title="Are you sure you want to delete this skin?"
description="This will permanently delete the selected skin. This action cannot be undone."
proceed-label="Delete"
@proceed="deleteSkin"
/>
<div v-if="currentUser" class="p-4 skin-layout">
<div class="preview-panel">
<h1 class="m-0 text-2xl font-bold flex items-center gap-2">
Skins
<span class="text-sm font-bold px-2 bg-brand-highlight text-brand rounded-full">Beta</span>
</h1>
<div class="preview-container">
<SkinPreviewRenderer
wide-model-src="/src/assets/models/classic_player.gltf"
slim-model-src="/src/assets/models/slim_player.gltf"
cape-model-src="/src/assets/models/cape.gltf"
:cape-src="capeTexture"
:texture-src="skinTexture || ''"
:variant="skinVariant"
:nametag="skinNametag"
:initial-rotation="Math.PI / 8"
>
<template #subtitle>
<ButtonStyled :disabled="!!selectedSkin?.cape_id">
<button
v-tooltip="
selectedSkin?.cape_id
? 'The equipped skin is overriding the default cape.'
: undefined
"
:disabled="!!selectedSkin?.cape_id"
@click="
(e: MouseEvent) =>
selectCapeModal?.show(
e,
selectedSkin?.texture_key,
currentCape,
skinTexture,
skinVariant,
)
"
>
<UpdatedIcon />
Change cape
</button>
</ButtonStyled>
</template>
</SkinPreviewRenderer>
</div>
</div>
<div class="skins-container">
<section class="flex flex-col gap-2 mt-1">
<h2 class="text-lg font-bold m-0 text-primary">Saved skins</h2>
<div class="skin-card-grid">
<SkinLikeTextButton class="skin-card" @click="openUploadSkinModal">
<template #icon>
<PlusIcon class="size-8" />
</template>
<span>Add a skin</span>
</SkinLikeTextButton>
<SkinButton
v-for="skin in savedSkins"
:key="`saved-skin-${skin.texture_key}`"
class="skin-card"
:forward-image-src="getBakedSkinTextures(skin)?.forwards"
:backward-image-src="getBakedSkinTextures(skin)?.backwards"
:selected="selectedSkin === skin"
@select="changeSkin(skin)"
>
<template #overlay-buttons>
<Button
color="green"
aria-label="Edit skin"
class="pointer-events-auto"
@click.stop="(e) => editSkinModal?.show(e, skin)"
>
<EditIcon /> Edit
</Button>
<Button
v-show="!skin.is_equipped"
v-tooltip="'Delete skin'"
aria-label="Delete skin"
color="red"
class="!rounded-[100%] pointer-events-auto"
icon-only
@click.stop="() => confirmDeleteSkin(skin)"
>
<TrashIcon />
</Button>
</template>
</SkinButton>
</div>
</section>
<section class="flex flex-col gap-2 mt-6">
<h2 class="text-lg font-bold m-0 text-primary">Default skins</h2>
<div class="skin-card-grid">
<SkinButton
v-for="skin in defaultSkins"
:key="`default-skin-${skin.texture_key}`"
class="skin-card"
:forward-image-src="getBakedSkinTextures(skin)?.forwards"
:backward-image-src="getBakedSkinTextures(skin)?.backwards"
:selected="selectedSkin === skin"
:tooltip="skin.name"
@select="changeSkin(skin)"
/>
</div>
</section>
</div>
</div>
<div v-else class="flex items-center justify-center min-h-[50vh] pt-[25%]">
<div
class="bg-bg-raised rounded-lg p-7 flex flex-col gap-5 shadow-md relative max-w-xl w-full mx-auto"
>
<img
:src="ExcitedRinthbot"
alt="Excited Modrinth Bot"
class="absolute -top-28 right-8 md:right-20 h-28 w-auto"
/>
<div
class="absolute top-0 left-0 w-full h-[1px] opacity-40 bg-gradient-to-r from-transparent via-green-500 to-transparent"
style="
background: linear-gradient(
to right,
transparent 2rem,
var(--color-green) calc(100% - 13rem),
var(--color-green) calc(100% - 5rem),
transparent calc(100% - 2rem)
);
"
></div>
<div class="flex flex-col gap-5">
<h1 class="text-3xl font-extrabold m-0">Please sign-in</h1>
<p class="text-lg m-0">
Please sign into your Minecraft account to use the skin management features of the
Modrinth app.
</p>
<ButtonStyled v-show="accountsCard" color="brand" :disabled="accountsCard.loginDisabled">
<button :disabled="accountsCard.loginDisabled" @click="login">
<LogInIcon v-if="!accountsCard.loginDisabled" />
<SpinnerIcon v-else class="animate-spin" />
Sign In
</button>
</ButtonStyled>
</div>
</div>
</div>
</template>
<style lang="scss" scoped>
$skin-card-width: 155px;
$skin-card-gap: 4px;
.skin-layout {
display: grid;
grid-template-columns: minmax(0, 1fr) minmax(0, 2.5fr);
gap: 2.5rem;
@media (max-width: 700px) {
grid-template-columns: 1fr;
}
}
.preview-panel {
top: 1.5rem;
position: sticky;
align-self: start;
padding: 0.5rem;
padding-top: 0;
}
.preview-container {
height: 80vh;
display: flex;
align-items: center;
justify-content: center;
margin-left: calc((2.5rem / 2));
@media (max-width: 700px) {
height: 50vh;
}
}
.skins-container {
padding-top: 0.5rem;
}
.skin-card-grid {
display: grid;
grid-template-columns: repeat(3, 1fr);
gap: $skin-card-gap;
width: 100%;
@media (min-width: 1300px) {
grid-template-columns: repeat(4, 1fr);
}
@media (min-width: 1750px) {
grid-template-columns: repeat(5, 1fr);
}
@media (min-width: 2050px) {
grid-template-columns: repeat(6, 1fr);
}
}
.skin-card {
aspect-ratio: 0.95;
border-radius: 10px;
box-sizing: border-box;
width: 100%;
min-width: 0;
}
</style>

View File

@@ -1,5 +1,6 @@
import Index from './Index.vue'
import Browse from './Browse.vue'
import Worlds from './Worlds.vue'
import Skins from './Skins.vue'
export { Index, Browse, Worlds }
export { Index, Browse, Worlds, Skins }

View File

@@ -34,6 +34,14 @@ export default new createRouter({
breadcrumb: [{ name: 'Discover content' }],
},
},
{
path: '/skins',
name: 'Skins',
component: Pages.Skins,
meta: {
breadcrumb: [{ name: 'Skins' }],
},
},
{
path: '/library',
name: 'Library',

View File

@@ -41,6 +41,7 @@ export default {
green: 'var(--color-green-highlight)',
blue: 'var(--color-blue-highlight)',
purple: 'var(--color-purple-highlight)',
gray: 'var(--color-gray-highlight)',
},
divider: {
DEFAULT: 'var(--color-divider)',

View File

@@ -27,7 +27,10 @@ pub async fn authenticate_run() -> theseus::Result<Credentials> {
let credentials = minecraft_auth::finish_login(&input, login).await?;
println!("Logged in user {}.", credentials.username);
println!(
"Logged in user {}.",
credentials.maybe_online_profile().await.name
);
Ok(credentials)
}

View File

@@ -99,6 +99,24 @@ fn main() {
DefaultPermissionRule::AllowAllCommands,
),
)
.plugin(
"minecraft-skins",
InlinedPlugin::new()
.commands(&[
"get_available_capes",
"get_available_skins",
"add_and_equip_custom_skin",
"set_default_cape",
"equip_skin",
"remove_custom_skin",
"unequip_skin",
"normalize_skin_texture",
"get_dragged_skin_data",
])
.default_permission(
DefaultPermissionRule::AllowAllCommands,
),
)
.plugin(
"mr-auth",
InlinedPlugin::new()
@@ -151,7 +169,6 @@ fn main() {
"profile_update_managed_modrinth_version",
"profile_repair_managed_modrinth",
"profile_run",
"profile_run_credentials",
"profile_kill",
"profile_edit",
"profile_edit_icon",

View File

@@ -33,6 +33,7 @@
"jre:default",
"logs:default",
"metadata:default",
"minecraft-skins:default",
"mr-auth:default",
"profile-create:default",
"pack:default",

View File

@@ -0,0 +1,104 @@
use crate::api::Result;
use std::path::Path;
use theseus::minecraft_skins::{
self, Bytes, Cape, MinecraftSkinVariant, Skin, UrlOrBlob,
};
pub fn init<R: tauri::Runtime>() -> tauri::plugin::TauriPlugin<R> {
tauri::plugin::Builder::new("minecraft-skins")
.invoke_handler(tauri::generate_handler![
get_available_capes,
get_available_skins,
add_and_equip_custom_skin,
set_default_cape,
equip_skin,
remove_custom_skin,
unequip_skin,
normalize_skin_texture,
get_dragged_skin_data,
])
.build()
}
/// `invoke('plugin:minecraft-skins|get_available_capes')`
///
/// See also: [minecraft_skins::get_available_capes]
#[tauri::command]
pub async fn get_available_capes() -> Result<Vec<Cape>> {
Ok(minecraft_skins::get_available_capes().await?)
}
/// `invoke('plugin:minecraft-skins|get_available_skins')`
///
/// See also: [minecraft_skins::get_available_skins]
#[tauri::command]
pub async fn get_available_skins() -> Result<Vec<Skin>> {
Ok(minecraft_skins::get_available_skins().await?)
}
/// `invoke('plugin:minecraft-skins|add_and_equip_custom_skin', texture_blob, variant, cape_override)`
///
/// See also: [minecraft_skins::add_and_equip_custom_skin]
#[tauri::command]
pub async fn add_and_equip_custom_skin(
texture_blob: Bytes,
variant: MinecraftSkinVariant,
cape_override: Option<Cape>,
) -> Result<()> {
Ok(minecraft_skins::add_and_equip_custom_skin(
texture_blob,
variant,
cape_override,
)
.await?)
}
/// `invoke('plugin:minecraft-skins|set_default_cape', cape)`
///
/// See also: [minecraft_skins::set_default_cape]
#[tauri::command]
pub async fn set_default_cape(cape: Option<Cape>) -> Result<()> {
Ok(minecraft_skins::set_default_cape(cape).await?)
}
/// `invoke('plugin:minecraft-skins|equip_skin', skin)`
///
/// See also: [minecraft_skins::equip_skin]
#[tauri::command]
pub async fn equip_skin(skin: Skin) -> Result<()> {
Ok(minecraft_skins::equip_skin(skin).await?)
}
/// `invoke('plugin:minecraft-skins|remove_custom_skin', skin)`
///
/// See also: [minecraft_skins::remove_custom_skin]
#[tauri::command]
pub async fn remove_custom_skin(skin: Skin) -> Result<()> {
Ok(minecraft_skins::remove_custom_skin(skin).await?)
}
/// `invoke('plugin:minecraft-skins|unequip_skin')`
///
/// See also: [minecraft_skins::unequip_skin]
#[tauri::command]
pub async fn unequip_skin() -> Result<()> {
Ok(minecraft_skins::unequip_skin().await?)
}
/// `invoke('plugin:minecraft-skins|normalize_skin_texture')`
///
/// See also: [minecraft_skins::normalize_skin_texture]
#[tauri::command]
pub async fn normalize_skin_texture(texture: UrlOrBlob) -> Result<Bytes> {
Ok(minecraft_skins::normalize_skin_texture(&texture).await?)
}
/// `invoke('plugin:minecraft-skins|get_dragged_skin_data', path)`
///
/// See also: [minecraft_skins::get_dragged_skin_data]
#[tauri::command]
pub async fn get_dragged_skin_data(path: String) -> Result<Bytes> {
let path = Path::new(&path);
Ok(minecraft_skins::get_dragged_skin_data(path).await?)
}

View File

@@ -7,6 +7,7 @@ pub mod import;
pub mod jre;
pub mod logs;
pub mod metadata;
pub mod minecraft_skins;
pub mod mr_auth;
pub mod pack;
pub mod process;

View File

@@ -28,7 +28,6 @@ pub fn init<R: tauri::Runtime>() -> tauri::plugin::TauriPlugin<R> {
profile_update_managed_modrinth_version,
profile_repair_managed_modrinth,
profile_run,
profile_run_credentials,
profile_kill,
profile_edit,
profile_edit_icon,
@@ -256,22 +255,6 @@ pub async fn profile_run(path: &str) -> Result<ProcessMetadata> {
Ok(process)
}
// Run Minecraft using a profile using chosen credentials
// Returns the UUID, which can be used to poll
// for the actual Child in the state.
// invoke('plugin:profile|profile_run_credentials', {path, credentials})')
#[tauri::command]
pub async fn profile_run_credentials(
path: &str,
credentials: Credentials,
) -> Result<ProcessMetadata> {
let process =
profile::run_credentials(path, &credentials, &QuickPlayType::None)
.await?;
Ok(process)
}
#[tauri::command]
pub async fn profile_kill(path: &str) -> Result<()> {
profile::kill(path).await?;

View File

@@ -249,6 +249,7 @@ fn main() {
.plugin(api::logs::init())
.plugin(api::jre::init())
.plugin(api::metadata::init())
.plugin(api::minecraft_skins::init())
.plugin(api::pack::init())
.plugin(api::process::init())
.plugin(api::profile::init())

View File

@@ -4,7 +4,7 @@
"title": "Creator Updates, July 2025",
"summary": "Addressing recent growth and growing pains that have been affecting creators.",
"thumbnail": "https://modrinth.com/news/default.webp",
"date": "2025-07-02T03:00:00.000Z",
"date": "2025-07-02T04:20:00.000Z",
"link": "https://modrinth.com/news/article/creator-updates-july-2025"
},
{