feat(app): skins frontend (#3657)

* chore: typo fix and formatting tidyups

* refactor(theseus): extend auth subsystem to fetch complete user profiles

* chore: fix new `prettier` lints

* chore: document differences between similar `Credentials` methods

* chore: remove dead `profile_run_credentials` plugin command

* feat(app): skin selector backend

* enh(app/skin-selector): better DB intension through deferred FKs, further PNG validations

* chore: fix comment typo spotted by Copilot

* fix: less racy auth token refresh logic

This may help with issues reported by users where the access token is
invalid and can't be used to join servers over long periods of time.

* tweak(app-lib): improve consistency of skin field serialization case

* fix(app-lib/minecraft_skins): fix custom skin removal from DB not working

* Begin skins frontend

* Cape preview

* feat: start on SkinPreviewRenderer

* feat: setting for nametag

* feat: hide nametag setting (sql)

* fix: positioning of meshes

* fix: lighting

* fix: allow dragging off-bounds

* fix: better color mapping

* feat: hide nametag setting (impl)

* feat: Start on edit modal + cape button cleanup + renderer fixes

* feat: Finish new skin modal

* feat: finish cape modal

* feat: skin rendering on load

* fix: logic for Skins.vue

* fix: types

* fix: types (for modal + renderer)

* feat: Editing?

* fix: renderer not updating variant

* fix: mojang username not modrinth username

* feat: batched skin rendering - remove vzge references (apart from capes, wip)

* feat: fix sizing on SkinButton and SkinLikeButton, also implement bust positioning

* feat: capes in preview renderer & baked renders

* fix: lint fixes

* refactor: Start on cleanup and polish

* fix: hide error notification when logged out

* revert: .gltf formatting

* chore(app-frontend): fix typos

* fix(app-lib): delay account skin data deletion to next reboot

This gives users an opportunity to not unexpectedly lose skin data in
case they log off on accident.

* fix: login button & provide/inject AccountsCard

* polish: skin buttons

* fix: imports

* polish: use figma values

* polish: tweak underneath shadow

* polish: cursor grab

* polish: remove green bg from CapeLikeTextButton when selected.

* polish: modal tweaks

* polish: grid tweaks + start on upload skin modal

* polish: drag and drop file flow

* polish: button positioning in SkinButton

* fix: lint issues

* polish: deduplicate model+cape stuff and fix layout

* fix: lint issues

* fix: camel case requirement for make-default

* polish: use indexed db to persist skin previews

* fix: lint issues

* polish: add skin icon sizing

* polish: theme fixes

* feat: animation system for skin preview renderer

* feat(app/minecraft_skins): save current custom external skin when equipping skins

* fix: cape button & dynamic nametag sizing

* feat(theseus): add `normalize_skin_texture` Tauri command

This command lets the app frontend opt in to normalizing the texture of
any skin, which may be in either the legacy 64x32 or newer 64x64 format,
to the newer 64x64 format for display purposes.

* chore: Rust build fixes

* feat: start impl of skin normalization on frontend

* feat(theseus): change parameter type of `normalize_skin_texture` Tauri command

* fix: normalization

* fix(theseus): make new `normalize_skin_texture` command usable

* feat: finish normalization impl

* fix: vueuse issue

* fix: use optimistic approach when changing skins/capes.

* fix: nametag cleanup + scroll fix

* fix: edit modal computedAsync not fast enough for skin preview renderer

* feat: classic player model animations

* chore: fix new Clippy lint

* fix(app-lib): actually delete custom skins with no cape overrides

* fix(app-lib): handle repeated addition of the same skin properly

* refactor(app-lib): simplify DB connection logic a little

* fix: various improvements

* feat: slim animations

* fix: z-fighting on models

* fix: shading + lighting improvements

* fix: shadows

* fix: polish

* fix: polish

* fix: accounts card not having the right head

* fix: lint issues

* fix: build issue

* feat: drag and drop func

* fix: temp disable drag and drop in the modal

* Revert "fix: temp disable drag and drop in the modal"

This reverts commit 33500c564e3f85e6c0a2e83dd9700deda892004d.

* fix: drag and drop working

* fix: lint

* fix: better media queries

* feat(app/skins): revert current custom external skin storing on equip

This reverts commit 0155262ddd081c8677654619a09e814088fdd8b0.

* regen pnpm lock

* pnpm fix

* Make default capes a little more clear

* Lint

---------

Co-authored-by: Alejandro González <me@alegon.dev>
Co-authored-by: Prospector <prospectordev@gmail.com>
This commit is contained in:
IMB11
2025-07-02 21:32:15 +01:00
committed by GitHub
parent 94a7d13af8
commit f95d0d78f2
90 changed files with 6105 additions and 233 deletions

View File

@@ -9,13 +9,11 @@
<Avatar
size="36px"
:src="
selectedAccount
? `https://mc-heads.net/avatar/${selectedAccount.id}/128`
: 'https://launcher-files.modrinth.com/assets/steve_head.png'
selectedAccount ? avatarUrl : 'https://launcher-files.modrinth.com/assets/steve_head.png'
"
/>
<div class="flex flex-col w-full">
<span>{{ selectedAccount ? selectedAccount.username : 'Select account' }}</span>
<span>{{ selectedAccount ? selectedAccount.profile.name : 'Select account' }}</span>
<span class="text-secondary text-xs">Minecraft account</span>
</div>
<DropdownIcon class="w-5 h-5 shrink-0" />
@@ -28,28 +26,40 @@
:class="{ expanded: mode === 'expanded', isolated: mode === 'isolated' }"
>
<div v-if="selectedAccount" class="selected account">
<Avatar size="xs" :src="`https://mc-heads.net/avatar/${selectedAccount.id}/128`" />
<Avatar size="xs" :src="avatarUrl" />
<div>
<h4>{{ selectedAccount.username }}</h4>
<h4>{{ selectedAccount.profile.name }}</h4>
<p>Selected</p>
</div>
<Button v-tooltip="'Log out'" icon-only color="raised" @click="logout(selectedAccount.id)">
<Button
v-tooltip="'Log out'"
icon-only
color="raised"
@click="logout(selectedAccount.profile.id)"
>
<TrashIcon />
</Button>
</div>
<div v-else class="logged-out account">
<h4>Not signed in</h4>
<Button v-tooltip="'Log in'" icon-only color="primary" @click="login()">
<LogInIcon />
<Button
v-tooltip="'Log in'"
:disabled="loginDisabled"
icon-only
color="primary"
@click="login()"
>
<LogInIcon v-if="!loginDisabled" />
<SpinnerIcon v-else class="animate-spin" />
</Button>
</div>
<div v-if="displayAccounts.length > 0" class="account-group">
<div v-for="account in displayAccounts" :key="account.id" class="account-row">
<div v-for="account in displayAccounts" :key="account.profile.id" class="account-row">
<Button class="option account" @click="setAccount(account)">
<Avatar :src="`https://mc-heads.net/avatar/${account.id}/128`" class="icon" />
<p>{{ account.username }}</p>
<Avatar :src="getAccountAvatarUrl(account)" class="icon" />
<p>{{ account.profile.name }}</p>
</Button>
<Button v-tooltip="'Log out'" icon-only @click="logout(account.id)">
<Button v-tooltip="'Log out'" icon-only @click="logout(account.profile.id)">
<TrashIcon />
</Button>
</div>
@@ -63,7 +73,7 @@
</template>
<script setup>
import { DropdownIcon, PlusIcon, TrashIcon, LogInIcon } from '@modrinth/assets'
import { DropdownIcon, PlusIcon, TrashIcon, LogInIcon, SpinnerIcon } from '@modrinth/assets'
import { Avatar, Button, Card } from '@modrinth/ui'
import { ref, computed, onMounted, onBeforeUnmount, onUnmounted } from 'vue'
import {
@@ -77,6 +87,8 @@ import { handleError } from '@/store/state.js'
import { trackEvent } from '@/helpers/analytics'
import { process_listener } from '@/helpers/events'
import { handleSevereError } from '@/store/error.js'
import { get_available_skins } from '@/helpers/skins'
import { getPlayerHeadUrl } from '@/helpers/rendering/batch-skin-renderer.ts'
defineProps({
mode: {
@@ -89,32 +101,86 @@ defineProps({
const emit = defineEmits(['change'])
const accounts = ref({})
const loginDisabled = ref(false)
const defaultUser = ref()
const equippedSkin = ref(null)
const headUrlCache = ref(new Map())
async function refreshValues() {
defaultUser.value = await get_default_user().catch(handleError)
accounts.value = await users().catch(handleError)
try {
const skins = await get_available_skins()
equippedSkin.value = skins.find((skin) => skin.is_equipped)
if (equippedSkin.value) {
try {
const headUrl = await getPlayerHeadUrl(equippedSkin.value)
headUrlCache.value.set(equippedSkin.value.texture_key, headUrl)
} catch (error) {
console.warn('Failed to get head render for equipped skin:', error)
}
}
} catch {
equippedSkin.value = null
}
}
function setLoginDisabled(value) {
loginDisabled.value = value
}
defineExpose({
refreshValues,
setLoginDisabled,
loginDisabled,
})
await refreshValues()
const displayAccounts = computed(() =>
accounts.value.filter((account) => defaultUser.value !== account.id),
accounts.value.filter((account) => defaultUser.value !== account.profile.id),
)
const avatarUrl = computed(() => {
if (equippedSkin.value?.texture_key) {
const cachedUrl = headUrlCache.value.get(equippedSkin.value.texture_key)
if (cachedUrl) {
return cachedUrl
}
return `https://mc-heads.net/avatar/${equippedSkin.value.texture_key}/128`
}
if (selectedAccount.value?.profile?.id) {
return `https://mc-heads.net/avatar/${selectedAccount.value.profile.id}/128`
}
return 'https://launcher-files.modrinth.com/assets/steve_head.png'
})
function getAccountAvatarUrl(account) {
if (
account.profile.id === selectedAccount.value?.profile?.id &&
equippedSkin.value?.texture_key
) {
const cachedUrl = headUrlCache.value.get(equippedSkin.value.texture_key)
if (cachedUrl) {
return cachedUrl
}
}
return `https://mc-heads.net/avatar/${account.profile.id}/128`
}
const selectedAccount = computed(() =>
accounts.value.find((account) => account.id === defaultUser.value),
accounts.value.find((account) => account.profile.id === defaultUser.value),
)
async function setAccount(account) {
defaultUser.value = account.id
await set_default_user(account.id).catch(handleError)
defaultUser.value = account.profile.id
await set_default_user(account.profile.id).catch(handleError)
emit('change')
}
async function login() {
loginDisabled.value = true
const loggedIn = await login_flow().catch(handleSevereError)
if (loggedIn) {
@@ -123,6 +189,7 @@ async function login() {
}
trackEvent('AccountLogIn')
loginDisabled.value = false
}
const logout = async (id) => {

View File

@@ -92,7 +92,7 @@ async function loginMinecraft() {
const loggedIn = await login_flow()
if (loggedIn) {
await set_default_user(loggedIn.id).catch(handleError)
await set_default_user(loggedIn.profile.id).catch(handleError)
}
await trackEvent('AccountLogIn', { source: 'ErrorModal' })
@@ -219,8 +219,8 @@ async function copyToClipboard(text) {
<template v-else-if="metadata.notEnoughSpace">
<h3>Not enough space</h3>
<p>
It looks like there is not enough space on the disk containing the dirctory you
selected Please free up some space and try again or cancel the directory change.
It looks like there is not enough space on the disk containing the directory you
selected. Please free up some space and try again or cancel the directory change.
</p>
</template>
<template v-else>

View File

@@ -1,5 +1,5 @@
<script setup lang="ts">
import { ref } from 'vue'
import { useTemplateRef } from 'vue'
import { NewModal as Modal } from '@modrinth/ui'
import { show_ads_window, hide_ads_window } from '@/helpers/ads.js'
import { useTheming } from '@/store/theme.ts'
@@ -26,16 +26,16 @@ const props = defineProps({
default: true,
},
})
const modal = ref(null)
const modal = useTemplateRef('modal')
defineExpose({
show: () => {
show: (e: MouseEvent) => {
hide_ads_window()
modal.value.show()
modal.value?.show(e)
},
hide: () => {
onModalHide()
modal.value.hide()
modal.value?.hide()
},
})

View File

@@ -56,9 +56,17 @@ watch(
/>
</div>
<div class="mt-4 flex items-center justify-between">
<div>
<h2 class="m-0 text-lg font-extrabold text-contrast">Hide nametag</h2>
<p class="m-0 mt-1">Disables the nametag above your player on the skins page. page.</p>
</div>
<Toggle id="hide-nametag-skins-page" v-model="settings.hide_nametag_skins_page" />
</div>
<div v-if="os !== 'MacOS'" class="mt-4 flex items-center justify-between gap-4">
<div>
<h2 class="m-0 text-lg font-extrabold text-contrast">Native Decorations</h2>
<h2 class="m-0 text-lg font-extrabold text-contrast">Native decorations</h2>
<p class="m-0 mt-1">Use system window frame (app restart required).</p>
</div>
<Toggle id="native-decorations" v-model="settings.native_decorations" />

View File

@@ -0,0 +1,415 @@
<template>
<UploadSkinModal ref="uploadModal" />
<ModalWrapper ref="modal" @on-hide="resetState">
<template #title>
<span class="text-lg font-extrabold text-contrast">
{{ mode === 'edit' ? 'Editing skin' : 'Adding a skin' }}
</span>
</template>
<div class="flex flex-col md:flex-row gap-6">
<div class="max-h-[25rem] w-[16rem] min-w-[16rem] overflow-hidden relative">
<div class="absolute top-[-4rem] left-0 h-[32rem] w-[16rem] flex-shrink-0">
<SkinPreviewRenderer
slim-model-src="/src/assets/models/slim_player.gltf"
wide-model-src="/src/assets/models/classic_player.gltf"
cape-model-src="/src/assets/models/cape.gltf"
:variant="variant"
:texture-src="previewSkin || ''"
:cape-src="selectedCapeTexture"
:scale="1.4"
:fov="50"
:initial-rotation="Math.PI / 8"
class="h-full w-full"
/>
</div>
</div>
<div class="flex flex-col gap-4 w-full min-h-[20rem]">
<section>
<h2 class="text-base font-semibold mb-2">Texture</h2>
<Button @click="openUploadSkinModal"> <UploadIcon /> Replace texture </Button>
</section>
<section>
<h2 class="text-base font-semibold mb-2">Arm style</h2>
<RadioButtons v-model="variant" :items="['CLASSIC', 'SLIM']">
<template #default="{ item }">
{{ item === 'CLASSIC' ? 'Wide' : 'Slim' }}
</template>
</RadioButtons>
</section>
<section>
<h2 class="text-base font-semibold mb-2">Cape</h2>
<div class="flex gap-2">
<CapeButton
v-if="defaultCape"
:id="defaultCape.id"
:texture="defaultCape.texture"
:name="undefined"
:selected="!selectedCape"
faded
@select="selectCape(undefined)"
>
<span>Use default cape</span>
</CapeButton>
<CapeLikeTextButton v-else :highlighted="!selectedCape" @click="selectCape(undefined)">
<span>Use default cape</span>
</CapeLikeTextButton>
<CapeButton
v-for="cape in visibleCapeList"
:id="cape.id"
:key="cape.id"
:texture="cape.texture"
:name="cape.name || 'Cape'"
:selected="selectedCape?.id === cape.id"
@select="selectCape(cape)"
/>
<CapeLikeTextButton
v-if="(capes?.length ?? 0) > 2"
tooltip="View more capes"
@mouseup="openSelectCapeModal"
>
<template #icon><ChevronRightIcon /></template>
<span>More</span>
</CapeLikeTextButton>
</div>
</section>
</div>
</div>
<div class="flex gap-2 mt-12">
<ButtonStyled color="brand" :disabled="disableSave || isSaving">
<button v-tooltip="saveTooltip" :disabled="disableSave || isSaving" @click="save">
<SpinnerIcon v-if="isSaving" class="animate-spin" />
<CheckIcon v-else-if="mode === 'new'" />
<SaveIcon v-else />
{{ mode === 'new' ? 'Add skin' : 'Save skin' }}
</button>
</ButtonStyled>
<Button :disabled="isSaving" @click="hide"><XIcon />Cancel</Button>
</div>
</ModalWrapper>
<SelectCapeModal
ref="selectCapeModal"
:capes="capes || []"
@select="handleCapeSelected"
@cancel="handleCapeCancel"
/>
</template>
<script setup lang="ts">
import { ref, computed, watch, useTemplateRef } from 'vue'
import SelectCapeModal from '@/components/ui/skin/SelectCapeModal.vue'
import {
SkinPreviewRenderer,
Button,
RadioButtons,
CapeButton,
CapeLikeTextButton,
ButtonStyled,
} from '@modrinth/ui'
import {
add_and_equip_custom_skin,
remove_custom_skin,
unequip_skin,
type Skin,
type Cape,
type SkinModel,
get_normalized_skin_texture,
} from '@/helpers/skins.ts'
import { handleError } from '@/store/notifications'
import {
UploadIcon,
CheckIcon,
SaveIcon,
XIcon,
ChevronRightIcon,
SpinnerIcon,
} from '@modrinth/assets'
import ModalWrapper from '@/components/ui/modal/ModalWrapper.vue'
import UploadSkinModal from '@/components/ui/skin/UploadSkinModal.vue'
const modal = useTemplateRef('modal')
const selectCapeModal = useTemplateRef('selectCapeModal')
const mode = ref<'new' | 'edit'>('new')
const currentSkin = ref<Skin | null>(null)
const shouldRestoreModal = ref(false)
const isSaving = ref(false)
const uploadedTextureUrl = ref<string | null>(null)
const previewSkin = ref<string>('')
const variant = ref<SkinModel>('CLASSIC')
const selectedCape = ref<Cape | undefined>(undefined)
const props = defineProps<{ capes?: Cape[]; defaultCape?: Cape }>()
const selectedCapeTexture = computed(() => selectedCape.value?.texture)
const visibleCapeList = ref<Cape[]>([])
const sortedCapes = computed(() => {
return [...(props.capes || [])].sort((a, b) => {
const nameA = (a.name || '').toLowerCase()
const nameB = (b.name || '').toLowerCase()
return nameA.localeCompare(nameB)
})
})
function initVisibleCapeList() {
if (!props.capes || props.capes.length === 0) {
visibleCapeList.value = []
return
}
if (visibleCapeList.value.length === 0) {
if (selectedCape.value) {
const otherCape = getSortedCapeExcluding(selectedCape.value.id)
visibleCapeList.value = otherCape ? [selectedCape.value, otherCape] : [selectedCape.value]
} else {
visibleCapeList.value = getSortedCapes(2)
}
}
}
function getSortedCapes(count: number): Cape[] {
if (!sortedCapes.value || sortedCapes.value.length === 0) return []
return sortedCapes.value.slice(0, count)
}
function getSortedCapeExcluding(excludeId: string): Cape | undefined {
if (!sortedCapes.value || sortedCapes.value.length <= 1) return undefined
return sortedCapes.value.find((cape) => cape.id !== excludeId)
}
async function loadPreviewSkin() {
if (uploadedTextureUrl.value) {
previewSkin.value = uploadedTextureUrl.value
} else if (currentSkin.value) {
try {
previewSkin.value = await get_normalized_skin_texture(currentSkin.value)
} catch (error) {
console.error('Failed to load skin texture:', error)
previewSkin.value = '/src/assets/skins/steve.png'
}
} else {
previewSkin.value = '/src/assets/skins/steve.png'
}
}
const hasEdits = computed(() => {
if (mode.value !== 'edit') return true
if (uploadedTextureUrl.value) return true
if (!currentSkin.value) return false
if (variant.value !== currentSkin.value.variant) return true
if ((selectedCape.value?.id || null) !== (currentSkin.value.cape_id || null)) return true
return false
})
const disableSave = computed(
() =>
(mode.value === 'new' && !uploadedTextureUrl.value) ||
(mode.value === 'edit' && !hasEdits.value),
)
const saveTooltip = computed(() => {
if (isSaving.value) return 'Saving...'
if (mode.value === 'new' && !uploadedTextureUrl.value) return 'Upload a skin first!'
if (mode.value === 'edit' && !hasEdits.value) return 'Make an edit to the skin first!'
return undefined
})
function resetState() {
mode.value = 'new'
currentSkin.value = null
uploadedTextureUrl.value = null
previewSkin.value = ''
variant.value = 'CLASSIC'
selectedCape.value = undefined
visibleCapeList.value = []
shouldRestoreModal.value = false
isSaving.value = false
}
async function show(e: MouseEvent, skin?: Skin) {
mode.value = skin ? 'edit' : 'new'
currentSkin.value = skin ?? null
if (skin) {
variant.value = skin.variant
selectedCape.value = props.capes?.find((c) => c.id === skin.cape_id)
} else {
variant.value = 'CLASSIC'
selectedCape.value = undefined
}
visibleCapeList.value = []
initVisibleCapeList()
await loadPreviewSkin()
modal.value?.show(e)
}
async function showNew(e: MouseEvent, skinTextureUrl: string) {
mode.value = 'new'
currentSkin.value = null
uploadedTextureUrl.value = skinTextureUrl
variant.value = 'CLASSIC'
selectedCape.value = undefined
visibleCapeList.value = []
initVisibleCapeList()
await loadPreviewSkin()
modal.value?.show(e)
}
async function restoreWithNewTexture(skinTextureUrl: string) {
uploadedTextureUrl.value = skinTextureUrl
await loadPreviewSkin()
if (shouldRestoreModal.value) {
setTimeout(() => {
modal.value?.show()
shouldRestoreModal.value = false
}, 0)
}
}
function hide() {
modal.value?.hide()
setTimeout(() => resetState(), 250)
}
function selectCape(cape: Cape | undefined) {
if (cape && selectedCape.value?.id !== cape.id) {
const isInVisibleList = visibleCapeList.value.some((c) => c.id === cape.id)
if (!isInVisibleList && visibleCapeList.value.length > 0) {
visibleCapeList.value.splice(0, 1, cape)
if (visibleCapeList.value.length > 1 && visibleCapeList.value[1].id === cape.id) {
const otherCape = getSortedCapeExcluding(cape.id)
if (otherCape) {
visibleCapeList.value.splice(1, 1, otherCape)
}
}
}
}
selectedCape.value = cape
}
function handleCapeSelected(cape: Cape | undefined) {
selectCape(cape)
if (shouldRestoreModal.value) {
setTimeout(() => {
modal.value?.show()
shouldRestoreModal.value = false
}, 0)
}
}
function handleCapeCancel() {
if (shouldRestoreModal.value) {
setTimeout(() => {
modal.value?.show()
shouldRestoreModal.value = false
}, 0)
}
}
function openSelectCapeModal(e: MouseEvent) {
if (!selectCapeModal.value) return
shouldRestoreModal.value = true
modal.value?.hide()
setTimeout(() => {
selectCapeModal.value?.show(
e,
currentSkin.value?.texture_key,
selectedCape.value,
previewSkin.value,
variant.value,
)
}, 0)
}
function openUploadSkinModal(e: MouseEvent) {
shouldRestoreModal.value = true
modal.value?.hide()
emit('open-upload-modal', e)
}
function restoreModal() {
if (shouldRestoreModal.value) {
setTimeout(() => {
const fakeEvent = new MouseEvent('click')
modal.value?.show(fakeEvent)
shouldRestoreModal.value = false
}, 500)
}
}
async function save() {
isSaving.value = true
try {
let textureUrl: string
if (uploadedTextureUrl.value) {
textureUrl = uploadedTextureUrl.value
} else {
textureUrl = currentSkin.value!.texture
}
await unequip_skin()
const bytes: Uint8Array = new Uint8Array(await (await fetch(textureUrl)).arrayBuffer())
if (mode.value === 'new') {
await add_and_equip_custom_skin(bytes, variant.value, selectedCape.value)
emit('saved')
} else {
await add_and_equip_custom_skin(bytes, variant.value, selectedCape.value)
await remove_custom_skin(currentSkin.value!)
emit('saved')
}
hide()
} catch (err) {
handleError(err)
} finally {
isSaving.value = false
}
}
watch([uploadedTextureUrl, currentSkin], async () => {
await loadPreviewSkin()
})
watch(
() => props.capes,
() => {
initVisibleCapeList()
},
{ immediate: true },
)
const emit = defineEmits<{
(event: 'saved'): void
(event: 'deleted', skin: Skin): void
(event: 'open-upload-modal', mouseEvent: MouseEvent): void
}>()
defineExpose({
show,
showNew,
restoreWithNewTexture,
hide,
shouldRestoreModal,
restoreModal,
})
</script>

View File

@@ -0,0 +1,143 @@
<script setup lang="ts">
import { useTemplateRef, ref, computed } from 'vue'
import type { Cape, SkinModel } from '@/helpers/skins.ts'
import {
ButtonStyled,
ScrollablePanel,
CapeButton,
CapeLikeTextButton,
SkinPreviewRenderer,
} from '@modrinth/ui'
import { CheckIcon, XIcon } from '@modrinth/assets'
import ModalWrapper from '@/components/ui/modal/ModalWrapper.vue'
const modal = useTemplateRef('modal')
const emit = defineEmits<{
(e: 'select', cape: Cape | undefined): void
(e: 'cancel'): void
}>()
const props = defineProps<{
capes: Cape[]
}>()
const sortedCapes = computed(() => {
return [...props.capes].sort((a, b) => {
const nameA = (a.name || '').toLowerCase()
const nameB = (b.name || '').toLowerCase()
return nameA.localeCompare(nameB)
})
})
const currentSkinId = ref<string | undefined>()
const currentSkinTexture = ref<string | undefined>()
const currentSkinVariant = ref<SkinModel>('CLASSIC')
const currentCapeTexture = computed<string | undefined>(() => currentCape.value?.texture)
const currentCape = ref<Cape | undefined>()
function show(
e: MouseEvent,
skinId?: string,
selected?: Cape,
skinTexture?: string,
variant?: SkinModel,
) {
currentSkinId.value = skinId
currentSkinTexture.value = skinTexture
currentSkinVariant.value = variant || 'CLASSIC'
currentCape.value = selected
modal.value?.show(e)
}
function select() {
emit('select', currentCape.value)
hide()
}
function hide() {
modal.value?.hide()
emit('cancel')
}
function updateSelectedCape(cape: Cape | undefined) {
currentCape.value = cape
}
function onModalHide() {
emit('cancel')
}
defineExpose({
show,
hide,
})
</script>
<template>
<ModalWrapper ref="modal" @on-hide="onModalHide">
<template #title>
<div class="flex flex-col">
<span class="text-lg font-extrabold text-heading">Change cape</span>
</div>
</template>
<div class="flex flex-col md:flex-row gap-6">
<div class="max-h-[25rem] h-[25rem] w-[16rem] min-w-[16rem] overflow-hidden relative">
<div class="absolute top-[-4rem] left-0 h-[32rem] w-[16rem] flex-shrink-0">
<SkinPreviewRenderer
v-if="currentSkinTexture"
slim-model-src="/src/assets/models/slim_player.gltf"
wide-model-src="/src/assets/models/classic_player.gltf"
cape-model-src="/src/assets/models/cape.gltf"
:cape-src="currentCapeTexture"
:texture-src="currentSkinTexture"
:variant="currentSkinVariant"
:scale="1.4"
:fov="50"
:initial-rotation="Math.PI + Math.PI / 8"
class="h-full w-full"
/>
</div>
</div>
<div class="flex flex-col gap-4 w-full my-auto">
<ScrollablePanel class="max-h-[20rem] max-w-[30rem] mb-5 h-full">
<div class="flex flex-wrap gap-2 justify-center content-start overflow-y-auto h-full">
<CapeLikeTextButton
tooltip="No Cape"
:highlighted="!currentCape"
@click="updateSelectedCape(undefined)"
>
<template #icon>
<XIcon />
</template>
<span>None</span>
</CapeLikeTextButton>
<CapeButton
v-for="cape in sortedCapes"
:id="cape.id"
:key="cape.id"
:name="cape.name"
:texture="cape.texture"
:selected="currentCape?.id === cape.id"
@select="updateSelectedCape(cape)"
/>
</div>
</ScrollablePanel>
</div>
</div>
<div class="flex gap-2 items-center">
<ButtonStyled color="brand">
<button @click="select">
<CheckIcon />
Select
</button>
</ButtonStyled>
<ButtonStyled>
<button @click="hide">
<XIcon />
Cancel
</button>
</ButtonStyled>
</div>
</ModalWrapper>
</template>

View File

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<template>
<ModalWrapper ref="modal" @on-hide="hide(true)">
<template #title>
<span class="text-lg font-extrabold text-contrast"> Upload skin texture </span>
</template>
<div class="relative">
<div
class="border-2 border-dashed border-highlight-gray rounded-xl h-[173px] flex flex-col items-center justify-center p-8 cursor-pointer bg-button-bg hover:bg-button-hover transition-colors relative"
@click="triggerFileInput"
>
<p class="mx-auto mb-0 text-primary font-bold text-lg text-center flex items-center gap-2">
<UploadIcon /> Select skin texture file
</p>
<p class="mx-auto mt-0 text-secondary text-sm text-center">
Drag and drop or click here to browse
</p>
<input
ref="fileInput"
type="file"
accept="image/png"
class="hidden"
@change="handleInputFileChange"
/>
</div>
</div>
</ModalWrapper>
</template>
<script setup lang="ts">
import { ref, onBeforeUnmount, watch } from 'vue'
import { UploadIcon } from '@modrinth/assets'
import { useNotifications } from '@/store/state'
import { getCurrentWebview } from '@tauri-apps/api/webview'
import ModalWrapper from '@/components/ui/modal/ModalWrapper.vue'
import { get_dragged_skin_data } from '@/helpers/skins'
const notifications = useNotifications()
const modal = ref()
const fileInput = ref<HTMLInputElement>()
const unlisten = ref<() => void>()
const modalVisible = ref(false)
const emit = defineEmits<{
(e: 'uploaded', data: ArrayBuffer): void
(e: 'canceled'): void
}>()
function show(e?: MouseEvent) {
modal.value?.show(e)
modalVisible.value = true
setupDragDropListener()
}
function hide(emitCanceled = false) {
modal.value?.hide()
modalVisible.value = false
cleanupDragDropListener()
resetState()
if (emitCanceled) {
emit('canceled')
}
}
function resetState() {
if (fileInput.value) fileInput.value.value = ''
}
function triggerFileInput() {
fileInput.value?.click()
}
async function handleInputFileChange(e: Event) {
const files = (e.target as HTMLInputElement).files
if (!files || files.length === 0) {
return
}
const file = files[0]
const buffer = await file.arrayBuffer()
await processData(buffer)
}
async function setupDragDropListener() {
try {
if (modalVisible.value) {
await cleanupDragDropListener()
unlisten.value = await getCurrentWebview().onDragDropEvent(async (event) => {
if (event.payload.type !== 'drop') {
return
}
if (!event.payload.paths || event.payload.paths.length === 0) {
return
}
const filePath = event.payload.paths[0]
try {
const data = await get_dragged_skin_data(filePath)
await processData(data.buffer)
} catch (error) {
notifications.addNotification({
title: 'Error processing file',
text: error instanceof Error ? error.message : 'Failed to read the dropped file.',
type: 'error',
})
}
})
}
} catch (error) {
console.error('Failed to set up drag and drop listener:', error)
}
}
async function cleanupDragDropListener() {
if (unlisten.value) {
unlisten.value()
unlisten.value = undefined
}
}
async function processData(buffer: ArrayBuffer) {
emit('uploaded', buffer)
hide()
}
watch(modalVisible, (isVisible) => {
if (isVisible) {
setupDragDropListener()
} else {
cleanupDragDropListener()
}
})
onBeforeUnmount(() => {
cleanupDragDropListener()
})
defineExpose({ show, hide })
</script>