You've already forked AstralRinth
forked from didirus/AstralRinth
feat(app): skins frontend (#3657)
* chore: typo fix and formatting tidyups * refactor(theseus): extend auth subsystem to fetch complete user profiles * chore: fix new `prettier` lints * chore: document differences between similar `Credentials` methods * chore: remove dead `profile_run_credentials` plugin command * feat(app): skin selector backend * enh(app/skin-selector): better DB intension through deferred FKs, further PNG validations * chore: fix comment typo spotted by Copilot * fix: less racy auth token refresh logic This may help with issues reported by users where the access token is invalid and can't be used to join servers over long periods of time. * tweak(app-lib): improve consistency of skin field serialization case * fix(app-lib/minecraft_skins): fix custom skin removal from DB not working * Begin skins frontend * Cape preview * feat: start on SkinPreviewRenderer * feat: setting for nametag * feat: hide nametag setting (sql) * fix: positioning of meshes * fix: lighting * fix: allow dragging off-bounds * fix: better color mapping * feat: hide nametag setting (impl) * feat: Start on edit modal + cape button cleanup + renderer fixes * feat: Finish new skin modal * feat: finish cape modal * feat: skin rendering on load * fix: logic for Skins.vue * fix: types * fix: types (for modal + renderer) * feat: Editing? * fix: renderer not updating variant * fix: mojang username not modrinth username * feat: batched skin rendering - remove vzge references (apart from capes, wip) * feat: fix sizing on SkinButton and SkinLikeButton, also implement bust positioning * feat: capes in preview renderer & baked renders * fix: lint fixes * refactor: Start on cleanup and polish * fix: hide error notification when logged out * revert: .gltf formatting * chore(app-frontend): fix typos * fix(app-lib): delay account skin data deletion to next reboot This gives users an opportunity to not unexpectedly lose skin data in case they log off on accident. * fix: login button & provide/inject AccountsCard * polish: skin buttons * fix: imports * polish: use figma values * polish: tweak underneath shadow * polish: cursor grab * polish: remove green bg from CapeLikeTextButton when selected. * polish: modal tweaks * polish: grid tweaks + start on upload skin modal * polish: drag and drop file flow * polish: button positioning in SkinButton * fix: lint issues * polish: deduplicate model+cape stuff and fix layout * fix: lint issues * fix: camel case requirement for make-default * polish: use indexed db to persist skin previews * fix: lint issues * polish: add skin icon sizing * polish: theme fixes * feat: animation system for skin preview renderer * feat(app/minecraft_skins): save current custom external skin when equipping skins * fix: cape button & dynamic nametag sizing * feat(theseus): add `normalize_skin_texture` Tauri command This command lets the app frontend opt in to normalizing the texture of any skin, which may be in either the legacy 64x32 or newer 64x64 format, to the newer 64x64 format for display purposes. * chore: Rust build fixes * feat: start impl of skin normalization on frontend * feat(theseus): change parameter type of `normalize_skin_texture` Tauri command * fix: normalization * fix(theseus): make new `normalize_skin_texture` command usable * feat: finish normalization impl * fix: vueuse issue * fix: use optimistic approach when changing skins/capes. * fix: nametag cleanup + scroll fix * fix: edit modal computedAsync not fast enough for skin preview renderer * feat: classic player model animations * chore: fix new Clippy lint * fix(app-lib): actually delete custom skins with no cape overrides * fix(app-lib): handle repeated addition of the same skin properly * refactor(app-lib): simplify DB connection logic a little * fix: various improvements * feat: slim animations * fix: z-fighting on models * fix: shading + lighting improvements * fix: shadows * fix: polish * fix: polish * fix: accounts card not having the right head * fix: lint issues * fix: build issue * feat: drag and drop func * fix: temp disable drag and drop in the modal * Revert "fix: temp disable drag and drop in the modal" This reverts commit 33500c564e3f85e6c0a2e83dd9700deda892004d. * fix: drag and drop working * fix: lint * fix: better media queries * feat(app/skins): revert current custom external skin storing on equip This reverts commit 0155262ddd081c8677654619a09e814088fdd8b0. * regen pnpm lock * pnpm fix * Make default capes a little more clear * Lint --------- Co-authored-by: Alejandro González <me@alegon.dev> Co-authored-by: Prospector <prospectordev@gmail.com>
This commit is contained in:
@@ -10,6 +10,7 @@ import dayjs from 'dayjs'
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import { get_search_results } from '@/helpers/cache.js'
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import type { SearchResult } from '@modrinth/utils'
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import RecentWorldsList from '@/components/ui/world/RecentWorldsList.vue'
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import type { GameInstance } from '@/helpers/types'
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const route = useRoute()
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const breadcrumbs = useBreadcrumbs()
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@@ -82,13 +83,15 @@ async function refreshFeaturedProjects() {
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await fetchInstances()
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await refreshFeaturedProjects()
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const unlistenProfile = await profile_listener(async (e) => {
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await fetchInstances()
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const unlistenProfile = await profile_listener(
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async (e: { event: string; profile_path_id: string }) => {
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await fetchInstances()
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if (e.event === 'added' || e.event === 'created' || e.event === 'removed') {
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await refreshFeaturedProjects()
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}
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})
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if (e.event === 'added' || e.event === 'created' || e.event === 'removed') {
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await refreshFeaturedProjects()
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}
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},
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)
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onUnmounted(() => {
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unlistenProfile()
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@@ -97,8 +100,8 @@ onUnmounted(() => {
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<template>
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<div class="p-6 flex flex-col gap-2">
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<h1 v-if="recentInstances" class="m-0 text-2xl">Welcome back!</h1>
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<h1 v-else class="m-0 text-2xl">Welcome to Modrinth App!</h1>
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<h1 v-if="recentInstances?.length > 0" class="m-0 text-2xl font-extrabold">Welcome back!</h1>
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<h1 v-else class="m-0 text-2xl font-extrabold">Welcome to Modrinth App!</h1>
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<RecentWorldsList :recent-instances="recentInstances" />
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<RowDisplay
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v-if="hasFeaturedProjects"
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525
apps/app-frontend/src/pages/Skins.vue
Normal file
525
apps/app-frontend/src/pages/Skins.vue
Normal file
@@ -0,0 +1,525 @@
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<script setup lang="ts">
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import {
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EditIcon,
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ExcitedRinthbot,
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LogInIcon,
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PlusIcon,
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SpinnerIcon,
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TrashIcon,
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UpdatedIcon,
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} from '@modrinth/assets'
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import {
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Button,
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ButtonStyled,
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ConfirmModal,
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SkinButton,
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SkinLikeTextButton,
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SkinPreviewRenderer,
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} from '@modrinth/ui'
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import { computedAsync } from '@vueuse/core'
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import type { Ref } from 'vue'
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import { computed, inject, onMounted, onUnmounted, ref, useTemplateRef, watch } from 'vue'
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import EditSkinModal from '@/components/ui/skin/EditSkinModal.vue'
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import SelectCapeModal from '@/components/ui/skin/SelectCapeModal.vue'
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import UploadSkinModal from '@/components/ui/skin/UploadSkinModal.vue'
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import { handleError, useNotifications } from '@/store/notifications'
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import type { Cape, Skin } from '@/helpers/skins.ts'
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import {
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normalize_skin_texture,
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equip_skin,
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filterDefaultSkins,
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filterSavedSkins,
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get_available_capes,
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get_available_skins,
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get_normalized_skin_texture,
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remove_custom_skin,
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set_default_cape,
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} from '@/helpers/skins.ts'
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import { get as getSettings } from '@/helpers/settings.ts'
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import { get_default_user, login as login_flow, users } from '@/helpers/auth'
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import type { RenderResult } from '@/helpers/rendering/batch-skin-renderer.ts'
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import { generateSkinPreviews, map } from '@/helpers/rendering/batch-skin-renderer.ts'
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import { handleSevereError } from '@/store/error'
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import { trackEvent } from '@/helpers/analytics'
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import type AccountsCard from '@/components/ui/AccountsCard.vue'
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import { arrayBufferToBase64 } from '@modrinth/utils'
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const editSkinModal = useTemplateRef('editSkinModal')
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const selectCapeModal = useTemplateRef('selectCapeModal')
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const uploadSkinModal = useTemplateRef('uploadSkinModal')
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const notifications = useNotifications()
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const settings = ref(await getSettings())
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const skins = ref<Skin[]>([])
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const capes = ref<Cape[]>([])
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const accountsCard = inject('accountsCard') as Ref<typeof AccountsCard>
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const currentUser = ref(undefined)
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const currentUserId = ref<string | undefined>(undefined)
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const username = computed(() => currentUser.value?.profile?.name ?? undefined)
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const selectedSkin = ref<Skin | null>(null)
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const defaultCape = ref<Cape>()
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const originalSelectedSkin = ref<Skin | null>(null)
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const originalDefaultCape = ref<Cape>()
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const savedSkins = computed(() => filterSavedSkins(skins.value))
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const defaultSkins = computed(() => filterDefaultSkins(skins.value))
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const currentCape = computed(() => {
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if (selectedSkin.value?.cape_id) {
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const overrideCape = capes.value.find((c) => c.id === selectedSkin.value?.cape_id)
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if (overrideCape) {
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return overrideCape
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}
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}
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return defaultCape.value
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})
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const skinTexture = computedAsync(async () => {
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if (selectedSkin.value?.texture) {
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return await get_normalized_skin_texture(selectedSkin.value)
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} else {
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return ''
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}
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})
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const capeTexture = computed(() => currentCape.value?.texture)
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const skinVariant = computed(() => selectedSkin.value?.variant)
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const skinNametag = computed(() =>
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settings.value.hide_nametag_skins_page ? undefined : username.value,
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)
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let userCheckInterval: number | null = null
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const deleteSkinModal = ref()
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const skinToDelete = ref<Skin | null>(null)
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function confirmDeleteSkin(skin: Skin) {
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skinToDelete.value = skin
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deleteSkinModal.value?.show()
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}
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async function deleteSkin() {
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if (!skinToDelete.value) return
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await remove_custom_skin(skinToDelete.value).catch(handleError)
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await loadSkins()
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skinToDelete.value = null
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}
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async function loadCapes() {
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try {
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capes.value = (await get_available_capes()) ?? []
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defaultCape.value = capes.value.find((c) => c.is_equipped)
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originalDefaultCape.value = defaultCape.value
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} catch (error) {
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if (currentUser.value) {
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handleError(error)
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}
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}
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}
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async function loadSkins() {
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try {
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skins.value = (await get_available_skins()) ?? []
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generateSkinPreviews(skins.value, capes.value)
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selectedSkin.value = skins.value.find((s) => s.is_equipped) ?? null
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originalSelectedSkin.value = selectedSkin.value
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} catch (error) {
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if (currentUser.value) {
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handleError(error)
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}
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}
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}
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async function changeSkin(newSkin: Skin) {
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const previousSkin = selectedSkin.value
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const previousSkinsList = [...skins.value]
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skins.value = skins.value.map((skin) => {
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return {
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...skin,
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is_equipped: skin.texture_key === newSkin.texture_key,
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}
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})
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selectedSkin.value = skins.value.find((s) => s.texture_key === newSkin.texture_key) || null
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try {
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await equip_skin(newSkin)
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if (accountsCard.value) {
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await accountsCard.value.refreshValues()
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}
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} catch (error) {
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selectedSkin.value = previousSkin
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skins.value = previousSkinsList
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if ((error as { message?: string })?.message?.includes('429 Too Many Requests')) {
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notifications.addNotification({
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type: 'error',
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title: 'Slow down!',
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text: "You're changing your skin too frequently. Mojang's servers have temporarily blocked further requests. Please wait a moment before trying again.",
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})
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} else {
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handleError(error)
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}
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}
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}
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async function handleCapeSelected(cape: Cape | undefined) {
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const previousDefaultCape = defaultCape.value
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const previousCapesList = [...capes.value]
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capes.value = capes.value.map((c) => ({
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...c,
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is_equipped: cape ? c.id === cape.id : false,
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}))
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defaultCape.value = cape ? capes.value.find((c) => c.id === cape.id) : undefined
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try {
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await set_default_cape(cape)
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} catch (error) {
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defaultCape.value = previousDefaultCape
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capes.value = previousCapesList
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if ((error as { message?: string })?.message?.includes('429 Too Many Requests')) {
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notifications.addNotification({
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type: 'error',
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title: 'Slow down!',
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text: "You're changing your cape too frequently. Mojang's servers have temporarily blocked further requests. Please wait a moment before trying again.",
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})
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} else {
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handleError(error)
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}
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}
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}
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async function onSkinSaved() {
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await Promise.all([loadCapes(), loadSkins()])
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}
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async function loadCurrentUser() {
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try {
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const defaultId = await get_default_user()
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currentUserId.value = defaultId
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const allAccounts = await users()
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currentUser.value = allAccounts.find((acc) => acc.profile.id === defaultId)
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} catch (e) {
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handleError(e)
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currentUser.value = undefined
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currentUserId.value = undefined
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}
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}
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function getBakedSkinTextures(skin: Skin): RenderResult | undefined {
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const key = `${skin.texture_key}+${skin.variant}+${skin.cape_id ?? 'no-cape'}`
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return map.get(key)
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}
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async function login() {
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accountsCard.value.setLoginDisabled(true)
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const loggedIn = await login_flow().catch(handleSevereError)
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if (loggedIn && accountsCard) {
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await accountsCard.value.refreshValues()
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}
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trackEvent('AccountLogIn')
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accountsCard.value.setLoginDisabled(false)
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}
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function openUploadSkinModal(e: MouseEvent) {
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uploadSkinModal.value?.show(e)
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}
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function onSkinFileUploaded(buffer: ArrayBuffer) {
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const fakeEvent = new MouseEvent('click')
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normalize_skin_texture(`data:image/png;base64,` + arrayBufferToBase64(buffer)).then(
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(skinTextureNormalized: Uint8Array) => {
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const skinTexUrl = `data:image/png;base64,` + arrayBufferToBase64(skinTextureNormalized)
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if (editSkinModal.value && editSkinModal.value.shouldRestoreModal) {
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editSkinModal.value.restoreWithNewTexture(skinTexUrl)
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} else {
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editSkinModal.value?.showNew(fakeEvent, skinTexUrl)
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}
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},
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)
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}
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function onUploadCanceled() {
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editSkinModal.value?.restoreModal()
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}
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watch(
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() => selectedSkin.value?.cape_id,
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() => {},
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)
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onMounted(() => {
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userCheckInterval = window.setInterval(checkUserChanges, 250)
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})
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onUnmounted(() => {
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if (userCheckInterval !== null) {
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window.clearInterval(userCheckInterval)
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}
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})
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async function checkUserChanges() {
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try {
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const defaultId = await get_default_user()
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if (defaultId !== currentUserId.value) {
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await loadCurrentUser()
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await loadCapes()
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await loadSkins()
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}
|
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} catch (error) {
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if (currentUser.value) {
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handleError(error)
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||||
}
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}
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}
|
||||
|
||||
await Promise.all([loadCapes(), loadSkins(), loadCurrentUser()])
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</script>
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|
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<template>
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<EditSkinModal
|
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ref="editSkinModal"
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:capes="capes"
|
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:default-cape="defaultCape"
|
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@saved="onSkinSaved"
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@deleted="() => loadSkins()"
|
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@open-upload-modal="openUploadSkinModal"
|
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/>
|
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<SelectCapeModal ref="selectCapeModal" :capes="capes" @select="handleCapeSelected" />
|
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<UploadSkinModal
|
||||
ref="uploadSkinModal"
|
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@uploaded="onSkinFileUploaded"
|
||||
@canceled="onUploadCanceled"
|
||||
/>
|
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<ConfirmModal
|
||||
ref="deleteSkinModal"
|
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title="Are you sure you want to delete this skin?"
|
||||
description="This will permanently delete the selected skin. This action cannot be undone."
|
||||
proceed-label="Delete"
|
||||
@proceed="deleteSkin"
|
||||
/>
|
||||
|
||||
<div v-if="currentUser" class="p-4 skin-layout">
|
||||
<div class="preview-panel">
|
||||
<h1 class="m-0 text-2xl font-bold flex items-center gap-2">
|
||||
Skins
|
||||
<span class="text-sm font-bold px-2 bg-brand-highlight text-brand rounded-full">Beta</span>
|
||||
</h1>
|
||||
<div class="preview-container">
|
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<SkinPreviewRenderer
|
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wide-model-src="/src/assets/models/classic_player.gltf"
|
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slim-model-src="/src/assets/models/slim_player.gltf"
|
||||
cape-model-src="/src/assets/models/cape.gltf"
|
||||
:cape-src="capeTexture"
|
||||
:texture-src="skinTexture || ''"
|
||||
:variant="skinVariant"
|
||||
:nametag="skinNametag"
|
||||
:initial-rotation="Math.PI / 8"
|
||||
>
|
||||
<template #subtitle>
|
||||
<ButtonStyled :disabled="!!selectedSkin?.cape_id">
|
||||
<button
|
||||
v-tooltip="
|
||||
selectedSkin?.cape_id
|
||||
? 'The equipped skin is overriding the default cape.'
|
||||
: undefined
|
||||
"
|
||||
:disabled="!!selectedSkin?.cape_id"
|
||||
@click="
|
||||
(e: MouseEvent) =>
|
||||
selectCapeModal?.show(
|
||||
e,
|
||||
selectedSkin?.texture_key,
|
||||
currentCape,
|
||||
skinTexture,
|
||||
skinVariant,
|
||||
)
|
||||
"
|
||||
>
|
||||
<UpdatedIcon />
|
||||
Change cape
|
||||
</button>
|
||||
</ButtonStyled>
|
||||
</template>
|
||||
</SkinPreviewRenderer>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<div class="skins-container">
|
||||
<section class="flex flex-col gap-2 mt-1">
|
||||
<h2 class="text-lg font-bold m-0 text-primary">Saved skins</h2>
|
||||
<div class="skin-card-grid">
|
||||
<SkinLikeTextButton class="skin-card" @click="openUploadSkinModal">
|
||||
<template #icon>
|
||||
<PlusIcon class="size-8" />
|
||||
</template>
|
||||
<span>Add a skin</span>
|
||||
</SkinLikeTextButton>
|
||||
|
||||
<SkinButton
|
||||
v-for="skin in savedSkins"
|
||||
:key="`saved-skin-${skin.texture_key}`"
|
||||
class="skin-card"
|
||||
:forward-image-src="getBakedSkinTextures(skin)?.forwards"
|
||||
:backward-image-src="getBakedSkinTextures(skin)?.backwards"
|
||||
:selected="selectedSkin === skin"
|
||||
@select="changeSkin(skin)"
|
||||
>
|
||||
<template #overlay-buttons>
|
||||
<Button
|
||||
color="green"
|
||||
aria-label="Edit skin"
|
||||
class="pointer-events-auto"
|
||||
@click.stop="(e) => editSkinModal?.show(e, skin)"
|
||||
>
|
||||
<EditIcon /> Edit
|
||||
</Button>
|
||||
<Button
|
||||
v-show="!skin.is_equipped"
|
||||
v-tooltip="'Delete skin'"
|
||||
aria-label="Delete skin"
|
||||
color="red"
|
||||
class="!rounded-[100%] pointer-events-auto"
|
||||
icon-only
|
||||
@click.stop="() => confirmDeleteSkin(skin)"
|
||||
>
|
||||
<TrashIcon />
|
||||
</Button>
|
||||
</template>
|
||||
</SkinButton>
|
||||
</div>
|
||||
</section>
|
||||
|
||||
<section class="flex flex-col gap-2 mt-6">
|
||||
<h2 class="text-lg font-bold m-0 text-primary">Default skins</h2>
|
||||
<div class="skin-card-grid">
|
||||
<SkinButton
|
||||
v-for="skin in defaultSkins"
|
||||
:key="`default-skin-${skin.texture_key}`"
|
||||
class="skin-card"
|
||||
:forward-image-src="getBakedSkinTextures(skin)?.forwards"
|
||||
:backward-image-src="getBakedSkinTextures(skin)?.backwards"
|
||||
:selected="selectedSkin === skin"
|
||||
:tooltip="skin.name"
|
||||
@select="changeSkin(skin)"
|
||||
/>
|
||||
</div>
|
||||
</section>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<div v-else class="flex items-center justify-center min-h-[50vh] pt-[25%]">
|
||||
<div
|
||||
class="bg-bg-raised rounded-lg p-7 flex flex-col gap-5 shadow-md relative max-w-xl w-full mx-auto"
|
||||
>
|
||||
<img
|
||||
:src="ExcitedRinthbot"
|
||||
alt="Excited Modrinth Bot"
|
||||
class="absolute -top-28 right-8 md:right-20 h-28 w-auto"
|
||||
/>
|
||||
<div
|
||||
class="absolute top-0 left-0 w-full h-[1px] opacity-40 bg-gradient-to-r from-transparent via-green-500 to-transparent"
|
||||
style="
|
||||
background: linear-gradient(
|
||||
to right,
|
||||
transparent 2rem,
|
||||
var(--color-green) calc(100% - 13rem),
|
||||
var(--color-green) calc(100% - 5rem),
|
||||
transparent calc(100% - 2rem)
|
||||
);
|
||||
"
|
||||
></div>
|
||||
|
||||
<div class="flex flex-col gap-5">
|
||||
<h1 class="text-3xl font-extrabold m-0">Please sign-in</h1>
|
||||
<p class="text-lg m-0">
|
||||
Please sign into your Minecraft account to use the skin management features of the
|
||||
Modrinth app.
|
||||
</p>
|
||||
<ButtonStyled v-show="accountsCard" color="brand" :disabled="accountsCard.loginDisabled">
|
||||
<button :disabled="accountsCard.loginDisabled" @click="login">
|
||||
<LogInIcon v-if="!accountsCard.loginDisabled" />
|
||||
<SpinnerIcon v-else class="animate-spin" />
|
||||
Sign In
|
||||
</button>
|
||||
</ButtonStyled>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</template>
|
||||
|
||||
<style lang="scss" scoped>
|
||||
$skin-card-width: 155px;
|
||||
$skin-card-gap: 4px;
|
||||
|
||||
.skin-layout {
|
||||
display: grid;
|
||||
grid-template-columns: minmax(0, 1fr) minmax(0, 2.5fr);
|
||||
gap: 2.5rem;
|
||||
|
||||
@media (max-width: 700px) {
|
||||
grid-template-columns: 1fr;
|
||||
}
|
||||
}
|
||||
|
||||
.preview-panel {
|
||||
top: 1.5rem;
|
||||
position: sticky;
|
||||
align-self: start;
|
||||
padding: 0.5rem;
|
||||
padding-top: 0;
|
||||
}
|
||||
|
||||
.preview-container {
|
||||
height: 80vh;
|
||||
display: flex;
|
||||
align-items: center;
|
||||
justify-content: center;
|
||||
margin-left: calc((2.5rem / 2));
|
||||
|
||||
@media (max-width: 700px) {
|
||||
height: 50vh;
|
||||
}
|
||||
}
|
||||
|
||||
.skins-container {
|
||||
padding-top: 0.5rem;
|
||||
}
|
||||
|
||||
.skin-card-grid {
|
||||
display: grid;
|
||||
grid-template-columns: repeat(3, 1fr);
|
||||
gap: $skin-card-gap;
|
||||
width: 100%;
|
||||
|
||||
@media (min-width: 1300px) {
|
||||
grid-template-columns: repeat(4, 1fr);
|
||||
}
|
||||
|
||||
@media (min-width: 1750px) {
|
||||
grid-template-columns: repeat(5, 1fr);
|
||||
}
|
||||
|
||||
@media (min-width: 2050px) {
|
||||
grid-template-columns: repeat(6, 1fr);
|
||||
}
|
||||
}
|
||||
|
||||
.skin-card {
|
||||
aspect-ratio: 0.95;
|
||||
border-radius: 10px;
|
||||
box-sizing: border-box;
|
||||
width: 100%;
|
||||
min-width: 0;
|
||||
}
|
||||
</style>
|
||||
@@ -1,5 +1,6 @@
|
||||
import Index from './Index.vue'
|
||||
import Browse from './Browse.vue'
|
||||
import Worlds from './Worlds.vue'
|
||||
import Skins from './Skins.vue'
|
||||
|
||||
export { Index, Browse, Worlds }
|
||||
export { Index, Browse, Worlds, Skins }
|
||||
|
||||
Reference in New Issue
Block a user