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Add modpack creation and compilation
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@@ -1,4 +1,5 @@
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use daedalus::minecraft::{ArgumentType, VersionInfo};
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use serde::{Deserialize, Serialize};
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use std::path::Path;
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use std::process::{Command, Stdio};
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use thiserror::Error;
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@@ -65,7 +66,8 @@ pub async fn fetch_metadata() -> Result<
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Ok((game?, forge?, fabric?))
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}
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#[derive(Debug, Eq, PartialEq, Clone, Copy)]
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#[derive(Debug, Eq, PartialEq, Clone, Copy, Deserialize, Serialize)]
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#[serde(rename_all = "lowercase")]
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pub enum ModLoader {
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Vanilla,
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Forge,
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