Direct World Joining (#3457)

* Begin work on worlds backend

* Finish implementing get_profile_worlds and get_server_status (except pinning)

* Create TS types and manually copy unparsed chat components

* Clippy fix

* Update types.d.ts

* Initial worlds UI work

* Fix api::get_profile_worlds to take in a relative path

* sanitize & security update

* Fix sanitizePotentialFileUrl

* Fix sanitizePotentialFileUrl (for real)

* Fix empty motd causing error

* Finally actually fix world icons

* Fix world icon not being visible on non-Windows

* Use the correct generics to take in AppHandle

* Implement start_join_singleplayer_world and start_join_server for modern versions

* Don't error if server has no cached icon

* Migrate to own server pinging

* Ignore missing server hidden field and missing saves dir

* Update world list frontend

* More frontend work

* Server status player sample can be absent

* Fix refresh state

* Add get_profile_protocol_version

* Add protocol_version column to database

* SQL INTEGER is i64 in sqlx

* sqlx prepare

* Cache protocol version in database

* Continue worlds UI work

* Fix motds being bold

* Remove legacy pinging and add a 30-second timeout

* Remove pinned for now and match world (and server) parsing closer to spec

* Move type ServerStatus to worlds.ts

* Implement add_server_to_profile

* Fix pack_status being ignored when joining from launcher

* Make World path field be relative

* Implement rename_world and reset_world_icon

* Clippy fix

* Fix rename_world

* UI enhancements

* Implement backup_world, which returns the backup size in bytes

* Clippy fix

* Return index when adding servers to profile

* Fix backup

* Implement delete_world

* Implement edit_server_in_profile and remove_server_from_profile

* Clippy fix

* Log server joins

* Add edit and delete support

* Fix ts errors

* Fix minecraft font

* Switch font out for non-monospaced.

* Fix font proper

* Some more world cleanup, handle play state, check quickplay compatibility

* Clear the cached protocol version when a profile's game version is changed

* Fix tint colors in navbar

* Fix server protocol version pinging

* UI fixes

* Fix protocol version handler

* Fix MOTD parsing

* Add worlds_updated profile event

* fix pkg

* Functional home screen with worlds

* lint

* Fix incorrect folder creation

* Make items clickable

* Add locked field to SingleplayerWorld indicating whether the world is locked by the game

* Implement locking frontend

* Fix locking condition

* Split worlds_updated profile event into servers_updated and world_updated

* Fix compile error

* Use port from resolve SRV record

* Fix serialization of ProfilePayload and ProfilePayloadType

* Individual singleplayer world refreshing

* Log when worlds are perceived to be updated

* Push logging + total refresh lock

* Unlisten fixes

* Highlight current world when clicked

* Launcher logs refactor (#3444)

* Switch live log to use STDOUT

* fix clippy, legacy logs support

* Fix lint

* Handle non-XML log messages in XML logging, and don't escape log messages into XML

---------

Co-authored-by: Josiah Glosson <soujournme@gmail.com>

* Update incompatibility text

* Home page fixes, and unlock after close

* Remove logging

* Add join log database migration

* Switch server join timing to being in the database instead of in a separate log file

* Create optimized get_recent_worlds function that takes in a limit

* Update dependencies and fix Cargo.lock

* temp disable overflow menus

* revert home page changes

* Enable overflow menus again

* Remove list

* Revert

* Push dev tools

* Remove default filter

* Disable debug renderer

* Fix random app errors

* Refactor

* Fix missing computed import

* Fix light mode issues

* Fix TS errors

* Lint

* Fix bad link in change modpack version modal

* fix lint

* fix intl

---------

Co-authored-by: Josiah Glosson <soujournme@gmail.com>
Co-authored-by: Jai A <jaiagr+gpg@pm.me>
Co-authored-by: Jai Agrawal <18202329+Geometrically@users.noreply.github.com>
This commit is contained in:
Prospector
2025-04-26 18:09:58 -07:00
committed by GitHub
parent 25016053ca
commit ff4c7f47b2
106 changed files with 5852 additions and 1346 deletions

View File

@@ -1,152 +1,156 @@
<template>
<div
class="p-6 pr-2 pb-4"
@contextmenu.prevent.stop="(event) => handleRightClick(event, instance.path)"
>
<ExportModal ref="exportModal" :instance="instance" />
<InstanceSettingsModal ref="settingsModal" :instance="instance" :offline="offline" />
<ContentPageHeader>
<template #icon>
<Avatar :src="icon" :alt="instance.name" size="96px" :tint-by="instance.path" />
</template>
<template #title>
{{ instance.name }}
</template>
<template #summary> </template>
<template #stats>
<div
class="flex items-center gap-2 font-semibold transform capitalize border-0 border-solid border-divider pr-4 md:border-r"
>
<GameIcon class="h-6 w-6 text-secondary" />
{{ instance.loader }} {{ instance.game_version }}
</div>
<div class="flex items-center gap-2 font-semibold">
<TimerIcon class="h-6 w-6 text-secondary" />
<template v-if="timePlayed > 0">
{{ timePlayedHumanized }}
</template>
<template v-else> Never played </template>
</div>
</template>
<template #actions>
<div class="flex gap-2">
<ButtonStyled
v-if="instance.install_stage.includes('installing')"
color="brand"
size="large"
>
<button disabled>Installing...</button>
</ButtonStyled>
<ButtonStyled
v-else-if="instance.install_stage !== 'installed'"
color="brand"
size="large"
>
<button @click="repairInstance()">
<DownloadIcon />
Repair
</button>
</ButtonStyled>
<ButtonStyled v-else-if="playing === true" color="red" size="large">
<button @click="stopInstance('InstancePage')">
<StopCircleIcon />
Stop
</button>
</ButtonStyled>
<ButtonStyled
v-else-if="playing === false && loading === false"
color="brand"
size="large"
>
<button @click="startInstance('InstancePage')">
<PlayIcon />
Play
</button>
</ButtonStyled>
<ButtonStyled
v-else-if="loading === true && playing === false"
color="brand"
size="large"
>
<button disabled>Loading...</button>
</ButtonStyled>
<ButtonStyled size="large" circular>
<button v-tooltip="'Instance settings'" @click="settingsModal.show()">
<SettingsIcon />
</button>
</ButtonStyled>
<ButtonStyled size="large" type="transparent" circular>
<OverflowMenu
:options="[
{
id: 'open-folder',
action: () => showProfileInFolder(instance.path),
},
{
id: 'export-mrpack',
action: () => $refs.exportModal.show(),
},
]"
>
<MoreVerticalIcon />
<template #share-instance> <UserPlusIcon /> Share instance </template>
<template #host-a-server> <ServerIcon /> Create a server </template>
<template #open-folder> <FolderOpenIcon /> Open folder </template>
<template #export-mrpack> <PackageIcon /> Export modpack </template>
</OverflowMenu>
</ButtonStyled>
</div>
</template>
</ContentPageHeader>
</div>
<div class="px-6">
<NavTabs :links="tabs" />
</div>
<div class="p-6 pt-4">
<RouterView v-slot="{ Component }" :key="instance.path">
<template v-if="Component">
<Suspense
:key="instance.path"
@pending="loadingBar.startLoading()"
@resolve="loadingBar.stopLoading()"
>
<component
:is="Component"
:instance="instance"
:options="options"
:offline="offline"
:playing="playing"
:versions="modrinthVersions"
:installed="instance.install_stage !== 'installed'"
></component>
<template #fallback>
<LoadingIndicator />
</template>
</Suspense>
</template>
</RouterView>
</div>
<ContextMenu ref="options" @option-clicked="handleOptionsClick">
<template #play> <PlayIcon /> Play </template>
<template #stop> <StopCircleIcon /> Stop </template>
<template #add_content> <PlusIcon /> Add content </template>
<template #edit> <EditIcon /> Edit </template>
<template #copy_path> <ClipboardCopyIcon /> Copy path </template>
<template #open_folder> <ClipboardCopyIcon /> Open folder </template>
<template #copy_link> <ClipboardCopyIcon /> Copy link </template>
<template #open_link> <ClipboardCopyIcon /> Open in Modrinth <ExternalIcon /> </template>
<template #copy_names><EditIcon />Copy names</template>
<template #copy_slugs><HashIcon />Copy slugs</template>
<template #copy_links><GlobeIcon />Copy links</template>
<template #toggle><EditIcon />Toggle selected</template>
<template #disable><XIcon />Disable selected</template>
<template #enable><CheckCircleIcon />Enable selected</template>
<template #hide_show><EyeIcon />Show/Hide unselected</template>
<template #update_all
><UpdatedIcon />Update {{ selected.length > 0 ? 'selected' : 'all' }}</template
<div>
<div
class="p-6 pr-2 pb-4"
@contextmenu.prevent.stop="(event) => handleRightClick(event, instance.path)"
>
<template #filter_update><UpdatedIcon />Select Updatable</template>
</ContextMenu>
<ExportModal ref="exportModal" :instance="instance" />
<InstanceSettingsModal ref="settingsModal" :instance="instance" :offline="offline" />
<ContentPageHeader>
<template #icon>
<Avatar :src="icon" :alt="instance.name" size="96px" :tint-by="instance.path" />
</template>
<template #title>
{{ instance.name }}
</template>
<template #summary> </template>
<template #stats>
<div
class="flex items-center gap-2 font-semibold transform capitalize border-0 border-solid border-divider pr-4 md:border-r"
>
<GameIcon class="h-6 w-6 text-secondary" />
{{ instance.loader }} {{ instance.game_version }}
</div>
<div class="flex items-center gap-2 font-semibold">
<TimerIcon class="h-6 w-6 text-secondary" />
<template v-if="timePlayed > 0">
{{ timePlayedHumanized }}
</template>
<template v-else> Never played </template>
</div>
</template>
<template #actions>
<div class="flex gap-2">
<ButtonStyled
v-if="instance.install_stage.includes('installing')"
color="brand"
size="large"
>
<button disabled>Installing...</button>
</ButtonStyled>
<ButtonStyled
v-else-if="instance.install_stage !== 'installed'"
color="brand"
size="large"
>
<button @click="repairInstance()">
<DownloadIcon />
Repair
</button>
</ButtonStyled>
<ButtonStyled v-else-if="playing === true" color="red" size="large">
<button @click="stopInstance('InstancePage')">
<StopCircleIcon />
Stop
</button>
</ButtonStyled>
<ButtonStyled
v-else-if="playing === false && loading === false"
color="brand"
size="large"
>
<button @click="startInstance('InstancePage')">
<PlayIcon />
Play
</button>
</ButtonStyled>
<ButtonStyled
v-else-if="loading === true && playing === false"
color="brand"
size="large"
>
<button disabled>Loading...</button>
</ButtonStyled>
<ButtonStyled size="large" circular>
<button v-tooltip="'Instance settings'" @click="settingsModal.show()">
<SettingsIcon />
</button>
</ButtonStyled>
<ButtonStyled size="large" type="transparent" circular>
<OverflowMenu
:options="[
{
id: 'open-folder',
action: () => showProfileInFolder(instance.path),
},
{
id: 'export-mrpack',
action: () => $refs.exportModal.show(),
},
]"
>
<MoreVerticalIcon />
<template #share-instance> <UserPlusIcon /> Share instance </template>
<template #host-a-server> <ServerIcon /> Create a server </template>
<template #open-folder> <FolderOpenIcon /> Open folder </template>
<template #export-mrpack> <PackageIcon /> Export modpack </template>
</OverflowMenu>
</ButtonStyled>
</div>
</template>
</ContentPageHeader>
</div>
<div class="px-6">
<NavTabs :links="tabs" />
</div>
<div v-if="!!instance" class="p-6 pt-4">
<RouterView v-slot="{ Component }" :key="instance.path">
<template v-if="Component">
<Suspense
:key="instance.path"
@pending="loadingBar.startLoading()"
@resolve="loadingBar.stopLoading()"
>
<component
:is="Component"
:instance="instance"
:options="options"
:offline="offline"
:playing="playing"
:versions="modrinthVersions"
:installed="instance.install_stage !== 'installed'"
@play="updatePlayState"
@stop="() => stopInstance('InstanceSubpage')"
></component>
<template #fallback>
<LoadingIndicator />
</template>
</Suspense>
</template>
</RouterView>
</div>
<ContextMenu ref="options" @option-clicked="handleOptionsClick">
<template #play> <PlayIcon /> Play </template>
<template #stop> <StopCircleIcon /> Stop </template>
<template #add_content> <PlusIcon /> Add content </template>
<template #edit> <EditIcon /> Edit </template>
<template #copy_path> <ClipboardCopyIcon /> Copy path </template>
<template #open_folder> <ClipboardCopyIcon /> Open folder </template>
<template #copy_link> <ClipboardCopyIcon /> Copy link </template>
<template #open_link> <ClipboardCopyIcon /> Open in Modrinth <ExternalIcon /> </template>
<template #copy_names><EditIcon />Copy names</template>
<template #copy_slugs><HashIcon />Copy slugs</template>
<template #copy_links><GlobeIcon />Copy links</template>
<template #toggle><EditIcon />Toggle selected</template>
<template #disable><XIcon />Disable selected</template>
<template #enable><CheckCircleIcon />Enable selected</template>
<template #hide_show><EyeIcon />Show/Hide unselected</template>
<template #update_all
><UpdatedIcon />Update {{ selected.length > 0 ? 'selected' : 'all' }}</template
>
<template #filter_update><UpdatedIcon />Select Updatable</template>
</ContextMenu>
</div>
</template>
<script setup>
import {
@@ -238,6 +242,10 @@ async function fetchInstance() {
})
}
await updatePlayState()
}
async function updatePlayState() {
const runningProcesses = await get_by_profile_path(route.params.id).catch(handleError)
playing.value = runningProcesses.length > 0
@@ -253,14 +261,20 @@ watch(
},
)
const basePath = computed(() => `/instance/${encodeURIComponent(route.params.id)}`)
const tabs = computed(() => [
{
label: 'Content',
href: `/instance/${encodeURIComponent(route.params.id)}`,
href: `${basePath.value}`,
},
{
label: 'Worlds',
href: `${basePath.value}/worlds`,
},
{
label: 'Logs',
href: `/instance/${encodeURIComponent(route.params.id)}/logs`,
href: `${basePath.value}/logs`,
},
])