Commit Graph

297 Commits

Author SHA1 Message Date
14bf06e4bd Merge commit 'cb72d2ac80910cf01c9d2025d04d772fb8397abd' into beta 2025-07-10 01:07:09 +03:00
IMB11
cb72d2ac80 Skins improvements/fixes (#3943)
* feat: only initialize batch renderer if needed & head storage

* feat: support webp storage of skin renders if supported (falls back to png if not)

* fix: performance improvements with cache loading+saving

* fix: mirrored skins + remove cape model for embedded cape

* feat: antialiasing

* fix: leg jumping & store fbx's for reference

* fix: lint issues

* fix: lint issues

* feat: tweaks to radial spotlight

* fix: app nav btn colors
2025-07-09 21:41:36 +00:00
8af0288274 Merge commit '36ad1f16e46333cd85d4719d8ecfcfd745167075' into beta 2025-07-09 23:57:16 +03:00
2df37be9a7 feat: added fake host for bypass minecraft account type (MSA) check on 1.16.4/5. 2025-07-09 23:45:21 +03:00
Prospector
5d4f334505 Update changelog 2025-07-08 13:57:06 -07:00
Prospector
1fdb5ba748 Add authors to blog posts and shorten some summaries (#3940) 2025-07-08 20:48:27 +00:00
c5e67a5c6f fix: typo 2025-07-08 23:43:50 +03:00
e2e21c1496 fix: another try to fix x86 windows arch 2025-07-08 23:40:55 +03:00
6da942ccbb fix: Ignore x86 windows arch 2025-07-08 23:32:33 +03:00
Alejandro González
2692953e31 fix(app): make Party Alex bonus default skin have slim arms (#3945)
This skin was incorrectly declared as having wide arms. Resolves #3941.
2025-07-08 19:03:30 +00:00
Prospector
242fd713ab Update changelog 2025-07-08 11:06:50 -07:00
IMB11
7a12c4d5e2 feat: reimplement error handling improvements w/o polling (#3942)
* Reapply "fix: error handling improvements (#3797)"

This reverts commit e0cde2d6ff.

* fix: polling issues

* fix: circuit breaker logic for spam

* fix: remove polling & ping test node instead

* fix: remove broken url from debugging

* fix: show error information display if node access fails in fs module
2025-07-08 17:40:44 +00:00
006fd7c7f5 fix: another sqlx migrations fix 2025-07-08 04:59:33 +03:00
1e8e001eb8 fix: Impl. fixes for all known migration issues from modrinth authors 2025-07-08 04:25:37 +03:00
585935c799 fix: Impl. fix for migration 20240711194701 2025-07-08 03:42:03 +03:00
Prospector
e0cde2d6ff Revert "fix: error handling improvements (#3797)"
This reverts commit 706976439d.
2025-07-07 17:37:43 -07:00
Josiah Glosson
088cb54317 Fix failure when "Test"ing a Java installation (#3935)
* Fix failure when "Test"ing a Java installation

* Fix lint
2025-07-07 19:11:36 +00:00
35cd79727a Merge commit 'c47bcf665d0686db29732629b36113d3b25915af' into feature-clean 2025-07-07 19:04:00 +03:00
Josiah Glosson
c47bcf665d Fix MinecraftLaunch failing in the case of a package-private main class on Java 8 (#3932)
I don't know of any mod loaders where this is the case, but better be safe than sorry
2025-07-07 15:42:38 +00:00
9bd87cf986 Merge commit 'bc90c27e27df60f95a1fdc3572fb0bd5aa4fd102' into feature-clean 2025-07-07 17:14:06 +03:00
Prospector
c1be57773a Update changelog 2025-07-07 01:10:51 -07:00
Prospector
559d203996 Add a hack to temporarily patch Java 8 not working (#3927) 2025-07-07 00:52:41 -07:00
Prospector
54522518c3 Update changelog + blog post time 2025-07-06 16:37:47 -07:00
IMB11
b8521f926f feat: skins blogpost (#3904)
* feat: skins blogpost

* fix: clarify changelog note

* Update packages/blog/articles/skins-now-in-modrinth-app.md

Co-authored-by: Prospector <6166773+Prospector@users.noreply.github.com>
Signed-off-by: IMB11 <hendersoncal117@gmail.com>

* fix: review issues

* fix: lint

---------

Signed-off-by: IMB11 <hendersoncal117@gmail.com>
Co-authored-by: Prospector <6166773+Prospector@users.noreply.github.com>
2025-07-06 21:43:36 +00:00
IMB11
b29672f4b4 fix: model issues & move to @modrinth/assets (#3911)
* fix: model issues & move to `@modrinth/assets`

* revert: vscode settings change

* fix: remove unused props
2025-07-06 21:42:55 +00:00
Alejandro González
a32fe6a41f ci: revamp app build workflow, introduce a new one for release deployment (#3921)
* feat(ci): clean up app release build workflow, set app versions to match tag's

* feat(ci): rename Theseus build workflow, add new release workflow

* chore(ci): minor tweaks to `theseus-build` workflow

* chore: update workflow reference in comments
2025-07-06 21:41:52 +00:00
Josiah Glosson
31ecace083 Fix launching older Forge versions (#3920) 2025-07-06 19:09:49 +00:00
Alejandro González
e5b134f8f4 feat(app): add free official Java Edition skin packs as default skins (#3913) 2025-07-06 10:16:11 +00:00
7e58d7dd35 Merge commit '8faea1663ae0c6d1190a5043054197b6a58019f3' into feature-clean 2025-07-05 23:11:27 +03:00
Prospector
ece8a07486 Fix bugs with 0.10.0, update changelog 2025-07-05 11:33:28 -07:00
Prospector
1e24225350 Bump app version to 0.10.1 2025-07-04 20:41:27 -07:00
Prospector
e84a178586 add web changelog 2025-07-04 11:46:31 -07:00
Prospector
0a83ed965e Update changelog time 2025-07-04 11:44:39 -07:00
Prospector
55916b6bda Fix one version number being wrong 2025-07-03 11:39:49 -07:00
Prospector
a38e1dee1f Remove duplicate changelog 2025-07-03 11:32:57 -07:00
Prospector
ef76a81cd5 Add app 0.10.0 changelog 2025-07-03 11:12:26 -07:00
IMB11
f95d0d78f2 feat(app): skins frontend (#3657)
* chore: typo fix and formatting tidyups

* refactor(theseus): extend auth subsystem to fetch complete user profiles

* chore: fix new `prettier` lints

* chore: document differences between similar `Credentials` methods

* chore: remove dead `profile_run_credentials` plugin command

* feat(app): skin selector backend

* enh(app/skin-selector): better DB intension through deferred FKs, further PNG validations

* chore: fix comment typo spotted by Copilot

* fix: less racy auth token refresh logic

This may help with issues reported by users where the access token is
invalid and can't be used to join servers over long periods of time.

* tweak(app-lib): improve consistency of skin field serialization case

* fix(app-lib/minecraft_skins): fix custom skin removal from DB not working

* Begin skins frontend

* Cape preview

* feat: start on SkinPreviewRenderer

* feat: setting for nametag

* feat: hide nametag setting (sql)

* fix: positioning of meshes

* fix: lighting

* fix: allow dragging off-bounds

* fix: better color mapping

* feat: hide nametag setting (impl)

* feat: Start on edit modal + cape button cleanup + renderer fixes

* feat: Finish new skin modal

* feat: finish cape modal

* feat: skin rendering on load

* fix: logic for Skins.vue

* fix: types

* fix: types (for modal + renderer)

* feat: Editing?

* fix: renderer not updating variant

* fix: mojang username not modrinth username

* feat: batched skin rendering - remove vzge references (apart from capes, wip)

* feat: fix sizing on SkinButton and SkinLikeButton, also implement bust positioning

* feat: capes in preview renderer & baked renders

* fix: lint fixes

* refactor: Start on cleanup and polish

* fix: hide error notification when logged out

* revert: .gltf formatting

* chore(app-frontend): fix typos

* fix(app-lib): delay account skin data deletion to next reboot

This gives users an opportunity to not unexpectedly lose skin data in
case they log off on accident.

* fix: login button & provide/inject AccountsCard

* polish: skin buttons

* fix: imports

* polish: use figma values

* polish: tweak underneath shadow

* polish: cursor grab

* polish: remove green bg from CapeLikeTextButton when selected.

* polish: modal tweaks

* polish: grid tweaks + start on upload skin modal

* polish: drag and drop file flow

* polish: button positioning in SkinButton

* fix: lint issues

* polish: deduplicate model+cape stuff and fix layout

* fix: lint issues

* fix: camel case requirement for make-default

* polish: use indexed db to persist skin previews

* fix: lint issues

* polish: add skin icon sizing

* polish: theme fixes

* feat: animation system for skin preview renderer

* feat(app/minecraft_skins): save current custom external skin when equipping skins

* fix: cape button & dynamic nametag sizing

* feat(theseus): add `normalize_skin_texture` Tauri command

This command lets the app frontend opt in to normalizing the texture of
any skin, which may be in either the legacy 64x32 or newer 64x64 format,
to the newer 64x64 format for display purposes.

* chore: Rust build fixes

* feat: start impl of skin normalization on frontend

* feat(theseus): change parameter type of `normalize_skin_texture` Tauri command

* fix: normalization

* fix(theseus): make new `normalize_skin_texture` command usable

* feat: finish normalization impl

* fix: vueuse issue

* fix: use optimistic approach when changing skins/capes.

* fix: nametag cleanup + scroll fix

* fix: edit modal computedAsync not fast enough for skin preview renderer

* feat: classic player model animations

* chore: fix new Clippy lint

* fix(app-lib): actually delete custom skins with no cape overrides

* fix(app-lib): handle repeated addition of the same skin properly

* refactor(app-lib): simplify DB connection logic a little

* fix: various improvements

* feat: slim animations

* fix: z-fighting on models

* fix: shading + lighting improvements

* fix: shadows

* fix: polish

* fix: polish

* fix: accounts card not having the right head

* fix: lint issues

* fix: build issue

* feat: drag and drop func

* fix: temp disable drag and drop in the modal

* Revert "fix: temp disable drag and drop in the modal"

This reverts commit 33500c564e3f85e6c0a2e83dd9700deda892004d.

* fix: drag and drop working

* fix: lint

* fix: better media queries

* feat(app/skins): revert current custom external skin storing on equip

This reverts commit 0155262ddd081c8677654619a09e814088fdd8b0.

* regen pnpm lock

* pnpm fix

* Make default capes a little more clear

* Lint

---------

Co-authored-by: Alejandro González <me@alegon.dev>
Co-authored-by: Prospector <prospectordev@gmail.com>
2025-07-02 20:32:15 +00:00
Prospector
94a7d13af8 Add creator blog post (#3882)
* Add creator blog post

* Update date
2025-07-02 04:30:02 +00:00
Emma Alexia
3a10e63756 Add blog post: Pride Month 2025 campaign (#3879)
* Add blog post: Pride Month 2025 campaign

* fix lint maybe

* Revert changes to other stuff

* run fix

* use local links

* re-run fix

---------

Co-authored-by: Prospector <prospectordev@gmail.com>
2025-07-02 01:26:49 +00:00
IMB11
238138d56e fix: app blog issues & consistency (#3880)
* fix: app fetch

* fix: webp default images

* fix: lint issues

* feat: remove default thumbnail from app assets

* fix: webp paths

* fix: use ` instead of "/'

* fix: use AutoLink

* Fix featured article link + changelog page

---------

Co-authored-by: Prospector <prospectordev@gmail.com>
2025-07-02 01:03:58 +00:00
IMB11
1846c59733 feat: DEV-132 automatic icon generation (#3878)
* feat: automatic icon generation

* fix: lint

* fix: broken icon imports after changes

* fix: deps
2025-07-01 20:54:21 +00:00
Prospector
f1207f0a3a Fix external icons 2025-06-30 19:09:54 -07:00
IMB11
eef09e1ffe feat: DEV-99 blog migration (#3870)
* feat: blog migration w/ fixes

Co-authored-by: Prospector <prospectordev@gmail.com>

* feat: add changelog button to news page

* fix: lint issues

* refactor: replace nuxt content with `@modrinth/blog`

* feat: shared public folder

* feat: try lazy loading html content

* feat: rss + hide newsletter btn + blog.config.ts

* feat: add new chapter modrinth servers post

* fix: lint issues

* fix: only generate RSS feed if changes detected

* fix: utils dep

* fix: lockfile dep

* feat: GET /email/subscribe + subscription button

* fix: lint issues

* feat: articles.json for app

* Made grid more responsive

* fix: changes

* Make margin slightly smaller in lists

* Fix footer link

* feat: latest news

* Fix responsiveness

* Remove old utm link

* Update changelog

* Lint

---------

Co-authored-by: Prospector <prospectordev@gmail.com>
2025-06-30 18:59:08 -07:00
Josiah Glosson
3233e7fc54 Fix old Minecraft versions not having playtime resolved for servers (#3871)
* Fix old Minecraft versions not having playtime resolved for servers

* Revert and clean up get_server_worlds_in_profile a bit

* Add a semaphore to resolve_server_address in general to apply to all DNS queries

* Remove unused tokio-stream dependency from theseus
2025-06-30 22:36:38 +00:00
IMB11
e5030a8fbe feat: mrpack upload progress in modal (#3867)
* feat: mrpack upload progress in modal

* fix: remove min progress
2025-06-30 21:52:03 +00:00
Tiger
1c1631f131 fix: tooltip text color (#3866) 2025-06-29 14:46:15 +00:00
Alejandro González
03192c1dfd fix(app-lib): do not softlock tauri dev when a Gradle build is invoked (#3847)
An unforeseen consequence of PR #3833 landing was that `tauri dev`
stopped working reliably, getting softlocked when the `app-lib` crate
build script actually needed to build Java scripts: Gradle always
modifies a few files under the `.gradle` directory when run, which get
picked up by Tauri as source code changes that should trigger a rebuild,
but such rebuild triggers Gradle to run and modify those files again ad
infinitum.

This change fixes that by adding such a directory to a documented Tauri
exclusion file, restoring such functionality back.
2025-06-26 21:46:46 +00:00
Josiah Glosson
a1ccbc5757 Update Java to 11 with --release 8 (#3846) 2025-06-26 18:38:58 +00:00
Prospector
2d8420131d Update changelog 2025-06-26 10:45:48 -07:00
Prospector
c793b68aed Add quick server button, dynamic price preview for custom server modal (#3815)
* Add quick server creation button, and dynamic pricing to custom server selection

* Remove test in compatibility card

* Lint + remove duplicate file

* Adjust z-index of popup

* $6 -> $5

* Dismiss prompt if the button is clicked

* Make "Create a server" disabled for now

* Use existing loaders type
2025-06-26 15:38:42 +00:00