* wip: gotenberg
* Generate and provide supporting docs for Mural payouts
* Correct docs
* shear
* update cargo lock because r-a complains otherwise
* Remove local Gotenberg queue and use Redis instead
* Store platform_id in database correctly
* Address PR comments
* Fix up CI
* fix rebase
* Add timeout to default env vars
* wip: muralpay integration
* Basic Mural Pay API bindings
* Fix clippy
* use dotenvy in muralpay example
* Refactor payout creation code
* wip: muralpay payout requests
* Mural Pay payouts work
* Fix clippy
* add mural pay fees API
* Work on payout fee API
* Fees API for more payment methods
* Fix CI
* Temporarily disable Venmo and PayPal methods from frontend
* wip: counterparties
* Start on counterparties and payment methods API
* Mural Pay multiple methods when fetching
* Don't send supported_countries to frontend
* Add countries to muralpay fiat methods
* Compile fix
* Add exchange rate info to fees endpoint
* Add fees to premium Tremendous options
* Add delivery email field to Tremendous payouts
* Add Tremendous product category to payout methods
* Add bank details API to muralpay
* Fix CI
* Fix CI
* Remove prepaid visa, compute fees properly for Tremendous methods
* Add more details to Tremendous errors
* Add fees to Mural
* Payout history route and bank details
* Re-add legacy PayPal/Venmo options for US
* move the mural bank details route
* Add utoipa support to payout endpoints
* address some PR comments
* add CORS to new utoipa routes
* Immediately approve mural payouts
* Add currency support to Tremendous payouts
* Currency forex
* add forex to tremendous fee request
* Add Mural balance to bank balance info
* Add more Tremendous currencies support
* Transaction payouts available use the correct date
* Address my own review comment
* Address PR comments
* Change Mural withdrawal limit to 3k
* maybe fix tremendous gift cards
* Change how Mural minimum withdrawals are calculated
* Tweak min/max withdrawal values
---------
Co-authored-by: Calum H. <contact@cal.engineer>
Co-authored-by: Alejandro González <me@alegon.dev>
* Clearer error on TIN mismatch
* Remove ctoken code (how did that end up there)
* polish: frontend for TIN/SSN mismatch
* fix: lint
* polish: only banner + change text
* fix: logic
* fix: lint
---------
Co-authored-by: Calum H. (IMB11) <contact@cal.engineer>
* chore(clippy): enable and fix many stricter lints
These ensure that the codebase uses more idiomatic, performant, and
concise language constructions.
* chore: make non-Clippy compiler warnings also deny by default
* Put all ID types in the labrinth::models::ids, and reduce code duplication with them
* Rewrite labrinth::database::models::ids and rename most DB interface ID structs to be prefixed with DB
* Run sqlx prepare
---------
Co-authored-by: Alejandro González <7822554+AlexTMjugador@users.noreply.github.com>
* Update some Labrinth dependencies
* Update some Labrinth dependencies
* Update some Labrinth dependencies
* Update zip in Labrinth
* Update itertools in Labrinth
* Update validator in labrinth
* Update thiserror in labrinth
* Update rust_decimal, redis, and deadpool-redis in labrinth
* Update totp-rs and spdx in labrinth
* Update maxminddb and tar in labrinth
* Update sentry and sentry-actix in labrinth
* Update image in labrinth
* Update lettre in labrinth
* Update derive-new and rust_iso3166 in labrinth
* Update async-stripe and json-patch in labrinth
* Update clap and iana-time-zone in labrinth
* Update labrinth to Rust 2024
* Cargo fmt
* Just do a full cargo update
* Update daedelus to Rust 2024
* Update daedelus_client to Rust 2024
* Set the formatting edition to 2024
* Fix formatting
IntelliJ messed up my formatting
* Add launcher_feature_version to Profile
* Misc fixes
- Add typing to theme and settings stuff
- Push instance route on creation from installing a modpack
- Fixed servers not reloading properly when first added
* Make old instances scan the logs folder for joined servers on launcher startup
* Create AttachedWorldData
* Change AttachedWorldData interface
* Rename WorldType::World to WorldType::Singleplayer
* Implement world display status system
* Fix Minecraft font
* Fix set_world_display_status Tauri error
* Add 'Play instance' option
* Add option to disable worlds showing in Home
* Fixes
- Fix available server filter only showing if there are some available
- Fixed server and singleplayer filters sometimes showing when there are only servers or singleplayer worlds
- Fixed new worlds not being automatically added when detected
- Rephrased Jump back into worlds option description
* Fixed sometimes more than 6 items showing up in Jump back in
* Fix servers.dat issue with instances you haven't played before
* Fix too large of bulk requests being made, limit max to 800 #3430
* Add hiding from home page, add types to Mods.vue
* Make recent worlds go into grid when display is huge
* Fix lint
* Remove redundant media query
* Fix protocol version on home page, and home page being blocked by pinging servers
* Clippy fix
* More Clippy fixes
* Fix Prettier lints
* Undo `from_string` changes
---------
Co-authored-by: Josiah Glosson <soujournme@gmail.com>
Co-authored-by: Alejandro González <me@alegon.dev>