Files
AstralRinth/src/models/mods.rs
Geometrically 39b1435725 Mod Creation (#34)
* Inital creation stuff

* File Reader

* Upload bodies

* Major rework:

* Finish Multiple Files

* Proper Error Handling

* Switch to database models

* Run formatter

* Make dependencies dependent on Versions over mods

* Fixes

* Fix clippy

* Run lint one last time

* Update src/models/mods.rs

Co-authored-by: AppleTheGolden <scotsbox@protonmail.com>

Co-authored-by: AppleTheGolden <scotsbox@protonmail.com>
2020-07-16 10:16:35 -07:00

138 lines
4.3 KiB
Rust

use super::ids::Base62Id;
use super::teams::Team;
use chrono::{DateTime, Utc};
use serde::{Deserialize, Serialize};
/// The ID of a specific mod, encoded as base62 for usage in the API
#[derive(Copy, Clone, PartialEq, Eq, Serialize, Deserialize)]
#[serde(from = "Base62Id")]
#[serde(into = "Base62Id")]
pub struct ModId(pub u64);
/// The ID of a specific version of a mod
#[derive(Copy, Clone, PartialEq, Eq, Serialize, Deserialize)]
#[serde(from = "Base62Id")]
#[serde(into = "Base62Id")]
pub struct VersionId(pub u64);
/// A mod returned from the API
#[derive(Serialize, Deserialize)]
pub struct Mod {
/// The ID of the mod, encoded as a base62 string.
pub id: ModId,
// TODO: send partial team structure to reduce requests, but avoid sending
// unnecessary info
/// The team of people that has ownership of this mod.
pub team: Team,
/// The title or name of the mod.
pub title: String,
/// A short description of the mod.
pub description: String,
/// The link to the long description of the mod.
pub body_url: String,
/// The date at which the mod was first published.
pub published: DateTime<Utc>,
/// The total number of downloads the mod has had.
pub downloads: u32,
/// A list of the categories that the mod is in.
pub categories: Vec<String>,
/// A list of ids for versions of the mod.
pub versions: Vec<VersionId>,
///The URL of the icon of the mod
pub icon_url: Option<String>,
/// An optional link to where to submit bugs or issues with the mod.
pub issues_url: Option<String>,
/// An optional link to the source code for the mod.
pub source_url: Option<String>,
/// An optional link to the mod's wiki page or other relevant information.
pub wiki_url: Option<String>,
}
/// A specific version of a mod
#[derive(Serialize, Deserialize)]
pub struct Version {
/// The ID of the version, encoded as a base62 string.
pub id: VersionId,
/// The ID of the mod this version is for.
pub mod_id: ModId,
/// The name of this version
pub name: String,
/// The version number. Ideally will follow semantic versioning
pub version_number: String,
/// A link to the changelog for this version of the mod.
pub changelog_url: Option<String>,
/// The date that this version was published.
pub date_published: DateTime<Utc>,
/// The number of downloads this specific version has had.
pub downloads: u32,
/// The type of the release - `Alpha`, `Beta`, or `Release`.
pub version_type: VersionType,
/// A list of files available for download for this version.
pub files: Vec<VersionFile>,
/// A list of mods that this version depends on.
pub dependencies: Vec<VersionId>,
/// A list of versions of Minecraft that this version of the mod supports.
pub game_versions: Vec<GameVersion>,
/// The loaders that this version works on
pub loaders: Vec<ModLoader>,
}
/// A single mod file, with a url for the file and the file's hash
#[derive(Serialize, Deserialize)]
pub struct VersionFile {
/// A list of hashes of the file
pub hashes: Vec<FileHash>,
/// A direct link to the file for downloading it.
pub url: String,
}
/// A hash of a mod's file
#[derive(Serialize, Deserialize)]
pub struct FileHash {
// TODO: decide specific algorithms
/// The hashing algorithm used for this hash; could be "md5", "sha1", etc
pub algorithm: String,
/// The file hash, using the specified algorithm
pub hash: String,
}
#[derive(Serialize, Deserialize, Clone)]
pub enum VersionType {
Release,
Beta,
Alpha,
}
impl ToString for VersionType {
fn to_string(&self) -> String {
match self {
VersionType::Release => "release",
VersionType::Beta => "beta",
VersionType::Alpha => "alpha",
}
.to_string()
}
}
/// A specific version of Minecraft
#[derive(Serialize, Deserialize, Clone)]
#[serde(transparent)]
pub struct GameVersion(pub String);
/// A mod loader
#[derive(Serialize, Deserialize, Clone)]
#[serde(transparent)]
pub struct ModLoader(pub String);
#[derive(Serialize, Deserialize)]
pub struct SearchRequest {
pub query: Option<String>,
pub filters: Option<String>,
pub version: Option<String>,
pub offset: Option<String>,
pub index: Option<String>,
}