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* fix(labrinth): return version artifact size exceeded error eagerly Now we don't wait until the result memory buffer has grown to a size greater than the maximum allowed, and instead we return such an error before the buffer is grown with the current chunk, which should reduce memory usage. * fix(labrinth): proper supported game versions range for datapacks * feat(labrinth): allow protected resource and data packs to pass validation
Modrinth's laboratory for its backend service & API!
For contributing information, please see the labrinth section of the Modrinth contributing guide. For documentation on the API itself, see the API Spec.
