You've already forked AstralRinth
forked from didirus/AstralRinth
* Begin work on worlds backend * Finish implementing get_profile_worlds and get_server_status (except pinning) * Create TS types and manually copy unparsed chat components * Clippy fix * Update types.d.ts * Initial worlds UI work * Fix api::get_profile_worlds to take in a relative path * sanitize & security update * Fix sanitizePotentialFileUrl * Fix sanitizePotentialFileUrl (for real) * Fix empty motd causing error * Finally actually fix world icons * Fix world icon not being visible on non-Windows * Use the correct generics to take in AppHandle * Implement start_join_singleplayer_world and start_join_server for modern versions * Don't error if server has no cached icon * Migrate to own server pinging * Ignore missing server hidden field and missing saves dir * Update world list frontend * More frontend work * Server status player sample can be absent * Fix refresh state * Add get_profile_protocol_version * Add protocol_version column to database * SQL INTEGER is i64 in sqlx * sqlx prepare * Cache protocol version in database * Continue worlds UI work * Fix motds being bold * Remove legacy pinging and add a 30-second timeout * Remove pinned for now and match world (and server) parsing closer to spec * Move type ServerStatus to worlds.ts * Implement add_server_to_profile * Fix pack_status being ignored when joining from launcher * Make World path field be relative * Implement rename_world and reset_world_icon * Clippy fix * Fix rename_world * UI enhancements * Implement backup_world, which returns the backup size in bytes * Clippy fix * Return index when adding servers to profile * Fix backup * Implement delete_world * Implement edit_server_in_profile and remove_server_from_profile * Clippy fix * Log server joins * Add edit and delete support * Fix ts errors * Fix minecraft font * Switch font out for non-monospaced. * Fix font proper * Some more world cleanup, handle play state, check quickplay compatibility * Clear the cached protocol version when a profile's game version is changed * Fix tint colors in navbar * Fix server protocol version pinging * UI fixes * Fix protocol version handler * Fix MOTD parsing * Add worlds_updated profile event * fix pkg * Functional home screen with worlds * lint * Fix incorrect folder creation * Make items clickable * Add locked field to SingleplayerWorld indicating whether the world is locked by the game * Implement locking frontend * Fix locking condition * Split worlds_updated profile event into servers_updated and world_updated * Fix compile error * Use port from resolve SRV record * Fix serialization of ProfilePayload and ProfilePayloadType * Individual singleplayer world refreshing * Log when worlds are perceived to be updated * Push logging + total refresh lock * Unlisten fixes * Highlight current world when clicked * Launcher logs refactor (#3444) * Switch live log to use STDOUT * fix clippy, legacy logs support * Fix lint * Handle non-XML log messages in XML logging, and don't escape log messages into XML --------- Co-authored-by: Josiah Glosson <soujournme@gmail.com> * Update incompatibility text * Home page fixes, and unlock after close * Remove logging * Add join log database migration * Switch server join timing to being in the database instead of in a separate log file * Create optimized get_recent_worlds function that takes in a limit * Update dependencies and fix Cargo.lock * temp disable overflow menus * revert home page changes * Enable overflow menus again * Remove list * Revert * Push dev tools * Remove default filter * Disable debug renderer * Fix random app errors * Refactor * Fix missing computed import * Fix light mode issues * Fix TS errors * Lint * Fix bad link in change modpack version modal * fix lint * fix intl --------- Co-authored-by: Josiah Glosson <soujournme@gmail.com> Co-authored-by: Jai A <jaiagr+gpg@pm.me> Co-authored-by: Jai Agrawal <18202329+Geometrically@users.noreply.github.com>
367 lines
9.6 KiB
Vue
367 lines
9.6 KiB
Vue
<script setup>
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import {
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ClipboardCopyIcon,
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FolderOpenIcon,
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PlayIcon,
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PlusIcon,
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TrashIcon,
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DownloadIcon,
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GlobeIcon,
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StopCircleIcon,
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ExternalIcon,
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EyeIcon,
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} from '@modrinth/assets'
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import ConfirmModalWrapper from '@/components/ui/modal/ConfirmModalWrapper.vue'
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import Instance from '@/components/ui/Instance.vue'
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import { computed, onMounted, onUnmounted, ref } from 'vue'
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import ContextMenu from '@/components/ui/ContextMenu.vue'
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import ProjectCard from '@/components/ui/ProjectCard.vue'
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import { get_by_profile_path } from '@/helpers/process.js'
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import { handleError } from '@/store/notifications.js'
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import { duplicate, kill, remove, run } from '@/helpers/profile.js'
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import { useRouter } from 'vue-router'
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import { showProfileInFolder } from '@/helpers/utils.js'
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import { trackEvent } from '@/helpers/analytics'
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import { handleSevereError } from '@/store/error.js'
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import { install as installVersion } from '@/store/install.js'
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import { openUrl } from '@tauri-apps/plugin-opener'
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import { HeadingLink } from '@modrinth/ui'
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const router = useRouter()
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const props = defineProps({
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instances: {
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type: Array,
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default() {
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return []
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},
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},
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label: {
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type: String,
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default: '',
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},
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canPaginate: Boolean,
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})
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const actualInstances = computed(() =>
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props.instances.filter(
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(x) => (x && x.instances && x.instances[0] && x.show === undefined) || x.show,
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),
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)
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const modsRow = ref(null)
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const instanceOptions = ref(null)
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const instanceComponents = ref(null)
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const rows = ref(null)
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const deleteConfirmModal = ref(null)
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const currentDeleteInstance = ref(null)
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async function deleteProfile() {
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if (currentDeleteInstance.value) {
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await remove(currentDeleteInstance.value).catch(handleError)
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}
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}
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async function duplicateProfile(p) {
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await duplicate(p).catch(handleError)
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}
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const handleInstanceRightClick = async (event, passedInstance) => {
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const baseOptions = [
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{ name: 'add_content' },
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{ type: 'divider' },
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{ name: 'edit' },
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{ name: 'duplicate' },
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{ name: 'open_folder' },
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{ name: 'copy_path' },
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{ type: 'divider' },
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{
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name: 'delete',
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color: 'danger',
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},
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]
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const runningProcesses = await get_by_profile_path(passedInstance.path).catch(handleError)
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const options =
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runningProcesses.length > 0
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? [
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{
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name: 'stop',
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color: 'danger',
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},
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...baseOptions,
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]
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: [
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{
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name: 'play',
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color: 'primary',
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},
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...baseOptions,
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]
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instanceOptions.value.showMenu(event, passedInstance, options)
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}
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const handleProjectClick = (event, passedInstance) => {
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instanceOptions.value.showMenu(event, passedInstance, [
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{
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name: 'install',
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color: 'primary',
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},
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{ type: 'divider' },
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{
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name: 'open_link',
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},
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{
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name: 'copy_link',
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},
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])
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}
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const handleOptionsClick = async (args) => {
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switch (args.option) {
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case 'play':
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await run(args.item.path).catch((err) =>
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handleSevereError(err, { profilePath: args.item.path }),
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)
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trackEvent('InstanceStart', {
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loader: args.item.loader,
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game_version: args.item.game_version,
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})
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break
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case 'stop':
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await kill(args.item.path).catch(handleError)
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trackEvent('InstanceStop', {
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loader: args.item.loader,
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game_version: args.item.game_version,
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})
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break
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case 'add_content':
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await router.push({
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path: `/browse/${args.item.loader === 'vanilla' ? 'datapack' : 'mod'}`,
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query: { i: args.item.path },
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})
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break
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case 'edit':
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await router.push({
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path: `/instance/${encodeURIComponent(args.item.path)}/`,
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})
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break
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case 'duplicate':
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if (args.item.install_stage == 'installed') await duplicateProfile(args.item.path)
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break
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case 'delete':
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currentDeleteInstance.value = args.item.path
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deleteConfirmModal.value.show()
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break
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case 'open_folder':
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await showProfileInFolder(args.item.path)
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break
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case 'copy_path':
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await navigator.clipboard.writeText(args.item.path)
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break
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case 'install': {
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await installVersion(args.item.project_id, null, null, 'ProjectCardContextMenu')
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break
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}
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case 'open_link':
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openUrl(`https://modrinth.com/${args.item.project_type}/${args.item.slug}`)
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break
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case 'copy_link':
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await navigator.clipboard.writeText(
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`https://modrinth.com/${args.item.project_type}/${args.item.slug}`,
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)
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break
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}
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}
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const maxInstancesPerCompactRow = ref(1)
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const maxInstancesPerRow = ref(1)
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const maxProjectsPerRow = ref(1)
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const calculateCardsPerRow = () => {
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if (rows.value.length === 0) {
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return
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}
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// Calculate how many cards fit in one row
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const containerWidth = rows.value[0].clientWidth
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// Convert container width from pixels to rem
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const containerWidthInRem =
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containerWidth / parseFloat(getComputedStyle(document.documentElement).fontSize)
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maxInstancesPerCompactRow.value = Math.floor((containerWidthInRem + 0.75) / 18.75)
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maxInstancesPerRow.value = Math.floor((containerWidthInRem + 0.75) / 20.75)
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maxProjectsPerRow.value = Math.floor((containerWidthInRem + 0.75) / 18.75)
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if (maxInstancesPerRow.value < 5) {
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maxInstancesPerRow.value *= 2
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}
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if (maxInstancesPerCompactRow.value < 5) {
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maxInstancesPerCompactRow.value *= 2
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}
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if (maxProjectsPerRow.value < 3) {
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maxProjectsPerRow.value *= 2
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}
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}
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const rowContainer = ref(null)
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const resizeObserver = ref(null)
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onMounted(() => {
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calculateCardsPerRow()
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resizeObserver.value = new ResizeObserver(calculateCardsPerRow)
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if (rowContainer.value) {
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resizeObserver.value.observe(rowContainer.value)
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}
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window.addEventListener('resize', calculateCardsPerRow)
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})
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onUnmounted(() => {
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window.removeEventListener('resize', calculateCardsPerRow)
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if (rowContainer.value) {
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resizeObserver.value.unobserve(rowContainer.value)
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}
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})
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</script>
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<template>
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<ConfirmModalWrapper
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ref="deleteConfirmModal"
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title="Are you sure you want to delete this instance?"
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description="If you proceed, all data for your instance will be removed. You will not be able to recover it."
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:has-to-type="false"
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proceed-label="Delete"
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@proceed="deleteProfile"
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/>
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<div ref="rowContainer" class="flex flex-col gap-4">
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<div v-for="row in actualInstances" ref="rows" :key="row.label" class="row">
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<HeadingLink class="mt-1" :to="row.route">
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{{ row.label }}
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</HeadingLink>
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<section
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v-if="row.instance"
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ref="modsRow"
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class="instances"
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:class="{ compact: row.compact }"
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>
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<Instance
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v-for="(instance, instanceIndex) in row.instances.slice(
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0,
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row.compact ? maxInstancesPerCompactRow : maxInstancesPerRow,
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)"
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:key="row.label + instance.path"
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:instance="instance"
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:compact="row.compact"
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:first="instanceIndex === 0"
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@contextmenu.prevent.stop="(event) => handleInstanceRightClick(event, instance)"
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/>
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</section>
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<section v-else ref="modsRow" class="projects">
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<ProjectCard
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v-for="project in row.instances.slice(0, maxProjectsPerRow)"
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:key="project?.project_id"
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ref="instanceComponents"
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class="item"
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:project="project"
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@contextmenu.prevent.stop="(event) => handleProjectClick(event, project)"
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/>
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</section>
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</div>
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</div>
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<ContextMenu ref="instanceOptions" @option-clicked="handleOptionsClick">
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<template #play> <PlayIcon /> Play </template>
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<template #stop> <StopCircleIcon /> Stop </template>
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<template #add_content> <PlusIcon /> Add content </template>
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<template #edit> <EyeIcon /> View instance </template>
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<template #delete> <TrashIcon /> Delete </template>
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<template #open_folder> <FolderOpenIcon /> Open folder </template>
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<template #duplicate> <ClipboardCopyIcon /> Duplicate instance</template>
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<template #copy_path> <ClipboardCopyIcon /> Copy path </template>
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<template #install> <DownloadIcon /> Install </template>
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<template #open_link> <GlobeIcon /> Open in Modrinth <ExternalIcon /> </template>
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<template #copy_link> <ClipboardCopyIcon /> Copy link </template>
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</ContextMenu>
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</template>
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<style lang="scss" scoped>
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.content {
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display: flex;
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flex-direction: column;
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align-items: center;
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justify-content: center;
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width: 100%;
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gap: 1rem;
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-ms-overflow-style: none;
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scrollbar-width: none;
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&::-webkit-scrollbar {
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width: 0;
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background: transparent;
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}
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}
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.row {
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display: flex;
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flex-direction: column;
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align-items: flex-start;
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overflow: hidden;
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width: 100%;
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min-width: 100%;
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&:nth-child(even) {
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background: var(--color-bg);
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}
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.header {
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width: 100%;
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margin-bottom: 1rem;
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gap: var(--gap-xs);
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display: flex;
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flex-direction: row;
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align-items: center;
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a {
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margin: 0;
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font-size: var(--font-size-md);
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font-weight: bolder;
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white-space: nowrap;
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color: var(--color-base);
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}
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svg {
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height: 1.25rem;
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width: 1.25rem;
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color: var(--color-base);
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}
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}
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.instances {
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display: grid;
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grid-template-columns: repeat(auto-fill, minmax(20rem, 1fr));
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grid-gap: 0.75rem;
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width: 100%;
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&.compact {
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grid-template-columns: repeat(auto-fill, minmax(18rem, 1fr));
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gap: 0.75rem;
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}
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}
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.projects {
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display: grid;
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width: 100%;
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grid-template-columns: repeat(auto-fill, minmax(18rem, 1fr));
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grid-gap: 0.75rem;
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.item {
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width: 100%;
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max-width: 100%;
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}
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}
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}
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</style>
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