Files
AstralRinth/libs/theseus/src/api/pack/import/gdlauncher.rs

135 lines
3.8 KiB
Rust

use std::path::PathBuf;
use serde::{Deserialize, Serialize};
use crate::{
prelude::{ModLoader, Profile, ProfilePathId},
state::ProfileInstallStage,
util::io,
State,
};
use super::{copy_dotminecraft, recache_icon};
#[derive(Debug, Clone, Serialize, Deserialize)]
#[serde(rename_all = "camelCase")]
pub struct GDLauncherConfig {
pub background: Option<String>,
pub loader: GDLauncherLoader,
// pub mods: Vec<GDLauncherMod>,
}
#[derive(Debug, Clone, Serialize, Deserialize)]
#[serde(rename_all = "camelCase")]
pub struct GDLauncherLoader {
pub loader_type: ModLoader,
pub loader_version: Option<String>,
pub mc_version: String,
pub source: Option<String>,
pub source_name: Option<String>,
}
// Check if folder has a config.json that parses
pub async fn is_valid_gdlauncher(instance_folder: PathBuf) -> bool {
let config: String =
io::read_to_string(&instance_folder.join("config.json"))
.await
.unwrap_or("".to_string());
let config: Result<GDLauncherConfig, serde_json::Error> =
serde_json::from_str::<GDLauncherConfig>(&config);
config.is_ok()
}
pub async fn import_gdlauncher(
gdlauncher_instance_folder: PathBuf, // instance's folder
profile_path: ProfilePathId, // path to profile
) -> crate::Result<()> {
// Load config.json
let config: String =
io::read_to_string(&gdlauncher_instance_folder.join("config.json"))
.await?;
let config: GDLauncherConfig =
serde_json::from_str::<GDLauncherConfig>(&config)?;
let override_title: Option<String> = config.loader.source_name.clone();
let backup_name = format!(
"GDLauncher-{}",
gdlauncher_instance_folder
.file_name()
.map(|a| a.to_string_lossy().to_string())
.unwrap_or("Unknown".to_string())
);
// Re-cache icon
let icon = config
.background
.clone()
.map(|b| gdlauncher_instance_folder.join(b));
let icon = if let Some(icon) = icon {
recache_icon(icon).await?
} else {
None
};
let game_version = config.loader.mc_version;
let mod_loader = config.loader.loader_type;
let loader_version = config.loader.loader_version;
let loader_version = if mod_loader != ModLoader::Vanilla {
crate::profile::create::get_loader_version_from_loader(
game_version.clone(),
mod_loader,
loader_version,
)
.await?
} else {
None
};
// Set profile data to created default profile
crate::api::profile::edit(&profile_path, |prof| {
prof.metadata.name = override_title
.clone()
.unwrap_or_else(|| backup_name.to_string());
prof.install_stage = ProfileInstallStage::PackInstalling;
prof.metadata.icon = icon.clone();
prof.metadata.game_version = game_version.clone();
prof.metadata.loader_version = loader_version.clone();
prof.metadata.loader = mod_loader;
async { Ok(()) }
})
.await?;
// Copy in contained folders as overrides
let state = State::get().await?;
let loading_bar = copy_dotminecraft(
profile_path.clone(),
gdlauncher_instance_folder,
&state.io_semaphore,
None,
)
.await?;
if let Some(profile_val) =
crate::api::profile::get(&profile_path, None).await?
{
crate::launcher::install_minecraft(
&profile_val,
Some(loading_bar),
false,
)
.await?;
{
let state = State::get().await?;
let mut file_watcher = state.file_watcher.write().await;
Profile::watch_fs(
&profile_val.get_profile_full_path().await?,
&mut file_watcher,
)
.await?;
}
State::sync().await?;
}
Ok(())
}