Files
AstralRinth/pages/about.vue
Geometrically 20785926e2 Rewrite Parity (#647)
* Rewrite Parity

* Update SEO, fix modals, add dashes to changelog

* Edit create version title

* Cache tags, SEO for search/partial noscript support, notifications fix

* Deploy?

* Fix vercel config

* Fix it again

* Finish user editing

* Remove broken docker build

* Switch reports to modals

* Update project card

* Navbar line animation in most places

* Add chips

* Move to navlink query params

* remove autogen file

* Add copy code

* Fix webkit text box outlines, port report modal

* Update error page

* Switch to avatar component

* Make keyboard nav work

* Fix team member spacing

* improve project ID display (#676)

* Bug fixes

* Update OG site title

* More fixes

* Design tweaks

* Fix card wrapping on mobile

* Darken light theme color a little

* Sidebar navigation for settings, notifications, and moderation

* Change follow icon from a heart to a bell

* Revert "Change follow icon from a heart to a bell"

This reverts commit e30b46ec5d93c57df847be88eba123c7419dd03b.

* Change follows icon in settings

* AaaaUUUUUUUGghghhhhhhhh

* Project sidebar transparent button animations

* Update file input button styling and change icon remove button text

* Fix environments filter condition being inverted

* Remove -> revert

* Improve readability of warning banners on light mode

* Fix mobile menu button colors

* Clean up notifications page more

* Creator dashboard and monetization work

* Add processing fees declarations and acknowledgement box

* Beta badges

* Downgrade Nuxt Vercel Builder

* Update the style of button groups to be more consistent

* More button consistency

* Remove desktop navbar on mobile

* Update home page progress indicators

* Fix page jumping (Thanks @stairman06)

* Make checkbox checked style consistent with other selection indicators

* More home page updates

* Properly reset NavRows

* Move filters menu on mobile

* Stylized checkbox updated to match active styling

* Filters icon

* Respect prefers-reduced-motion

* Add most backend payouts changes (untested)

* Finish tested payouts code

* Allow monetization unenrolling

* No longer use brand color for active highlights on standard nav elements

* More consistent button group on project page

* Rounded tables

* Fix some things (#716)

* Team member fixes + re-add changelog/versions stuff

* Remove dummy data

* The great CSS refactor

* Remove commented out css

* Give modals the legacy label styles and update profile edit labels

* Fix active chip size

* Remove shadow from selected chip

* Require email set for CMP

* Update styles of notifications to universal-card

* Equivalent exchange, trading some jank for some less bad jank

* Fix all gallery buttons being missing when there is only 1 image

* Update project creation modal

* Make beta badge less bright

* Beta badge heading styling

* Update withdraw processing fees info

* Remove redundant label

* be

* Fix inverted logic

* 2% is 0.02

* Add toggle to turn off alpha modpacks banner

* Why warning button?

* Add more footer links (#719)

* Add more footer links

* Move twitter

* Make items on user pages less comically large and move ad above navigation

* Bump text down a little on home page

* Update favicon colors

* Remove task list package and change default description to use bullet points

* I don't remember why I made this important but let's not

* Ah, yes

* this doesn't actually need to be important

* Align items in input groups

* Adjust some spacings and clear creation modal on opening

* Versions now clickable

* Add link to edit page to default description

* Improve monetization information text

* Make wrapped text inputs not shrink

* Make chips work better

* smol margin on clear mod message button

* Allow non-authenticated users to access settings

* Remove settings anchors

* Fix versions page button style on firefox

* Add advanced rendering toggle

* Update slug input and icon card in project edit page

* Legal sidebar

* h1 at beginning of description no longer has top margin

* Use universal card for legal pages

* Update email addresses on legal pages

* Update various page titles and descriptions for consistency

* Various fixes and consolidation to API URL retrieval

Prevents a bug where it's possible to generate the tags under one API, switch the API, and still have tags leftover from the old API

Also finally fixes staging URL being jank

* Make the theme button show regardless of login state

Also remove the change theme from the user dropdown because it's very redundant with the several other ways of changing theme

* Make mobile profile dropdown ordering consistent with desktop

* Change the base url back

* Revert "Change the base url back"

This reverts commit c1da89fddb83776b39f626eab33c8dc67f8a75e4.

* constantize

* Tiny fixes (#722)

* Box-shadow chip outlines

* Show settings when signed out

* mods -> projects

* space

* Beta badge border

* Slug input overflow fix, scrollable

* 🙈 it will all be okay 🙊 this is just temporary 🙉 😭😭 forgive me

* Fix minor bugs

* fix moderation  page

* More fixes

* Temp fix for download button

* BEGONE TABLES

* Fix download button

Co-authored-by: Ryan Cao <70191398+ryanccn@users.noreply.github.com>
Co-authored-by: Prospector <prospectordev@gmail.com>
Co-authored-by: stairman06 <36215135+stairman06@users.noreply.github.com>
Co-authored-by: triphora <emmaffle@modrinth.com>
2022-11-12 17:57:40 -07:00

95 lines
2.6 KiB
Vue

<template>
<div class="main">
<div class="card">
<h1>About</h1>
<p>
Founded in 2020, Modrinth was created to provide modders with an open
and intuitive platform to publish their projects on.
</p>
<p>
Our primary goal is to be as open as possible, with all our code being
<a target="_blank" href="https://github.com/modrinth">open source</a>,
while giving back to the modding community as much as possible.
</p>
<p>
While we still are in beta, we hope we can be a major modding platform
for all modders.
</p>
<h2>How does Modrinth work?</h2>
<p>
Modrinth is not just a website: it is made of several different
components that all come together to make a fast and flexible modding
platform.
</p>
<p>
On the technical level, Modrinth is made up of two main components: the
Rust-based backend named
<a target="_blank" href="https://github.com/modrinth/labrinth"
>Labrinth</a
>, and the Vue-based frontend named
<a target="_blank" href="https://github.com/modrinth/knossos">Knossos</a
>.
</p>
<p>
Additionally, some other custom-created resources exist, including but
not limited to:
<a target="_blank" href="https://github.com/modrinth/minotaur"
>Minotaur</a
>, a Gradle plugin for easily publishing mods to Modrinth, and
<a target="_blank" href="https://github.com/modrinth/minos">Minos</a>,
an authentication provider. All of Modrinth's code can be found on
<a target="_blank" href="https://github.com/modrinth">our GitHub page</a
>.
</p>
<h2>Backend Documentation</h2>
<p>
Documentation for the Modrinth API (Labrinth) can be found on the GitHub
repository's wiki
<a target="_blank" href="https://docs.modrinth.com">here</a>.
</p>
</div>
</div>
</template>
<script>
export default {
auth: false,
head: {
title: 'About - Modrinth',
meta: [
{
hid: 'apple-mobile-web-app-title',
name: 'apple-mobile-web-app-title',
content: 'About',
},
{
hid: 'og:title',
name: 'og:title',
content: 'About',
},
{
hid: 'og:url',
name: 'og:url',
content: `https://modrinth.com/about`,
},
],
},
}
</script>
<style lang="scss" scoped>
.main {
margin: var(--spacing-card-sm) auto;
max-width: 800px;
}
a {
text-decoration: underline;
color: var(--color-link);
}
</style>