Files
AstralRinth/theseus_gui/src-tauri/src/api/process.rs
Wyatt Verchere f52e777379 Compiler improvements (#145)
* Initial bug fixes

* fix compile error on non-mac

* Fix even more bugs

* Fix more

* fix more

* fix build

* fix build

* working basic

* removed zip

* working functions

* merge fixes

* fixed loadintg bar bug

* changed to one layer deep

* forge version numbers

* improvements + refactoring

* renamed things to fit plugin

* fixed bugs

* removed println

* overrides dont include mrpack

* merge

* fixes

* fixes

* fixed deletion

* merge errors

* force sync before export

* removed testing

* missed line

* removed console log

* mac error reverted

* incoreclty named helper

* added to new register method

* review changes

* minor changes

* moved create pack

* renamed function

---------

Co-authored-by: Jai A <jaiagr+gpg@pm.me>
2023-06-28 09:58:58 -07:00

87 lines
2.6 KiB
Rust

use std::path::{Path, PathBuf};
use crate::api::Result;
use theseus::prelude::*;
use uuid::Uuid;
pub fn init<R: tauri::Runtime>() -> tauri::plugin::TauriPlugin<R> {
tauri::plugin::Builder::new("process")
.invoke_handler(tauri::generate_handler![
process_has_finished_by_uuid,
process_get_exit_status_by_uuid,
process_get_all_uuids,
process_get_all_running_uuids,
process_get_uuids_by_profile_path,
process_get_all_running_profile_paths,
process_get_all_running_profiles,
process_get_output_by_uuid,
process_kill_by_uuid,
process_wait_for_by_uuid,
])
.build()
}
// Checks if a process has finished by process UUID
#[tauri::command]
pub async fn process_has_finished_by_uuid(uuid: Uuid) -> Result<bool> {
Ok(process::has_finished_by_uuid(&uuid).await?)
}
// Gets process exit status by process UUID
#[tauri::command]
pub async fn process_get_exit_status_by_uuid(
uuid: Uuid,
) -> Result<Option<i32>> {
Ok(process::get_exit_status_by_uuid(&uuid).await?)
}
// Gets all process UUIDs
#[tauri::command]
pub async fn process_get_all_uuids() -> Result<Vec<Uuid>> {
Ok(process::get_all_uuids().await?)
}
// Gets all running process UUIDs
#[tauri::command]
pub async fn process_get_all_running_uuids() -> Result<Vec<Uuid>> {
Ok(process::get_all_running_uuids().await?)
}
// Gets all process UUIDs by profile path
#[tauri::command]
pub async fn process_get_uuids_by_profile_path(
profile_path: &Path,
) -> Result<Vec<Uuid>> {
Ok(process::get_uuids_by_profile_path(profile_path).await?)
}
// Gets the Profile paths of each *running* stored process in the state
#[tauri::command]
pub async fn process_get_all_running_profile_paths() -> Result<Vec<PathBuf>> {
Ok(process::get_all_running_profile_paths().await?)
}
// Gets the Profiles (cloned) of each *running* stored process in the state
#[tauri::command]
pub async fn process_get_all_running_profiles() -> Result<Vec<Profile>> {
Ok(process::get_all_running_profiles().await?)
}
// Gets process stderr by process UUID
#[tauri::command]
pub async fn process_get_output_by_uuid(uuid: Uuid) -> Result<String> {
Ok(process::get_output_by_uuid(&uuid).await?)
}
// Kill a process by process UUID
#[tauri::command]
pub async fn process_kill_by_uuid(uuid: Uuid) -> Result<()> {
Ok(process::kill_by_uuid(&uuid).await?)
}
// Wait for a process to finish by process UUID
#[tauri::command]
pub async fn process_wait_for_by_uuid(uuid: Uuid) -> Result<()> {
Ok(process::wait_for_by_uuid(&uuid).await?)
}