You've already forked AstralRinth
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7d92e4ec7f
* feat: base content card component * fix: tooltips + colors * feat: fix orgs * feat: base content tab internals rewrite * feat: fix invalidmodal * feat: add ContentModpackCard * fix: extract types * draft: layout * feat: unlink modal * feat: impl content tab * fix: lint * fix: toggling * temp: disable updating stuff * feat: selection v-model * feat: bulk selection * feat: mods tab rough draft * feat: use fuse.js * feat: add project combobox * clean up project combobox * feat: start install to play modal * fix: events * feat: use v-on * feat: bulk actions + fix floating action bar width * feat: figma alignments * feat: migrate toggle to tailwind * fix: row borders * feat: disabled state * feat: virtual list impl for card table based on window scroll * fix: lint * feat: virtualization + smaller contentcard items * feat: use ContentCardTable + ContentCardItems * feat: fix gap + border issues on last elm * feat: cleanup + use proper searching * fix: use TeleportOverflowMenu * fix: fallback to svg if src is invalid on avatar component * fix: storybook * feat: start on updater modal * feat: finish content updater modal * feat: i18n pass * feat: impl modal * feat(app): backend changes for content tab refactor (#5237) * feat: include_changelog=false for updater modal * fix: hash overrides * feat: update checking for modpack * feat: qa * feat: modpack content modal * fix: padding in table to match modals + tightness * fix: lint * feat: delete modal * feat: fix toggle bugs * fix: prepr * fix: duplicate messages * qa: full width search * qa: use bg-surface-1.5 * qa: animation for filter pills * qa: standardize hover colors * fix: border-[1px] is border * qa: mass de-select actually mass selecting * qa: match figma designs for floating action bar * qa: modal fixes * q: modal fixes x2 * fix: table border * qa: confirm modals * qa: modal alignment * qa: re-add stuck heading + dedupe logic * qa: dedupe virtual scrolling + remove dead components * qa: responsiveness for content table + link fixes * qa: version column link, tooltips + lint fixes * qa: instance busy protections * fix: installation freeze bug * chore: remove old mods page * refactor: deduplicate layout * chore: delete old content page(s) * qa * qa * qa * feat: sort btn - to iterate * fix: ml * feat: date added * fix: lint * fix: formatting.ts removal * feat: get_dependencies_as_content_items * qa: final QA changes * refactor: deduplicate + polish content.rs * feat: hook up content.vue with v1 * feat: hide v1 content api behind frontend feature flag * fix: query keys + copy on empty state * chore: i18n pass * feat: reimpl unlink + upload endpoint * feat: use bulk endpoints v1 * fix: lint * fix: flags * fix: responsiveness via container queries * fix: lint * qa: 1 * qa: fixes * qa: fix ssr issues with browse content * qa: header page divider * qa: modals * fix: prepr * fix: issues * fix: lint * fix: toggle v1 ff * qa: 5 * qa: delete modal copy * feat: creation flow modals (#5383) * refactor: delete content v0 usages + impl * feat: qa + fixes * feat: installing banner using state event * feat: fix modpack card bugs + filtering issues * refactor: delete backups v0 api module * feat: v1 servers GET endpoint * fix: backups * feat: swap to kyros upload v1 addon * fix: use tanstack for loader.vue * feat: finish install from discovery modal * qa: bug fixes * feat: set up installation settings * fix: lint * fix: typos * fix: bugs * fix: disable inline content * feat: content tab improvements — upload UX, installation settings, and client-only indicators Upload cancellation and navigation guard: - Add ConfirmLeaveModal that prompts when navigating away during upload - Cancel in-flight XHR uploads when user confirms leaving the page - Add beforeunload handler to warn on browser/tab close during upload - Track uploadedBytes/totalBytes in UploadState for progress display - Replace Collapsible with Transition for upload progress admonition - Show byte progress and percentage in upload banner - Clamp upload progress to prevent exceeding 100% Installation settings (server.properties): - Add KnownPropertiesFields and PropertiesFields types to Archon types - Add buildProperties() to creation flow context to collect gamemode, difficulty, seed, world type, structures, and generator settings - Pass properties through installContent on onboarding, discovery, and ServerSetupModal flows Server setup and discovery flow improvements: - Migrate ServerSetupModal from servers_v0.reinstall to content_v1.installContent - Replace loaderApiNames lookup with toApiLoader() helper - Remove eraseDataOnInstall toggle — always use soft_override: false - Simplify modpack install on discovery page to use first available version and route through creation flow modal for both onboarding and non-onboarding - Differentiate post-install navigation: content page for onboarding, loader options for existing servers Modpack update flow: - Replace updateModpack() call with installContent() using soft_override: true to support version selection in the content updater modal Client-only mod indicators: - Add environment field to AddonVersion (reuses Labrinth.Projects.v3.Environment) - Add environment to ContentItem and isClientOnly to ContentCardTableItem - Show orange TriangleAlertIcon with tooltip on client-only mods in content table - Add "Client-only" filter pill to content filtering (controlled via showClientOnlyFilter on ContentManagerContext) - Apply client-only indicators in both ContentPageLayout and ModpackContentModal Misc: - Add CLAUDE.md note about using prepr commands for lint checks - Export ConfirmLeaveModal from instances barrel * fix: piping * fix: switch content disable for linked server instances * feat: client only filter * fix: prepr * feat: hasUpdate shape update * feat: bulk update endpoint impl for content in panel * feat: websocket state impl again with new phases * fix: ws * fix: use timeout fn for sync admon + fix content card layout scroll for browsers with overflow anchor bug * fix: qa bugs * fix: lint, a11y and i18n * refactor: set up layouts folder properly * fix: linked data cache stuff + lint * feat: move installationsettings to shared layout * fix: lint * fix: issues * feat: temp fuck staging up * fix: lockfile * fix: data sync issues on loader.vue * fix: lint * Hide shader configuration files from content list (#5499) * feat: workaround search problem + split out reset * fix: qa * fix: changelog not showing on first open * fix: qa + optimistic updating improvements * fix: prepr+lint * fix: qa * feat: qa * fix: lint * fix: lint * fix: build * fix: build * fix: type errors * fix: fade and JAVA_HOME passthrough * feat: qa * feat: impl diff shit * fix: qa * fix: app qa * feat: update diff modal * fix: endpoint * fix: qa * fix: qa * fix: use bulk in modpack modal * feat: abort signal impl + fix issues * fix: diff modal trunc * feat: qa * fix: qa * feat: tooltip content tab * fix: prepr * fix: dismiss on settings btn * feat: qa * feat: dont clear handlers on disconnect * fix: lint * fix: wrangler + introduce staging-archon env file --------- Signed-off-by: Calum H. <calum@modrinth.com> Co-authored-by: tdgao <mr.trumgao@gmail.com> Co-authored-by: Artyom Ezri <61311568+Artezon@users.noreply.github.com>
398 lines
8.9 KiB
Vue
398 lines
8.9 KiB
Vue
<script setup>
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import {
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ClipboardCopyIcon,
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EyeIcon,
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FolderOpenIcon,
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PlayIcon,
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PlusIcon,
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SearchIcon,
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StopCircleIcon,
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TrashIcon,
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} from '@modrinth/assets'
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import {
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DropdownSelect,
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formatLoader,
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injectNotificationManager,
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StyledInput,
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useVIntl,
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} from '@modrinth/ui'
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import { useStorage } from '@vueuse/core'
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import dayjs from 'dayjs'
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import { computed, ref } from 'vue'
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import ContextMenu from '@/components/ui/ContextMenu.vue'
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import Instance from '@/components/ui/Instance.vue'
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import ConfirmDeleteInstanceModal from '@/components/ui/modal/ConfirmDeleteInstanceModal.vue'
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import { duplicate, remove } from '@/helpers/profile.js'
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const { handleError } = injectNotificationManager()
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const { formatMessage } = useVIntl()
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const props = defineProps({
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instances: {
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type: Array,
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default() {
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return []
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},
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},
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label: {
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type: String,
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default: '',
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},
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})
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const instanceOptions = ref(null)
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const instanceComponents = ref(null)
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const currentDeleteInstance = ref(null)
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const confirmModal = ref(null)
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async function deleteProfile() {
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if (currentDeleteInstance.value) {
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instanceComponents.value = instanceComponents.value.filter(
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(x) => x.instance.path !== currentDeleteInstance.value,
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)
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await remove(currentDeleteInstance.value).catch(handleError)
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}
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}
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async function duplicateProfile(p) {
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await duplicate(p).catch(handleError)
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}
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const handleRightClick = (event, profilePathId) => {
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const item = instanceComponents.value.find((x) => x.instance.path === profilePathId)
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const baseOptions = [
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{ name: 'add_content' },
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{ type: 'divider' },
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{ name: 'edit' },
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{ name: 'duplicate' },
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{ name: 'open' },
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{ name: 'copy' },
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{ type: 'divider' },
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{
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name: 'delete',
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color: 'danger',
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},
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]
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instanceOptions.value.showMenu(
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event,
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item,
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item.playing
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? [
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{
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name: 'stop',
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color: 'danger',
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},
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...baseOptions,
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]
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: [
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{
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name: 'play',
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color: 'primary',
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},
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...baseOptions,
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],
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)
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}
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const handleOptionsClick = async (args) => {
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switch (args.option) {
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case 'play':
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args.item.play(null, 'InstanceGridContextMenu')
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break
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case 'stop':
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args.item.stop(null, 'InstanceGridContextMenu')
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break
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case 'add_content':
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await args.item.addContent()
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break
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case 'edit':
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await args.item.seeInstance()
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break
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case 'duplicate':
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if (args.item.instance.install_stage == 'installed')
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await duplicateProfile(args.item.instance.path)
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break
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case 'open':
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await args.item.openFolder()
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break
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case 'copy':
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await navigator.clipboard.writeText(args.item.instance.path)
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break
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case 'delete':
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currentDeleteInstance.value = args.item.instance.path
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confirmModal.value.show()
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break
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}
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}
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const state = useStorage(
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`${props.label}-grid-display-state`,
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{
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group: 'Group',
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sortBy: 'Name',
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},
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localStorage,
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{ mergeDefaults: true },
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)
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const search = ref('')
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const filteredResults = computed(() => {
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const { group = 'Group', sortBy = 'Name' } = state.value
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const instances = props.instances.filter((instance) => {
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return instance.name.toLowerCase().includes(search.value.toLowerCase())
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})
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if (sortBy === 'Name') {
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instances.sort((a, b) => {
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return a.name.localeCompare(b.name)
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})
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}
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if (sortBy === 'Game version') {
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instances.sort((a, b) => {
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return a.game_version.localeCompare(b.game_version, undefined, { numeric: true })
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})
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}
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if (sortBy === 'Last played') {
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instances.sort((a, b) => {
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return dayjs(b.last_played ?? 0).diff(dayjs(a.last_played ?? 0))
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})
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}
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if (sortBy === 'Date created') {
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instances.sort((a, b) => {
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return dayjs(b.date_created).diff(dayjs(a.date_created))
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})
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}
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if (sortBy === 'Date modified') {
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instances.sort((a, b) => {
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return dayjs(b.date_modified).diff(dayjs(a.date_modified))
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})
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}
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const instanceMap = new Map()
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if (group === 'Loader') {
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instances.forEach((instance) => {
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const loader = formatLoader(formatMessage, instance.loader)
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if (!instanceMap.has(loader)) {
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instanceMap.set(loader, [])
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}
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instanceMap.get(loader).push(instance)
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})
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} else if (group === 'Game version') {
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instances.forEach((instance) => {
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if (!instanceMap.has(instance.game_version)) {
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instanceMap.set(instance.game_version, [])
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}
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instanceMap.get(instance.game_version).push(instance)
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})
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} else if (group === 'Group') {
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instances.forEach((instance) => {
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if (instance.groups.length === 0) {
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instance.groups.push('None')
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}
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for (const category of instance.groups) {
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if (!instanceMap.has(category)) {
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instanceMap.set(category, [])
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}
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instanceMap.get(category).push(instance)
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}
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})
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} else {
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return instanceMap.set('None', instances)
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}
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// For 'name', we intuitively expect the sorting to apply to the name of the group first, not just the name of the instance
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// ie: Category A should come before B, even if the first instance in B comes before the first instance in A
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if (sortBy === 'Name') {
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const sortedEntries = [...instanceMap.entries()].sort((a, b) => {
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// None should always be first
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if (a[0] === 'None' && b[0] !== 'None') {
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return -1
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}
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if (a[0] !== 'None' && b[0] === 'None') {
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return 1
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}
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return a[0].localeCompare(b[0])
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})
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instanceMap.clear()
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sortedEntries.forEach((entry) => {
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instanceMap.set(entry[0], entry[1])
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})
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}
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// default sorting would do 1.20.4 < 1.8.9 because 2 < 8
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// localeCompare with numeric=true puts 1.8.9 < 1.20.4 because 8 < 20
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if (group === 'Game version') {
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const sortedEntries = [...instanceMap.entries()].sort((a, b) => {
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return a[0].localeCompare(b[0], undefined, { numeric: true })
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})
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instanceMap.clear()
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sortedEntries.forEach((entry) => {
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instanceMap.set(entry[0], entry[1])
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})
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}
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return instanceMap
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})
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</script>
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<template>
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<div class="flex gap-2">
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<StyledInput
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v-model="search"
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:icon="SearchIcon"
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type="text"
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placeholder="Search"
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clearable
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wrapper-class="flex-1"
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/>
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<DropdownSelect
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v-slot="{ selected }"
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v-model="state.sortBy"
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name="Sort Dropdown"
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class="max-w-[16rem]"
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:options="['Name', 'Last played', 'Date created', 'Date modified', 'Game version']"
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placeholder="Select..."
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>
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<span class="font-semibold text-primary">Sort by: </span>
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<span class="font-semibold text-secondary">{{ selected }}</span>
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</DropdownSelect>
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<DropdownSelect
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v-slot="{ selected }"
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v-model="state.group"
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class="max-w-[16rem]"
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name="Group Dropdown"
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:options="['Group', 'Loader', 'Game version', 'None']"
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placeholder="Select..."
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>
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<span class="font-semibold text-primary">Group by: </span>
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<span class="font-semibold text-secondary">{{ selected }}</span>
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</DropdownSelect>
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</div>
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<div
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v-for="instanceSection in Array.from(filteredResults, ([key, value]) => ({
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key,
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value,
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}))"
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:key="instanceSection.key"
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class="row"
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>
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<div v-if="instanceSection.key !== 'None'" class="divider">
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<p>{{ instanceSection.key }}</p>
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<hr aria-hidden="true" />
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</div>
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<section class="instances">
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<Instance
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v-for="instance in instanceSection.value"
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ref="instanceComponents"
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:key="instance.path + instance.install_stage"
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:instance="instance"
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@contextmenu.prevent.stop="(event) => handleRightClick(event, instance.path)"
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/>
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</section>
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</div>
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<ConfirmDeleteInstanceModal ref="confirmModal" @delete="deleteProfile" />
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<ContextMenu ref="instanceOptions" @option-clicked="handleOptionsClick">
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<template #play> <PlayIcon /> Play </template>
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<template #stop> <StopCircleIcon /> Stop </template>
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<template #add_content> <PlusIcon /> Add content </template>
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<template #edit> <EyeIcon /> View instance </template>
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<template #duplicate> <ClipboardCopyIcon /> Duplicate instance</template>
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<template #delete> <TrashIcon /> Delete </template>
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<template #open> <FolderOpenIcon /> Open folder </template>
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<template #copy> <ClipboardCopyIcon /> Copy path </template>
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</ContextMenu>
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</template>
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<style lang="scss" scoped>
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.row {
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display: flex;
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flex-direction: column;
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align-items: flex-start;
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width: 100%;
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.divider {
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display: flex;
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justify-content: space-between;
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align-items: center;
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width: 100%;
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gap: 1rem;
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margin-bottom: 1rem;
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p {
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margin: 0;
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font-size: 1rem;
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white-space: nowrap;
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color: var(--color-contrast);
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}
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hr {
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background-color: var(--color-gray);
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height: 1px;
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width: 100%;
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border: none;
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}
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}
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}
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.header {
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display: flex;
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flex-direction: row;
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flex-wrap: wrap;
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justify-content: space-between;
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gap: 1rem;
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align-items: inherit;
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margin: 1rem 1rem 0 !important;
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padding: 1rem;
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width: calc(100% - 2rem);
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.iconified-input {
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flex-grow: 1;
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input {
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min-width: 100%;
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}
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}
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.sort-dropdown {
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width: 10rem;
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}
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.filter-dropdown {
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width: 15rem;
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}
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.group-dropdown {
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width: 10rem;
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}
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.labeled_button {
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display: flex;
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flex-direction: row;
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align-items: center;
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gap: 0.5rem;
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white-space: nowrap;
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}
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}
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.instances {
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display: grid;
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grid-template-columns: repeat(auto-fill, minmax(16rem, 1fr));
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width: 100%;
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gap: 0.75rem;
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margin-right: auto;
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scroll-behavior: smooth;
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overflow-y: auto;
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}
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</style>
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