Files
AstralRinth/apps/app-frontend/src/components/GridDisplay.vue
T
Calum H. 7d92e4ec7f feat: content tab rewrite for worlds (#5136)
* feat: base content card component

* fix: tooltips + colors

* feat: fix orgs

* feat: base content tab internals rewrite

* feat: fix invalidmodal

* feat: add ContentModpackCard

* fix: extract types

* draft: layout

* feat: unlink modal

* feat: impl content tab

* fix: lint

* fix: toggling

* temp: disable updating stuff

* feat: selection v-model

* feat: bulk selection

* feat: mods tab rough draft

* feat: use fuse.js

* feat: add project combobox

* clean up project combobox

* feat: start install to play modal

* fix: events

* feat: use v-on

* feat: bulk actions + fix floating action bar width

* feat: figma alignments

* feat: migrate toggle to tailwind

* fix: row borders

* feat: disabled state

* feat: virtual list impl for card table based on window scroll

* fix: lint

* feat: virtualization + smaller contentcard items

* feat: use ContentCardTable + ContentCardItems

* feat: fix gap + border issues on last elm

* feat: cleanup + use proper searching

* fix: use TeleportOverflowMenu

* fix: fallback to svg if src is invalid on avatar component

* fix: storybook

* feat: start on updater modal

* feat: finish content updater modal

* feat: i18n pass

* feat: impl modal

* feat(app): backend changes for content tab refactor (#5237)

* feat: include_changelog=false for updater modal

* fix: hash overrides

* feat: update checking for modpack

* feat: qa

* feat: modpack content modal

* fix: padding in table to match modals + tightness

* fix: lint

* feat: delete modal

* feat: fix toggle bugs

* fix: prepr

* fix: duplicate messages

* qa: full width search

* qa: use bg-surface-1.5

* qa: animation for filter pills

* qa: standardize hover colors

* fix: border-[1px] is border

* qa: mass de-select actually mass selecting

* qa: match figma designs for floating action bar

* qa: modal fixes

* q: modal fixes x2

* fix: table border

* qa: confirm modals

* qa: modal alignment

* qa: re-add stuck heading + dedupe logic

* qa: dedupe virtual scrolling + remove dead components

* qa: responsiveness for content table + link fixes

* qa: version column link, tooltips + lint fixes

* qa: instance busy protections

* fix: installation freeze bug

* chore: remove old mods page

* refactor: deduplicate layout

* chore: delete old content page(s)

* qa

* qa

* qa

* feat: sort btn - to iterate

* fix: ml

* feat: date added

* fix: lint

* fix: formatting.ts removal

* feat: get_dependencies_as_content_items

* qa: final QA changes

* refactor: deduplicate + polish content.rs

* feat: hook up content.vue with v1

* feat: hide v1 content api behind frontend feature flag

* fix: query keys + copy on empty state

* chore: i18n pass

* feat: reimpl unlink + upload endpoint

* feat: use bulk endpoints v1

* fix: lint

* fix: flags

* fix: responsiveness via container queries

* fix: lint

* qa: 1

* qa: fixes

* qa: fix ssr issues with browse content

* qa: header page divider

* qa: modals

* fix: prepr

* fix: issues

* fix: lint

* fix: toggle v1 ff

* qa: 5

* qa: delete modal copy

* feat: creation flow modals (#5383)

* refactor: delete content v0 usages + impl

* feat: qa + fixes

* feat: installing banner using state event

* feat: fix modpack card bugs + filtering issues

* refactor: delete backups v0 api module

* feat: v1 servers GET endpoint

* fix: backups

* feat: swap to kyros upload v1 addon

* fix: use tanstack for loader.vue

* feat: finish install from discovery modal

* qa: bug fixes

* feat: set up installation settings

* fix: lint

* fix: typos

* fix: bugs

* fix: disable inline content

* feat: content tab improvements — upload UX, installation settings, and client-only indicators

   Upload cancellation and navigation guard:
   - Add ConfirmLeaveModal that prompts when navigating away during upload
   - Cancel in-flight XHR uploads when user confirms leaving the page
   - Add beforeunload handler to warn on browser/tab close during upload
   - Track uploadedBytes/totalBytes in UploadState for progress display
   - Replace Collapsible with Transition for upload progress admonition
   - Show byte progress and percentage in upload banner
   - Clamp upload progress to prevent exceeding 100%

   Installation settings (server.properties):
   - Add KnownPropertiesFields and PropertiesFields types to Archon types
   - Add buildProperties() to creation flow context to collect gamemode,
     difficulty, seed, world type, structures, and generator settings
   - Pass properties through installContent on onboarding, discovery, and
     ServerSetupModal flows

   Server setup and discovery flow improvements:
   - Migrate ServerSetupModal from servers_v0.reinstall to content_v1.installContent
   - Replace loaderApiNames lookup with toApiLoader() helper
   - Remove eraseDataOnInstall toggle — always use soft_override: false
   - Simplify modpack install on discovery page to use first available version
     and route through creation flow modal for both onboarding and non-onboarding
   - Differentiate post-install navigation: content page for onboarding,
     loader options for existing servers

   Modpack update flow:
   - Replace updateModpack() call with installContent() using soft_override: true
     to support version selection in the content updater modal

   Client-only mod indicators:
   - Add environment field to AddonVersion (reuses Labrinth.Projects.v3.Environment)
   - Add environment to ContentItem and isClientOnly to ContentCardTableItem
   - Show orange TriangleAlertIcon with tooltip on client-only mods in content table
   - Add "Client-only" filter pill to content filtering (controlled via
     showClientOnlyFilter on ContentManagerContext)
   - Apply client-only indicators in both ContentPageLayout and ModpackContentModal

   Misc:
   - Add CLAUDE.md note about using prepr commands for lint checks
   - Export ConfirmLeaveModal from instances barrel

* fix: piping

* fix: switch content disable for linked server instances

* feat: client only filter

* fix: prepr

* feat: hasUpdate shape update

* feat: bulk update endpoint impl for content in panel

* feat: websocket state impl again with new phases

* fix: ws

* fix: use timeout fn for sync admon + fix content card layout scroll for browsers with overflow anchor bug

* fix: qa bugs

* fix: lint, a11y and i18n

* refactor: set up layouts folder properly

* fix: linked data cache stuff + lint

* feat: move installationsettings to shared layout

* fix: lint

* fix: issues

* feat: temp fuck staging up

* fix: lockfile

* fix: data sync issues on loader.vue

* fix: lint

* Hide shader configuration files from content list (#5499)

* feat: workaround search problem + split out reset

* fix: qa

* fix: changelog not showing on first open

* fix: qa + optimistic updating improvements

* fix: prepr+lint

* fix: qa

* feat: qa

* fix: lint

* fix: lint

* fix: build

* fix: build

* fix: type errors

* fix: fade and JAVA_HOME passthrough

* feat: qa

* feat: impl diff shit

* fix: qa

* fix: app qa

* feat: update diff modal

* fix: endpoint

* fix: qa

* fix: qa

* fix: use bulk in modpack modal

* feat: abort signal impl + fix issues

* fix: diff modal trunc

* feat: qa

* fix: qa

* feat: tooltip content tab

* fix: prepr

* fix: dismiss on settings btn

* feat: qa

* feat: dont clear handlers on disconnect

* fix: lint

* fix: wrangler + introduce staging-archon env file

---------

Signed-off-by: Calum H. <calum@modrinth.com>
Co-authored-by: tdgao <mr.trumgao@gmail.com>
Co-authored-by: Artyom Ezri <61311568+Artezon@users.noreply.github.com>
2026-03-12 13:24:32 -07:00

398 lines
8.9 KiB
Vue

<script setup>
import {
ClipboardCopyIcon,
EyeIcon,
FolderOpenIcon,
PlayIcon,
PlusIcon,
SearchIcon,
StopCircleIcon,
TrashIcon,
} from '@modrinth/assets'
import {
DropdownSelect,
formatLoader,
injectNotificationManager,
StyledInput,
useVIntl,
} from '@modrinth/ui'
import { useStorage } from '@vueuse/core'
import dayjs from 'dayjs'
import { computed, ref } from 'vue'
import ContextMenu from '@/components/ui/ContextMenu.vue'
import Instance from '@/components/ui/Instance.vue'
import ConfirmDeleteInstanceModal from '@/components/ui/modal/ConfirmDeleteInstanceModal.vue'
import { duplicate, remove } from '@/helpers/profile.js'
const { handleError } = injectNotificationManager()
const { formatMessage } = useVIntl()
const props = defineProps({
instances: {
type: Array,
default() {
return []
},
},
label: {
type: String,
default: '',
},
})
const instanceOptions = ref(null)
const instanceComponents = ref(null)
const currentDeleteInstance = ref(null)
const confirmModal = ref(null)
async function deleteProfile() {
if (currentDeleteInstance.value) {
instanceComponents.value = instanceComponents.value.filter(
(x) => x.instance.path !== currentDeleteInstance.value,
)
await remove(currentDeleteInstance.value).catch(handleError)
}
}
async function duplicateProfile(p) {
await duplicate(p).catch(handleError)
}
const handleRightClick = (event, profilePathId) => {
const item = instanceComponents.value.find((x) => x.instance.path === profilePathId)
const baseOptions = [
{ name: 'add_content' },
{ type: 'divider' },
{ name: 'edit' },
{ name: 'duplicate' },
{ name: 'open' },
{ name: 'copy' },
{ type: 'divider' },
{
name: 'delete',
color: 'danger',
},
]
instanceOptions.value.showMenu(
event,
item,
item.playing
? [
{
name: 'stop',
color: 'danger',
},
...baseOptions,
]
: [
{
name: 'play',
color: 'primary',
},
...baseOptions,
],
)
}
const handleOptionsClick = async (args) => {
switch (args.option) {
case 'play':
args.item.play(null, 'InstanceGridContextMenu')
break
case 'stop':
args.item.stop(null, 'InstanceGridContextMenu')
break
case 'add_content':
await args.item.addContent()
break
case 'edit':
await args.item.seeInstance()
break
case 'duplicate':
if (args.item.instance.install_stage == 'installed')
await duplicateProfile(args.item.instance.path)
break
case 'open':
await args.item.openFolder()
break
case 'copy':
await navigator.clipboard.writeText(args.item.instance.path)
break
case 'delete':
currentDeleteInstance.value = args.item.instance.path
confirmModal.value.show()
break
}
}
const state = useStorage(
`${props.label}-grid-display-state`,
{
group: 'Group',
sortBy: 'Name',
},
localStorage,
{ mergeDefaults: true },
)
const search = ref('')
const filteredResults = computed(() => {
const { group = 'Group', sortBy = 'Name' } = state.value
const instances = props.instances.filter((instance) => {
return instance.name.toLowerCase().includes(search.value.toLowerCase())
})
if (sortBy === 'Name') {
instances.sort((a, b) => {
return a.name.localeCompare(b.name)
})
}
if (sortBy === 'Game version') {
instances.sort((a, b) => {
return a.game_version.localeCompare(b.game_version, undefined, { numeric: true })
})
}
if (sortBy === 'Last played') {
instances.sort((a, b) => {
return dayjs(b.last_played ?? 0).diff(dayjs(a.last_played ?? 0))
})
}
if (sortBy === 'Date created') {
instances.sort((a, b) => {
return dayjs(b.date_created).diff(dayjs(a.date_created))
})
}
if (sortBy === 'Date modified') {
instances.sort((a, b) => {
return dayjs(b.date_modified).diff(dayjs(a.date_modified))
})
}
const instanceMap = new Map()
if (group === 'Loader') {
instances.forEach((instance) => {
const loader = formatLoader(formatMessage, instance.loader)
if (!instanceMap.has(loader)) {
instanceMap.set(loader, [])
}
instanceMap.get(loader).push(instance)
})
} else if (group === 'Game version') {
instances.forEach((instance) => {
if (!instanceMap.has(instance.game_version)) {
instanceMap.set(instance.game_version, [])
}
instanceMap.get(instance.game_version).push(instance)
})
} else if (group === 'Group') {
instances.forEach((instance) => {
if (instance.groups.length === 0) {
instance.groups.push('None')
}
for (const category of instance.groups) {
if (!instanceMap.has(category)) {
instanceMap.set(category, [])
}
instanceMap.get(category).push(instance)
}
})
} else {
return instanceMap.set('None', instances)
}
// For 'name', we intuitively expect the sorting to apply to the name of the group first, not just the name of the instance
// ie: Category A should come before B, even if the first instance in B comes before the first instance in A
if (sortBy === 'Name') {
const sortedEntries = [...instanceMap.entries()].sort((a, b) => {
// None should always be first
if (a[0] === 'None' && b[0] !== 'None') {
return -1
}
if (a[0] !== 'None' && b[0] === 'None') {
return 1
}
return a[0].localeCompare(b[0])
})
instanceMap.clear()
sortedEntries.forEach((entry) => {
instanceMap.set(entry[0], entry[1])
})
}
// default sorting would do 1.20.4 < 1.8.9 because 2 < 8
// localeCompare with numeric=true puts 1.8.9 < 1.20.4 because 8 < 20
if (group === 'Game version') {
const sortedEntries = [...instanceMap.entries()].sort((a, b) => {
return a[0].localeCompare(b[0], undefined, { numeric: true })
})
instanceMap.clear()
sortedEntries.forEach((entry) => {
instanceMap.set(entry[0], entry[1])
})
}
return instanceMap
})
</script>
<template>
<div class="flex gap-2">
<StyledInput
v-model="search"
:icon="SearchIcon"
type="text"
placeholder="Search"
clearable
wrapper-class="flex-1"
/>
<DropdownSelect
v-slot="{ selected }"
v-model="state.sortBy"
name="Sort Dropdown"
class="max-w-[16rem]"
:options="['Name', 'Last played', 'Date created', 'Date modified', 'Game version']"
placeholder="Select..."
>
<span class="font-semibold text-primary">Sort by: </span>
<span class="font-semibold text-secondary">{{ selected }}</span>
</DropdownSelect>
<DropdownSelect
v-slot="{ selected }"
v-model="state.group"
class="max-w-[16rem]"
name="Group Dropdown"
:options="['Group', 'Loader', 'Game version', 'None']"
placeholder="Select..."
>
<span class="font-semibold text-primary">Group by: </span>
<span class="font-semibold text-secondary">{{ selected }}</span>
</DropdownSelect>
</div>
<div
v-for="instanceSection in Array.from(filteredResults, ([key, value]) => ({
key,
value,
}))"
:key="instanceSection.key"
class="row"
>
<div v-if="instanceSection.key !== 'None'" class="divider">
<p>{{ instanceSection.key }}</p>
<hr aria-hidden="true" />
</div>
<section class="instances">
<Instance
v-for="instance in instanceSection.value"
ref="instanceComponents"
:key="instance.path + instance.install_stage"
:instance="instance"
@contextmenu.prevent.stop="(event) => handleRightClick(event, instance.path)"
/>
</section>
</div>
<ConfirmDeleteInstanceModal ref="confirmModal" @delete="deleteProfile" />
<ContextMenu ref="instanceOptions" @option-clicked="handleOptionsClick">
<template #play> <PlayIcon /> Play </template>
<template #stop> <StopCircleIcon /> Stop </template>
<template #add_content> <PlusIcon /> Add content </template>
<template #edit> <EyeIcon /> View instance </template>
<template #duplicate> <ClipboardCopyIcon /> Duplicate instance</template>
<template #delete> <TrashIcon /> Delete </template>
<template #open> <FolderOpenIcon /> Open folder </template>
<template #copy> <ClipboardCopyIcon /> Copy path </template>
</ContextMenu>
</template>
<style lang="scss" scoped>
.row {
display: flex;
flex-direction: column;
align-items: flex-start;
width: 100%;
.divider {
display: flex;
justify-content: space-between;
align-items: center;
width: 100%;
gap: 1rem;
margin-bottom: 1rem;
p {
margin: 0;
font-size: 1rem;
white-space: nowrap;
color: var(--color-contrast);
}
hr {
background-color: var(--color-gray);
height: 1px;
width: 100%;
border: none;
}
}
}
.header {
display: flex;
flex-direction: row;
flex-wrap: wrap;
justify-content: space-between;
gap: 1rem;
align-items: inherit;
margin: 1rem 1rem 0 !important;
padding: 1rem;
width: calc(100% - 2rem);
.iconified-input {
flex-grow: 1;
input {
min-width: 100%;
}
}
.sort-dropdown {
width: 10rem;
}
.filter-dropdown {
width: 15rem;
}
.group-dropdown {
width: 10rem;
}
.labeled_button {
display: flex;
flex-direction: row;
align-items: center;
gap: 0.5rem;
white-space: nowrap;
}
}
.instances {
display: grid;
grid-template-columns: repeat(auto-fill, minmax(16rem, 1fr));
width: 100%;
gap: 0.75rem;
margin-right: auto;
scroll-behavior: smooth;
overflow-y: auto;
}
</style>