You've already forked AstralRinth
forked from didirus/AstralRinth
refactor: migrate to common eslint+prettier configs (#4168)
* refactor: migrate to common eslint+prettier configs * fix: prettier frontend * feat: config changes * fix: lint issues * fix: lint * fix: type imports * fix: cyclical import issue * fix: lockfile * fix: missing dep * fix: switch to tabs * fix: continue switch to tabs * fix: rustfmt parity * fix: moderation lint issue * fix: lint issues * fix: ui intl * fix: lint issues * Revert "fix: rustfmt parity" This reverts commit cb99d2376c321d813d4b7fc7e2a213bb30a54711. * feat: revert last rs
This commit is contained in:
@@ -1,28 +1,20 @@
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<script setup lang="ts">
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import { trackEvent } from '@/helpers/analytics'
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import { get_project } from '@/helpers/cache'
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import { process_listener } from '@/helpers/events'
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import { get_by_profile_path } from '@/helpers/process'
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import { kill, run } from '@/helpers/profile'
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import type { GameInstance } from '@/helpers/types'
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import { showProfileInFolder } from '@/helpers/utils'
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import { handleSevereError } from '@/store/error'
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import {
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EyeIcon,
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FolderOpenIcon,
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MoreVerticalIcon,
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PlayIcon,
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SpinnerIcon,
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StopCircleIcon,
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EyeIcon,
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FolderOpenIcon,
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MoreVerticalIcon,
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PlayIcon,
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SpinnerIcon,
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StopCircleIcon,
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} from '@modrinth/assets'
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import {
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Avatar,
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ButtonStyled,
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commonMessages,
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injectNotificationManager,
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OverflowMenu,
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SmartClickable,
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useRelativeTime,
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Avatar,
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ButtonStyled,
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commonMessages,
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injectNotificationManager,
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OverflowMenu,
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SmartClickable,
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useRelativeTime,
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} from '@modrinth/ui'
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import { capitalizeString } from '@modrinth/utils'
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import { convertFileSrc } from '@tauri-apps/api/core'
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@@ -32,6 +24,15 @@ import dayjs from 'dayjs'
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import { computed, nextTick, onMounted, onUnmounted, ref } from 'vue'
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import { useRouter } from 'vue-router'
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import { trackEvent } from '@/helpers/analytics'
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import { get_project } from '@/helpers/cache'
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import { process_listener } from '@/helpers/events'
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import { get_by_profile_path } from '@/helpers/process'
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import { kill, run } from '@/helpers/profile'
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import type { GameInstance } from '@/helpers/types'
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import { showProfileInFolder } from '@/helpers/utils'
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import { handleSevereError } from '@/store/error'
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const { handleError } = injectNotificationManager()
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const { formatMessage } = useVIntl()
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const formatRelativeTime = useRelativeTime()
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@@ -39,12 +40,12 @@ const formatRelativeTime = useRelativeTime()
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const router = useRouter()
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const emit = defineEmits<{
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(e: 'play' | 'stop'): void
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(e: 'play' | 'stop'): void
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}>()
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const props = defineProps<{
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instance: GameInstance
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last_played: Dayjs
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instance: GameInstance
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last_played: Dayjs
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}>()
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const loadingModpack = ref(!!props.instance.linked_data)
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@@ -52,180 +53,180 @@ const loadingModpack = ref(!!props.instance.linked_data)
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const modpack = ref()
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if (props.instance.linked_data) {
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nextTick().then(async () => {
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modpack.value = await get_project(props.instance.linked_data?.project_id, 'must_revalidate')
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loadingModpack.value = false
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})
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nextTick().then(async () => {
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modpack.value = await get_project(props.instance.linked_data?.project_id, 'must_revalidate')
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loadingModpack.value = false
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})
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}
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const instanceIcon = computed(() => props.instance.icon_path)
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const loader = computed(() => {
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if (props.instance.loader === 'vanilla') {
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return 'Minecraft'
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} else if (props.instance.loader === 'neoforge') {
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return 'NeoForge'
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} else {
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return capitalizeString(props.instance.loader)
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}
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if (props.instance.loader === 'vanilla') {
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return 'Minecraft'
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} else if (props.instance.loader === 'neoforge') {
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return 'NeoForge'
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} else {
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return capitalizeString(props.instance.loader)
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}
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})
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const loading = ref(false)
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const playing = ref(false)
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const play = async (event: MouseEvent) => {
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event?.stopPropagation()
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loading.value = true
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await run(props.instance.path)
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.catch((err) => handleSevereError(err, { profilePath: props.instance.path }))
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.finally(() => {
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trackEvent('InstancePlay', {
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loader: props.instance.loader,
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game_version: props.instance.game_version,
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source: 'InstanceItem',
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})
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})
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emit('play')
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loading.value = false
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event?.stopPropagation()
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loading.value = true
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await run(props.instance.path)
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.catch((err) => handleSevereError(err, { profilePath: props.instance.path }))
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.finally(() => {
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trackEvent('InstancePlay', {
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loader: props.instance.loader,
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game_version: props.instance.game_version,
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source: 'InstanceItem',
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})
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})
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emit('play')
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loading.value = false
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}
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const stop = async (event: MouseEvent) => {
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event?.stopPropagation()
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loading.value = true
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await kill(props.instance.path).catch(handleError)
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trackEvent('InstanceStop', {
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loader: props.instance.loader,
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game_version: props.instance.game_version,
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source: 'InstanceItem',
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})
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emit('stop')
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loading.value = false
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event?.stopPropagation()
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loading.value = true
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await kill(props.instance.path).catch(handleError)
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trackEvent('InstanceStop', {
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loader: props.instance.loader,
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game_version: props.instance.game_version,
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source: 'InstanceItem',
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})
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emit('stop')
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loading.value = false
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}
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const unlistenProcesses = await process_listener(async () => {
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await checkProcess()
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await checkProcess()
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})
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const checkProcess = async () => {
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const runningProcesses = await get_by_profile_path(props.instance.path).catch(handleError)
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const runningProcesses = await get_by_profile_path(props.instance.path).catch(handleError)
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playing.value = runningProcesses.length > 0
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playing.value = runningProcesses.length > 0
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}
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onMounted(() => {
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checkProcess()
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checkProcess()
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})
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onUnmounted(() => {
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unlistenProcesses()
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unlistenProcesses()
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})
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</script>
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<template>
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<SmartClickable>
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<template #clickable>
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<router-link
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class="no-click-animation"
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:to="`/instance/${encodeURIComponent(instance.path)}`"
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/>
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</template>
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<div
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class="grid grid-cols-[auto_minmax(0,3fr)_minmax(0,4fr)_auto] items-center gap-2 p-3 bg-bg-raised rounded-xl smart-clickable:highlight-on-hover"
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>
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<Avatar
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:src="instanceIcon ? convertFileSrc(instanceIcon) : undefined"
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:tint-by="instance.path"
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size="48px"
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/>
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<div class="flex flex-col col-span-2 justify-between h-full">
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<div class="flex items-center gap-2">
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<div class="text-lg text-contrast font-bold truncate smart-clickable:underline-on-hover">
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{{ instance.name }}
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</div>
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</div>
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<div class="flex items-center gap-2 text-sm text-secondary">
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<div
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v-tooltip="
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instance.last_played
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? dayjs(instance.last_played).format('MMMM D, YYYY [at] h:mm A')
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: null
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"
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class="w-fit shrink-0"
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:class="{ 'cursor-help smart-clickable:allow-pointer-events': last_played }"
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>
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<template v-if="last_played">
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{{
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formatMessage(commonMessages.playedLabel, {
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time: formatRelativeTime(last_played.toISOString?.()),
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})
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}}
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</template>
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<template v-else> Not played yet </template>
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</div>
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•
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<span v-if="modpack" class="flex items-center gap-1 truncate text-secondary">
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<router-link
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class="inline-flex items-center gap-1 truncate hover:underline text-secondary smart-clickable:allow-pointer-events"
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:to="`/project/${modpack.id}`"
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>
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<Avatar :src="modpack.icon_url" size="16px" class="shrink-0" />
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<span class="truncate">{{ modpack.title }}</span>
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</router-link>
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({{ loader }} {{ instance.game_version }})
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</span>
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<span v-else-if="loadingModpack" class="flex items-center gap-1 truncate text-secondary">
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<SpinnerIcon class="animate-spin shrink-0" />
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<span class="truncate">Loading modpack...</span>
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</span>
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<span v-else class="flex items-center gap-1 truncate text-secondary">
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{{ loader }}
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{{ instance.game_version }}
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</span>
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</div>
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</div>
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<div class="flex gap-1 justify-end smart-clickable:allow-pointer-events">
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<ButtonStyled v-if="playing && !loading" color="red">
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<button @click="stop">
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<StopCircleIcon aria-hidden="true" />
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{{ formatMessage(commonMessages.stopButton) }}
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</button>
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</ButtonStyled>
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<ButtonStyled v-else>
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<button
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v-tooltip="playing ? 'Instance is already open' : null"
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:disabled="playing || loading"
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@click="play"
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>
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<SpinnerIcon v-if="loading" class="animate-spin" />
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<PlayIcon v-else aria-hidden="true" />
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{{ formatMessage(commonMessages.playButton) }}
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</button>
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</ButtonStyled>
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<ButtonStyled circular type="transparent">
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<OverflowMenu
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:options="[
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{
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id: 'open-instance',
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shown: !!instance.path,
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action: () => router.push(encodeURI(`/instance/${instance.path}`)),
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},
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{
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id: 'open-folder',
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action: () => showProfileInFolder(instance.path),
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},
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]"
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>
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<MoreVerticalIcon aria-hidden="true" />
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<template #open-instance>
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<EyeIcon aria-hidden="true" />
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View instance
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</template>
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<template #open-folder>
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<FolderOpenIcon aria-hidden="true" />
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{{ formatMessage(commonMessages.openFolderButton) }}
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</template>
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</OverflowMenu>
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</ButtonStyled>
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</div>
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</div>
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</SmartClickable>
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<SmartClickable>
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<template #clickable>
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<router-link
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class="no-click-animation"
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:to="`/instance/${encodeURIComponent(instance.path)}`"
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/>
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</template>
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<div
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class="grid grid-cols-[auto_minmax(0,3fr)_minmax(0,4fr)_auto] items-center gap-2 p-3 bg-bg-raised rounded-xl smart-clickable:highlight-on-hover"
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>
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<Avatar
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:src="instanceIcon ? convertFileSrc(instanceIcon) : undefined"
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:tint-by="instance.path"
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size="48px"
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/>
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<div class="flex flex-col col-span-2 justify-between h-full">
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<div class="flex items-center gap-2">
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<div class="text-lg text-contrast font-bold truncate smart-clickable:underline-on-hover">
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{{ instance.name }}
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</div>
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</div>
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<div class="flex items-center gap-2 text-sm text-secondary">
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<div
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v-tooltip="
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instance.last_played
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? dayjs(instance.last_played).format('MMMM D, YYYY [at] h:mm A')
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: null
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"
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class="w-fit shrink-0"
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:class="{ 'cursor-help smart-clickable:allow-pointer-events': last_played }"
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>
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<template v-if="last_played">
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{{
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formatMessage(commonMessages.playedLabel, {
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time: formatRelativeTime(last_played.toISOString?.()),
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})
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}}
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</template>
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<template v-else> Not played yet </template>
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</div>
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•
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<span v-if="modpack" class="flex items-center gap-1 truncate text-secondary">
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<router-link
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class="inline-flex items-center gap-1 truncate hover:underline text-secondary smart-clickable:allow-pointer-events"
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:to="`/project/${modpack.id}`"
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>
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<Avatar :src="modpack.icon_url" size="16px" class="shrink-0" />
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<span class="truncate">{{ modpack.title }}</span>
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</router-link>
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({{ loader }} {{ instance.game_version }})
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</span>
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<span v-else-if="loadingModpack" class="flex items-center gap-1 truncate text-secondary">
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<SpinnerIcon class="animate-spin shrink-0" />
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<span class="truncate">Loading modpack...</span>
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</span>
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<span v-else class="flex items-center gap-1 truncate text-secondary">
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{{ loader }}
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{{ instance.game_version }}
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</span>
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</div>
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</div>
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<div class="flex gap-1 justify-end smart-clickable:allow-pointer-events">
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<ButtonStyled v-if="playing && !loading" color="red">
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<button @click="stop">
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<StopCircleIcon aria-hidden="true" />
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{{ formatMessage(commonMessages.stopButton) }}
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</button>
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</ButtonStyled>
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<ButtonStyled v-else>
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<button
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v-tooltip="playing ? 'Instance is already open' : null"
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:disabled="playing || loading"
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@click="play"
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>
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<SpinnerIcon v-if="loading" class="animate-spin" />
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<PlayIcon v-else aria-hidden="true" />
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{{ formatMessage(commonMessages.playButton) }}
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</button>
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</ButtonStyled>
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<ButtonStyled circular type="transparent">
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<OverflowMenu
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:options="[
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{
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id: 'open-instance',
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shown: !!instance.path,
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action: () => router.push(encodeURI(`/instance/${instance.path}`)),
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},
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{
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id: 'open-folder',
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action: () => showProfileInFolder(instance.path),
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},
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]"
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>
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<MoreVerticalIcon aria-hidden="true" />
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<template #open-instance>
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<EyeIcon aria-hidden="true" />
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View instance
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</template>
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<template #open-folder>
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<FolderOpenIcon aria-hidden="true" />
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{{ formatMessage(commonMessages.openFolderButton) }}
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</template>
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</OverflowMenu>
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</ButtonStyled>
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</div>
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</div>
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</SmartClickable>
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</template>
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Reference in New Issue
Block a user