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Commit Graph

125 Commits

Author SHA1 Message Date
Cal H.
14eac461be feat: medal promotion on servers page (#4117)
* feat: medal promotion on servers page

* feat: medal server card

* fix: styling changes

* fix: colors for dark mode only

* fix: light mode medal promotion

* feat: finish server card layout

* feat: countdown on server panel

* fix: lint

* feat: use same gradient as promo

* fix: scale for medal bg

* fix: border around server icon

* feat: medal subscr expiry date stuff

* feat: progress on plans within the modal

* feat: finalize plan modal stage

* fix: unused scss

* feat: remove buttons from cards

* feat: upgrade button opens modal on server panel

* feat: billing endpoint

* fix: lint issues

* fix: lint issues

* fix: lint issues

* feat: better handling of downgrades + existing plan checks

* feat: update medal url

* feat: proration visual in modal

* feat: standardize upgrade modal into ServersUpgradeModalWrapper

* feat: replace upgrade PurchaseModal with ServersUpgradeModalWrapper

* feat: allow server region

* fix: lint

* fix: lint

* fix: medal frontend completion

* fix: lint issues

* feat: ad

* fix: hover tooltip + orange new server sparkle

* feat: ad

* fix: lint issues new eslint

* feat: match ad

* feat: support for ?dry=true

* fix: lint isuses

* fix: lint issues

* fix: TeleportDropdownMenu imports

* fix: hash nav issues

* feat: clarify confirm changes btn

* fix: lint issues

* fix: "Using new payment method"

* fix: lint

* fix: re-add -mt-2

---------

Signed-off-by: Cal H. <hendersoncal117@gmail.com>
2025-08-18 17:59:19 +00:00
Cal H.
5ffe14f058 fix: undefined functions/properties across frontend (#4210)
* fix: notification mark as read

* revert: composition API change

* fix: categories

* feat: enable vue/no-undef-properties in 'warn' mode.

* fix: app undefined properties

* revert: ss block

* fix: eslint-disable for [version].vue
2025-08-18 11:46:58 +00:00
Alejandro González
1454e3351e feat: consistently format all HTML, XML, JSON, CSS, JS, TS, SQL, TOML, YAML, and Markdown files as far as possible (#4193)
* feat: consistently format all HTML, XML, JSON, CSS, JS, TS, SQL, TOML, YAML, and Markdown files

* chore: deal with VS Code not being able to parse valid editorconfig syntax

Sometimes I'm surprised that computers even work.

* chore: get rid of IntelliJ IDE config files that should not be there

These were already added to the `.gitignore` a long time ago, and now
are being ignored by Prettier.

* fix: rename `tooling-config` `format` script to `fix` for it to run with Turbo
2025-08-16 17:40:31 +00:00
Alejandro González
8e0732bf01 chore: fix CI failure due to unexpected formatting (#4189) 2025-08-16 15:23:31 +00:00
Prospector
8a3171d7c4 Fix search always resetting back to page 1 2025-08-15 13:04:51 -07:00
Cal H.
4ad6daa45c fix: DI nonsense (#4174)
* fix: DI nonsense

* fix: lint

* fix: client try di issue

* fix: injects outside of context

* fix: use .catch

* refactor: convert projects.vue to composition API.

* fix: moderation checklist notif pos change watcher

* fix: lint issues
2025-08-15 18:02:55 +00:00
Cal H.
2aabcf36ee refactor: migrate to common eslint+prettier configs (#4168)
* refactor: migrate to common eslint+prettier configs

* fix: prettier frontend

* feat: config changes

* fix: lint issues

* fix: lint

* fix: type imports

* fix: cyclical import issue

* fix: lockfile

* fix: missing dep

* fix: switch to tabs

* fix: continue switch to tabs

* fix: rustfmt parity

* fix: moderation lint issue

* fix: lint issues

* fix: ui intl

* fix: lint issues

* Revert "fix: rustfmt parity"

This reverts commit cb99d2376c321d813d4b7fc7e2a213bb30a54711.

* feat: revert last rs
2025-08-14 20:48:38 +00:00
Alejandro González
0bc6502443 App surveys (#3605)
* feat: surveys

* make assigned and dismissed users fields optional

* fix: set required CSP sources for Tally forms to show up

* make only attempt on windows, temp bypass requirements

* fix: lint issues

* Add prompt for survey prior to popup

* lint

* hide ads when survey is open

---------

Signed-off-by: Cal H. <hendersoncal117@gmail.com>
Co-authored-by: Prospector <prospectordev@gmail.com>
Co-authored-by: Prospector <6166773+Prospector@users.noreply.github.com>
Co-authored-by: Cal H. <hendersoncal117@gmail.com>
Co-authored-by: IMB11 <calum@modrinth.com>
2025-08-14 01:16:36 +00:00
Cal H.
b81e727204 feat: introduce dependency injection framework (#4091)
* feat: migrate frontend notifications to dependency injection based notificaton manager

* fix: lint

* fix: issues

* fix: compile error + notif binding issue

* refactor: move org context to new DI setup

* feat: migrate app notifications to DI + frontend styling

* fix: sidebar issues

* fix: dont use delete in computed

* fix: import and prop issue

* refactor: move handleError to main notification manager class

* fix: lint & build

* fix: merge issues

* fix: lint issues

* fix: lint issues

---------

Signed-off-by: IMB11 <hendersoncal117@gmail.com>
Signed-off-by: Cal H. <hendersoncal117@gmail.com>
2025-08-13 20:48:52 +00:00
fishstiz
e31197f649 feat(app): pass selected version to incompatibility warning modal (#4115)
Co-authored-by: IMB11 <hendersoncal117@gmail.com>
2025-08-05 11:10:02 +00:00
Josiah Glosson
0657e4466f Allow direct joining servers on old instances (#4094)
* Implement direct server joining for 1.6.2 through 1.19.4

* Implement direct server joining for versions before 1.6.2

* Ignore methods with a $ in them

* Run intl:extract

* Improve code of MinecraftTransformer

* Support showing last played time for profiles before 1.7

* Reorganize QuickPlayVersion a bit to prepare for singleplayer

* Only inject quick play checking in versions where it's needed

* Optimize agent some and fix error on NeoForge

* Remove some code for quickplay singleplayer support before 1.20, as we can't reasonably support that with an agent

* Invert the default hasServerQuickPlaySupport return value

* Remove Play Anyway button

* Fix "Server couldn't be contacted" on singleplayer worlds

* Fix "Jump back in" section not working
2025-08-04 19:29:20 +00:00
Josiah Glosson
13dbb4c57e Fix most packs showing as "Optimization" on the app homepage (#4119) 2025-08-04 19:21:37 +00:00
Josiah Glosson
175b90be5a Legacy ping support (#4062)
* Detection of protocol versions before 18w47b

* Refactor old_protocol_versions into protocol_version

* Ping servers closer to how a client of an instance's version would ping a server

* Allow pinging legacy servers from a modern profile in the same way a modern client would

* Ping 1.4.2 through 1.5.2 like a Vanilla client in those versions would when in such an instance
2025-07-28 14:44:34 +00:00
Alejandro González
32793c50e1 feat(app): better external browser Modrinth login flow (#4033)
* fix(app-frontend): do not emit exceptions when no loaders are available

* refactor(app): simplify Microsoft login code without functional changes

* feat(app): external browser auth flow for Modrinth account login

* chore: address Clippy lint

* chore(app/oauth_utils): simplify `handle_reply` error handling according to review

* chore(app-lib): simplify `Url` usage out of MC auth module
2025-07-22 22:55:18 +00:00
Gwenaël DENIEL
013ba4d86d Update Browse.vue (#4000)
Updated functions refreshSearch and clearSearch to reset the currentPage.value to 1

Signed-off-by: Gwenaël DENIEL <monsieur.potatoes93@gmail.com>
Co-authored-by: Prospector <6166773+Prospector@users.noreply.github.com>
2025-07-17 07:58:24 +00:00
Alejandro González
56c556821b refactor(app-frontend): followup to PR #3999 (#4008) 2025-07-17 00:07:18 +00:00
Silcean
eb595cdc3e Feature/detect skin variant on fileinput (#3999)
* chaged detection algorithm, and added skin variant deteciton on fileinput

* Update skins.ts

removed leftover logs

* removed pnpm lock changes. Simplyfied the transparency check in skin variant detection

* fully reverted lock.yaml. my bad.

---------

Co-authored-by: Bronchiopator <70262842+Bronchiopator@users.noreply.github.com>
2025-07-16 10:43:30 +00:00
Josiah Glosson
572cd065ed Allow joining offline servers from the Worlds tab (#3998)
* Allow joining offline servers from the Worlds tab

* Run intl:extract

* Fix lint
2025-07-15 23:58:04 +00:00
IMB11
87a3e2d022 fix: white cape (#3959) 2025-07-09 23:31:00 +00:00
ToBinio
cff3c72f94 feat(theseus): add snapPoints for memory sliders (#1275)
* feat: add snapPoints for memory sliders

* fix lint

* Reapply changes

* Hide snap point display when disabled

* fix unused imports

---------

Co-authored-by: Prospector <prospectordev@gmail.com>
2025-07-09 22:59:59 +00:00
tippfehlr
7228499737 fix(theseus-gui): fix sort/group by game version (#1250)
* fix(theseus-gui): fix sort/group by game version

In the Library, game version 1.8.9 is sorted/grouped after 1.20 because
the default sorting sorts 2 < 8
therefore localeCompare(with numeric=true) is needed, it detects 8 < 20
and puts the versions in the correct order.

* lint

---------

Co-authored-by: Prospector <prospectordev@gmail.com>
2025-07-09 22:30:11 +00:00
IMB11
cb72d2ac80 Skins improvements/fixes (#3943)
* feat: only initialize batch renderer if needed & head storage

* feat: support webp storage of skin renders if supported (falls back to png if not)

* fix: performance improvements with cache loading+saving

* fix: mirrored skins + remove cape model for embedded cape

* feat: antialiasing

* fix: leg jumping & store fbx's for reference

* fix: lint issues

* fix: lint issues

* feat: tweaks to radial spotlight

* fix: app nav btn colors
2025-07-09 21:41:36 +00:00
Nitrrine
3c79607d1f feat(app): increase logs card height (#3953) 2025-07-09 21:39:51 +00:00
Josiah Glosson
088cb54317 Fix failure when "Test"ing a Java installation (#3935)
* Fix failure when "Test"ing a Java installation

* Fix lint
2025-07-07 19:11:36 +00:00
IMB11
b29672f4b4 fix: model issues & move to @modrinth/assets (#3911)
* fix: model issues & move to `@modrinth/assets`

* revert: vscode settings change

* fix: remove unused props
2025-07-06 21:42:55 +00:00
Alejandro González
a32fe6a41f ci: revamp app build workflow, introduce a new one for release deployment (#3921)
* feat(ci): clean up app release build workflow, set app versions to match tag's

* feat(ci): rename Theseus build workflow, add new release workflow

* chore(ci): minor tweaks to `theseus-build` workflow

* chore: update workflow reference in comments
2025-07-06 21:41:52 +00:00
Alejandro González
e5b134f8f4 feat(app): add free official Java Edition skin packs as default skins (#3913) 2025-07-06 10:16:11 +00:00
Ben
139a4863d1 Fix typo for skin name tag settings (#3903)
Signed-off-by: Ben <67504107+bjsho@users.noreply.github.com>
2025-07-05 19:42:20 +00:00
Prospector
8faea1663a liiiiint 2025-07-05 11:37:41 -07:00
Prospector
ece8a07486 Fix bugs with 0.10.0, update changelog 2025-07-05 11:33:28 -07:00
Prospector
1e24225350 Bump app version to 0.10.1 2025-07-04 20:41:27 -07:00
Alejandro González
30035a9a1c fix(app): adjust CSP settings for skin manager to work (#3895)
* fix(app): adjust CSP settings for skin manager to work

* tweak: allow current Tauri scheme in CSP

* tweak: remove references to invalid `sunny.png` texture in skin models

These were causing load errors in production app builds.

* tweak: use proper URL imports for skin models

This fixes importing these models in production builds of the app.

* chore(app-frontend): use more proper import style for glTF assets

* tweak: use proper URL imports for skin models in more places
2025-07-03 23:22:00 +00:00
Alejandro González
512d456c66 fix(app): use the same CSP during tauri dev as tauri build (#3894)
* fix(app): use the same CSP during `tauri dev` as `tauri build`

* chore(app-frontend): make Vite WS CSP policy a bit more strict

* tweak: make Tauri CSP config object readable again

At the cost of some extra code in the Vite config side, but I think it's
worth it.

* chore: fix linter warning in app frontend introduced who knows where else

We need a Git hook to ensure these things aren't pushed only to explode
later on or something.
2025-07-03 21:50:34 +00:00
Prospector
bff26af465 Fix vanilla instances showing as 'Vanilla Shader' 2025-07-03 11:58:27 -07:00
Alejandro González
8e35cf6957 fix: format PromotionWrapper.vue according to Prettier style (#3892) 2025-07-03 15:14:54 +00:00
Prospector
ae1c3d6531 Bump app version 2025-07-02 23:55:55 -07:00
Prospector
4964c8d373 Swap MR+ ad fallback to MRS (#3890)
* Replace Modrinth+ ad placeholder promo with Modrinth Servers promo

* Color toggle on web

* Remove plus link click helper
2025-07-02 21:50:33 -07:00
IMB11
f95d0d78f2 feat(app): skins frontend (#3657)
* chore: typo fix and formatting tidyups

* refactor(theseus): extend auth subsystem to fetch complete user profiles

* chore: fix new `prettier` lints

* chore: document differences between similar `Credentials` methods

* chore: remove dead `profile_run_credentials` plugin command

* feat(app): skin selector backend

* enh(app/skin-selector): better DB intension through deferred FKs, further PNG validations

* chore: fix comment typo spotted by Copilot

* fix: less racy auth token refresh logic

This may help with issues reported by users where the access token is
invalid and can't be used to join servers over long periods of time.

* tweak(app-lib): improve consistency of skin field serialization case

* fix(app-lib/minecraft_skins): fix custom skin removal from DB not working

* Begin skins frontend

* Cape preview

* feat: start on SkinPreviewRenderer

* feat: setting for nametag

* feat: hide nametag setting (sql)

* fix: positioning of meshes

* fix: lighting

* fix: allow dragging off-bounds

* fix: better color mapping

* feat: hide nametag setting (impl)

* feat: Start on edit modal + cape button cleanup + renderer fixes

* feat: Finish new skin modal

* feat: finish cape modal

* feat: skin rendering on load

* fix: logic for Skins.vue

* fix: types

* fix: types (for modal + renderer)

* feat: Editing?

* fix: renderer not updating variant

* fix: mojang username not modrinth username

* feat: batched skin rendering - remove vzge references (apart from capes, wip)

* feat: fix sizing on SkinButton and SkinLikeButton, also implement bust positioning

* feat: capes in preview renderer & baked renders

* fix: lint fixes

* refactor: Start on cleanup and polish

* fix: hide error notification when logged out

* revert: .gltf formatting

* chore(app-frontend): fix typos

* fix(app-lib): delay account skin data deletion to next reboot

This gives users an opportunity to not unexpectedly lose skin data in
case they log off on accident.

* fix: login button & provide/inject AccountsCard

* polish: skin buttons

* fix: imports

* polish: use figma values

* polish: tweak underneath shadow

* polish: cursor grab

* polish: remove green bg from CapeLikeTextButton when selected.

* polish: modal tweaks

* polish: grid tweaks + start on upload skin modal

* polish: drag and drop file flow

* polish: button positioning in SkinButton

* fix: lint issues

* polish: deduplicate model+cape stuff and fix layout

* fix: lint issues

* fix: camel case requirement for make-default

* polish: use indexed db to persist skin previews

* fix: lint issues

* polish: add skin icon sizing

* polish: theme fixes

* feat: animation system for skin preview renderer

* feat(app/minecraft_skins): save current custom external skin when equipping skins

* fix: cape button & dynamic nametag sizing

* feat(theseus): add `normalize_skin_texture` Tauri command

This command lets the app frontend opt in to normalizing the texture of
any skin, which may be in either the legacy 64x32 or newer 64x64 format,
to the newer 64x64 format for display purposes.

* chore: Rust build fixes

* feat: start impl of skin normalization on frontend

* feat(theseus): change parameter type of `normalize_skin_texture` Tauri command

* fix: normalization

* fix(theseus): make new `normalize_skin_texture` command usable

* feat: finish normalization impl

* fix: vueuse issue

* fix: use optimistic approach when changing skins/capes.

* fix: nametag cleanup + scroll fix

* fix: edit modal computedAsync not fast enough for skin preview renderer

* feat: classic player model animations

* chore: fix new Clippy lint

* fix(app-lib): actually delete custom skins with no cape overrides

* fix(app-lib): handle repeated addition of the same skin properly

* refactor(app-lib): simplify DB connection logic a little

* fix: various improvements

* feat: slim animations

* fix: z-fighting on models

* fix: shading + lighting improvements

* fix: shadows

* fix: polish

* fix: polish

* fix: accounts card not having the right head

* fix: lint issues

* fix: build issue

* feat: drag and drop func

* fix: temp disable drag and drop in the modal

* Revert "fix: temp disable drag and drop in the modal"

This reverts commit 33500c564e3f85e6c0a2e83dd9700deda892004d.

* fix: drag and drop working

* fix: lint

* fix: better media queries

* feat(app/skins): revert current custom external skin storing on equip

This reverts commit 0155262ddd081c8677654619a09e814088fdd8b0.

* regen pnpm lock

* pnpm fix

* Make default capes a little more clear

* Lint

---------

Co-authored-by: Alejandro González <me@alegon.dev>
Co-authored-by: Prospector <prospectordev@gmail.com>
2025-07-02 20:32:15 +00:00
IMB11
238138d56e fix: app blog issues & consistency (#3880)
* fix: app fetch

* fix: webp default images

* fix: lint issues

* feat: remove default thumbnail from app assets

* fix: webp paths

* fix: use ` instead of "/'

* fix: use AutoLink

* Fix featured article link + changelog page

---------

Co-authored-by: Prospector <prospectordev@gmail.com>
2025-07-02 01:03:58 +00:00
IMB11
1846c59733 feat: DEV-132 automatic icon generation (#3878)
* feat: automatic icon generation

* fix: lint

* fix: broken icon imports after changes

* fix: deps
2025-07-01 20:54:21 +00:00
IMB11
eef09e1ffe feat: DEV-99 blog migration (#3870)
* feat: blog migration w/ fixes

Co-authored-by: Prospector <prospectordev@gmail.com>

* feat: add changelog button to news page

* fix: lint issues

* refactor: replace nuxt content with `@modrinth/blog`

* feat: shared public folder

* feat: try lazy loading html content

* feat: rss + hide newsletter btn + blog.config.ts

* feat: add new chapter modrinth servers post

* fix: lint issues

* fix: only generate RSS feed if changes detected

* fix: utils dep

* fix: lockfile dep

* feat: GET /email/subscribe + subscription button

* fix: lint issues

* feat: articles.json for app

* Made grid more responsive

* fix: changes

* Make margin slightly smaller in lists

* Fix footer link

* feat: latest news

* Fix responsiveness

* Remove old utm link

* Update changelog

* Lint

---------

Co-authored-by: Prospector <prospectordev@gmail.com>
2025-06-30 18:59:08 -07:00
Alejandro González
bcec478a64 fix(app-frontend): clamp current page in searches to the max possible (#3869) 2025-06-30 14:12:24 +00:00
Josiah Glosson
f10e0f2bf1 Pass system properties into Minecraft (+ some launch code cleanup) (#3822)
* Create get_resource_file macro to get an embedded resource

If the tauri feature is enabled, the resource will be loaded from Tauri resources.
If the tauri feature is disabled, the resource will be extracted to a temp directory.

* Wrap process execution to inject system properties through stdin

* Pass the time values as ISO 8601 datetimes

* Remove entirely internal modrinth.process.uuid

* Redo Java version checking somewhat and fix a few bugs with it

* Fix game launch with early access versions of Java

* Format Java code

* Fix modrinth.profile.modified being the same as modrinth.profile.created

* Revert to manually extracting class files
2025-06-26 13:23:14 +00:00
Alejandro González
ab8e474339 Update Rust and Turbo versions (#3781)
* chore: bump Rust version from 1.86 to 1.87

* chore: update Turbo

* chore(.cargo/config.toml): minor comment tweak
2025-06-13 21:03:35 +00:00
Alejandro González
8a26011e76 fix(app): make per-instance launch hooks clearable (#3757)
* fix(app): make per-instance launch hooks clearable

* chore(apps/app-frontend): fix Prettier lints
2025-06-13 20:53:47 +00:00
Alejandro González
4e3bd4e282 enh(ci): optimize Turbo CI check workflow, track Rust and Node toolchain versions in well-known files (#3776)
* enh(ci): optimize Turbo CI check workflow, track Rust and Node toolchain versions in well-known files

* fix(ci): build `sqlx-cli` with `rustls` to fix Postgres TLS failures
2025-06-12 16:47:28 -07:00
Magnus Jensen
6955731def fix: undefined instance path by using emitted event instead when opening world folder (#3746)
* fix: undefined instance path by using emitted event instead

* fix: linting
2025-06-11 22:25:20 +00:00
IMB11
a2e323c9ee fix: MOD-292 repair button showing during installation (#3734)
* fix: MOD-292 repair button showing during installation

* fix: lint

* Update apps/app-frontend/src/pages/instance/Index.vue

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
Signed-off-by: IMB11 <hendersoncal117@gmail.com>

* fix: lint issues

---------

Signed-off-by: IMB11 <hendersoncal117@gmail.com>
Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
2025-06-11 21:54:08 +00:00
Magnus Jensen
3489771d2e fix: reset reset-icon state value correctly in edit world modal (#3748) 2025-06-05 22:03:52 +00:00
Prospector
c0accb42fa Servers new purchase flow (#3719)
* New purchase flow for servers, region selector, etc.

* Lint

* Lint

* Fix expanding total
2025-06-03 09:20:53 -07:00