use crate::state::DirectoryInfo; use sqlx::sqlite::{ SqliteConnectOptions, SqliteJournalMode, SqlitePoolOptions, }; use sqlx::{Pool, Sqlite}; use std::str::FromStr; use std::time::Duration; pub(crate) async fn connect() -> crate::Result> { let settings_dir = DirectoryInfo::get_initial_settings_dir().ok_or( crate::ErrorKind::FSError( "Could not find valid config dir".to_string(), ), )?; if !settings_dir.exists() { crate::util::io::create_dir_all(&settings_dir).await?; } let uri = format!("sqlite:{}", settings_dir.join("app.db").display()); let conn_options = SqliteConnectOptions::from_str(&uri)? .busy_timeout(Duration::from_secs(30)) .journal_mode(SqliteJournalMode::Wal) .optimize_on_close(true, None) .create_if_missing(true); let pool = SqlitePoolOptions::new() .max_connections(100) .connect_with(conn_options) .await?; sqlx::migrate!().run(&pool).await?; if let Err(err) = stale_data_cleanup(&pool).await { tracing::warn!( "Failed to clean up stale data from state database: {err}" ); } Ok(pool) } /// Cleans up data from the database that is no longer referenced, but must be /// kept around for a little while to allow users to recover from accidental /// deletions. async fn stale_data_cleanup(pool: &Pool) -> crate::Result<()> { let mut tx = pool.begin().await?; sqlx::query!( "DELETE FROM default_minecraft_capes WHERE minecraft_user_uuid NOT IN (SELECT uuid FROM minecraft_users)" ) .execute(&mut *tx) .await?; sqlx::query!( "DELETE FROM custom_minecraft_skins WHERE minecraft_user_uuid NOT IN (SELECT uuid FROM minecraft_users)" ) .execute(&mut *tx) .await?; tx.commit().await?; Ok(()) }