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AstralRinth/packages/assets
Truman Gao 61c8cd75cd feat: manage project versions v2 (#5049)
* update add files copy and go to next step on just one file

* rename and reorder stages

* add metadata stage and update details stage

* implement files inside metadata stage

* use regular prettier instead of prettier eslint

* remove changelog stage config

* save button on details stage

* update edit buttons in versions table

* add collapse environment selector

* implement dependencies list in metadata step

* move dependencies into provider

* add suggested dependencies to metadata stage

* pnpm prepr

* fix unused var

* Revert "add collapse environment selector"

This reverts commit f90fabc7a57ff201f26e1b628eeced8e6ef75865.

* hide resource pack loader only when its the only loader

* fix no dependencies for modpack

* add breadcrumbs with hide breadcrumb option

* wider stages

* add proper horizonal scroll breadcrumbs

* fix titles

* handle save version in version page

* remove box shadow

* add notification provider to storybook

* add drop area for versions to drop file right into page

* fix mobile versions table buttons overflowing

* pnpm prepr

* fix drop file opening modal in wrong stage

* implement invalid file for dropping files

* allow horizontal scroll on breadcrumbs

* update infer.js as best as possible

* add create version button uploading version state

* add extractVersionFromFilename for resource pack and datapack

* allow jars for datapack project

* detect multiple loaders when possible

* iris means compatible with optifine too

* infer environment on loader change as well

* add tooltip

* prevent navigate forward when cannot go to next step

* larger breadcrumb click targets

* hide loaders and mc versions stage until files added

* fix max width in header

* fix add files from metadata step jumping steps

* define width in NewModal instead

* disable remove dependency in metadata stage

* switch metadata and details buttons positions

* fix remove button spacing

* do not allow duplicate suggested dependencies

* fix version detection for fabric minecraft version semvar

* better verion number detection based on filename

* show resource pack loader but uneditable

* remove vanilla shader detection

* refactor: break up large infer.js into ts and modules

* remove duplicated types

* add fill missing from file name step

* pnpm prepr

* fix neoforge loader parse failing and not adding neoforge loader

* add missing pack formats

* handle new pack format

* pnpm prepr

* add another regex where it is version in anywhere in filename

* only show resource pack or data pack options for filetype on datapack project

* add redundant zip folder check

* reject RP and DP if has redundant folder

* fix hide stage in breadcrumb

* add snapshot group key in case no release version. brings out 26.1 snapshots

* pnpm prepr

* open in group if has something selected

* fix resource pack loader uneditable if accidentally selected on different project type

* add new environment tags

* add unknown and not applicable environment tags

* pnpm prepr

* use shared constant on labels

* use ref for timeout

* remove console logs

* remove box shadow only for cm-content

* feat: xhr upload + fix wrangler prettierignore

* fix: upload content type fix

* fix dependencies version width

* fix already added dependencies logic

* add changelog minheight

* set progress percentage on button

* add legacy fabric detection logic

* lint

* small update on create version button label

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Co-authored-by: Calum H. (IMB11) <contact@cal.engineer>
Co-authored-by: Prospector <6166773+Prospector@users.noreply.github.com>
2026-01-12 19:41:14 +00:00
..
2024-07-04 21:46:29 -07:00
2024-07-04 21:46:29 -07:00
2025-12-24 22:30:46 +00:00

@modrinth/assets

This package contains various assets used across the Modrinth platform, including icons, images, and branding materials.

Modrinth uses the Lucide icon set for its icons, which are automatically imported and exported in the index.ts file. This file is generated through the pnpm run fix command, which also ensures that all icons are consistent and correctly formatted.

The "Mr Rinth"/"Rinthbot" branding assets were created and given to Modrinth by Devin (integrav) and are used across the platform. These assets are also included in this package.

Adding New Assets

If you're adding a new icon from the Lucide icon set, download the icon as an SVG file and place it in the icons directory. The icon should be named in kebab-case (e.g., example-icon.svg). Then run the pnpm run fix command to automatically generate the necessary imports and exports.

If you're adding anything else, you should manually add the import statement to index.ts and ensure it is exported correctly.