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Files
AstralRinth/theseus_cli/src/subcommands/profile.rs
Danielle b223dc7cba Authentication (#37)
* Initial authentication implementation

* Store user info in the database, improve encapsulation in profiles

* Add user list, remove unused dependencies, add spantraces

* Implement user remove, update UUID crate

* Add user set-default

* Revert submodule macro usage

* Make tracing significantly less verbose
2022-07-15 08:39:38 -07:00

433 lines
12 KiB
Rust

//! Profile management subcommand
use crate::util::{
confirm_async, prompt_async, select_async, table, table_path_display,
};
use daedalus::modded::LoaderVersion;
use eyre::{ensure, Result};
use futures::prelude::*;
use paris::*;
use std::path::{Path, PathBuf};
use tabled::Tabled;
use theseus::prelude::*;
use tokio::fs;
use tokio_stream::wrappers::ReadDirStream;
#[derive(argh::FromArgs, Debug)]
#[argh(subcommand, name = "profile")]
/// manage Minecraft instances
pub struct ProfileCommand {
#[argh(subcommand)]
action: ProfileSubcommand,
}
#[derive(argh::FromArgs, Debug)]
#[argh(subcommand)]
pub enum ProfileSubcommand {
Add(ProfileAdd),
Init(ProfileInit),
List(ProfileList),
Remove(ProfileRemove),
Run(ProfileRun),
}
#[derive(argh::FromArgs, Debug)]
#[argh(subcommand, name = "add")]
/// add a new profile to Theseus
pub struct ProfileAdd {
#[argh(positional, default = "std::env::current_dir().unwrap()")]
/// the profile to add
profile: PathBuf,
}
impl ProfileAdd {
pub async fn run(
&self,
_args: &crate::Args,
_largs: &ProfileCommand,
) -> Result<()> {
info!(
"Adding profile at path '{}' to Theseus",
self.profile.display()
);
let profile = self.profile.canonicalize()?;
let json_path = profile.join("profile.json");
ensure!(
json_path.exists(),
"Profile json does not exist. Perhaps you wanted `profile init` or `profile fetch`?"
);
ensure!(
!profile::is_managed(&profile).await?,
"Profile already managed by Theseus. If the contents of the profile are invalid or missing, the profile can be regenerated using `profile init` or `profile fetch`"
);
profile::add_path(&profile).await?;
State::sync().await?;
success!("Profile added!");
Ok(())
}
}
#[derive(argh::FromArgs, Debug)]
#[argh(subcommand, name = "init")]
/// create a new profile and manage it with Theseus
pub struct ProfileInit {
#[argh(positional, default = "std::env::current_dir().unwrap()")]
/// the path of the newly created profile
path: PathBuf,
#[argh(option)]
/// the name of the profile
name: Option<String>,
#[argh(option)]
/// the game version of the profile
game_version: Option<String>,
#[argh(option)]
/// the icon for the profile
icon: Option<PathBuf>,
#[argh(option, from_str_fn(modloader_from_str))]
/// the modloader to use
modloader: Option<ModLoader>,
#[argh(option)]
/// the modloader version to use, set to "latest", "stable", or the ID of your chosen loader
loader_version: Option<String>,
}
impl ProfileInit {
pub async fn run(
&self,
_args: &crate::Args,
_largs: &ProfileCommand,
) -> Result<()> {
// TODO: validate inputs from args early
let state = State::get().await?;
if self.path.exists() {
ensure!(
self.path.is_dir(),
"Attempted to create profile in something other than a folder!"
);
ensure!(
!self.path.join("profile.json").exists(),
"Profile already exists! Perhaps you want `profile add` instead?"
);
if ReadDirStream::new(fs::read_dir(&self.path).await?)
.next()
.await
.is_some()
{
warn!("You are trying to create a profile in a non-empty directory. If this is an instance from another launcher, please be sure to properly fill the profile.json fields!");
if !confirm_async(
String::from("Do you wish to continue"),
false,
)
.await?
{
eyre::bail!("Aborted!");
}
}
} else {
fs::create_dir_all(&self.path).await?;
}
info!(
"Creating profile at path {}",
&self.path.canonicalize()?.display()
);
// TODO: abstract default prompting
let name = match &self.name {
Some(name) => name.clone(),
None => {
let default = self.path.file_name().unwrap().to_string_lossy();
prompt_async(
String::from("Instance name"),
Some(default.into_owned()),
)
.await?
}
};
let game_version = match &self.game_version {
Some(version) => version.clone(),
None => {
let default = &state.metadata.minecraft.latest.release;
prompt_async(
String::from("Game version"),
Some(default.clone()),
)
.await?
}
};
let loader = match &self.modloader {
Some(loader) => *loader,
None => {
let choice = select_async(
"Modloader".to_owned(),
&["vanilla", "fabric", "forge"],
)
.await?;
match choice {
0 => ModLoader::Vanilla,
1 => ModLoader::Fabric,
2 => ModLoader::Forge,
_ => eyre::bail!(
"Invalid modloader ID: {choice}. This is a bug in the launcher!"
),
}
}
};
let loader = if loader != ModLoader::Vanilla {
let version = match &self.loader_version {
Some(version) => String::from(version),
None => prompt_async(
String::from(
"Modloader version (latest, stable, or a version ID)",
),
Some(String::from("latest")),
)
.await?,
};
let filter = |it: &LoaderVersion| match version.as_str() {
"latest" => true,
"stable" => it.stable,
id => it.id == String::from(id),
};
let loader_data = match loader {
ModLoader::Forge => &state.metadata.forge,
ModLoader::Fabric => &state.metadata.fabric,
_ => eyre::bail!("Could not get manifest for loader {loader}. This is a bug in the CLI!"),
};
let ref loaders = loader_data.game_versions
.iter()
.find(|it| it.id == game_version)
.ok_or_else(|| eyre::eyre!("Modloader {loader} unsupported for Minecraft version {game_version}"))?
.loaders;
let loader_version =
loaders.iter().cloned().find(filter).ok_or_else(|| {
eyre::eyre!(
"Invalid version {version} for modloader {loader}"
)
})?;
Some((loader_version, loader))
} else {
None
};
let icon = match &self.icon {
Some(icon) => Some(icon.clone()),
None => Some(
prompt_async("Icon".to_owned(), Some(String::new())).await?,
)
.filter(|it| !it.trim().is_empty())
.map(PathBuf::from),
};
let mut profile =
Profile::new(name, game_version, self.path.clone()).await?;
if let Some(ref icon) = icon {
profile.with_icon(icon).await?;
}
if let Some((loader_version, loader)) = loader {
profile.with_loader(loader, Some(loader_version));
}
profile::add(profile).await?;
State::sync().await?;
success!(
"Successfully created instance, it is now available to use with Theseus!"
);
Ok(())
}
}
#[derive(argh::FromArgs, Debug)]
/// list all managed profiles
#[argh(subcommand, name = "list")]
pub struct ProfileList {}
#[derive(Tabled)]
struct ProfileRow<'a> {
name: &'a str,
#[field(display_with = "table_path_display")]
path: &'a Path,
#[header("game version")]
game_version: &'a str,
loader: &'a ModLoader,
#[header("loader version")]
loader_version: &'a str,
}
impl<'a> From<&'a Profile> for ProfileRow<'a> {
fn from(it: &'a Profile) -> Self {
Self {
name: &it.metadata.name,
path: &it.path,
game_version: &it.metadata.game_version,
loader: &it.metadata.loader,
loader_version: it
.metadata
.loader_version
.as_ref()
.map_or("", |it| &it.id),
}
}
}
impl<'a> From<&'a Path> for ProfileRow<'a> {
fn from(it: &'a Path) -> Self {
Self {
name: "?",
path: it,
game_version: "?",
loader: &ModLoader::Vanilla,
loader_version: "?",
}
}
}
impl ProfileList {
pub async fn run(
&self,
_args: &crate::Args,
_largs: &ProfileCommand,
) -> Result<()> {
let profiles = profile::list().await?;
let rows = profiles.iter().map(|(path, prof)| {
prof.as_ref().map_or_else(
|| ProfileRow::from(path.as_path()),
ProfileRow::from,
)
});
let table = table(rows).with(
tabled::Modify::new(tabled::Column(1..=1))
.with(tabled::MaxWidth::wrapping(40)),
);
println!("{table}");
Ok(())
}
}
#[derive(argh::FromArgs, Debug)]
/// unmanage a profile
#[argh(subcommand, name = "remove")]
pub struct ProfileRemove {
#[argh(positional, default = "std::env::current_dir().unwrap()")]
/// the profile to get rid of
profile: PathBuf,
}
impl ProfileRemove {
pub async fn run(
&self,
_args: &crate::Args,
_largs: &ProfileCommand,
) -> Result<()> {
let profile = self.profile.canonicalize()?;
info!("Removing profile {} from Theseus", self.profile.display());
if confirm_async(String::from("Do you wish to continue"), true).await? {
if !profile::is_managed(&profile).await? {
warn!("Profile was not managed by Theseus!");
} else {
profile::remove(&profile).await?;
State::sync().await?;
success!("Profile removed!");
}
} else {
error!("Aborted!");
}
Ok(())
}
}
#[derive(argh::FromArgs, Debug)]
/// run a profile
#[argh(subcommand, name = "run")]
pub struct ProfileRun {
#[argh(positional, default = "std::env::current_dir().unwrap()")]
/// the profile to run
profile: PathBuf,
#[argh(option)]
/// the user to authenticate with
user: Option<uuid::Uuid>,
}
impl ProfileRun {
pub async fn run(
&self,
_args: &crate::Args,
_largs: &ProfileCommand,
) -> Result<()> {
info!("Starting profile at path {}...", self.profile.display());
let path = self.profile.canonicalize()?;
ensure!(
profile::is_managed(&path).await?,
"Profile not managed by Theseus (if it exists, try using `profile add` first!)",
);
let id = future::ready(self.user.ok_or(()))
.or_else(|_| async move {
let state = State::get().await?;
let settings = state.settings.read().await;
settings.default_user
.ok_or(eyre::eyre!(
"Could not find any users, please add one using the `user add` command."
))
})
.await?;
let credentials = auth::refresh(id, false).await?;
let mut proc = profile::run(&path, &credentials).await?;
profile::wait_for(&mut proc).await?;
success!("Process exited successfully!");
Ok(())
}
}
impl ProfileCommand {
pub async fn run(&self, args: &crate::Args) -> Result<()> {
dispatch!(&self.action, (args, self) => {
ProfileSubcommand::Add,
ProfileSubcommand::Init,
ProfileSubcommand::List,
ProfileSubcommand::Remove,
ProfileSubcommand::Run
})
}
}
fn modloader_from_str(it: &str) -> core::result::Result<ModLoader, String> {
match it {
"vanilla" => Ok(ModLoader::Vanilla),
"forge" => Ok(ModLoader::Forge),
"fabric" => Ok(ModLoader::Fabric),
_ => Err(String::from("Invalid modloader: {it}")),
}
}