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* refactor: migrate to common eslint+prettier configs * fix: prettier frontend * feat: config changes * fix: lint issues * fix: lint * fix: type imports * fix: cyclical import issue * fix: lockfile * fix: missing dep * fix: switch to tabs * fix: continue switch to tabs * fix: rustfmt parity * fix: moderation lint issue * fix: lint issues * fix: ui intl * fix: lint issues * Revert "fix: rustfmt parity" This reverts commit cb99d2376c321d813d4b7fc7e2a213bb30a54711. * feat: revert last rs
109 lines
2.4 KiB
Vue
109 lines
2.4 KiB
Vue
<script setup lang="ts">
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import { computed } from 'vue'
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const emit = defineEmits<{
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(e: 'select'): void
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}>()
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const props = withDefaults(
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defineProps<{
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name: string | undefined
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id: string
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texture: string
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isEquipped?: boolean
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selected?: boolean
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faded?: boolean
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}>(),
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{
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isEquipped: false,
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selected: undefined,
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faded: false,
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},
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)
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console.log(props)
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const highlighted = computed(() => props.selected ?? props.isEquipped)
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</script>
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<template>
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<button
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v-tooltip="name"
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class="block border-0 m-0 p-0 bg-transparent group cursor-pointer"
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:aria-label="name"
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@click="emit('select')"
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>
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<span
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:class="
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highlighted
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? `bg-brand highlighted-outer-glow`
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: `bg-button-bg brightness-95 group-hover:brightness-100`
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"
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class="relative block p-[3px] rounded-lg border-0 group-active:scale-95 transition-all"
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>
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<span
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class="block magical-cape-transform rounded-[5px]"
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:class="{
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'highlighted-inner-shadow': highlighted,
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'brightness-[0.3] contrast-[0.8]': faded,
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}"
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>
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<img :src="texture" alt="" />
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</span>
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<span
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v-if="$slots.default || $slots.icon"
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class="p-4 absolute inset-0 flex items-center justify-center text-primary font-medium"
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>
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<span class="mb-1">
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<slot name="icon"></slot>
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</span>
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<span class="text-xs">
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<slot></slot>
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</span>
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</span>
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</span>
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</button>
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</template>
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<style lang="scss" scoped>
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.magical-cape-transform {
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aspect-ratio: 10 / 16;
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position: relative;
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overflow: hidden;
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box-sizing: content-box;
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width: 60px;
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min-height: 96px;
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}
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.magical-cape-transform img {
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position: absolute;
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object-fit: cover;
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image-rendering: pixelated;
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// scales image up so that the target area of the texture (10x16) is 100% of the container
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width: calc(64 / 10 * 100%);
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height: calc(32 / 16 * 100%);
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// offsets the image so that the target area is in the container
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left: calc(1 / 10 * -100%);
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top: calc(1 / 16 * -100%);
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// scale the image up a little bit to avoid edges from the surrounding texture due to rounding
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scale: 1.01;
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transform-origin: calc(10 / 2 / 64 * 100%) calc(16 / 2 / 32 * 100%);
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}
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.highlighted-inner-shadow::before {
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content: '';
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position: absolute;
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inset: 0;
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box-shadow: inset 0 0 4px 4px rgba(0, 0, 0, 0.4);
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z-index: 2;
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}
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@supports (background-color: color-mix(in srgb, transparent, transparent)) {
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.highlighted-glow::before {
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box-shadow: inset 0 0 2px 4px color-mix(in srgb, var(--color-brand), transparent 10%);
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}
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}
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</style>
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