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* Add launcher_feature_version to Profile * Misc fixes - Add typing to theme and settings stuff - Push instance route on creation from installing a modpack - Fixed servers not reloading properly when first added * Make old instances scan the logs folder for joined servers on launcher startup * Create AttachedWorldData * Change AttachedWorldData interface * Rename WorldType::World to WorldType::Singleplayer * Implement world display status system * Fix Minecraft font * Fix set_world_display_status Tauri error * Add 'Play instance' option * Add option to disable worlds showing in Home * Fixes - Fix available server filter only showing if there are some available - Fixed server and singleplayer filters sometimes showing when there are only servers or singleplayer worlds - Fixed new worlds not being automatically added when detected - Rephrased Jump back into worlds option description * Fixed sometimes more than 6 items showing up in Jump back in * Fix servers.dat issue with instances you haven't played before * Update a bunch of app dependencies in non-breaking ways * Update dependencies in app-lib that had breaking updates * Update dependencies in app that had breaking updates * Fix too large of bulk requests being made, limit max to 800 #3430 * Also update tauri-plugin-opener * Update app-lib to Rust 2024 * Non-breaking updates in ariadne * Breaking updates in ariadne * Ariadne Rust 2024 * Add hiding from home page, add types to Mods.vue * Make recent worlds go into grid when display is huge * Fix lint * Remove redundant media query * Fix protocol version on home page, and home page being blocked by pinging servers * Clippy fix in app-lib * Clippy fix in app * Clippy fix * More Clippy fixes * Fix Prettier lints * Undo `from_string` changes * Update macos dependencies * Apply updates to app-playground as well * Update Wry + Tauri * Update sysinfo * Update theseus_gui to Rust 2024 * Downgrade rand in ariadne to fix labrinth Labrinth can't use rand 0.9 due to argon2 * Cargo format --------- Signed-off-by: Josiah Glosson <soujournme@gmail.com> Co-authored-by: Prospector <prospectordev@gmail.com> Co-authored-by: Prospector <6166773+Prospector@users.noreply.github.com> Co-authored-by: Alejandro González <me@alegon.dev>
50 lines
1.3 KiB
Rust
50 lines
1.3 KiB
Rust
//! Theseus process management interface
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use crate::state::ProcessMetadata;
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pub use crate::{
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State,
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state::{Hooks, MemorySettings, Profile, Settings, WindowSize},
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};
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use uuid::Uuid;
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// Gets the Profile paths of each *running* stored process in the state
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#[tracing::instrument]
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pub async fn get_all() -> crate::Result<Vec<ProcessMetadata>> {
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let state = State::get().await?;
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let processes = state.process_manager.get_all();
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Ok(processes)
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}
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// Gets the UUID of each stored process in the state by profile path
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#[tracing::instrument]
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pub async fn get_by_profile_path(
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profile_path: &str,
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) -> crate::Result<Vec<ProcessMetadata>> {
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let state = State::get().await?;
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let processes = state
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.process_manager
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.get_all()
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.into_iter()
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.filter(|x| x.profile_path == profile_path)
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.collect();
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Ok(processes)
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}
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// Kill a child process stored in the state by UUID, as a string
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#[tracing::instrument]
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pub async fn kill(uuid: Uuid) -> crate::Result<()> {
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let state = State::get().await?;
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state.process_manager.kill(uuid).await?;
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Ok(())
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}
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// Wait for a child process stored in the state by UUID
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#[tracing::instrument]
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pub async fn wait_for(uuid: Uuid) -> crate::Result<()> {
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let state = State::get().await?;
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state.process_manager.wait_for(uuid).await?;
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Ok(())
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}
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