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227 lines
7.5 KiB
Rust
227 lines
7.5 KiB
Rust
// In V3, we switched to dynamic loader fields for a better support for more loaders, games, and potential metadata.
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// This file contains the legacy loader fields, which are still used by V2 projects.
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// They are still useful to have in several places where minecraft-java functionality is hardcoded- for example,
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// for fetching data from forge, maven, etc.
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// These fields only apply to minecraft-java, and are hardcoded to the minecraft-java game.
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use chrono::{DateTime, Utc};
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use itertools::Itertools;
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use serde::{Deserialize, Serialize};
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use serde_json::json;
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use crate::database::redis::RedisPool;
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use super::{
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loader_fields::{LoaderFieldEnum, LoaderFieldEnumValue, VersionField, VersionFieldValue},
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DatabaseError, LoaderFieldEnumValueId,
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};
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#[derive(Clone, Serialize, Deserialize, Debug)]
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pub struct MinecraftGameVersion {
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pub id: LoaderFieldEnumValueId,
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pub version: String,
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#[serde(rename = "type")]
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pub type_: String,
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pub created: DateTime<Utc>,
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pub major: bool,
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}
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impl MinecraftGameVersion {
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// The name under which this legacy field is stored as a LoaderField
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pub const FIELD_NAME: &'static str = "game_versions";
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pub fn builder() -> MinecraftGameVersionBuilder<'static> {
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MinecraftGameVersionBuilder::default()
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}
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pub async fn list<'a, E>(
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version_type_option: Option<&str>,
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major_option: Option<bool>,
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exec: E,
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redis: &RedisPool,
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) -> Result<Vec<MinecraftGameVersion>, DatabaseError>
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where
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E: sqlx::Executor<'a, Database = sqlx::Postgres> + Copy,
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{
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let game_version_enum = LoaderFieldEnum::get(Self::FIELD_NAME, exec, redis)
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.await?
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.ok_or_else(|| {
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DatabaseError::SchemaError("Could not find game version enum.".to_string())
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})?;
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let game_version_enum_values =
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LoaderFieldEnumValue::list(game_version_enum.id, exec, redis).await?;
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let game_versions = game_version_enum_values
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.into_iter()
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.map(MinecraftGameVersion::from_enum_value)
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.filter(|x| {
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let mut bool = true;
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if let Some(version_type) = version_type_option {
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bool &= &*x.type_ == version_type;
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}
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if let Some(major) = major_option {
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bool &= x.major == major;
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}
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bool
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})
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.collect_vec();
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Ok(game_versions)
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}
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// TODO: remove this
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pub async fn list_transaction(
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transaction: &mut sqlx::Transaction<'_, sqlx::Postgres>,
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redis: &RedisPool,
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) -> Result<Vec<MinecraftGameVersion>, DatabaseError> {
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let game_version_enum = LoaderFieldEnum::get(Self::FIELD_NAME, &mut **transaction, redis)
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.await?
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.ok_or_else(|| {
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DatabaseError::SchemaError("Could not find game version enum.".to_string())
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})?;
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let game_version_enum_values =
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LoaderFieldEnumValue::list(game_version_enum.id, &mut **transaction, redis).await?;
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Ok(game_version_enum_values
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.into_iter()
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.map(MinecraftGameVersion::from_enum_value)
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.collect())
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}
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// Tries to create a MinecraftGameVersion from a VersionField
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// Clones on success
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pub fn try_from_version_field(
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version_field: &VersionField,
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) -> Result<Vec<Self>, DatabaseError> {
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if version_field.field_name != Self::FIELD_NAME {
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return Err(DatabaseError::SchemaError(format!(
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"Field name {} is not {}",
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version_field.field_name,
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Self::FIELD_NAME
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)));
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}
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let game_versions = match version_field.clone() {
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VersionField {
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value: VersionFieldValue::ArrayEnum(_, values),
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..
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} => values.into_iter().map(Self::from_enum_value).collect(),
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VersionField {
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value: VersionFieldValue::Enum(_, value),
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..
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} => {
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vec![Self::from_enum_value(value)]
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}
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_ => {
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return Err(DatabaseError::SchemaError(format!(
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"Game version requires field value to be an enum: {:?}",
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version_field
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)));
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}
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};
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Ok(game_versions)
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}
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pub fn from_enum_value(loader_field_enum_value: LoaderFieldEnumValue) -> MinecraftGameVersion {
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MinecraftGameVersion {
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id: loader_field_enum_value.id,
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version: loader_field_enum_value.value,
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created: loader_field_enum_value.created,
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type_: loader_field_enum_value
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.metadata
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.get("type")
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.and_then(|x| x.as_str())
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.map(|x| x.to_string())
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.unwrap_or_default(),
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major: loader_field_enum_value
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.metadata
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.get("major")
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.and_then(|x| x.as_bool())
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.unwrap_or_default(),
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}
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}
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}
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#[derive(Default)]
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pub struct MinecraftGameVersionBuilder<'a> {
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pub version: Option<&'a str>,
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pub version_type: Option<&'a str>,
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pub date: Option<&'a DateTime<Utc>>,
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}
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impl<'a> MinecraftGameVersionBuilder<'a> {
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pub fn new() -> Self {
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Self::default()
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}
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/// The game version. Spaces must be replaced with '_' for it to be valid
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pub fn version(
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self,
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version: &'a str,
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) -> Result<MinecraftGameVersionBuilder<'a>, DatabaseError> {
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Ok(Self {
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version: Some(version),
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..self
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})
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}
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pub fn version_type(
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self,
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version_type: &'a str,
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) -> Result<MinecraftGameVersionBuilder<'a>, DatabaseError> {
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Ok(Self {
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version_type: Some(version_type),
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..self
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})
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}
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pub fn created(self, created: &'a DateTime<Utc>) -> MinecraftGameVersionBuilder<'a> {
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Self {
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date: Some(created),
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..self
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}
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}
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pub async fn insert<'b, E>(
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self,
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exec: E,
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redis: &RedisPool,
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) -> Result<LoaderFieldEnumValueId, DatabaseError>
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where
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E: sqlx::Executor<'b, Database = sqlx::Postgres> + Copy,
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{
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let game_versions_enum = LoaderFieldEnum::get("game_versions", exec, redis)
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.await?
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.ok_or(DatabaseError::SchemaError(
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"Missing loaders field: 'game_versions'".to_string(),
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))?;
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// Get enum id for game versions
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let metadata = json!({
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"type": self.version_type,
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"major": false
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});
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// This looks like a mess, but it *should* work
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// This allows game versions to be partially updated without
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// replacing the unspecified fields with defaults.
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let result = sqlx::query!(
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"
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INSERT INTO loader_field_enum_values (enum_id, value, created, metadata)
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VALUES ($1, $2, COALESCE($3, timezone('utc', now())), $4)
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ON CONFLICT (enum_id, value) DO UPDATE
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SET metadata = COALESCE($4, loader_field_enum_values.metadata),
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created = COALESCE($3, loader_field_enum_values.created)
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RETURNING id
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",
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game_versions_enum.id.0,
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self.version,
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self.date.map(chrono::DateTime::naive_utc),
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metadata
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)
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.fetch_one(exec)
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.await?;
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Ok(LoaderFieldEnumValueId(result.id))
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}
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}
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