You've already forked AstralRinth
forked from didirus/AstralRinth
366 lines
12 KiB
Rust
366 lines
12 KiB
Rust
use super::ids::Base62Id;
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use super::teams::TeamId;
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use super::users::UserId;
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use chrono::{DateTime, Utc};
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use serde::{Deserialize, Serialize};
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use validator::Validate;
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/// The ID of a specific project, encoded as base62 for usage in the API
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#[derive(Copy, Clone, PartialEq, Eq, Serialize, Deserialize)]
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#[serde(from = "Base62Id")]
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#[serde(into = "Base62Id")]
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pub struct ProjectId(pub u64);
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/// The ID of a specific version of a project
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#[derive(Copy, Clone, PartialEq, Eq, Serialize, Deserialize, Hash)]
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#[serde(from = "Base62Id")]
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#[serde(into = "Base62Id")]
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pub struct VersionId(pub u64);
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/// A project returned from the API
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#[derive(Serialize, Deserialize, Clone)]
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pub struct Project {
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/// The ID of the project, encoded as a base62 string.
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pub id: ProjectId,
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/// The slug of a project, used for vanity URLs
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pub slug: Option<String>,
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/// The project type of the project
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pub project_type: String,
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/// The team of people that has ownership of this project.
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pub team: TeamId,
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/// The title or name of the project.
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pub title: String,
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/// A short description of the project.
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pub description: String,
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/// A long form description of the project.
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pub body: String,
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/// The link to the long description of the project. (Deprecated), being replaced by `body`
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pub body_url: Option<String>,
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/// The date at which the project was first published.
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pub published: DateTime<Utc>,
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/// The date at which the project was first published.
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pub updated: DateTime<Utc>,
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/// The status of the project
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pub status: ProjectStatus,
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/// The rejection data of the project
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pub moderator_message: Option<ModeratorMessage>,
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/// The license of this project
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pub license: License,
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/// The support range for the client project*
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pub client_side: SideType,
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/// The support range for the server project
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pub server_side: SideType,
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/// The total number of downloads the project has had.
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pub downloads: u32,
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/// The total number of followers this project has accumulated
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pub followers: u32,
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/// A list of the categories that the project is in.
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pub categories: Vec<String>,
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/// A list of ids for versions of the project.
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pub versions: Vec<VersionId>,
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/// The URL of the icon of the project
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pub icon_url: Option<String>,
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/// An optional link to where to submit bugs or issues with the project.
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pub issues_url: Option<String>,
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/// An optional link to the source code for the project.
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pub source_url: Option<String>,
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/// An optional link to the project's wiki page or other relevant information.
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pub wiki_url: Option<String>,
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/// An optional link to the project's discord
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pub discord_url: Option<String>,
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/// An optional list of all donation links the project has
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pub donation_urls: Option<Vec<DonationLink>>,
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/// A string of URLs to visual content featuring the project
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pub gallery: Vec<GalleryItem>,
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}
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#[derive(Serialize, Deserialize, Clone, Debug)]
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pub struct GalleryItem {
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pub url: String,
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pub featured: bool,
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}
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#[derive(Serialize, Deserialize, Clone, Debug)]
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pub struct ModeratorMessage {
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pub message: String,
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pub body: Option<String>,
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}
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#[derive(Serialize, Deserialize, Clone, Debug)]
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#[serde(rename_all = "kebab-case")]
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pub enum SideType {
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Required,
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Optional,
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Unsupported,
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Unknown,
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}
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impl std::fmt::Display for SideType {
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fn fmt(&self, fmt: &mut std::fmt::Formatter) -> std::fmt::Result {
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write!(fmt, "{}", self.as_str())
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}
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}
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impl SideType {
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// These are constant, so this can remove unneccessary allocations (`to_string`)
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pub fn as_str(&self) -> &'static str {
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match self {
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SideType::Required => "required",
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SideType::Optional => "optional",
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SideType::Unsupported => "unsupported",
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SideType::Unknown => "unknown",
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}
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}
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pub fn from_str(string: &str) -> SideType {
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match string {
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"required" => SideType::Required,
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"optional" => SideType::Optional,
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"unsupported" => SideType::Unsupported,
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_ => SideType::Unknown,
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}
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}
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}
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#[derive(Serialize, Deserialize, Clone)]
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pub struct License {
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pub id: String,
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pub name: String,
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pub url: Option<String>,
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}
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#[derive(Serialize, Deserialize, Validate, Clone)]
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pub struct DonationLink {
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pub id: String,
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pub platform: String,
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#[validate(url)]
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pub url: String,
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}
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/// A status decides the visbility of a project in search, URLs, and the whole site itself.
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/// Approved - Project is displayed on search, and accessible by URL
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/// Rejected - Project is not displayed on search, and not accessible by URL (Temporary state, project can reapply)
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/// Draft - Project is not displayed on search, and not accessible by URL
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/// Unlisted - Project is not displayed on search, but accessible by URL
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/// Processing - Project is not displayed on search, and not accessible by URL (Temporary state, project under review)
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#[derive(Serialize, Deserialize, Clone, Eq, PartialEq, Debug)]
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#[serde(rename_all = "lowercase")]
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pub enum ProjectStatus {
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Approved,
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Archived,
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Rejected,
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Draft,
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Unlisted,
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Processing,
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Unknown,
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}
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impl std::fmt::Display for ProjectStatus {
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fn fmt(&self, fmt: &mut std::fmt::Formatter) -> std::fmt::Result {
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write!(fmt, "{}", self.as_str())
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}
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}
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impl ProjectStatus {
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pub fn from_str(string: &str) -> ProjectStatus {
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match string {
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"processing" => ProjectStatus::Processing,
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"rejected" => ProjectStatus::Rejected,
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"approved" => ProjectStatus::Approved,
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"draft" => ProjectStatus::Draft,
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"unlisted" => ProjectStatus::Unlisted,
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"archived" => ProjectStatus::Archived,
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_ => ProjectStatus::Unknown,
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}
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}
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pub fn as_str(&self) -> &'static str {
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match self {
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ProjectStatus::Approved => "approved",
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ProjectStatus::Rejected => "rejected",
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ProjectStatus::Draft => "draft",
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ProjectStatus::Unlisted => "unlisted",
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ProjectStatus::Processing => "processing",
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ProjectStatus::Unknown => "unknown",
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ProjectStatus::Archived => "archived",
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}
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}
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pub fn is_hidden(&self) -> bool {
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match self {
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ProjectStatus::Approved => false,
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ProjectStatus::Rejected => true,
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ProjectStatus::Draft => true,
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ProjectStatus::Unlisted => false,
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ProjectStatus::Processing => true,
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ProjectStatus::Unknown => true,
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ProjectStatus::Archived => false,
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}
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}
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pub fn is_searchable(&self) -> bool {
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matches!(self, ProjectStatus::Approved)
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}
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}
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/// A specific version of a project
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#[derive(Serialize, Deserialize)]
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pub struct Version {
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/// The ID of the version, encoded as a base62 string.
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pub id: VersionId,
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/// The ID of the project this version is for.
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pub project_id: ProjectId,
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/// The ID of the author who published this version
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pub author_id: UserId,
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/// Whether the version is featured or not
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pub featured: bool,
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/// The name of this version
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pub name: String,
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/// The version number. Ideally will follow semantic versioning
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pub version_number: String,
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/// The changelog for this version of the project.
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pub changelog: String,
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/// A link to the changelog for this version of the project. (Deprecated), being replaced by `changelog`
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pub changelog_url: Option<String>,
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/// The date that this version was published.
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pub date_published: DateTime<Utc>,
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/// The number of downloads this specific version has had.
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pub downloads: u32,
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/// The type of the release - `Alpha`, `Beta`, or `Release`.
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pub version_type: VersionType,
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/// A list of files available for download for this version.
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pub files: Vec<VersionFile>,
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/// A list of projects that this version depends on.
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pub dependencies: Vec<Dependency>,
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/// A list of versions of Minecraft that this version of the project supports.
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pub game_versions: Vec<GameVersion>,
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/// The loaders that this version works on
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pub loaders: Vec<Loader>,
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}
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/// A single project file, with a url for the file and the file's hash
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#[derive(Serialize, Deserialize)]
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pub struct VersionFile {
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/// A map of hashes of the file. The key is the hashing algorithm
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/// and the value is the string version of the hash.
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pub hashes: std::collections::HashMap<String, String>,
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/// A direct link to the file for downloading it.
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pub url: String,
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/// The filename of the file.
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pub filename: String,
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/// Whether the file is the primary file of a version
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pub primary: bool,
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}
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/// A dependency which describes what versions are required, break support, or are optional to the
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/// version's functionality
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#[derive(Serialize, Deserialize, Clone)]
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pub struct Dependency {
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/// The specific version id that the dependency uses
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pub version_id: Option<VersionId>,
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/// The project ID that the dependency is synced with and auto-updated
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pub project_id: Option<ProjectId>,
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/// The type of the dependency
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pub dependency_type: DependencyType,
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}
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#[derive(Serialize, Deserialize, Clone)]
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#[serde(rename_all = "lowercase")]
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pub enum VersionType {
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Release,
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Beta,
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Alpha,
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}
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impl std::fmt::Display for VersionType {
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fn fmt(&self, fmt: &mut std::fmt::Formatter) -> std::fmt::Result {
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match self {
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VersionType::Release => write!(fmt, "release"),
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VersionType::Beta => write!(fmt, "beta"),
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VersionType::Alpha => write!(fmt, "alpha"),
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}
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}
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}
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impl VersionType {
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// These are constant, so this can remove unneccessary allocations (`to_string`)
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pub fn as_str(&self) -> &'static str {
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match self {
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VersionType::Release => "release",
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VersionType::Beta => "beta",
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VersionType::Alpha => "alpha",
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}
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}
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}
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#[derive(Serialize, Deserialize, Clone)]
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#[serde(rename_all = "lowercase")]
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pub enum DependencyType {
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Required,
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Optional,
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Incompatible,
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}
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impl std::fmt::Display for DependencyType {
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fn fmt(&self, fmt: &mut std::fmt::Formatter) -> std::fmt::Result {
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match self {
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DependencyType::Required => write!(fmt, "required"),
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DependencyType::Optional => write!(fmt, "optional"),
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DependencyType::Incompatible => write!(fmt, "incompatible"),
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}
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}
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}
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impl DependencyType {
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// These are constant, so this can remove unneccessary allocations (`to_string`)
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pub fn as_str(&self) -> &'static str {
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match self {
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DependencyType::Required => "required",
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DependencyType::Optional => "optional",
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DependencyType::Incompatible => "incompatible",
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}
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}
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pub fn from_str(string: &str) -> DependencyType {
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match string {
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"required" => DependencyType::Required,
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"optional" => DependencyType::Optional,
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"incompatible" => DependencyType::Incompatible,
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_ => DependencyType::Required,
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}
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}
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}
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/// A specific version of Minecraft
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#[derive(Serialize, Deserialize, Clone, PartialEq)]
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#[serde(transparent)]
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pub struct GameVersion(pub String);
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/// A project loader
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#[derive(Serialize, Deserialize, Clone)]
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#[serde(transparent)]
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pub struct Loader(pub String);
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// These fields must always succeed parsing; deserialize errors aren't
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// processed correctly (don't return JSON errors)
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#[derive(Serialize, Deserialize)]
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pub struct SearchRequest {
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pub query: Option<String>,
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/// Must match a json 2 deep array of strings `[["categories:misc"]]`
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// TODO: We may want to have a better representation of this, so that
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// we are less likely to break backwards compatibility
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pub facets: Option<String>,
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pub filters: Option<String>,
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pub version: Option<String>,
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pub offset: Option<String>,
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pub index: Option<String>,
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pub limit: Option<String>,
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}
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