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AstralRinth/theseus_gui/src/helpers/profile.js
Wyatt Verchere 9f40640ed8 String settings hooks (#82)
* added theme; env change

* began refactoring

* added process hook

* now singular string for each hook

* fixed splitting by comma to by space

* profile_create function updated

* prettier

* added jre validator

* restructured so that it doesnt look like a vec

* fixed merge issue

* snake case

* resolved merge issues + added process events

* clippy, fmt

* removed unnecssary func
2023-04-17 12:40:27 -07:00

78 lines
2.6 KiB
JavaScript

/**
* All theseus API calls return serialized values (both return values and errors);
* So, for example, addDefaultInstance creates a blank Profile object, where the Rust struct is serialized,
* and deserialized into a usable JS object.
*/
import { invoke } from '@tauri-apps/api/tauri'
// Add empty default instance
export async function create_empty() {
return await invoke('profile_create_empty')
}
/// Add instance
/*
name: String, // the name of the profile, and relative path to create
game_version: String, // the game version of the profile
modloader: ModLoader, // the modloader to use
- ModLoader is an enum, with the following variants: Vanilla, Forge, Fabric, Quilt
loader_version: String, // the modloader version to use, set to "latest", "stable", or the ID of your chosen loader
icon: Path, // the icon for the profile
- icon is a path to an image file, which will be copied into the profile directory
*/
export async function create(name, game_version, modloader, loader_version, icon) {
return await invoke('profile_create', { name, game_version, modloader, loader_version, icon })
}
// Remove a profile
export async function remove(path) {
return await invoke('profile_remove', { path })
}
// Get a profile by path
// Returns a Profile
export async function get(path) {
return await invoke('profile_get', { path })
}
// Get a copy of the profile set
// Returns hashmap of path -> Profile
export async function list() {
return await invoke('profile_list')
}
// Add a project to a profile from a version
// Returns a path to the new project file
export async function add_project_from_version(path, version_id) {
return await invoke('profile_add_project_from_version', { path, version_id })
}
// Add a project to a profile from a path + project_type
// Returns a path to the new project file
export async function add_project_from_path(path, project_path, project_type) {
return await invoke('profile_add_project_from_path', { path, project_path, project_type })
}
// Toggle disabling a project
export async function toggle_disable_project(path, project_path) {
return await invoke('profile_toggle_disable_project', { path, project_path })
}
// Remove a project
export async function remove_project(path, project_path) {
return await invoke('profile_remove_project', { path, project_path })
}
// Run Minecraft using a pathed profile
// Returns PID of child
export async function run(path) {
return await invoke('profile_run', { path })
}
// Run Minecraft using a pathed profile
// Waits for end
export async function run_wait(path) {
return await invoke('profile_run_wait', { path })
}