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AstralRinth/apps/app-frontend/src/helpers/import.js
Geometrically d1bc65c266 Monorepo missing features (#1273)
* fix tauri config

* fix package patch

* regen pnpm lock

* use new workflow

* New GH actions

* Update lockfile

* update scripts

* Fix build script

* Fix missing deps

* Fix assets eslint

* Update libraries lint

* Fix all lint configs

* update lockfile

* add fmt + clippy fails

* Separate App Tauri portion

* fix app features

* Fix lints

* install tauri cli

* update lockfile

* corepack, fix lints

* add store path

* fix unused import

* Fix tests

* Issue templates + port over tauri release

* fix actions

* fix before build command

* Add X86 target

* Update build matrix

* finalize actions

* make debug build smaller

* Use debug build to make cache smaller

* dummy commit

* change proj name

* update file name

* Use release builds for less space use

* Remove rust cache

* Readd for app build

* add merge queue trigger
2024-07-09 15:17:38 -07:00

64 lines
2.6 KiB
JavaScript

/**
* All theseus API calls return serialized values (both return values and errors);
* So, for example, addDefaultInstance creates a blank Profile object, where the Rust struct is serialized,
* and deserialized into a usable JS object.
*/
import { invoke } from '@tauri-apps/api/tauri'
import { create } from './profile'
/*
API for importing instances from other launchers
launcherType can be one of the following:
- MultiMC
- GDLauncher
- ATLauncher
- Curseforge
- PrismLauncher
- Unknown (shouldn't be used, but is used internally if the launcher type isn't recognized)
For each launcher type, we can get a guess of the default path for the launcher, and a list of importable instances
For most launchers, this will be the application's data directory, with two exceptions:
- MultiMC: this goes to the app directory (wherever the app is)
- Curseforge: this goes to the 'minecraft' subdirectory of the data directory, as Curseforge has multiple games
*/
/// Gets a list of importable instances from a launcher type and base path
/// eg: get_importable_instances("MultiMC", "C:/MultiMC")
/// returns ["Instance 1", "Instance 2"]
export async function get_importable_instances(launcherType, basePath) {
return await invoke('plugin:import|import_get_importable_instances', { launcherType, basePath })
}
/// Import an instance from a launcher type and base path
/// eg: import_instance("profile-name-to-go-to", "MultiMC", "C:/MultiMC", "Instance 1")
export async function import_instance(launcherType, basePath, instanceFolder) {
// create a basic, empty instance (most properties will be filled in by the import process)
// We do NOT watch the fs for changes to avoid duplicate events during installation
// fs watching will be enabled once the instance is imported
const profilePath = await create(instanceFolder, '1.19.4', 'vanilla', 'latest', null, true)
return await invoke('plugin:import|import_import_instance', {
profilePath,
launcherType,
basePath,
instanceFolder,
})
}
/// Checks if this instance is valid for importing, given a certain launcher type
/// eg: is_valid_importable_instance("C:/MultiMC/Instance 1", "MultiMC")
export async function is_valid_importable_instance(instanceFolder, launcherType) {
return await invoke('plugin:import|import_is_valid_importable_instance', {
instanceFolder,
launcherType,
})
}
/// Gets the default path for the given launcher type
/// null if it can't be found or doesn't exist
/// eg: get_default_launcher_path("MultiMC")
export async function get_default_launcher_path(launcherType) {
return await invoke('plugin:import|import_get_default_launcher_path', { launcherType })
}