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AstralRinth/src/database/models/ids.rs
Geometrically 1da5357df6 More mod info (#104)
* More mod info

* Downloading mods

* Run prepare

* User editing + icon editing

* Finish

* Some fixes

* Fix clippy errors
2020-11-27 10:57:04 -07:00

183 lines
4.3 KiB
Rust

use super::DatabaseError;
use crate::models::ids::random_base62_rng;
use sqlx_macros::Type;
const ID_RETRY_COUNT: usize = 20;
macro_rules! generate_ids {
($vis:vis $function_name:ident, $return_type:ty, $id_length:expr, $select_stmnt:literal, $id_function:expr) => {
$vis async fn $function_name(
con: &mut sqlx::Transaction<'_, sqlx::Postgres>,
) -> Result<$return_type, DatabaseError> {
let mut rng = rand::thread_rng();
let length = $id_length;
let mut id = random_base62_rng(&mut rng, length);
let mut retry_count = 0;
// Check if ID is unique
loop {
let results = sqlx::query!($select_stmnt, id as i64)
.fetch_one(&mut *con)
.await?;
if results.exists.unwrap_or(true) {
id = random_base62_rng(&mut rng, length);
} else {
break;
}
retry_count += 1;
if retry_count > ID_RETRY_COUNT {
return Err(DatabaseError::RandomIdError);
}
}
Ok($id_function(id as i64))
}
};
}
generate_ids!(
pub generate_mod_id,
ModId,
8,
"SELECT EXISTS(SELECT 1 FROM mods WHERE id=$1)",
ModId
);
generate_ids!(
pub generate_version_id,
VersionId,
8,
"SELECT EXISTS(SELECT 1 FROM versions WHERE id=$1)",
VersionId
);
generate_ids!(
pub generate_team_id,
TeamId,
8,
"SELECT EXISTS(SELECT 1 FROM teams WHERE id=$1)",
TeamId
);
generate_ids!(
pub generate_file_id,
FileId,
8,
"SELECT EXISTS(SELECT 1 FROM files WHERE id=$1)",
FileId
);
generate_ids!(
pub generate_team_member_id,
TeamMemberId,
8,
"SELECT EXISTS(SELECT 1 FROM team_members WHERE id=$1)",
TeamMemberId
);
generate_ids!(
pub generate_state_id,
StateId,
8,
"SELECT EXISTS(SELECT 1 FROM states WHERE id=$1)",
StateId
);
generate_ids!(
pub generate_user_id,
UserId,
8,
"SELECT EXISTS(SELECT 1 FROM users WHERE id=$1)",
UserId
);
#[derive(Copy, Clone, Debug, PartialEq, Eq, Type)]
#[sqlx(transparent)]
pub struct UserId(pub i64);
#[derive(Copy, Clone, Debug, Type)]
#[sqlx(transparent)]
pub struct TeamId(pub i64);
#[derive(Copy, Clone, Debug, Type)]
#[sqlx(transparent)]
pub struct TeamMemberId(pub i64);
#[derive(Copy, Clone, Debug, Type)]
#[sqlx(transparent)]
pub struct ModId(pub i64);
#[derive(Copy, Clone, Debug, Type)]
#[sqlx(transparent)]
pub struct StatusId(pub i32);
#[derive(Copy, Clone, Debug, Type)]
#[sqlx(transparent)]
pub struct SideTypeId(pub i32);
#[derive(Copy, Clone, Debug, Type)]
#[sqlx(transparent)]
pub struct LicenseId(pub i32);
#[derive(Copy, Clone, Debug, Type)]
#[sqlx(transparent)]
pub struct DonationPlatformId(pub i32);
#[derive(Copy, Clone, Debug, Type)]
#[sqlx(transparent)]
pub struct VersionId(pub i64);
#[derive(Copy, Clone, Debug, Type)]
#[sqlx(transparent)]
pub struct ChannelId(pub i32);
#[derive(Copy, Clone, Debug, Type)]
#[sqlx(transparent)]
pub struct GameVersionId(pub i32);
#[derive(Copy, Clone, Debug, Type)]
#[sqlx(transparent)]
pub struct LoaderId(pub i32);
#[derive(Copy, Clone, Debug, Type)]
#[sqlx(transparent)]
pub struct CategoryId(pub i32);
#[derive(Copy, Clone, Debug, Type)]
#[sqlx(transparent)]
pub struct FileId(pub i64);
#[derive(Copy, Clone, Debug, Type)]
#[sqlx(transparent)]
pub struct StateId(pub i64);
use crate::models::ids;
impl From<ids::ModId> for ModId {
fn from(id: ids::ModId) -> Self {
ModId(id.0 as i64)
}
}
impl From<ModId> for ids::ModId {
fn from(id: ModId) -> Self {
ids::ModId(id.0 as u64)
}
}
impl From<ids::UserId> for UserId {
fn from(id: ids::UserId) -> Self {
UserId(id.0 as i64)
}
}
impl From<UserId> for ids::UserId {
fn from(id: UserId) -> Self {
ids::UserId(id.0 as u64)
}
}
impl From<ids::TeamId> for TeamId {
fn from(id: ids::TeamId) -> Self {
TeamId(id.0 as i64)
}
}
impl From<TeamId> for ids::TeamId {
fn from(id: TeamId) -> Self {
ids::TeamId(id.0 as u64)
}
}
impl From<ids::VersionId> for VersionId {
fn from(id: ids::VersionId) -> Self {
VersionId(id.0 as i64)
}
}
impl From<VersionId> for ids::VersionId {
fn from(id: VersionId) -> Self {
ids::VersionId(id.0 as u64)
}
}