use crate::api::Result; use std::path::{Path, PathBuf}; use theseus::prelude::*; use uuid::Uuid; // Remove a profile // invoke('profile_add_path',path) #[tauri::command] pub async fn profile_remove(path: &Path) -> Result<()> { profile::remove(path).await?; Ok(()) } // Get a profile by path // invoke('profile_add_path',path) #[tauri::command] pub async fn profile_get(path: &Path) -> Result> { let res = profile::get(path).await?; Ok(res) } // Get a copy of the profile set // invoke('profile_list') #[tauri::command] pub async fn profile_list( ) -> Result> { let res = profile::list().await?; Ok(res) } // Adds a project to a profile from a version ID // invoke('profile_add_project_from_version') #[tauri::command] pub async fn profile_add_project_from_version( path: &Path, version_id: String, ) -> Result { let res = profile::add_project_from_version(path, version_id).await?; Ok(res) } // Adds a project to a profile from a path // invoke('profile_add_project_from_path') #[tauri::command] pub async fn profile_add_project_from_path( path: &Path, project_path: &Path, project_type: Option, ) -> Result { let res = profile::add_project_from_path(path, project_path, project_type) .await?; Ok(res) } // Toggles disabling a project from its path // invoke('profile_toggle_disable_project') #[tauri::command] pub async fn profile_toggle_disable_project( path: &Path, project_path: &Path, ) -> Result<()> { profile::toggle_disable_project(path, project_path).await?; Ok(()) } // Removes a project from a profile // invoke('profile_remove_project') #[tauri::command] pub async fn profile_remove_project( path: &Path, project_path: &Path, ) -> Result<()> { profile::remove_project(path, project_path).await?; Ok(()) } // Run minecraft using a profile using the default credentials // Returns the UUID, which can be used to poll // for the actual Child in the state. // invoke('profile_run', path) #[tauri::command] pub async fn profile_run(path: &Path) -> Result { let minecraft_child = profile::run(path).await?; let uuid = minecraft_child.read().await.uuid; Ok(uuid) } // Run Minecraft using a profile using the default credentials, and wait for the result // invoke('profile_run_wait', path) #[tauri::command] pub async fn profile_run_wait(path: &Path) -> Result<()> { let proc_lock = profile::run(path).await?; let mut proc = proc_lock.write().await; Ok(process::wait_for(&mut proc).await?) } // Run Minecraft using a profile using chosen credentials // Returns the UUID, which can be used to poll // for the actual Child in the state. // invoke('profile_run_credentials', {path, credentials})') #[tauri::command] pub async fn profile_run_credentials( path: &Path, credentials: Credentials, ) -> Result { let minecraft_child = profile::run_credentials(path, &credentials).await?; let uuid = minecraft_child.read().await.uuid; Ok(uuid) } // Run Minecraft using a profile using the chosen credentials, and wait for the result // invoke('profile_run_wait', {path, credentials) #[tauri::command] pub async fn profile_run_wait_credentials( path: &Path, credentials: Credentials, ) -> Result<()> { let proc_lock = profile::run_credentials(path, &credentials).await?; let mut proc = proc_lock.write().await; Ok(process::wait_for(&mut proc).await?) }