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AstralRinth/theseus/src/event/mod.rs
Geometrically f0b8a708a3 Updating + Profile Repairs + Performance Improvements (#97)
* repairing

* Main framework for updating

* add jsconfig

* more work

* Improve performance

* Finish updating

* run lint
2023-04-26 10:28:08 -07:00

147 lines
3.8 KiB
Rust

//! Theseus state management system
use serde::{Deserialize, Serialize};
use std::{collections::HashMap, path::PathBuf, sync::Arc};
use tokio::sync::OnceCell;
use tokio::sync::RwLock;
use uuid::Uuid;
pub mod emit;
// Global event state
// Stores the Tauri app handle and other event-related state variables
static EVENT_STATE: OnceCell<Arc<EventState>> = OnceCell::const_new();
pub struct EventState {
/// Tauri app
#[cfg(feature = "tauri")]
pub app: tauri::AppHandle,
pub loading_bars: RwLock<HashMap<Uuid, LoadingBar>>,
}
impl EventState {
#[cfg(feature = "tauri")]
pub async fn init(app: tauri::AppHandle) -> crate::Result<Arc<Self>> {
EVENT_STATE
.get_or_try_init(|| async {
Ok(Arc::new(Self {
app,
loading_bars: RwLock::new(HashMap::new()),
}))
})
.await
.map(Arc::clone)
}
#[cfg(not(feature = "tauri"))]
pub async fn init() -> crate::Result<Arc<Self>> {
EVENT_STATE
.get_or_try_init(|| async {
Ok(Arc::new(Self {
loading_bars: RwLock::new(HashMap::new()),
}))
})
.await
.map(Arc::clone)
}
#[cfg(feature = "tauri")]
pub async fn get() -> crate::Result<Arc<Self>> {
Ok(EVENT_STATE.get().ok_or(EventError::NotInitialized)?.clone())
}
pub async fn list_progress_bars() -> crate::Result<HashMap<Uuid, LoadingBar>>
{
let value = Self::get().await?;
let read = value.loading_bars.read().await;
Ok(read.clone())
}
// Initialization requires no app handle in non-tauri mode, so we can just use the same function
#[cfg(not(feature = "tauri"))]
pub async fn get() -> crate::Result<Arc<Self>> {
Self::init().await
}
}
#[derive(Serialize, Debug, Clone)]
pub struct LoadingBar {
pub loading_bar_id: Uuid,
pub message: String,
pub total: f64,
pub current: f64,
pub bar_type: LoadingBarType,
}
#[derive(Serialize, Deserialize, Clone, Debug, Hash, PartialEq, Eq)]
pub enum LoadingBarType {
StateInit,
PackDownload {
pack_name: String,
pack_id: Option<String>,
pack_version: Option<String>,
},
MinecraftDownload {
profile_uuid: Uuid,
profile_name: String,
},
ProfileUpdate {
profile_uuid: Uuid,
profile_name: String,
},
}
#[derive(Serialize, Clone)]
pub struct LoadingPayload {
pub event: LoadingBarType,
pub loader_uuid: Uuid,
pub fraction: Option<f64>, // by convention, if optional, it means the loading is done
pub message: String,
}
#[derive(Serialize, Clone)]
pub struct WarningPayload {
pub message: String,
}
#[derive(Serialize, Clone)]
pub struct ProcessPayload {
pub uuid: Uuid, // processes in state are going to be identified by UUIDs, as they might change to different processes
pub pid: u32,
pub event: ProcessPayloadType,
pub message: String,
}
#[derive(Serialize, Clone, Debug)]
pub enum ProcessPayloadType {
Launched,
Updated, // eg: if the MinecraftChild changes to its post-command process instead of the Minecraft process
Finished,
}
#[derive(Serialize, Clone)]
pub struct ProfilePayload {
pub uuid: Uuid,
pub path: PathBuf,
pub name: String,
pub event: ProfilePayloadType,
}
#[derive(Serialize, Clone)]
pub enum ProfilePayloadType {
Created,
Added, // also triggered when Created
Synced,
Edited,
Removed,
}
#[derive(Debug, thiserror::Error)]
pub enum EventError {
#[error("Event state was not properly initialized")]
NotInitialized,
#[error("Non-existent loading bar of key: {0}")]
NoLoadingBar(Uuid),
#[cfg(feature = "tauri")]
#[error("Tauri error: {0}")]
TauriError(#[from] tauri::Error),
}