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* update add files copy and go to next step on just one file * rename and reorder stages * add metadata stage and update details stage * implement files inside metadata stage * use regular prettier instead of prettier eslint * remove changelog stage config * save button on details stage * update edit buttons in versions table * add collapse environment selector * implement dependencies list in metadata step * move dependencies into provider * add suggested dependencies to metadata stage * pnpm prepr * fix unused var * Revert "add collapse environment selector" This reverts commit f90fabc7a57ff201f26e1b628eeced8e6ef75865. * hide resource pack loader only when its the only loader * fix no dependencies for modpack * add breadcrumbs with hide breadcrumb option * wider stages * add proper horizonal scroll breadcrumbs * fix titles * handle save version in version page * remove box shadow * add notification provider to storybook * add drop area for versions to drop file right into page * fix mobile versions table buttons overflowing * pnpm prepr * fix drop file opening modal in wrong stage * implement invalid file for dropping files * allow horizontal scroll on breadcrumbs * update infer.js as best as possible * add create version button uploading version state * add extractVersionFromFilename for resource pack and datapack * allow jars for datapack project * detect multiple loaders when possible * iris means compatible with optifine too * infer environment on loader change as well * add tooltip * prevent navigate forward when cannot go to next step * larger breadcrumb click targets * hide loaders and mc versions stage until files added * fix max width in header * fix add files from metadata step jumping steps * define width in NewModal instead * disable remove dependency in metadata stage * switch metadata and details buttons positions * fix remove button spacing * do not allow duplicate suggested dependencies * fix version detection for fabric minecraft version semvar * better verion number detection based on filename * show resource pack loader but uneditable * remove vanilla shader detection * refactor: break up large infer.js into ts and modules * remove duplicated types * add fill missing from file name step * pnpm prepr * fix neoforge loader parse failing and not adding neoforge loader * add missing pack formats * handle new pack format * pnpm prepr * add another regex where it is version in anywhere in filename * only show resource pack or data pack options for filetype on datapack project * add redundant zip folder check * reject RP and DP if has redundant folder * fix hide stage in breadcrumb * add snapshot group key in case no release version. brings out 26.1 snapshots * pnpm prepr * open in group if has something selected * fix resource pack loader uneditable if accidentally selected on different project type * add new environment tags * add unknown and not applicable environment tags * pnpm prepr * use shared constant on labels * use ref for timeout * remove console logs * remove box shadow only for cm-content * feat: xhr upload + fix wrangler prettierignore * fix: upload content type fix * fix dependencies version width * fix already added dependencies logic * add changelog minheight * set progress percentage on button * add legacy fabric detection logic * lint * small update on create version button label --------- Co-authored-by: Calum H. (IMB11) <contact@cal.engineer> Co-authored-by: Prospector <6166773+Prospector@users.noreply.github.com>
88 lines
2.8 KiB
TypeScript
88 lines
2.8 KiB
TypeScript
import { satisfies } from 'semver'
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/**
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* Returns game versions that match a semver range or array of ranges.
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*/
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export function getGameVersionsMatchingSemverRange(
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range: string | string[] | undefined,
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gameVersions: string[],
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): string[] {
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if (!range) {
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return []
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}
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const ranges = Array.isArray(range) ? range : [range]
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// Normalize ranges: strip trailing hyphens from version numbers used by Fabric for prerelease matching (e.g., ">=1.21.11-" -> ">=1.21.11")
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const normalizedRanges = ranges.map((r) => r.replace(/(\d)-(\s|$)/g, '$1$2'))
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return gameVersions.filter((version) => {
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const semverVersion = version.split('.').length === 2 ? `${version}.0` : version // add patch version if missing (e.g. 1.16 -> 1.16.0)
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return normalizedRanges.some((v) => satisfies(semverVersion, v))
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})
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}
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/**
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* Returns game versions that match a Maven-style version range.
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*/
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export function getGameVersionsMatchingMavenRange(
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range: string | undefined,
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gameVersions: string[],
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): string[] {
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if (!range) {
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return []
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}
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const ranges = []
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while (range.startsWith('[') || range.startsWith('(')) {
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let index = range.indexOf(')')
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const index2 = range.indexOf(']')
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if (index === -1 || (index2 !== -1 && index2 < index)) {
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index = index2
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}
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if (index === -1) break
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ranges.push(range.substring(0, index + 1))
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range = range.substring(index + 1).trim()
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if (range.startsWith(',')) {
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range = range.substring(1).trim()
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}
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}
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if (range) {
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ranges.push(range)
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}
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const LESS_THAN_EQUAL = /^\(,(.*)]$/
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const LESS_THAN = /^\(,(.*)\)$/
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const EQUAL = /^\[(.*)]$/
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const GREATER_THAN_EQUAL = /^\[(.*),\)$/
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const GREATER_THAN = /^\((.*),\)$/
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const BETWEEN = /^\((.*),(.*)\)$/
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const BETWEEN_EQUAL = /^\[(.*),(.*)]$/
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const BETWEEN_LESS_THAN_EQUAL = /^\((.*),(.*)]$/
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const BETWEEN_GREATER_THAN_EQUAL = /^\[(.*),(.*)\)$/
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const semverRanges = []
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for (const range of ranges) {
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let result
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if ((result = range.match(LESS_THAN_EQUAL))) {
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semverRanges.push(`<=${result[1]}`)
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} else if ((result = range.match(LESS_THAN))) {
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semverRanges.push(`<${result[1]}`)
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} else if ((result = range.match(EQUAL))) {
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semverRanges.push(`${result[1]}`)
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} else if ((result = range.match(GREATER_THAN_EQUAL))) {
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semverRanges.push(`>=${result[1]}`)
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} else if ((result = range.match(GREATER_THAN))) {
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semverRanges.push(`>${result[1]}`)
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} else if ((result = range.match(BETWEEN))) {
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semverRanges.push(`>${result[1]} <${result[2]}`)
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} else if ((result = range.match(BETWEEN_EQUAL))) {
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semverRanges.push(`>=${result[1]} <=${result[2]}`)
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} else if ((result = range.match(BETWEEN_LESS_THAN_EQUAL))) {
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semverRanges.push(`>${result[1]} <=${result[2]}`)
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} else if ((result = range.match(BETWEEN_GREATER_THAN_EQUAL))) {
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semverRanges.push(`>=${result[1]} <${result[2]}`)
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}
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}
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return getGameVersionsMatchingSemverRange(semverRanges, gameVersions)
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}
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