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* typos :help_me: * (part 1/?) massive cleanup to make the code more Rust-ic and cut down heap allocations. * (part 2/?) massive cleanup to make the code more Rust-ic and cut down heap allocations. * (part 3/?) cut down some pretty major heap allocations here - more Bytes and BytesMuts, less Vec<u8>s also I don't really understand why you need to `to_vec` when you don't really use it again afterwards * (part 4/?) deduplicate error handling in backblaze logic * (part 5/?) fixes, cleanups, refactors, and reformatting * (part 6/?) cleanups and refactors * remove loads of `as_str` in types that already are `Display` * Revert "remove loads of `as_str` in types that already are `Display`" This reverts commit 4f974310cfb167ceba03001d81388db4f0fbb509. * reformat and move routes util to the util module * use streams * Run prepare + formatting issues Co-authored-by: Jai A <jaiagr+gpg@pm.me> Co-authored-by: Geometrically <18202329+Geometrically@users.noreply.github.com>
31 lines
1.0 KiB
Rust
31 lines
1.0 KiB
Rust
use super::{add_projects, IndexingError, UploadSearchProject};
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use crate::search::SearchConfig;
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use std::sync::Mutex;
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pub struct CreationQueue {
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// There's probably a better structure for this, but a mutex works
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// and I don't think this can deadlock. This queue requires fast
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// writes and then a single potentially slower read/write that
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// empties the queue.
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queue: Mutex<Vec<UploadSearchProject>>,
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}
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impl CreationQueue {
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pub fn new() -> Self {
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CreationQueue {
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queue: Mutex::new(Vec::with_capacity(10)),
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}
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}
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pub fn add(&self, search_project: UploadSearchProject) {
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// Can only panic if mutex is poisoned
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self.queue.lock().unwrap().push(search_project);
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}
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pub fn take(&self) -> Vec<UploadSearchProject> {
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std::mem::replace(&mut *self.queue.lock().unwrap(), Vec::with_capacity(10))
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}
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pub async fn index(&self, config: &SearchConfig) -> Result<(), IndexingError> {
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let queue = self.take();
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add_projects(queue, config).await
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}
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}
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