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* typos :help_me: * (part 1/?) massive cleanup to make the code more Rust-ic and cut down heap allocations. * (part 2/?) massive cleanup to make the code more Rust-ic and cut down heap allocations. * (part 3/?) cut down some pretty major heap allocations here - more Bytes and BytesMuts, less Vec<u8>s also I don't really understand why you need to `to_vec` when you don't really use it again afterwards * (part 4/?) deduplicate error handling in backblaze logic * (part 5/?) fixes, cleanups, refactors, and reformatting * (part 6/?) cleanups and refactors * remove loads of `as_str` in types that already are `Display` * Revert "remove loads of `as_str` in types that already are `Display`" This reverts commit 4f974310cfb167ceba03001d81388db4f0fbb509. * reformat and move routes util to the util module * use streams * Run prepare + formatting issues Co-authored-by: Jai A <jaiagr+gpg@pm.me> Co-authored-by: Geometrically <18202329+Geometrically@users.noreply.github.com>
51 lines
1.4 KiB
Rust
51 lines
1.4 KiB
Rust
use crate::validate::{SupportedGameVersions, ValidationError, ValidationResult};
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use chrono::{DateTime, NaiveDateTime, Utc};
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use std::io::Cursor;
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use zip::ZipArchive;
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pub struct FabricValidator;
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impl super::Validator for FabricValidator {
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fn get_file_extensions(&self) -> &[&str] {
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&["jar", "zip"]
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}
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fn get_project_types(&self) -> &[&str] {
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&["mod"]
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}
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fn get_supported_loaders(&self) -> &[&str] {
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&["fabric"]
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}
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fn get_supported_game_versions(&self) -> SupportedGameVersions {
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// Time since release of 18w49a, the first fabric version
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SupportedGameVersions::PastDate(DateTime::from_utc(
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NaiveDateTime::from_timestamp(1543969469, 0),
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Utc,
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))
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}
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fn validate(
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&self,
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archive: &mut ZipArchive<Cursor<&[u8]>>,
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) -> Result<ValidationResult, ValidationError> {
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archive.by_name("fabric.mod.json").map_err(|_| {
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ValidationError::InvalidInputError("No fabric.mod.json present for Fabric file.".into())
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})?;
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if !archive
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.file_names()
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.any(|name| name.ends_with("refmap.json") || name.ends_with(".class"))
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{
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return Ok(ValidationResult::Warning(
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"Fabric mod file is a source file!".into(),
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));
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}
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//TODO: Check if file is a dev JAR?
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Ok(ValidationResult::Pass)
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}
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}
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