Allow direct joining servers on old instances (#4094)

* Implement direct server joining for 1.6.2 through 1.19.4

* Implement direct server joining for versions before 1.6.2

* Ignore methods with a $ in them

* Run intl:extract

* Improve code of MinecraftTransformer

* Support showing last played time for profiles before 1.7

* Reorganize QuickPlayVersion a bit to prepare for singleplayer

* Only inject quick play checking in versions where it's needed

* Optimize agent some and fix error on NeoForge

* Remove some code for quickplay singleplayer support before 1.20, as we can't reasonably support that with an agent

* Invert the default hasServerQuickPlaySupport return value

* Remove Play Anyway button

* Fix "Server couldn't be contacted" on singleplayer worlds

* Fix "Jump back in" section not working
This commit is contained in:
Josiah Glosson
2025-08-04 12:29:20 -07:00
committed by GitHub
parent 13dbb4c57e
commit 0657e4466f
24 changed files with 760 additions and 174 deletions

View File

@@ -23,6 +23,7 @@ use serde_json::json;
use std::collections::{HashMap, HashSet};
use crate::data::Settings;
use crate::server_address::ServerAddress;
use dashmap::DashMap;
use std::iter::FromIterator;
use std::{
@@ -40,7 +41,7 @@ pub mod update;
pub enum QuickPlayType {
None,
Singleplayer(String),
Server(String),
Server(ServerAddress),
}
/// Remove a profile
@@ -630,7 +631,7 @@ fn pack_get_relative_path(
#[tracing::instrument]
pub async fn run(
path: &str,
quick_play_type: &QuickPlayType,
quick_play_type: QuickPlayType,
) -> crate::Result<ProcessMetadata> {
let state = State::get().await?;
@@ -646,7 +647,7 @@ pub async fn run(
async fn run_credentials(
path: &str,
credentials: &Credentials,
quick_play_type: &QuickPlayType,
quick_play_type: QuickPlayType,
) -> crate::Result<ProcessMetadata> {
let state = State::get().await?;
let settings = Settings::get(&state.pool).await?;