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Tests v2 recreate (#760)
* added common project information; setup for v2 test change * all tests now use with_test_environment * progress, failing * finished re-adding tests * prepare * cargo sqlx prepare -- --tests * fmt; clippy; prepare * sqlx prepare * adds version_create fix and corresponding test * merge fixes; rev * fmt, clippy, prepare * test cargo sqlx prepare
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@@ -233,10 +233,12 @@ pub struct LegacyVersion {
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/// and are now part of the dynamic fields system
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/// A list of game versions this project supports
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pub game_versions: Vec<String>,
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/// A list of loaders this project supports
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/// A list of loaders this project supports (has a newtype struct)
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pub loaders: Vec<Loader>,
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// TODO: remove this once we have v3 testing, as this is a v3 field and tests for it should be isolated to v3
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// TODO: should we remove this? as this is a v3 field and tests for it should be isolated to v3
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// it allows us to keep tests that use this struct in common
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pub ordering: Option<i32>,
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pub id: VersionId,
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@@ -105,7 +105,7 @@ pub async fn version_create(
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for file_part in &legacy_create.file_parts {
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if let Some(ext) = file_part.split('.').last() {
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match ext {
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"mrpack" => {
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"mrpack" | "mrpack-primary" => {
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project_type = Some("modpack");
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break;
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}
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@@ -894,7 +894,6 @@ async fn create_initial_version(
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&mut loader_field_enum_values,
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)?;
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println!("Made it past here");
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let dependencies = version_data
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.dependencies
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.iter()
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