Fix project creation hash lookups failing (#239)

This commit is contained in:
Geometrically
2021-08-25 23:18:44 -07:00
committed by GitHub
parent fdf8845a2f
commit 69928219a3
3 changed files with 6 additions and 7 deletions

View File

@@ -586,7 +586,6 @@ pub async fn upload_file(
.ok_or_else(|| CreateError::InvalidFileType(file_extension.to_string()))?;
let mut data = Vec::new();
let mut hash = sha1::Sha1::new();
while let Some(chunk) = field.next().await {
// Project file size limit of 100MiB
const FILE_SIZE_CAP: usize = 100 * (1 << 20);
@@ -597,12 +596,11 @@ pub async fn upload_file(
));
} else {
let bytes = chunk.map_err(CreateError::MultipartError)?;
hash.update(&data);
data.append(&mut bytes.to_vec());
}
}
let hash = hash.digest().to_string();
let hash = sha1::Sha1::from(&data).hexdigest();
let exists = sqlx::query!(
"
SELECT EXISTS(SELECT 1 FROM hashes h

View File

@@ -220,7 +220,6 @@ pub struct EditVersion {
#[validate(length(max = 65536))]
pub changelog: Option<String>,
pub version_type: Option<models::projects::VersionType>,
#[validate(length(min = 1, max = 256))]
pub dependencies: Option<Vec<Dependency>>,
pub game_versions: Option<Vec<models::projects::GameVersion>>,
pub loaders: Option<Vec<models::projects::Loader>>,