Implement more database methods and basic API routes (#50)

* feat: Implement more database methods & add mod and version routes

* feat: Implement deleting mods/versions & implement categories

* feat: Implement routes for categories, game versions & loaders

* feat: Reorganize API routes in a (hopefully) usable way
This commit is contained in:
Aeledfyr
2020-08-12 14:54:03 -05:00
committed by GitHub
parent e2bf474332
commit 781f0c843e
20 changed files with 2146 additions and 125 deletions

View File

@@ -36,6 +36,12 @@ pub enum CreateError {
InvalidIconFormat(String),
#[error("Error with multipart data: {0}")]
InvalidInput(String),
#[error("Invalid game version: {0}")]
InvalidGameVersion(String),
#[error("Invalid loader: {0}")]
InvalidLoader(String),
#[error("Invalid category: {0}")]
InvalidCategory(String),
}
impl actix_web::ResponseError for CreateError {
@@ -50,6 +56,9 @@ impl actix_web::ResponseError for CreateError {
CreateError::MissingValueError(..) => StatusCode::BAD_REQUEST,
CreateError::InvalidIconFormat(..) => StatusCode::BAD_REQUEST,
CreateError::InvalidInput(..) => StatusCode::BAD_REQUEST,
CreateError::InvalidGameVersion(..) => StatusCode::BAD_REQUEST,
CreateError::InvalidLoader(..) => StatusCode::BAD_REQUEST,
CreateError::InvalidCategory(..) => StatusCode::BAD_REQUEST,
}
}
@@ -65,6 +74,9 @@ impl actix_web::ResponseError for CreateError {
CreateError::MissingValueError(..) => "invalid_input",
CreateError::InvalidIconFormat(..) => "invalid_input",
CreateError::InvalidInput(..) => "invalid_input",
CreateError::InvalidGameVersion(..) => "invalid_input",
CreateError::InvalidLoader(..) => "invalid_input",
CreateError::InvalidCategory(..) => "invalid_input",
},
description: &self.to_string(),
})
@@ -112,7 +124,7 @@ pub async fn undo_uploads(
Ok(())
}
#[post("api/v1/mod")]
#[post("mod")]
pub async fn mod_create(
payload: Multipart,
client: Data<PgPool>,
@@ -256,6 +268,22 @@ async fn mod_create_inner(
VersionType::Alpha => models::ChannelId(5),
};
let mut game_versions = Vec::with_capacity(version_data.game_versions.len());
for v in &version_data.game_versions {
let id = models::categories::GameVersion::get_id(&v.0, &mut *transaction)
.await?
.ok_or_else(|| CreateError::InvalidGameVersion(v.0.clone()))?;
game_versions.push(id);
}
let mut loaders = Vec::with_capacity(version_data.loaders.len());
for l in &version_data.loaders {
let id = models::categories::Loader::get_id(&l.0, &mut *transaction)
.await?
.ok_or_else(|| CreateError::InvalidLoader(l.0.clone()))?;
loaders.push(id);
}
let version = models::version_item::VersionBuilder {
version_id: version_id.into(),
mod_id: mod_id.into(),
@@ -268,9 +296,8 @@ async fn mod_create_inner(
.iter()
.map(|x| (*x).into())
.collect::<Vec<_>>(),
// TODO: add game_versions and loaders info
game_versions: vec![],
loaders: vec![],
game_versions,
loaders,
release_channel,
};
@@ -329,6 +356,14 @@ async fn mod_create_inner(
)));
};
let mut categories = Vec::with_capacity(create_data.categories.len());
for category in &create_data.categories {
let id = models::categories::Category::get_id(&category, &mut *transaction)
.await?
.ok_or_else(|| CreateError::InvalidCategory(category.clone()))?;
categories.push(id);
}
let body_url = format!("data/{}/body.md", mod_id);
let upload_data = file_host
@@ -367,8 +402,7 @@ async fn mod_create_inner(
source_url: create_data.source_url,
wiki_url: create_data.wiki_url,
// TODO: convert `create_data.categories` from Vec<String> to Vec<CategoryId>
categories: Vec::new(),
categories,
initial_versions: created_versions,
};