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String settings hooks (#82)
* added theme; env change * began refactoring * added process hook * now singular string for each hook * fixed splitting by comma to by space * profile_create function updated * prettier * added jre validator * restructured so that it doesnt look like a vec * fixed merge issue * snake case * resolved merge issues + added process events * clippy, fmt * removed unnecssary func
This commit is contained in:
@@ -1,25 +1,29 @@
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use super::Profile;
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use std::path::{Path, PathBuf};
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use std::process::ExitStatus;
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use std::{collections::HashMap, sync::Arc};
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use tokio::io::{AsyncBufReadExt, BufReader};
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use tokio::process::Child;
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use tokio::process::Command;
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use tokio::process::{ChildStderr, ChildStdout};
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use tokio::sync::RwLock;
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use crate::event::emit::emit_process;
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use crate::event::ProcessPayloadType;
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use super::Profile;
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use tokio::task::JoinHandle;
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use uuid::Uuid;
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// Child processes (instances of Minecraft)
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// A wrapper over a Hashmap connecting PID -> MinecraftChild
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pub struct Children(HashMap<u32, Arc<RwLock<MinecraftChild>>>);
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pub struct Children(HashMap<Uuid, Arc<RwLock<MinecraftChild>>>);
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// Minecraft Child, bundles together the PID, the actual Child, and the easily queryable stdout and stderr streams
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#[derive(Debug)]
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pub struct MinecraftChild {
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pub uuid: uuid::Uuid,
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pub pid: u32,
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pub uuid: Uuid,
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pub profile_path: PathBuf, //todo: make UUID when profiles are recognized by UUID
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pub child: tokio::process::Child,
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pub manager: Option<JoinHandle<crate::Result<ExitStatus>>>, // None when future has completed and been handled
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pub current_child: Arc<RwLock<Child>>,
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pub stdout: SharedOutput,
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pub stderr: SharedOutput,
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}
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@@ -29,16 +33,18 @@ impl Children {
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Children(HashMap::new())
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}
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// Inserts a child process to keep track of, and returns a reference to the container struct MinecraftChild
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// Runs the command in process, inserts a child process to keep track of, and returns a reference to the container struct MinecraftChild
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// The threads for stdout and stderr are spawned here
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// Unlike a Hashmap's 'insert', this directly returns the reference to the Child rather than any previously stored Child that may exist
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// Unlike a Hashmap's 'insert', this directly returns the reference to the MinecraftChild rather than any previously stored MinecraftChild that may exist
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pub async fn insert_process(
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&mut self,
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pid: u32,
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uuid: Uuid,
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profile_path: PathBuf,
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mut child: tokio::process::Child,
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mut mc_command: Command,
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post_command: Option<Command>, // Command to run after minecraft.
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) -> crate::Result<Arc<RwLock<MinecraftChild>>> {
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let uuid = uuid::Uuid::new_v4();
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// Takes the first element of the commands vector and spawns it
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let mut child = mc_command.spawn()?;
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// Create std watcher threads for stdout and stderr
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let stdout = SharedOutput::new();
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@@ -55,11 +61,25 @@ impl Children {
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let stderr_clone = stderr.clone();
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tokio::spawn(async move {
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if let Err(e) = stderr_clone.read_stderr(child_stderr).await {
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eprintln!("Stderr thread died with error: {}", e);
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eprintln!("Stderr process died with error: {}", e);
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}
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});
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}
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// Slots child into manager
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let pid = child.id().ok_or_else(|| {
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crate::ErrorKind::LauncherError(
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"Process immediately failed, could not get PID".to_string(),
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)
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})?;
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let current_child = Arc::new(RwLock::new(child));
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let manager = Some(tokio::spawn(Self::sequential_process_manager(
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uuid,
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post_command,
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pid,
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current_child.clone(),
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)));
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emit_process(
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uuid,
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pid,
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@@ -71,24 +91,88 @@ impl Children {
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// Create MinecraftChild
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let mchild = MinecraftChild {
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uuid,
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pid,
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profile_path,
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child,
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current_child,
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stdout,
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stderr,
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manager,
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};
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let mchild = Arc::new(RwLock::new(mchild));
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self.0.insert(pid, mchild.clone());
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self.0.insert(uuid, mchild.clone());
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Ok(mchild)
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}
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// Spawns a new child process and inserts it into the hashmap
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// Also, as the process ends, it spawns the follow-up process if it exists
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// By convention, ExitStatus is last command's exit status, and we exit on the first non-zero exit status
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async fn sequential_process_manager(
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uuid: Uuid,
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post_command: Option<Command>,
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mut current_pid: u32,
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current_child: Arc<RwLock<Child>>,
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) -> crate::Result<ExitStatus> {
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let current_child = current_child.clone();
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// Wait on current Minecraft Child
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let mut mc_exit_status;
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loop {
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if let Some(t) = current_child.write().await.try_wait()? {
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mc_exit_status = t;
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break;
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}
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}
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if !mc_exit_status.success() {
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return Ok(mc_exit_status); // Err for a non-zero exit is handled in helper
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}
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// If a post-command exist, switch to it and wait on it
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if let Some(mut m_command) = post_command {
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{
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let mut current_child = current_child.write().await;
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let new_child = m_command.spawn()?;
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current_pid = new_child.id().ok_or_else(|| {
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crate::ErrorKind::LauncherError(
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"Process immediately failed, could not get PID"
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.to_string(),
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)
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})?;
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*current_child = new_child;
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}
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emit_process(
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uuid,
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current_pid,
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ProcessPayloadType::Updated,
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"Completed Minecraft, switching to post-commands",
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)
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.await?;
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loop {
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if let Some(t) = current_child.write().await.try_wait()? {
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mc_exit_status = t;
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break;
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}
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}
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}
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emit_process(
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uuid,
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current_pid,
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ProcessPayloadType::Finished,
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"Exited process",
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)
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.await?;
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Ok(mc_exit_status)
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}
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// Returns a ref to the child
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pub fn get(&self, pid: &u32) -> Option<Arc<RwLock<MinecraftChild>>> {
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self.0.get(pid).cloned()
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pub fn get(&self, uuid: &Uuid) -> Option<Arc<RwLock<MinecraftChild>>> {
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self.0.get(uuid).cloned()
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}
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// Gets all PID keys
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pub fn keys(&self) -> Vec<u32> {
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pub fn keys(&self) -> Vec<Uuid> {
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self.0.keys().cloned().collect()
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}
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@@ -96,25 +180,25 @@ impl Children {
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// Returns None if the child is still running
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pub async fn exit_status(
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&self,
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pid: &u32,
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uuid: &Uuid,
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) -> crate::Result<Option<std::process::ExitStatus>> {
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if let Some(child) = self.get(pid) {
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let child = child.clone();
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let mut child = child.write().await;
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Ok(child.child.try_wait()?)
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if let Some(child) = self.get(uuid) {
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let child = child.write().await;
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let status = child.current_child.write().await.try_wait()?;
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Ok(status)
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} else {
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Ok(None)
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}
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}
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// Gets all PID keys of running children
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pub async fn running_keys(&self) -> crate::Result<Vec<u32>> {
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pub async fn running_keys(&self) -> crate::Result<Vec<Uuid>> {
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let mut keys = Vec::new();
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for key in self.keys() {
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if let Some(child) = self.get(&key) {
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let child = child.clone();
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let mut child = child.write().await;
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if child.child.try_wait()?.is_none() {
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let child = child.write().await;
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if child.current_child.write().await.try_wait()?.is_none() {
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keys.push(key);
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}
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}
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@@ -126,7 +210,7 @@ impl Children {
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pub async fn running_keys_with_profile(
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&self,
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profile_path: &Path,
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) -> crate::Result<Vec<u32>> {
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) -> crate::Result<Vec<Uuid>> {
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let running_keys = self.running_keys().await?;
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let mut keys = Vec::new();
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for key in running_keys {
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@@ -147,8 +231,8 @@ impl Children {
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for key in self.keys() {
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if let Some(child) = self.get(&key) {
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let child = child.clone();
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let mut child = child.write().await;
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if child.child.try_wait()?.is_none() {
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let child = child.write().await;
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if child.current_child.write().await.try_wait()?.is_none() {
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profiles.push(child.profile_path.clone());
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}
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}
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@@ -163,8 +247,8 @@ impl Children {
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for key in self.keys() {
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if let Some(child) = self.get(&key) {
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let child = child.clone();
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let mut child = child.write().await;
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if child.child.try_wait()?.is_none() {
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let child = child.write().await;
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if child.current_child.write().await.try_wait()?.is_none() {
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if let Some(prof) =
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crate::api::profile::get(&child.profile_path.clone())
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.await?
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@@ -1,6 +1,6 @@
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//! Theseus settings file
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use serde::{Deserialize, Serialize};
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use std::{collections::HashSet, path::Path};
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use std::path::Path;
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use tokio::fs;
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use super::JavaGlobals;
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@@ -13,6 +13,7 @@ const CURRENT_FORMAT_VERSION: u32 = 1;
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#[derive(Serialize, Deserialize, Debug, Clone)]
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#[serde(default)]
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pub struct Settings {
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pub theme: Theme,
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pub memory: MemorySettings,
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pub game_resolution: WindowSize,
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pub custom_java_args: Vec<String>,
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@@ -27,6 +28,7 @@ pub struct Settings {
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impl Default for Settings {
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fn default() -> Self {
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Self {
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theme: Theme::Dark,
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memory: MemorySettings::default(),
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game_resolution: WindowSize::default(),
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custom_java_args: Vec::new(),
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@@ -74,6 +76,15 @@ impl Settings {
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}
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}
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/// Theseus theme
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#[derive(Debug, Clone, Copy, Serialize, Deserialize)]
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#[serde(rename_all = "snake_case")]
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pub enum Theme {
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Dark,
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Light,
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Oled,
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}
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/// Minecraft memory settings
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#[derive(Serialize, Deserialize, Debug, Clone, Copy)]
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pub struct MemorySettings {
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@@ -105,10 +116,10 @@ impl Default for WindowSize {
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#[derive(Serialize, Deserialize, Debug, Clone, Default)]
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#[serde(default)]
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pub struct Hooks {
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#[serde(skip_serializing_if = "HashSet::is_empty")]
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pub pre_launch: HashSet<String>,
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#[serde(skip_serializing_if = "Option::is_none")]
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pub pre_launch: Option<String>,
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#[serde(skip_serializing_if = "Option::is_none")]
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pub wrapper: Option<String>,
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#[serde(skip_serializing_if = "HashSet::is_empty")]
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pub post_exit: HashSet<String>,
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#[serde(skip_serializing_if = "Option::is_none")]
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pub post_exit: Option<String>,
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}
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