You've already forked AstralRinth
forked from didirus/AstralRinth
Game Version types, indexing, and bugfixes (#91)
* Add types to game_versions, allow filtering by version type - Fixes an issue with version numbers in the initial mod indexing queue - Modifies the /api/v1/categories/game_versions route to take an optional query parameter `type` to filter the listed game versions - Creating tags is now idempotent - Creating game_versions now requires a JSON body that specifies the version type * Implement automatic indexing of new Minecraft versions It's currently set to run every 6 hours and isn't configurable; we could add config for it, but it doesn't seem likely to be rate limited or have issues with frequency.
This commit is contained in:
@@ -460,10 +460,10 @@ async fn mod_create_inner(
|
||||
status: status_id,
|
||||
};
|
||||
|
||||
let versions_list = mod_builder
|
||||
let versions_list = mod_create_data
|
||||
.initial_versions
|
||||
.iter()
|
||||
.flat_map(|v| v.game_versions.iter().map(|id| id.0.to_string()))
|
||||
.flat_map(|v| v.game_versions.iter().map(|name| name.0.clone()))
|
||||
.collect::<std::collections::HashSet<String>>()
|
||||
.into_iter()
|
||||
.collect::<Vec<_>>();
|
||||
|
||||
Reference in New Issue
Block a user