Search test + v3 (#731)

* search patch for accurate loader/gv filtering

* backup

* basic search test

* finished test

* incomplete commit; backing up

* Working multipat reroute backup

* working rough draft v3

* most tests passing

* works

* search v2 conversion

* added some tags.rs v2 conversions

* Worked through warnings, unwraps, prints

* refactors

* new search test

* version files changes fixes

* redesign to revs

* removed old caches

* removed games

* fmt clippy

* merge conflicts

* fmt, prepare

* moved v2 routes over to v3

* fixes; tests passing

* project type changes

* moved files over

* fmt, clippy, prepare, etc

* loaders to loader_fields, added tests

* fmt, clippy, prepare

* fixed sorting bug

* reversed back- wrong order for consistency

* fmt; clippy; prepare

---------

Co-authored-by: Jai A <jaiagr+gpg@pm.me>
This commit is contained in:
Wyatt Verchere
2023-11-11 16:40:10 -08:00
committed by GitHub
parent 97ccb7df94
commit ae1c5342f2
133 changed files with 18153 additions and 11320 deletions

View File

@@ -19,22 +19,43 @@ INSERT INTO pats (id, user_id, name, access_token, scopes, expires) VALUES (52,
INSERT INTO pats (id, user_id, name, access_token, scopes, expires) VALUES (53, 4, 'friend-pat', 'mrp_patfriend', $1, '2030-08-18 15:48:58.435729+00');
INSERT INTO pats (id, user_id, name, access_token, scopes, expires) VALUES (54, 5, 'enemy-pat', 'mrp_patenemy', $1, '2030-08-18 15:48:58.435729+00');
-- -- Sample game versions, loaders, categories
INSERT INTO game_versions (id, version, type, created)
VALUES (20000, '1.20.1', 'release', timezone('utc', now()));
INSERT INTO loaders (id, loader) VALUES (5, 'fabric');
INSERT INTO loaders_project_types (joining_loader_id, joining_project_type_id) VALUES (5,1);
INSERT INTO loaders (id, loader) VALUES (1, 'fabric');
INSERT INTO loaders_project_types (joining_loader_id, joining_project_type_id) VALUES (1,1);
INSERT INTO loaders_project_types (joining_loader_id, joining_project_type_id) VALUES (1,2);
INSERT INTO loaders (id, loader) VALUES (6, 'forge');
INSERT INTO loaders_project_types (joining_loader_id, joining_project_type_id) VALUES (6,1);
-- Adds dummies to mrpack_loaders
INSERT INTO loader_field_enum_values (enum_id, value) SELECT id, 'fabric' FROM loader_field_enums WHERE enum_name = 'mrpack_loaders';
INSERT INTO loader_field_enum_values (enum_id, value) SELECT id, 'forge' FROM loader_field_enums WHERE enum_name = 'mrpack_loaders';
INSERT INTO loaders_project_types_games (loader_id, project_type_id, game_id) SELECT joining_loader_id, joining_project_type_id, 1 FROM loaders_project_types WHERE joining_loader_id = 5;
INSERT INTO loaders_project_types_games (loader_id, project_type_id, game_id) SELECT joining_loader_id, joining_project_type_id, 1 FROM loaders_project_types WHERE joining_loader_id = 6;
-- Sample game versions, loaders, categories
-- Game versions is '2'
INSERT INTO loader_field_enum_values(enum_id, value, metadata)
VALUES (2, '1.20.1', '{"type":"release","major":false}');
INSERT INTO loader_field_enum_values(enum_id, value, metadata)
VALUES (2, '1.20.2', '{"type":"release","major":false}');
INSERT INTO loader_field_enum_values(enum_id, value, metadata)
VALUES (2, '1.20.3', '{"type":"release","major":false}');
INSERT INTO loader_field_enum_values(enum_id, value, metadata)
VALUES (2, '1.20.4', '{"type":"beta","major":false}');
INSERT INTO loader_field_enum_values(enum_id, value, metadata)
VALUES (2, '1.20.5', '{"type":"release","major":true}');
INSERT INTO loader_fields_loaders(loader_id, loader_field_id)
SELECT l.id, lf.id FROM loaders l CROSS JOIN loader_fields lf WHERE lf.field = 'game_versions' OR lf.field = 'client_side' OR lf.field = 'server_side';
INSERT INTO categories (id, category, project_type) VALUES
(1, 'combat', 1),
(2, 'decoration', 1),
(3, 'economy', 1),
(4, 'food', 1),
(5, 'magic', 1),
(6, 'mobs', 1),
(7, 'optimization', 1);
(51, 'combat', 1),
(52, 'decoration', 1),
(53, 'economy', 1),
(54, 'food', 1),
(55, 'magic', 1),
(56, 'mobs', 1),
(57, 'optimization', 1);
INSERT INTO categories (id, category, project_type) VALUES
(101, 'combat', 2),