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Modpack support (#60)
* Modpack support * Finish feature * Tauri errors fix (#61) * async impl * working * fmt and redundancy * moved ? to if let Ok block * Finish modpacks support * remove generated file * fix compile err * fix lint * Fix code review comments + forge support --------- Co-authored-by: Wyatt Verchere <wverchere@gmail.com>
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@@ -1,5 +1,5 @@
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//! Theseus profile management interface
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use crate::{prelude::ModLoader, profile};
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use crate::prelude::ModLoader;
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pub use crate::{
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state::{JavaSettings, Profile},
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State,
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@@ -22,8 +22,9 @@ pub async fn profile_create_empty() -> crate::Result<PathBuf> {
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String::from(DEFAULT_NAME), // the name/path of the profile
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String::from("1.19.2"), // the game version of the profile
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ModLoader::Vanilla, // the modloader to use
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String::from("stable"), // the modloader version to use, set to "latest", "stable", or the ID of your chosen loader
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None, // the icon for the profile
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None, // the modloader version to use, set to "latest", "stable", or the ID of your chosen loader
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None, // the icon for the profile
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None,
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)
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.await
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}
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@@ -32,17 +33,17 @@ pub async fn profile_create_empty() -> crate::Result<PathBuf> {
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// Returns filepath at which it can be accessed in the State
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#[tracing::instrument]
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pub async fn profile_create(
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name: String, // the name of the profile, and relative path
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game_version: String, // the game version of the profile
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modloader: ModLoader, // the modloader to use
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loader_version: String, // the modloader version to use, set to "latest", "stable", or the ID of your chosen loader
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icon: Option<PathBuf>, // the icon for the profile
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name: String, // the name of the profile, and relative path
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game_version: String, // the game version of the profile
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modloader: ModLoader, // the modloader to use
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loader_version: Option<String>, // the modloader version to use, set to "latest", "stable", or the ID of your chosen loader. defaults to latest
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icon: Option<PathBuf>, // the icon for the profile
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linked_project_id: Option<String>, // the linked project ID (mainly for modpacks)- used for updating
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) -> crate::Result<PathBuf> {
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let state = State::get().await?;
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let uuid = Uuid::new_v4();
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let path = state.directories.profiles_dir().join(uuid.to_string());
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if path.exists() {
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if !path.is_dir() {
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return Err(ProfileCreationError::NotFolder.into());
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@@ -64,6 +65,7 @@ pub async fn profile_create(
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} else {
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fs::create_dir_all(&path).await?;
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}
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println!(
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"Creating profile at path {}",
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&canonicalize(&path)?.display()
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@@ -71,12 +73,12 @@ pub async fn profile_create(
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let loader = modloader;
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let loader = if loader != ModLoader::Vanilla {
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let version = loader_version;
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let version = loader_version.unwrap_or_else(|| "latest".to_string());
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let filter = |it: &LoaderVersion| match version.as_str() {
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"latest" => true,
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"stable" => it.stable,
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id => it.id == *id,
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id => it.id == *id || format!("{}-{}", game_version, id) == it.id,
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};
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let loader_data = match loader {
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@@ -93,7 +95,12 @@ pub async fn profile_create(
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let loaders = &loader_data
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.game_versions
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.iter()
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.find(|it| it.id == game_version)
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.find(|it| {
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it.id.replace(
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daedalus::modded::DUMMY_REPLACE_STRING,
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&game_version,
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) == game_version
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})
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.ok_or_else(|| {
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ProfileCreationError::ModloaderUnsupported(
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loader.to_string(),
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@@ -130,13 +137,19 @@ pub async fn profile_create(
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let path = canonicalize(&path)?;
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let mut profile = Profile::new(name, game_version, path.clone()).await?;
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if let Some(ref icon) = icon {
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profile.with_icon(icon).await?;
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profile.set_icon(icon).await?;
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}
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if let Some((loader_version, loader)) = loader {
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profile.with_loader(loader, Some(loader_version));
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profile.metadata.loader = loader;
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profile.metadata.loader_version = Some(loader_version);
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}
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profile.metadata.linked_project_id = linked_project_id;
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{
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let mut profiles = state.profiles.write().await;
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profiles.insert(profile)?;
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}
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profile::add(profile).await?;
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State::sync().await?;
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Ok(path)
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