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forked from didirus/AstralRinth
Cleans up and removes TODOs, adds tests (#844)
* removes version ordering from v2; simplifies now-unecessary three-level faceting * resolved some todos * test for game version updating * merge fixes; display_categories fix
This commit is contained in:
@@ -41,15 +41,16 @@ impl MinecraftGameVersion {
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redis: &RedisPool,
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) -> Result<Vec<MinecraftGameVersion>, DatabaseError>
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where
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E: sqlx::Executor<'a, Database = sqlx::Postgres> + Copy,
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E: sqlx::Acquire<'a, Database = sqlx::Postgres>,
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{
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let game_version_enum = LoaderFieldEnum::get(Self::FIELD_NAME, exec, redis)
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let mut exec = exec.acquire().await?;
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let game_version_enum = LoaderFieldEnum::get(Self::FIELD_NAME, &mut *exec, redis)
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.await?
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.ok_or_else(|| {
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DatabaseError::SchemaError("Could not find game version enum.".to_string())
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})?;
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let game_version_enum_values =
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LoaderFieldEnumValue::list(game_version_enum.id, exec, redis).await?;
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LoaderFieldEnumValue::list(game_version_enum.id, &mut *exec, redis).await?;
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let game_versions = game_version_enum_values
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.into_iter()
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@@ -71,24 +72,6 @@ impl MinecraftGameVersion {
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Ok(game_versions)
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}
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// TODO: remove this
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pub async fn list_transaction(
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transaction: &mut sqlx::Transaction<'_, sqlx::Postgres>,
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redis: &RedisPool,
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) -> Result<Vec<MinecraftGameVersion>, DatabaseError> {
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let game_version_enum = LoaderFieldEnum::get(Self::FIELD_NAME, &mut **transaction, redis)
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.await?
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.ok_or_else(|| {
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DatabaseError::SchemaError("Could not find game version enum.".to_string())
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})?;
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let game_version_enum_values =
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LoaderFieldEnumValue::list(game_version_enum.id, &mut **transaction, redis).await?;
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Ok(game_version_enum_values
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.into_iter()
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.map(MinecraftGameVersion::from_enum_value)
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.collect())
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}
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// Tries to create a MinecraftGameVersion from a VersionField
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// Clones on success
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pub fn try_from_version_field(
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@@ -101,7 +101,6 @@ impl LegacyProject {
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// Requires any queried versions to be passed in, to get access to certain version fields contained within.
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// - This can be any version, because the fields are ones that used to be on the project itself.
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// - Its conceivable that certain V3 projects that have many different ones may not have the same fields on all of them.
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// TODO: Should this return an error instead for v2 users?
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// It's safe to use a db version_item for this as the only info is side types, game versions, and loader fields (for loaders), which used to be public on project anyway.
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pub fn from(data: Project, versions_item: Option<version_item::QueryVersion>) -> Self {
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let mut client_side = LegacySideType::Unknown;
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@@ -289,10 +288,6 @@ pub struct LegacyVersion {
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/// A list of loaders this project supports (has a newtype struct)
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pub loaders: Vec<Loader>,
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// TODO: should we remove this? as this is a v3 field and tests for it should be isolated to v3
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// it allows us to keep tests that use this struct in common
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pub ordering: Option<i32>,
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pub id: VersionId,
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pub project_id: ProjectId,
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pub author_id: UserId,
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@@ -354,7 +349,6 @@ impl From<Version> for LegacyVersion {
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files: data.files,
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dependencies: data.dependencies,
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game_versions,
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ordering: data.ordering,
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loaders,
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}
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}
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@@ -42,7 +42,7 @@ pub struct LegacyResultSearchProject {
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impl LegacyResultSearchProject {
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pub fn from(result_search_project: ResultSearchProject) -> Self {
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let mut categories = result_search_project.categories;
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categories.extend(result_search_project.loaders);
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categories.extend(result_search_project.loaders.clone());
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if categories.contains(&"mrpack".to_string()) {
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if let Some(mrpack_loaders) = result_search_project
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.project_loader_fields
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@@ -58,6 +58,7 @@ impl LegacyResultSearchProject {
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}
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}
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let mut display_categories = result_search_project.display_categories;
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display_categories.extend(result_search_project.loaders);
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if display_categories.contains(&"mrpack".to_string()) {
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if let Some(mrpack_loaders) = result_search_project
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.project_loader_fields
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@@ -12,7 +12,6 @@ use crate::routes::v3::projects::ProjectIds;
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use crate::routes::{v2_reroute, v3, ApiError};
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use crate::search::{search_for_project, SearchConfig, SearchError};
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use actix_web::{delete, get, patch, post, web, HttpRequest, HttpResponse};
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use itertools::Itertools;
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use serde::{Deserialize, Serialize};
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use sqlx::PgPool;
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use std::collections::HashMap;
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@@ -53,35 +52,16 @@ pub async fn project_search(
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web::Query(info): web::Query<SearchRequest>,
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config: web::Data<SearchConfig>,
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) -> Result<HttpResponse, SearchError> {
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// TODO: make this nicer
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// Search now uses loader_fields instead of explicit 'client_side' and 'server_side' fields
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// While the backend for this has changed, it doesnt affect much
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// in the API calls except that 'versions:x' is now 'game_versions:x'
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let facets: Option<Vec<Vec<Vec<String>>>> = if let Some(facets) = info.facets {
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let facets = serde_json::from_str::<Vec<Vec<serde_json::Value>>>(&facets)?;
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// Search can now *optionally* have a third inner array: So Vec(AND)<Vec(OR)<Vec(AND)< _ >>>
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// For every inner facet, we will check if it can be deserialized into a Vec<&str>, and do so.
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// If not, we will assume it is a single facet and wrap it in a Vec.
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let facets: Vec<Vec<Vec<String>>> = facets
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.into_iter()
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.map(|facets| {
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facets
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.into_iter()
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.map(|facet| {
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if facet.is_array() {
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serde_json::from_value::<Vec<String>>(facet).unwrap_or_default()
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} else {
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vec![serde_json::from_value::<String>(facet).unwrap_or_default()]
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}
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})
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.collect_vec()
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})
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.collect_vec();
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let facets: Option<Vec<Vec<String>>> = if let Some(facets) = info.facets {
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let facets = serde_json::from_str::<Vec<Vec<String>>>(&facets)?;
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// These loaders specifically used to be combined with 'mod' to be a plugin, but now
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// they are their own loader type. We will convert 'mod' to 'mod' OR 'plugin'
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// as it essentially was before.
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let facets = v2_reroute::convert_plugin_loaders_v3(facets);
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let facets = v2_reroute::convert_plugin_loader_facets_v3(facets);
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Some(
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facets
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@@ -89,27 +69,22 @@ pub async fn project_search(
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.map(|facet| {
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facet
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.into_iter()
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.map(|facets| {
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facets
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.into_iter()
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.map(|facet| {
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if let Some((key, operator, val)) = parse_facet(&facet) {
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format!(
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"{}{}{}",
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match key.as_str() {
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"versions" => "game_versions",
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"project_type" => "project_types",
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"title" => "name",
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x => x,
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},
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operator,
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val
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)
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} else {
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facet.to_string()
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}
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})
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.collect::<Vec<_>>()
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.map(|facet| {
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if let Some((key, operator, val)) = parse_facet(&facet) {
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format!(
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"{}{}{}",
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match key.as_str() {
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"versions" => "game_versions",
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"project_type" => "project_types",
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"title" => "name",
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x => x,
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},
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operator,
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val
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)
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} else {
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facet.to_string()
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}
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})
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.collect::<Vec<_>>()
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})
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@@ -215,7 +215,6 @@ pub struct EditVersion {
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pub downloads: Option<u32>,
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pub status: Option<VersionStatus>,
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pub file_types: Option<Vec<EditVersionFileType>>,
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pub ordering: Option<Option<i32>>, //TODO: How do you actually pass this in json?
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}
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#[derive(Serialize, Deserialize)]
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@@ -291,7 +290,7 @@ pub async fn version_edit(
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})
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.collect::<Vec<_>>()
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}),
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ordering: new_version.ordering,
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ordering: None,
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fields,
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};
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@@ -178,18 +178,18 @@ pub fn convert_side_types_v3(
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fields
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}
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// Converts plugin loaders from v2 to v3
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// Converts plugin loaders from v2 to v3, for search facets
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// Within every 1st and 2nd level (the ones allowed in v2), we convert every instance of:
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// "project_type:mod" to "project_type:plugin" OR "project_type:mod"
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pub fn convert_plugin_loaders_v3(facets: Vec<Vec<Vec<String>>>) -> Vec<Vec<Vec<String>>> {
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pub fn convert_plugin_loader_facets_v3(facets: Vec<Vec<String>>) -> Vec<Vec<String>> {
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facets
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.into_iter()
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.map(|inner_facets| {
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if inner_facets == [["project_type:mod"]] {
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if inner_facets == ["project_type:mod"] {
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vec![
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vec!["project_type:plugin".to_string()],
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vec!["project_type:datapack".to_string()],
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vec!["project_type:mod".to_string()],
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"project_type:plugin".to_string(),
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"project_type:datapack".to_string(),
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"project_type:mod".to_string(),
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]
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} else {
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inner_facets
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@@ -583,8 +583,6 @@ async fn upload_file_to_version_inner(
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};
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let all_loaders = models::loader_fields::Loader::list(&mut **transaction, &redis).await?;
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// TODO: this coded is reused a lot, it should be refactored into a function
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let selected_loaders = version
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.loaders
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.iter()
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@@ -132,7 +132,6 @@ pub async fn get_update_from_hash(
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.map(|x| x.1)
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.ok();
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let hash = info.into_inner().0.to_lowercase();
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if let Some(file) = database::models::Version::get_file_from_hash(
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hash_query
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.algorithm
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@@ -185,7 +184,6 @@ pub async fn get_update_from_hash(
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}
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}
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}
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Err(ApiError::NotFound)
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}
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@@ -202,8 +202,12 @@ pub struct EditVersion {
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pub downloads: Option<u32>,
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pub status: Option<VersionStatus>,
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pub file_types: Option<Vec<EditVersionFileType>>,
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pub ordering: Option<Option<i32>>, //TODO: How do you actually pass this in json?
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#[serde(
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default,
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skip_serializing_if = "Option::is_none",
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with = "::serde_with::rust::double_option"
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)]
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pub ordering: Option<Option<i32>>,
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// Flattened loader fields
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// All other fields are loader-specific VersionFields
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@@ -220,8 +224,6 @@ pub struct EditVersionFileType {
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pub file_type: Option<FileType>,
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}
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// TODO: Avoid this 'helper' pattern here and similar fnunctoins- a macro might be the best bet here to ensure it's callable from both v2 and v3
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// (web::Path can't be recreated naturally)
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pub async fn version_edit(
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req: HttpRequest,
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info: web::Path<(VersionId,)>,
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@@ -131,8 +131,8 @@ pub struct UploadSearchProject {
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pub loaders: Vec<String>, // Search uses loaders as categories- this is purely for the Project model.
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pub links: Vec<LinkUrl>,
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pub gallery_items: Vec<GalleryItem>, // Gallery *only* urls are stored in gallery, but the gallery items are stored here- required for the Project model.
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pub games: Vec<String>, // Todo: in future, could be a searchable field.
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pub organization_id: Option<String>, // Todo: in future, could be a searchable field.
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pub games: Vec<String>,
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pub organization_id: Option<String>,
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pub project_loader_fields: HashMap<String, Vec<serde_json::Value>>, // Aggregation of loader_fields from all versions of the project, allowing for reconstruction of the Project model.
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#[serde(flatten)]
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@@ -183,8 +183,8 @@ pub struct ResultSearchProject {
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pub loaders: Vec<String>, // Search uses loaders as categories- this is purely for the Project model.
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pub links: Vec<LinkUrl>,
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pub gallery_items: Vec<GalleryItem>, // Gallery *only* urls are stored in gallery, but the gallery items are stored here- required for the Project model.
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pub games: Vec<String>, // Todo: in future, could be a searchable field.
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pub organization_id: Option<String>, // Todo: in future, could be a searchable field.
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pub games: Vec<String>,
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pub organization_id: Option<String>,
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pub project_loader_fields: HashMap<String, Vec<serde_json::Value>>, // Aggregation of loader_fields from all versions of the project, allowing for reconstruction of the Project model.
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#[serde(flatten)]
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@@ -132,7 +132,7 @@ pub async fn validate_file(
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.find_map(|v| MinecraftGameVersion::try_from_version_field(&v).ok())
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.unwrap_or_default();
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let all_game_versions =
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MinecraftGameVersion::list_transaction(&mut *transaction, redis).await?;
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MinecraftGameVersion::list(None, None, &mut *transaction, redis).await?;
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validate_minecraft_file(
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data,
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file_extension,
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