Commit Graph

83 Commits

Author SHA1 Message Date
Jerozgen
28e9f017e3 App update fixes (#4450) 2025-09-30 18:40:28 +00:00
Josiah Glosson
a538b99c18 Reworked app update flow (#3960)
* Make theseus capable of logging messages from the `log` crate

* Move update checking entirely into JS and open a modal if an update is available

* Fix formatjs on Windows and run formatjs

* Add in the buttons and body

* Fix lint

* Show update size in modal

* Fix update not being rechecked if the update modal was directly dismissed

* Slight UI tweaks

* Fix lint

* Implement skipping the update

* Implement the Update Now button

* Implement updating at next exit

* Turn download progress into an error bar on failure

* Restore 5 minute update check instead of 30 seconds

* Fix PendingUpdateData being seen as a unit struct

* Fix lint

* Make CI also lint updater code

* feat: create AppearingProgressBar component

* feat: polish update available modal

* feat: add error handling

* Open changelog with tauri-plugin-opener

* Run intl:extract

* Update completion toasts (#3978)

* Use single LAUNCHER_USER_AGENT constant for all user agents

* Fix build on Mac

* Request the update size with HEAD instead of GET

* UI tweaks

* lint

* Fix lint

* fix: hide modal header & add "Hide update reminder" button w/ tooltip

* Run intl:extract

* fix: lint issues

* fix: merge issues

* notifications.js no longer exists

* Add metered network checking

* Add a timeout to macOS is_network_metered

* Fix tauri.conf.json

* vibe debugging

* Set a dispatch queue

* Have a popup that asks you if you'd like to disable automatic file downloads if you're on a metered network

* Move UpdateModal to modal package

* Fix lint

* Add a toggle for automatic downloads

* Fix type

Co-authored-by: Alejandro González <7822554+AlexTMjugador@users.noreply.github.com>
Signed-off-by: Josiah Glosson <soujournme@gmail.com>

* Redo updating UI and experience

* lint

* fix unlistener issue

* remove unneeded translation keys

* Fix expose issue

* temp disable cranelift, tweak some messages

* change version back

* Clean up App.vue

* move toast to top right

* update reload icon

* Fixed the bug!!!!!!!!!!!!

* improve messages

* intl:extract

* Add liquid glass icon file

* not you!

* use dependency injection

* lint on apple icon

* Fix imports, move download size to button

* change update check back to 5 mins

* lint + move to providers

* intl:extract

---------

Signed-off-by: Cal H. <hendersoncal117@gmail.com>
Signed-off-by: Josiah Glosson <soujournme@gmail.com>
Co-authored-by: Calum <calum@modrinth.com>
Co-authored-by: Prospector <prospectordev@gmail.com>
Co-authored-by: Cal H. <hendersoncal117@gmail.com>
Co-authored-by: Prospector <6166773+Prospector@users.noreply.github.com>
Co-authored-by: Alejandro González <7822554+AlexTMjugador@users.noreply.github.com>
2025-09-29 15:28:31 +00:00
Josiah Glosson
8fa01b937d Small friends fixes (#4270)
* Ensure that fetch errors are properly propagated

* Handle user not found errors better in add_friend

* Cargo fmt

* Introduce new LabrinthError returnable by fetch_advanced

* Allow enter key to send a friend request
2025-08-29 14:08:26 +00:00
Felix
d30643b5a0 Always enable "advanced" instance creation options (#4161)
* Update InstanceCreationModal.vue

Signed-off-by: Felix <60808107+ItsFelix5@users.noreply.github.com>

* change checkbox label

* remove unused icon

* lint

---------

Signed-off-by: Felix <60808107+ItsFelix5@users.noreply.github.com>
Co-authored-by: Prospector <6166773+Prospector@users.noreply.github.com>
2025-08-28 21:28:38 +00:00
Juhan Oskar Hennoste
a2c07c92f8 Fix and unify version selection when installing mods and filtering (#4252)
* Fix and unify version selection when installing mods

* Update version list filters to match install version selection logic

* Fix lint issues

---------

Co-authored-by: Cal H. <contact@cal.engineer>
2025-08-27 13:47:39 +00:00
Prospector
20059e6cf0 Update app ad 2025-08-20 12:33:00 -07:00
Cal H.
07703e49ef fix: broken jump right in for worlds (#4227)
* fix: broken jump right in for worlds

* revert: Worlds.vue change
2025-08-19 17:19:03 +00:00
Prospector
2e6cff7efc Revert "feat: medal promotion on servers page (#4117)"
This reverts commit 14eac461be.
2025-08-18 12:26:11 -07:00
Cal H.
14eac461be feat: medal promotion on servers page (#4117)
* feat: medal promotion on servers page

* feat: medal server card

* fix: styling changes

* fix: colors for dark mode only

* fix: light mode medal promotion

* feat: finish server card layout

* feat: countdown on server panel

* fix: lint

* feat: use same gradient as promo

* fix: scale for medal bg

* fix: border around server icon

* feat: medal subscr expiry date stuff

* feat: progress on plans within the modal

* feat: finalize plan modal stage

* fix: unused scss

* feat: remove buttons from cards

* feat: upgrade button opens modal on server panel

* feat: billing endpoint

* fix: lint issues

* fix: lint issues

* fix: lint issues

* feat: better handling of downgrades + existing plan checks

* feat: update medal url

* feat: proration visual in modal

* feat: standardize upgrade modal into ServersUpgradeModalWrapper

* feat: replace upgrade PurchaseModal with ServersUpgradeModalWrapper

* feat: allow server region

* fix: lint

* fix: lint

* fix: medal frontend completion

* fix: lint issues

* feat: ad

* fix: hover tooltip + orange new server sparkle

* feat: ad

* fix: lint issues new eslint

* feat: match ad

* feat: support for ?dry=true

* fix: lint isuses

* fix: lint issues

* fix: TeleportDropdownMenu imports

* fix: hash nav issues

* feat: clarify confirm changes btn

* fix: lint issues

* fix: "Using new payment method"

* fix: lint

* fix: re-add -mt-2

---------

Signed-off-by: Cal H. <hendersoncal117@gmail.com>
2025-08-18 17:59:19 +00:00
Cal H.
5ffe14f058 fix: undefined functions/properties across frontend (#4210)
* fix: notification mark as read

* revert: composition API change

* fix: categories

* feat: enable vue/no-undef-properties in 'warn' mode.

* fix: app undefined properties

* revert: ss block

* fix: eslint-disable for [version].vue
2025-08-18 11:46:58 +00:00
Cal H.
4ad6daa45c fix: DI nonsense (#4174)
* fix: DI nonsense

* fix: lint

* fix: client try di issue

* fix: injects outside of context

* fix: use .catch

* refactor: convert projects.vue to composition API.

* fix: moderation checklist notif pos change watcher

* fix: lint issues
2025-08-15 18:02:55 +00:00
Cal H.
2aabcf36ee refactor: migrate to common eslint+prettier configs (#4168)
* refactor: migrate to common eslint+prettier configs

* fix: prettier frontend

* feat: config changes

* fix: lint issues

* fix: lint

* fix: type imports

* fix: cyclical import issue

* fix: lockfile

* fix: missing dep

* fix: switch to tabs

* fix: continue switch to tabs

* fix: rustfmt parity

* fix: moderation lint issue

* fix: lint issues

* fix: ui intl

* fix: lint issues

* Revert "fix: rustfmt parity"

This reverts commit cb99d2376c321d813d4b7fc7e2a213bb30a54711.

* feat: revert last rs
2025-08-14 20:48:38 +00:00
Cal H.
b81e727204 feat: introduce dependency injection framework (#4091)
* feat: migrate frontend notifications to dependency injection based notificaton manager

* fix: lint

* fix: issues

* fix: compile error + notif binding issue

* refactor: move org context to new DI setup

* feat: migrate app notifications to DI + frontend styling

* fix: sidebar issues

* fix: dont use delete in computed

* fix: import and prop issue

* refactor: move handleError to main notification manager class

* fix: lint & build

* fix: merge issues

* fix: lint issues

* fix: lint issues

---------

Signed-off-by: IMB11 <hendersoncal117@gmail.com>
Signed-off-by: Cal H. <hendersoncal117@gmail.com>
2025-08-13 20:48:52 +00:00
fishstiz
e31197f649 feat(app): pass selected version to incompatibility warning modal (#4115)
Co-authored-by: IMB11 <hendersoncal117@gmail.com>
2025-08-05 11:10:02 +00:00
Josiah Glosson
0657e4466f Allow direct joining servers on old instances (#4094)
* Implement direct server joining for 1.6.2 through 1.19.4

* Implement direct server joining for versions before 1.6.2

* Ignore methods with a $ in them

* Run intl:extract

* Improve code of MinecraftTransformer

* Support showing last played time for profiles before 1.7

* Reorganize QuickPlayVersion a bit to prepare for singleplayer

* Only inject quick play checking in versions where it's needed

* Optimize agent some and fix error on NeoForge

* Remove some code for quickplay singleplayer support before 1.20, as we can't reasonably support that with an agent

* Invert the default hasServerQuickPlaySupport return value

* Remove Play Anyway button

* Fix "Server couldn't be contacted" on singleplayer worlds

* Fix "Jump back in" section not working
2025-08-04 19:29:20 +00:00
Josiah Glosson
13dbb4c57e Fix most packs showing as "Optimization" on the app homepage (#4119) 2025-08-04 19:21:37 +00:00
Josiah Glosson
175b90be5a Legacy ping support (#4062)
* Detection of protocol versions before 18w47b

* Refactor old_protocol_versions into protocol_version

* Ping servers closer to how a client of an instance's version would ping a server

* Allow pinging legacy servers from a modern profile in the same way a modern client would

* Ping 1.4.2 through 1.5.2 like a Vanilla client in those versions would when in such an instance
2025-07-28 14:44:34 +00:00
Alejandro González
32793c50e1 feat(app): better external browser Modrinth login flow (#4033)
* fix(app-frontend): do not emit exceptions when no loaders are available

* refactor(app): simplify Microsoft login code without functional changes

* feat(app): external browser auth flow for Modrinth account login

* chore: address Clippy lint

* chore(app/oauth_utils): simplify `handle_reply` error handling according to review

* chore(app-lib): simplify `Url` usage out of MC auth module
2025-07-22 22:55:18 +00:00
Silcean
eb595cdc3e Feature/detect skin variant on fileinput (#3999)
* chaged detection algorithm, and added skin variant deteciton on fileinput

* Update skins.ts

removed leftover logs

* removed pnpm lock changes. Simplyfied the transparency check in skin variant detection

* fully reverted lock.yaml. my bad.

---------

Co-authored-by: Bronchiopator <70262842+Bronchiopator@users.noreply.github.com>
2025-07-16 10:43:30 +00:00
Josiah Glosson
572cd065ed Allow joining offline servers from the Worlds tab (#3998)
* Allow joining offline servers from the Worlds tab

* Run intl:extract

* Fix lint
2025-07-15 23:58:04 +00:00
ToBinio
cff3c72f94 feat(theseus): add snapPoints for memory sliders (#1275)
* feat: add snapPoints for memory sliders

* fix lint

* Reapply changes

* Hide snap point display when disabled

* fix unused imports

---------

Co-authored-by: Prospector <prospectordev@gmail.com>
2025-07-09 22:59:59 +00:00
tippfehlr
7228499737 fix(theseus-gui): fix sort/group by game version (#1250)
* fix(theseus-gui): fix sort/group by game version

In the Library, game version 1.8.9 is sorted/grouped after 1.20 because
the default sorting sorts 2 < 8
therefore localeCompare(with numeric=true) is needed, it detects 8 < 20
and puts the versions in the correct order.

* lint

---------

Co-authored-by: Prospector <prospectordev@gmail.com>
2025-07-09 22:30:11 +00:00
Josiah Glosson
088cb54317 Fix failure when "Test"ing a Java installation (#3935)
* Fix failure when "Test"ing a Java installation

* Fix lint
2025-07-07 19:11:36 +00:00
IMB11
b29672f4b4 fix: model issues & move to @modrinth/assets (#3911)
* fix: model issues & move to `@modrinth/assets`

* revert: vscode settings change

* fix: remove unused props
2025-07-06 21:42:55 +00:00
Ben
139a4863d1 Fix typo for skin name tag settings (#3903)
Signed-off-by: Ben <67504107+bjsho@users.noreply.github.com>
2025-07-05 19:42:20 +00:00
Prospector
8faea1663a liiiiint 2025-07-05 11:37:41 -07:00
Prospector
ece8a07486 Fix bugs with 0.10.0, update changelog 2025-07-05 11:33:28 -07:00
Alejandro González
30035a9a1c fix(app): adjust CSP settings for skin manager to work (#3895)
* fix(app): adjust CSP settings for skin manager to work

* tweak: allow current Tauri scheme in CSP

* tweak: remove references to invalid `sunny.png` texture in skin models

These were causing load errors in production app builds.

* tweak: use proper URL imports for skin models

This fixes importing these models in production builds of the app.

* chore(app-frontend): use more proper import style for glTF assets

* tweak: use proper URL imports for skin models in more places
2025-07-03 23:22:00 +00:00
Alejandro González
512d456c66 fix(app): use the same CSP during tauri dev as tauri build (#3894)
* fix(app): use the same CSP during `tauri dev` as `tauri build`

* chore(app-frontend): make Vite WS CSP policy a bit more strict

* tweak: make Tauri CSP config object readable again

At the cost of some extra code in the Vite config side, but I think it's
worth it.

* chore: fix linter warning in app frontend introduced who knows where else

We need a Git hook to ensure these things aren't pushed only to explode
later on or something.
2025-07-03 21:50:34 +00:00
Prospector
bff26af465 Fix vanilla instances showing as 'Vanilla Shader' 2025-07-03 11:58:27 -07:00
Alejandro González
8e35cf6957 fix: format PromotionWrapper.vue according to Prettier style (#3892) 2025-07-03 15:14:54 +00:00
Prospector
4964c8d373 Swap MR+ ad fallback to MRS (#3890)
* Replace Modrinth+ ad placeholder promo with Modrinth Servers promo

* Color toggle on web

* Remove plus link click helper
2025-07-02 21:50:33 -07:00
IMB11
f95d0d78f2 feat(app): skins frontend (#3657)
* chore: typo fix and formatting tidyups

* refactor(theseus): extend auth subsystem to fetch complete user profiles

* chore: fix new `prettier` lints

* chore: document differences between similar `Credentials` methods

* chore: remove dead `profile_run_credentials` plugin command

* feat(app): skin selector backend

* enh(app/skin-selector): better DB intension through deferred FKs, further PNG validations

* chore: fix comment typo spotted by Copilot

* fix: less racy auth token refresh logic

This may help with issues reported by users where the access token is
invalid and can't be used to join servers over long periods of time.

* tweak(app-lib): improve consistency of skin field serialization case

* fix(app-lib/minecraft_skins): fix custom skin removal from DB not working

* Begin skins frontend

* Cape preview

* feat: start on SkinPreviewRenderer

* feat: setting for nametag

* feat: hide nametag setting (sql)

* fix: positioning of meshes

* fix: lighting

* fix: allow dragging off-bounds

* fix: better color mapping

* feat: hide nametag setting (impl)

* feat: Start on edit modal + cape button cleanup + renderer fixes

* feat: Finish new skin modal

* feat: finish cape modal

* feat: skin rendering on load

* fix: logic for Skins.vue

* fix: types

* fix: types (for modal + renderer)

* feat: Editing?

* fix: renderer not updating variant

* fix: mojang username not modrinth username

* feat: batched skin rendering - remove vzge references (apart from capes, wip)

* feat: fix sizing on SkinButton and SkinLikeButton, also implement bust positioning

* feat: capes in preview renderer & baked renders

* fix: lint fixes

* refactor: Start on cleanup and polish

* fix: hide error notification when logged out

* revert: .gltf formatting

* chore(app-frontend): fix typos

* fix(app-lib): delay account skin data deletion to next reboot

This gives users an opportunity to not unexpectedly lose skin data in
case they log off on accident.

* fix: login button & provide/inject AccountsCard

* polish: skin buttons

* fix: imports

* polish: use figma values

* polish: tweak underneath shadow

* polish: cursor grab

* polish: remove green bg from CapeLikeTextButton when selected.

* polish: modal tweaks

* polish: grid tweaks + start on upload skin modal

* polish: drag and drop file flow

* polish: button positioning in SkinButton

* fix: lint issues

* polish: deduplicate model+cape stuff and fix layout

* fix: lint issues

* fix: camel case requirement for make-default

* polish: use indexed db to persist skin previews

* fix: lint issues

* polish: add skin icon sizing

* polish: theme fixes

* feat: animation system for skin preview renderer

* feat(app/minecraft_skins): save current custom external skin when equipping skins

* fix: cape button & dynamic nametag sizing

* feat(theseus): add `normalize_skin_texture` Tauri command

This command lets the app frontend opt in to normalizing the texture of
any skin, which may be in either the legacy 64x32 or newer 64x64 format,
to the newer 64x64 format for display purposes.

* chore: Rust build fixes

* feat: start impl of skin normalization on frontend

* feat(theseus): change parameter type of `normalize_skin_texture` Tauri command

* fix: normalization

* fix(theseus): make new `normalize_skin_texture` command usable

* feat: finish normalization impl

* fix: vueuse issue

* fix: use optimistic approach when changing skins/capes.

* fix: nametag cleanup + scroll fix

* fix: edit modal computedAsync not fast enough for skin preview renderer

* feat: classic player model animations

* chore: fix new Clippy lint

* fix(app-lib): actually delete custom skins with no cape overrides

* fix(app-lib): handle repeated addition of the same skin properly

* refactor(app-lib): simplify DB connection logic a little

* fix: various improvements

* feat: slim animations

* fix: z-fighting on models

* fix: shading + lighting improvements

* fix: shadows

* fix: polish

* fix: polish

* fix: accounts card not having the right head

* fix: lint issues

* fix: build issue

* feat: drag and drop func

* fix: temp disable drag and drop in the modal

* Revert "fix: temp disable drag and drop in the modal"

This reverts commit 33500c564e3f85e6c0a2e83dd9700deda892004d.

* fix: drag and drop working

* fix: lint

* fix: better media queries

* feat(app/skins): revert current custom external skin storing on equip

This reverts commit 0155262ddd081c8677654619a09e814088fdd8b0.

* regen pnpm lock

* pnpm fix

* Make default capes a little more clear

* Lint

---------

Co-authored-by: Alejandro González <me@alegon.dev>
Co-authored-by: Prospector <prospectordev@gmail.com>
2025-07-02 20:32:15 +00:00
IMB11
1846c59733 feat: DEV-132 automatic icon generation (#3878)
* feat: automatic icon generation

* fix: lint

* fix: broken icon imports after changes

* fix: deps
2025-07-01 20:54:21 +00:00
Josiah Glosson
f10e0f2bf1 Pass system properties into Minecraft (+ some launch code cleanup) (#3822)
* Create get_resource_file macro to get an embedded resource

If the tauri feature is enabled, the resource will be loaded from Tauri resources.
If the tauri feature is disabled, the resource will be extracted to a temp directory.

* Wrap process execution to inject system properties through stdin

* Pass the time values as ISO 8601 datetimes

* Remove entirely internal modrinth.process.uuid

* Redo Java version checking somewhat and fix a few bugs with it

* Fix game launch with early access versions of Java

* Format Java code

* Fix modrinth.profile.modified being the same as modrinth.profile.created

* Revert to manually extracting class files
2025-06-26 13:23:14 +00:00
Alejandro González
8a26011e76 fix(app): make per-instance launch hooks clearable (#3757)
* fix(app): make per-instance launch hooks clearable

* chore(apps/app-frontend): fix Prettier lints
2025-06-13 20:53:47 +00:00
Magnus Jensen
6955731def fix: undefined instance path by using emitted event instead when opening world folder (#3746)
* fix: undefined instance path by using emitted event instead

* fix: linting
2025-06-11 22:25:20 +00:00
Magnus Jensen
3489771d2e fix: reset reset-icon state value correctly in edit world modal (#3748) 2025-06-05 22:03:52 +00:00
Prospector
c0accb42fa Servers new purchase flow (#3719)
* New purchase flow for servers, region selector, etc.

* Lint

* Lint

* Fix expanding total
2025-06-03 09:20:53 -07:00
Calum H.
1884410e0d fix: standardize relative timestamping (#3612)
* fix(frontend): relative timestamps are incorrectly rounded.

Closes: #1371

* fix(all): remove legacy fromNow for proper relative timestamp creation

Closes: #1395
2025-05-07 21:37:35 +00:00
Josiah Glosson
2d5d2d5df8 Fix to attached world data (#3618)
* Add AttachedWorldData::remove_for_world

* Box the S3 error for daedelus_client ErrorKind::S3

* Delete attached world data on world deletion
2025-05-06 15:06:46 +00:00
Prospector
3dad6b317f MR App 0.9.5 - Big bugfix update (#3585)
* Add launcher_feature_version to Profile

* Misc fixes

- Add typing to theme and settings stuff
- Push instance route on creation from installing a modpack
- Fixed servers not reloading properly when first added

* Make old instances scan the logs folder for joined servers on launcher startup

* Create AttachedWorldData

* Change AttachedWorldData interface

* Rename WorldType::World to WorldType::Singleplayer

* Implement world display status system

* Fix Minecraft font

* Fix set_world_display_status Tauri error

* Add 'Play instance' option

* Add option to disable worlds showing in Home

* Fixes

- Fix available server filter only showing if there are some available
- Fixed server and singleplayer filters sometimes showing when there are only servers or singleplayer worlds
- Fixed new worlds not being automatically added when detected
- Rephrased Jump back into worlds option description

* Fixed sometimes more than 6 items showing up in Jump back in

* Fix servers.dat issue with instances you haven't played before

* Fix too large of bulk requests being made, limit max to 800 #3430

* Add hiding from home page, add types to Mods.vue

* Make recent worlds go into grid when display is huge

* Fix lint

* Remove redundant media query

* Fix protocol version on home page, and home page being blocked by pinging servers

* Clippy fix

* More Clippy fixes

* Fix Prettier lints

* Undo `from_string` changes

---------

Co-authored-by: Josiah Glosson <soujournme@gmail.com>
Co-authored-by: Alejandro González <me@alegon.dev>
2025-05-01 16:13:13 -07:00
Prospector
ff4c7f47b2 Direct World Joining (#3457)
* Begin work on worlds backend

* Finish implementing get_profile_worlds and get_server_status (except pinning)

* Create TS types and manually copy unparsed chat components

* Clippy fix

* Update types.d.ts

* Initial worlds UI work

* Fix api::get_profile_worlds to take in a relative path

* sanitize & security update

* Fix sanitizePotentialFileUrl

* Fix sanitizePotentialFileUrl (for real)

* Fix empty motd causing error

* Finally actually fix world icons

* Fix world icon not being visible on non-Windows

* Use the correct generics to take in AppHandle

* Implement start_join_singleplayer_world and start_join_server for modern versions

* Don't error if server has no cached icon

* Migrate to own server pinging

* Ignore missing server hidden field and missing saves dir

* Update world list frontend

* More frontend work

* Server status player sample can be absent

* Fix refresh state

* Add get_profile_protocol_version

* Add protocol_version column to database

* SQL INTEGER is i64 in sqlx

* sqlx prepare

* Cache protocol version in database

* Continue worlds UI work

* Fix motds being bold

* Remove legacy pinging and add a 30-second timeout

* Remove pinned for now and match world (and server) parsing closer to spec

* Move type ServerStatus to worlds.ts

* Implement add_server_to_profile

* Fix pack_status being ignored when joining from launcher

* Make World path field be relative

* Implement rename_world and reset_world_icon

* Clippy fix

* Fix rename_world

* UI enhancements

* Implement backup_world, which returns the backup size in bytes

* Clippy fix

* Return index when adding servers to profile

* Fix backup

* Implement delete_world

* Implement edit_server_in_profile and remove_server_from_profile

* Clippy fix

* Log server joins

* Add edit and delete support

* Fix ts errors

* Fix minecraft font

* Switch font out for non-monospaced.

* Fix font proper

* Some more world cleanup, handle play state, check quickplay compatibility

* Clear the cached protocol version when a profile's game version is changed

* Fix tint colors in navbar

* Fix server protocol version pinging

* UI fixes

* Fix protocol version handler

* Fix MOTD parsing

* Add worlds_updated profile event

* fix pkg

* Functional home screen with worlds

* lint

* Fix incorrect folder creation

* Make items clickable

* Add locked field to SingleplayerWorld indicating whether the world is locked by the game

* Implement locking frontend

* Fix locking condition

* Split worlds_updated profile event into servers_updated and world_updated

* Fix compile error

* Use port from resolve SRV record

* Fix serialization of ProfilePayload and ProfilePayloadType

* Individual singleplayer world refreshing

* Log when worlds are perceived to be updated

* Push logging + total refresh lock

* Unlisten fixes

* Highlight current world when clicked

* Launcher logs refactor (#3444)

* Switch live log to use STDOUT

* fix clippy, legacy logs support

* Fix lint

* Handle non-XML log messages in XML logging, and don't escape log messages into XML

---------

Co-authored-by: Josiah Glosson <soujournme@gmail.com>

* Update incompatibility text

* Home page fixes, and unlock after close

* Remove logging

* Add join log database migration

* Switch server join timing to being in the database instead of in a separate log file

* Create optimized get_recent_worlds function that takes in a limit

* Update dependencies and fix Cargo.lock

* temp disable overflow menus

* revert home page changes

* Enable overflow menus again

* Remove list

* Revert

* Push dev tools

* Remove default filter

* Disable debug renderer

* Fix random app errors

* Refactor

* Fix missing computed import

* Fix light mode issues

* Fix TS errors

* Lint

* Fix bad link in change modpack version modal

* fix lint

* fix intl

---------

Co-authored-by: Josiah Glosson <soujournme@gmail.com>
Co-authored-by: Jai A <jaiagr+gpg@pm.me>
Co-authored-by: Jai Agrawal <18202329+Geometrically@users.noreply.github.com>
2025-04-26 18:09:58 -07:00
Prospector
a20374d6e3 Fix errors with intl extraction, extract error.vue (#3421)
* Fix errors with intl extraction, extract error.vue

* Update changelog and fix lint
2025-03-25 10:38:04 -07:00
Prospector
79279479b1 Minor bugfixes (#3338)
* Workaround linux firefox repeat issue

* Nullcheck onShow/onHide functions
2025-03-05 12:28:48 -08:00
Prospector
701fef08f8 Make debug info always expanded to aid support team, add copy button (#3282)
* Make debug info always expanded to aid support team, add copy button

* Remove testing error lol
2025-02-21 21:50:43 +00:00
Erb3
195cc9cee0 refactor(ui): move Toggle component to Composition API + TS (#3281)
* refactor(frontend): move Toggle component to Composition API + TS

**Toggle.vue**:
- Enable composition API and TS
- Added `disabled` to props
- Remove redundant `checked`
- Replace `modelValue` and `emits` with `defineModel` compiler macro

**Others**:
- Replace emit handling and `model-value` with `v-model` where simple logic was used
  - Not `FeatureFlagSettings.vue` (contained custom code on receiving emit)
  - Not `Mods.vue` (contained custom code on receiving emit)
- Remove redundant `checked` attribute

* fix(app): toggles not updating value
2025-02-21 18:43:49 +00:00
Josiah Glosson
227386bb0d Fix forever installing (#3135)
* Rough draft for fix for Mojang servers being down causing infinite installation

* Add "pack installed" install step

* Allow repairing an instance from Library to recover pack contents

* Allow repair from instance page

* Deduplicate repair code

* Fix lint

* Fix lint (for real this time)

---------

Co-authored-by: Jai Agrawal <18202329+Geometrically@users.noreply.github.com>
2025-01-11 15:27:47 -08:00
Tiger
b2f4366415 fix: an extra "2" after type "void" (#3127)
Co-authored-by: Jai Agrawal <18202329+Geometrically@users.noreply.github.com>
Co-authored-by: Prospector <6166773+Prospector@users.noreply.github.com>
2025-01-09 15:13:30 -08:00
Jai A
4a031f7bbd v0.9.1 fixes 2024-12-24 22:30:10 -07:00