* search patch for accurate loader/gv filtering
* backup
* basic search test
* finished test
* incomplete commit; backing up
* Working multipat reroute backup
* working rough draft v3
* most tests passing
* works
* search v2 conversion
* added some tags.rs v2 conversions
* Worked through warnings, unwraps, prints
* refactors
* new search test
* version files changes fixes
* redesign to revs
* removed old caches
* removed games
* fmt clippy
* merge conflicts
* fmt, prepare
* moved v2 routes over to v3
* fixes; tests passing
* project type changes
* moved files over
* fmt, clippy, prepare, etc
* loaders to loader_fields, added tests
* fmt, clippy, prepare
* fixed sorting bug
* reversed back- wrong order for consistency
* fmt; clippy; prepare
---------
Co-authored-by: Jai A <jaiagr+gpg@pm.me>
* Port redis to staging
* redis cache on staging
* add back legacy auth callback
* Begin work on new auth flows
* Finish all auth flows
* Finish base session authentication
* run prep + fix clippy
* make compilation work
* Initial work on new status sys + scheduling releases
* Finish project statuses + begin work on version statuses
* Finish version statuses
* Regenerate prepare
* Run fmt + clippy
* basic list (no grouping yet)
* now groups and checks auth, moved Team::get_many to TeamMember::get_from_team_full_many
* Ran 'cargo sqlx prepare'
* batch TeamMember::get_from_user_id
* Batches before for loop
* Ran 'cargo sqlx prepare'
Co-authored-by: Emma Cypress <emmaffle@modrinth.com>
Co-authored-by: Geometrically <18202329+Geometrically@users.noreply.github.com>
* Move validators to seperate thread, other fixes
* Update rust version in Dockerfile
* Fix notifs not working
* Fix pack validator not enforcing files
* typos :help_me:
* (part 1/?) massive cleanup to make the code more Rust-ic and cut down heap allocations.
* (part 2/?) massive cleanup to make the code more Rust-ic and cut down heap allocations.
* (part 3/?) cut down some pretty major heap allocations here - more Bytes and BytesMuts, less Vec<u8>s
also I don't really understand why you need to `to_vec` when you don't really use it again afterwards
* (part 4/?) deduplicate error handling in backblaze logic
* (part 5/?) fixes, cleanups, refactors, and reformatting
* (part 6/?) cleanups and refactors
* remove loads of `as_str` in types that already are `Display`
* Revert "remove loads of `as_str` in types that already are `Display`"
This reverts commit 4f974310cfb167ceba03001d81388db4f0fbb509.
* reformat and move routes util to the util module
* use streams
* Run prepare + formatting issues
Co-authored-by: Jai A <jaiagr+gpg@pm.me>
Co-authored-by: Geometrically <18202329+Geometrically@users.noreply.github.com>
* reduced the default, and added environment override.
* Using parse is more stable and doesn't fail CI this time :P
* Added support for monitoring
This support is currently basic, but it can be improved later down the road.
* Forgot scheduler file
* Added health check
* Cargo fix
* Update cargo.lock to avoid action fails.
Co-authored-by: Geometrically <18202329+Geometrically@users.noreply.github.com>
* Initial work for modpacks and project types
* Code cleanup, fix some issues
* Username route getting, remove pointless tests
* Base validator types + fixes
* Fix strange IML generation
* Multiple hash requests for version files
* Fix docker build (hopefully)
* Legacy routes
* Finish validator architecture
* Update rust version in dockerfile
* Added caching and fixed typo (#203)
* Added caching and fixed typo
* Fixed clippy error
* Removed log for cache
* Add final validators, fix how loaders are handled and add icons to tags
* Fix search module
* Fix parts of legacy API not working
Co-authored-by: Redblueflame <contact@redblueflame.com>