* Begin work on worlds backend
* Finish implementing get_profile_worlds and get_server_status (except pinning)
* Create TS types and manually copy unparsed chat components
* Clippy fix
* Update types.d.ts
* Initial worlds UI work
* Fix api::get_profile_worlds to take in a relative path
* sanitize & security update
* Fix sanitizePotentialFileUrl
* Fix sanitizePotentialFileUrl (for real)
* Fix empty motd causing error
* Finally actually fix world icons
* Fix world icon not being visible on non-Windows
* Use the correct generics to take in AppHandle
* Implement start_join_singleplayer_world and start_join_server for modern versions
* Don't error if server has no cached icon
* Migrate to own server pinging
* Ignore missing server hidden field and missing saves dir
* Update world list frontend
* More frontend work
* Server status player sample can be absent
* Fix refresh state
* Add get_profile_protocol_version
* Add protocol_version column to database
* SQL INTEGER is i64 in sqlx
* sqlx prepare
* Cache protocol version in database
* Continue worlds UI work
* Fix motds being bold
* Remove legacy pinging and add a 30-second timeout
* Remove pinned for now and match world (and server) parsing closer to spec
* Move type ServerStatus to worlds.ts
* Implement add_server_to_profile
* Fix pack_status being ignored when joining from launcher
* Make World path field be relative
* Implement rename_world and reset_world_icon
* Clippy fix
* Fix rename_world
* UI enhancements
* Implement backup_world, which returns the backup size in bytes
* Clippy fix
* Return index when adding servers to profile
* Fix backup
* Implement delete_world
* Implement edit_server_in_profile and remove_server_from_profile
* Clippy fix
* Log server joins
* Add edit and delete support
* Fix ts errors
* Fix minecraft font
* Switch font out for non-monospaced.
* Fix font proper
* Some more world cleanup, handle play state, check quickplay compatibility
* Clear the cached protocol version when a profile's game version is changed
* Fix tint colors in navbar
* Fix server protocol version pinging
* UI fixes
* Fix protocol version handler
* Fix MOTD parsing
* Add worlds_updated profile event
* fix pkg
* Functional home screen with worlds
* lint
* Fix incorrect folder creation
* Make items clickable
* Add locked field to SingleplayerWorld indicating whether the world is locked by the game
* Implement locking frontend
* Fix locking condition
* Split worlds_updated profile event into servers_updated and world_updated
* Fix compile error
* Use port from resolve SRV record
* Fix serialization of ProfilePayload and ProfilePayloadType
* Individual singleplayer world refreshing
* Log when worlds are perceived to be updated
* Push logging + total refresh lock
* Unlisten fixes
* Highlight current world when clicked
* Launcher logs refactor (#3444)
* Switch live log to use STDOUT
* fix clippy, legacy logs support
* Fix lint
* Handle non-XML log messages in XML logging, and don't escape log messages into XML
---------
Co-authored-by: Josiah Glosson <soujournme@gmail.com>
* Update incompatibility text
* Home page fixes, and unlock after close
* Remove logging
* Add join log database migration
* Switch server join timing to being in the database instead of in a separate log file
* Create optimized get_recent_worlds function that takes in a limit
* Update dependencies and fix Cargo.lock
* temp disable overflow menus
* revert home page changes
* Enable overflow menus again
* Remove list
* Revert
* Push dev tools
* Remove default filter
* Disable debug renderer
* Fix random app errors
* Refactor
* Fix missing computed import
* Fix light mode issues
* Fix TS errors
* Lint
* Fix bad link in change modpack version modal
* fix lint
* fix intl
---------
Co-authored-by: Josiah Glosson <soujournme@gmail.com>
Co-authored-by: Jai A <jaiagr+gpg@pm.me>
Co-authored-by: Jai Agrawal <18202329+Geometrically@users.noreply.github.com>
* Update footer to new design
* Update footer with changelog and security notice
* Move mastodon icon
* Make full-width instead of card
* Intl extract, lint
* Attempt at fixing popouts? no idea if will work
* Try with no theme?
* Revert "Try with no theme?"
This reverts commit 7fb3a6c6a6233d091d235364d072ffbbc7b7250a.
* Try to remove triggers from theme
* Remove duplicate plugin
* Fix version issue
* Try to remove theme and use default theme
* Add back theme for later fixing
* Lint
---------
Co-authored-by: Geometrically <18202329+Geometrically@users.noreply.github.com>
* Implement ads in desktop app
* Finish ads
* use git dep instead
* attempt to fix linux build (temp)
* bump version + lint
* comment more
* fix build
* try to fix linux build
* Fix crashing on windows
* Fix icons not showing
* Remove useless env vars
* Actual linux build fix
* Run fmt
* Fix scrolling
* fix clippy
* bump version + fix localhost
* rev linux build patch
* update version num
* update csp
* update csp
* update csp
* Switch to mousewheel event
* New project page
* fix silly icon tailwind classes
* Start new versions page, add new ButtonStyled component
* Pagination and finish mocking up versions page functionality
* green download button
* hover animation
* New Modal, Avatar refactor, subpages in NavTabs
* lint
* Download modal
* New user page + fix lint
* fix ui lint
* Download animation fix
* Versions filter + finish project page
* Improve consistency of buttons on home page
* Fix ButtonStyled breaking
* Fix margin on version summary
* finish search, new modals, user + project page mobile
* fix gallery image pages
* New project header
* Fix gallery tab showing improperly
* Use auto direction + position for all popouts
* Preliminary user page
* test to see if this fixes login stuff
* remove extra slash
* Add version actions, move download button on versions page
* Listed -> public
* Shorten download modal selector height
* Fix user menu open direction
* Change breakpoint for header collapse
* Only underline title
* Tighten padding on stats a little
* New nav
* Make mobile breakpoint more consistent
* fix header breakpoint regression
* Add sign in button
* Fix edit icon color
* Fix margin at top of screen
* Fix user bios and ad width
* Fix user nav showing when there's only one type of project
* Fix plural projects on user page & extract i18n
* Remove ads on mobile for now
* Fix overflow menu showing hidden items
* NavTabs on mobile
* Fix navbar z index
* Search filter overhaul + negative filters
* fix no-max-height
* port version filters, fix following/collections, lint
* hide promos
* ui lint
* Disable modal background animation to reduce reported motion sickness
* Hide install with modrinth app button on mobile
---------
Signed-off-by: Geometrically <18202329+Geometrically@users.noreply.github.com>
Co-authored-by: Prospector <prospectordev@gmail.com>
* fix(theseus): Resolve log tab freezing entire app (#1127, #1237)
Switched to `vue-typed-virtual-list` due to freezing issues in WebKit caused by `vue-virtual-scroller`, which were difficult to resolve with the previous library.
* fix(theseus): Double opening of Socials Share link (#1136, #1074)
* fix(theseus): Proper symlinks resolution (#1236)
Ensures correct symlink resolution for specific mods, the mods directory, and the entire profile directory.
* fix(theseus): Correctly recognize NeoForge mods (#1215)
* fix(theseus): Corrected `Environments` and `Loaders` filters (#899)
* fix(theseus): Remove `_JAVA_OPTIONS` when testing JRE (#1171)
* fix(theseus): Fixed opening files using `show_in_folder`
Previously, opening a mod would display the contents of the JAR file instead of its location.
* fix(theseus): Hide `.DS_Store` files (#1274, #1002, #1174)
* fix(theseus): Corrected tooltip color
* fix(theseus): Fixed white mode issues (#1144, #1010)
* fix: Corrected `Slider` min and max value handling (#1008)
* fix: Fixed rebase problems
* fix: Fixed `:deep` usage warning
* chore: Updated eslint plugins to fix conflicts with Prettier