* Begin work on worlds backend
* Finish implementing get_profile_worlds and get_server_status (except pinning)
* Create TS types and manually copy unparsed chat components
* Clippy fix
* Update types.d.ts
* Initial worlds UI work
* Fix api::get_profile_worlds to take in a relative path
* sanitize & security update
* Fix sanitizePotentialFileUrl
* Fix sanitizePotentialFileUrl (for real)
* Fix empty motd causing error
* Finally actually fix world icons
* Fix world icon not being visible on non-Windows
* Use the correct generics to take in AppHandle
* Implement start_join_singleplayer_world and start_join_server for modern versions
* Don't error if server has no cached icon
* Migrate to own server pinging
* Ignore missing server hidden field and missing saves dir
* Update world list frontend
* More frontend work
* Server status player sample can be absent
* Fix refresh state
* Add get_profile_protocol_version
* Add protocol_version column to database
* SQL INTEGER is i64 in sqlx
* sqlx prepare
* Cache protocol version in database
* Continue worlds UI work
* Fix motds being bold
* Remove legacy pinging and add a 30-second timeout
* Remove pinned for now and match world (and server) parsing closer to spec
* Move type ServerStatus to worlds.ts
* Implement add_server_to_profile
* Fix pack_status being ignored when joining from launcher
* Make World path field be relative
* Implement rename_world and reset_world_icon
* Clippy fix
* Fix rename_world
* UI enhancements
* Implement backup_world, which returns the backup size in bytes
* Clippy fix
* Return index when adding servers to profile
* Fix backup
* Implement delete_world
* Implement edit_server_in_profile and remove_server_from_profile
* Clippy fix
* Log server joins
* Add edit and delete support
* Fix ts errors
* Fix minecraft font
* Switch font out for non-monospaced.
* Fix font proper
* Some more world cleanup, handle play state, check quickplay compatibility
* Clear the cached protocol version when a profile's game version is changed
* Fix tint colors in navbar
* Fix server protocol version pinging
* UI fixes
* Fix protocol version handler
* Fix MOTD parsing
* Add worlds_updated profile event
* fix pkg
* Functional home screen with worlds
* lint
* Fix incorrect folder creation
* Make items clickable
* Add locked field to SingleplayerWorld indicating whether the world is locked by the game
* Implement locking frontend
* Fix locking condition
* Split worlds_updated profile event into servers_updated and world_updated
* Fix compile error
* Use port from resolve SRV record
* Fix serialization of ProfilePayload and ProfilePayloadType
* Individual singleplayer world refreshing
* Log when worlds are perceived to be updated
* Push logging + total refresh lock
* Unlisten fixes
* Highlight current world when clicked
* Launcher logs refactor (#3444)
* Switch live log to use STDOUT
* fix clippy, legacy logs support
* Fix lint
* Handle non-XML log messages in XML logging, and don't escape log messages into XML
---------
Co-authored-by: Josiah Glosson <soujournme@gmail.com>
* Update incompatibility text
* Home page fixes, and unlock after close
* Remove logging
* Add join log database migration
* Switch server join timing to being in the database instead of in a separate log file
* Create optimized get_recent_worlds function that takes in a limit
* Update dependencies and fix Cargo.lock
* temp disable overflow menus
* revert home page changes
* Enable overflow menus again
* Remove list
* Revert
* Push dev tools
* Remove default filter
* Disable debug renderer
* Fix random app errors
* Refactor
* Fix missing computed import
* Fix light mode issues
* Fix TS errors
* Lint
* Fix bad link in change modpack version modal
* fix lint
* fix intl
---------
Co-authored-by: Josiah Glosson <soujournme@gmail.com>
Co-authored-by: Jai A <jaiagr+gpg@pm.me>
Co-authored-by: Jai Agrawal <18202329+Geometrically@users.noreply.github.com>
* Fix not being able to connect to local friends socket
* Start basic work on tunneling protocol and move some code into a common crate
* Commonize message serialization logic
* Serialize Base62Ids as u64 when human-readability is not required
* Move ActiveSockets tuple into struct
* Make CI run when rust-common is updated
CI is currently broken for labrinth, however
* Fix theseus-release.yml to reference itself correctly
* Implement Labrinth side of tunneling
* Implement non-friend part of theseus tunneling
* Implement client-side except for socket loop
* Implement the socket loop
Doesn't work though. Debugging time!
* Fix config.rs
* Fix deadlock in labrinth socket handling
* Update dockerfile
* switch to workspace prepare at root level
* Wait for connection before tunneling in playground
* Move rust-common into labrinth
* Remove rust-common references from Actions
* Revert "Update dockerfile"
This reverts commit 3caad59bb474ce425d0b8928d7cee7ae1a5011bd.
* Fix Docker build
* Rebuild Theseus if common code changes
* Allow multiple connections from the same user
* Fix test building
* Move FriendSocketListening and FriendSocketStoppedListening to non-panicking TODO for now
* Make message_serialization macro take varargs for binary messages
* Improve syntax of message_serialization macro
* Remove the ability to connect to a virtual socket, and disable the ability to listen on one
* Allow the app to compile without running labrinth
* Clippy fix
* Update Rust and Clippy fix again
---------
Co-authored-by: Jai A <jaiagr+gpg@pm.me>
* Rough draft for fix for Mojang servers being down causing infinite installation
* Add "pack installed" install step
* Allow repairing an instance from Library to recover pack contents
* Allow repair from instance page
* Deduplicate repair code
* Fix lint
* Fix lint (for real this time)
---------
Co-authored-by: Jai Agrawal <18202329+Geometrically@users.noreply.github.com>
* Bump tauri to v2
* Switch to virtual typed list for content page
* Fix unexpected hang on windows
* Fix ads window scaling issues on some devices
* Use DPR from browser
* Fix link opens, bump version, fix lint
* 0.8.5 fixes
* Attempt to fix binary name
* bump version + add nsis installmode
* (temp) Use cargo version of tauri CLI
* fix cli build
* Fix build env var
* Bump tauri version
* remove old invalid installs
* Fix old shortcuts + NSIS build
* feat(theseus): Initial migration to Tauri v2
* feat(theseus): Added a way to zoom / scale UI
* chore(theseus): Started cleaning up some plugins
* fix(theseus): Github Actions
* refactor(theseus): Reduced boilerplate & more work
* feat(theseus): Allow multiple app instances to be open at once (#995)
* fix(theseus): Lint & more
* fix(theseus): App Release github action
* fix(theseus): Open links in browser & macos builds
* fix(theseus): Rebase fixes
* fix(theseus): Updater & app release action
* fix(theseus): Fixed definitions in `build.rs`
* Fix MacOS deep linking, window decorations
* fix(theseus): Closing & maximizing app
* Fix macos build
* add back release conf
* acc fix build
* make updater for release builds only
* focus window on startup
---------
Co-authored-by: Jai A <jaiagr+gpg@pm.me>
Co-authored-by: Geometrically <18202329+Geometrically@users.noreply.github.com>
* initial fixes
* 0.8.0 beta fixes
* run actions
* run fmt
* Fix windows build
* Add purge cache opt
* add must revalidate to project req
* lint + clippy
* fix processes, open folder
* Update migrator to use old launcher cache for perf
* fix empty dirs not moving
* fix lint + create natives dir if not exist
* fix large request batches
* finish
* Fix deep linking on mac
* fix comp err
* fix comp err (2)
---------
Signed-off-by: Geometrically <18202329+Geometrically@users.noreply.github.com>
* fix(theseus): Resolve log tab freezing entire app (#1127, #1237)
Switched to `vue-typed-virtual-list` due to freezing issues in WebKit caused by `vue-virtual-scroller`, which were difficult to resolve with the previous library.
* fix(theseus): Double opening of Socials Share link (#1136, #1074)
* fix(theseus): Proper symlinks resolution (#1236)
Ensures correct symlink resolution for specific mods, the mods directory, and the entire profile directory.
* fix(theseus): Correctly recognize NeoForge mods (#1215)
* fix(theseus): Corrected `Environments` and `Loaders` filters (#899)
* fix(theseus): Remove `_JAVA_OPTIONS` when testing JRE (#1171)
* fix(theseus): Fixed opening files using `show_in_folder`
Previously, opening a mod would display the contents of the JAR file instead of its location.
* fix(theseus): Hide `.DS_Store` files (#1274, #1002, #1174)
* fix(theseus): Corrected tooltip color
* fix(theseus): Fixed white mode issues (#1144, #1010)
* fix: Corrected `Slider` min and max value handling (#1008)
* fix: Fixed rebase problems
* fix: Fixed `:deep` usage warning
* chore: Updated eslint plugins to fix conflicts with Prettier